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Cutscenes [ #8 ]
B/W Weekly Poll #8 Do you like the idea of more cutscenes than in the other mainstream games? Apparently in B/W, there are a lot more cutscenes than in other games (a few of which many of us who haven't played saw during the pre-release period). By the way, cutscenes are basically those animated sequences outside of normal gameplay, like for example when N talks (as seen in the pre-release shots). ★ If you've played already, what are your thoughts on the cutscenes? Could they have been improved in any way? ★ How much of an extent do you think cutscenes add to realism of a game (with keeping B/W in mind)? ★ Do you think the third game will have more cutscenes, considering the storyline will somewhat change in those games (and how much do you think they'll look better than in B/W?) Or just discuss your expectations for the third game cutscenes. If you have any poll ideas, feel free to PM Kaori or myself with them. We may not use them the following week after you have suggested them, but we're likely to consider them in the near future. |
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Some were a bit unnecessary though IMO (like the Ferris Wheel one - there was nothing terribly exciting about it and I felt N could have talked about all that stuff without the need for said Ferris Wheel showing-off). Technically speaking none were needed at all, but some did look nice after all and some did add to the atmosphere of the moment and whatnot. ;p Third game having more/at least different cutscenes is nearly a given, I would think, as the plot would be slightly different for the 3rd version and hence certain cutscenes would need changing/additions I feel. Tbh I don't think said changes would will be necessarily 'better' than what is in b&w though = if so, minorly (like say the third dragon may be in place of others in cutscenes or added in - not that exciting =p). |
I don't really mind cut scenes, but some of them were totally unnecessary and a waste of time. Eg. Ferris Wheel one.
Overall they are quite good, especially the ones focusing on N and the legendary Pokemon. ^^ |
Cutscenes are sometimes time-water for me. On other games, I usually skip them, and Pokemon is no exception. I can't stand them. It doesn't really matter, but fewer would be fine.
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I don't really care about or mind cutscenes at all. Except I didn't play B/W yet so I can't give any feedback about the cutscenes.
And yeah the 3rd game most likely will have cutscenes. :3 Like in Platinum, there was that one at Spear Pillar. |
Yay! Weekly Poll! I look forward to them :)
I like cut-scenes and I look forward to the ones in BW because they'll look amazing. |
Wow, don't hate on the Ferris Wheel. My date with N was by FAR my favourite moment in the entire game. Hahaha, seriously. I died of happiness.
I love the cutscenes, but there definitely wasn't enough of them. I expected more =( For the cut scenes that were in the game, I thought they were spectacular!! The ending of the game Spoiler:
Basically, the cutscenes really really helped make the storyline of Pokemon B/W to be the greatest of all Pokemon games! I pray that there's even more cutscenes in the third game and future games. (Give me more 3-D N!!!!!!!!) |
I loved them and if you ask me there wasn't enough.
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Though maybe (and this is kind of unlikely) the American or International releases of BW have Voice acting :) |
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Anyway, I like the cut scenes in the previous games; they were a nice break from the game that you don't really see. However, I might condem them if they are just randomly thrown in for no real reason. If they support main story events and the likes, sure, they would be cool. But if they are just every time you enter a mildly important location or what ever, it will get annoying quickly. |
From what I've seen on YouTube so far, they're really good :3
Especially the ones with N in them, they're just so epic :D:D:DD I gotta say they did a good job on the cutscenes. Everything looks so... real almost. They should make these for the Ruby/Sapphire remakes too! |
I usually love cutscenes because I'm big on the lore behind the story. This game will be no exception I expect. :)
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I think more cutscenes is good, as it's not like the game is too overloaded with them, so it's just a nice touch ^_^ Either way, what's the harm? I don't see any problems, so it's just a case of whether you feel ther'e nice, or whether you don't care for them, in my opinion.
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I'm probably one of the few people that like cutscenes in games as sometimes it gives more plot and character development, although too much of the cutscenes would make the games be more like movies/shows than games themselves. From the videos and such of B/W I have seen so far, the cut scenes are great. There wasn't too much to deteriorate the gameplay, and the ones that were shown gives some plot development.
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Yeah they should totally have them for R/S remakes :D |
I could definitely see these kinds of cutscenes with the Weather Trio... The heavy storm of Sootopolis, etc., etc.
And the RSE remakes should totlly have N, he's awesome. |
In any game I've ever played, I await the cutscenes with bated breath. I love 'em. They add a different, television-like feel to the story. It could be as if you're playing the game at one point, then watching the events unfold in the next scene without playing.
Graphics for me, are a huge factor in cutscenes. They have to look interesting. There's nothing worse than a dreary cutscene with three characters who look like real human beings and who're all wearing the same color etc etc etc. Cutscenes have to have color, life, and they have to be either relevent to gameplay/emotional/exciting or an epic climax. I feel that realistic games like Red Dead Redemption, although they did cutscenes very well, were just not up to scratch. I find that having a different look or a different feel graphics-wise or color-wise is the key to interesting looking gameplay and cutscenes. I am thrilled that there are more cutscenes in B/W because I can see that the gameplay style is unique, and no other game looks like a Pokemon game, plus all the color in each Pokemon game has made it bearable and interesting to look at each generation! So, most cutscenes appela to me if they have some degree of interest with them, but if they're done completely wrong, then shame on the developers! |
I loved the cutscenes. They gave the storyline a much more solid and complete feel, raising the quality of presentation.
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yes i rly enjoy that is very cute and give more enthusiast to the game
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yes I really like it :P
I always liked them but in B/W they are even better as usual :D |
I haven't played White yet, but I saw some of the cutscenes on Youtube and they look awesome. I love cutscenes. Except the thing about them is when you can't get through a difficult part in a game and then you die and go back to where you saved before the cutscene and always have to watch it OVER AND OVER AGAIN! (The Final Battle in Bowser's Inside Story sums it all up)
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Yeah, it makes the game.. well better really IMO.
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The first cut scene was introduced in Emerald and now trended onto the 5th generation. Love 'em. I wish they could add more though :]
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The cutscenes were definitely a huge improvement over previous games. I actually looked forward to watching them. There were even some parts of the game that to me look like a cutscene although they aren't technically, such as crossing the bridge into Castelia.
I would've really liked a cutscene when you entered a new town though - kind of like an overview of the town itself, which would be especially awesome for Castelia. It's a lot more interesting than someone leading you around the first town like the other games. That would have to be skippable though cause I could see that getting old fast if you restart the game a lot. |
I love cutscenes, I'm glad there are more of them. I was happy with Lugia/Ho-Oh's entering animations and if you consider Platinum's climax a Cutscene. Driftveil bridge/Royal Unova scenes were great, but the best of the best was Plasma Castle rising and enveloping Pokemon league. Those huge stairs looked so small in that one scene, It gave us the idea of how grand the castle was.
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