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I think I'm going to give Snakeason a try as my first B/W-style sprite.
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There should also be a list of things the we need and don't need. For example, I think there hasn't been a single Fighting-type suggested, while grass and water are in surplus (sorry about that). I mean, this project will probably be going for a pretty long time, there's no rush, and even if it ends up with seventy Grass-types only the best will be chosen for the final index... but having a direction to launch from always helps.
Also, did I imagine it, or did someone of authority say that we had enough spriteless ideas (sorry again) for now? |
I did say that we had too many spriteless ideas but I guess no-one listened.
Anyway, I'm going to catch up with this later today, I've got guests coming around. >: (Logie, if you could help it'd be appreciated n_n) |
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@ Poster
I geuss it's cause of the dorsal fins which resemble Raichu's ears, and maybe the stripes lol. xD Anyways, I did a Blaydyte quickie, though I couldn't make out what it was by reading the description and the only thing that came to my mind was a beetle... Quote:
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Jumping on the bandwagon to give you guys ideas. :3 I can't sprite for a living, though. ):
I see pistol shrimp and narwhal. This is gonna be epic. GAUSSRIMP ("Gauss"+"Shrimp") Water/Electric Guts/Sniper/Sheer Force Dex Entry It stores up energy on its bent arms. When releasing a strike with its arms, it releases shockwaves that could stun a larger Pokemon. Their small size makes them easily underestimated, though. Written Description A gray-ish blue lobster with blue-colored arms and pincers. Its arms are bent back, forming a makeshift held-back club. Its legs are also blue. NARLBARD ("Narwhal"+"Halberd". I know it sucked big time) Water/Steel *No idea for abilities* Dex Entry It is usually docile. But the males become wilder and more competitive in mating seasons. Many fishing ships have been destroyed by NARLBARD during mating seasons. This is due to their bad eyesight. Written Description Armored whale with a... halberd-thingy... on its lower maw. The non-covered parts are blue, and the armor pieces are light gray. Hope that helps. :) |
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About Blaydyte: you got it accurately, I think...but imo if I didn't see the typing I wouldn't have guessed that this is a Steel type at all. ;/ |
@Nimblethumbs
Aaaah ok I get it. So he whacks his enemies by doing a forward roll, makes sense now lol. xD @Poster I think it's fine as it is (excuse - actually I'm too lazy). And yeah I tried to put more highlights to emphasize the "steel"ness but hey! Jirachi doesn't look Steel-ish. xD Well, if anyone wants to make fixes/edits/improvements feel free to edit my sprites, they still aren't finalized-ish anyways. ^_~ Now, back to playing the 3rd birthday... |
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Okay, just in case I haven't said it enough: For now, let's work on the concepts we already have, instead of giving more and more ideas. I think we should get at least 1/3 of the concepts we have now sprited before we add more ideas. Thanks! If, however, you can provide a sprite with a concept, than it's fine. It's just concepts without sprites that we have in excess! n_n |
So, well I made a userbar...
http://i52.*.com/28tdueb.png I figured Kolibloom was one of our best sprites... I suppose all the contributors could put that in their siggy. |
Alternatively, you could add the logo from the first post/my signature. Thanks nonetheless, Nimble.
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And wow that's one helluva long post. |
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There are no new ideas,as i have read your annoucement about no new Pokemon "requests". x) |
Oh, I'm sorry. I didn't make the connection with the names, XD. Sorry, it's hard to keep up!
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Since i'm doing a Fakemon MMORPG i have a lot of Fakemons done that i could donate here.
I have back and fronts for all of them. Question: Can we use the fakemons that have been posted here? |
If you want to use fakemon here, I suppose it would be up to the people who contributed to them :D
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And will there be backs for the fakemons?
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Eventually, yes, but it's not a high priority at all.
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Well, Jirachi is a star, and the closest thing that isn't fire type to a star is probably steel/metal, and Mawile does appear Steel-y, what with the colour scheme and general appearance. Still, it was just a suggestion, n_n.
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http://i11.photobucket.com/albums/a191/Chesu/Sprites/snakeason1.png
Winter and Spring versions of Snakeason. I'll work on the other two and edit these to look less... horrible, after I've done more research on B/W shading and colors. I just don't get the outlining methods at all. Also, Summer and Autumn will look more intimidating; a cold snake is a listless snake, and I didn't really have any ideas for the Spring version's expression. |
Did someone mention fighting Pokémon?
http://i306.photobucket.com/albums/nn269/blackmoonflower/Bunpaw.png Name: Bunpaw Etymology: Bunny+paw Species: Rabbit Class: The Big Paw Pokémon Type/s: Fighting Pokédex Entry: This Pokémon's large paws act as boxing gloves. It loves to play-fight with other Pokémon to prove its strength. Ability/ies: Guts/Limber Description: 1st stage fighting rabbit http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw.png Name: Jackapaw Etymology: Jackalope+paw Species: Jackalope Class: The Punching Pokémon Type/s: Fighting Pokédex Entry: Jackapaw spends most of its time practicing punches. Fallen trees and broken boulders are common signs of its training. Ability/ies: Guts/Limber Description: Evolution of Bunpaw |
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I have been thinking about fangs, though. Maybe small ones for Spring, large ones for Summer, moderate ones for Autumn. I also wanted each one to have an interesting feature other than the color scheme and tail, but I haven't thought of what it could be yet. I'm far from done, in any case, and I'm going to fix the Spring version's too-light-too-soft colors after looking into B/W sprites some more. |
BW Sprites seem to have more contrasting shades and more darker outlines from what I can tell. O_O
Anyways: Name: Bambear Type: Fighting Pokedex: Bambear is constantly training itself in the wild to become stronger, it is also a popular pokemon, because of its appearance. Abilities: Guts Description: A cute, small panda with a belt on. EDIT: Removed highlights http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51090 My smallest sprite ever made!!! Woooot! .................and prolly my worst, lol... xD Anyways, feel free to pimp it. |
True, the Spring Snakeason should have some black outline. There's a lot of black outline in the B/W style.
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IMO bambear should be fighting/grass (bamboo+bear) I mean bamboo is the only thing they eat, it would effect them sooner or later :/ Hey! maybe it could have a bamboo staff
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Anyways, refer to the first page of the thread for more info on this Poke. I believe it's under Karpman's suggested idea bit. |
I noticed the black outline thing... but I really don't see a correlation between the different instances in which it's used. So, I'm still looking into it.
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http://www.pokecommunity.com/showthread.php?p=6376332
There are sprite comparisons between the generations here. Might help. |
Name: Azula
Etymology: Azul is blue is spanish. Species: Blue Jay Class: Sleek Feather Type/s: Normal/Flying Pokédex Entry: Azula love to glide across ponds. Not only does it do this to catch food but also to add shimmer to it's amazingly sleek blue feathers. Ability/ies: Keen Eye/Damp Description: It's a simple small blue-jay. Blue in color and a white face. It has three long feathers flowing from the back of it's head (much like pidgeot). It's eyes are red and it's feet are the same color as Articuno's. Name: Soarouge Etymology: Soar and Rouge (Red in French) Species: Cardinal Class: Showoff Type/s: Normal/Flying Pokédex Entry: Soarouge love to fly into the city where people can admire it's flaming red wings. It is in constant competition with Azula for attention. Ability/ies: Keen Eye/Cute Charm Description: It's a small red cardinal. Red body white face. Three long red feathers coming from its head. Unlike Azula it is sort of short and stout. |
http://2.bp.blogspot.com/_HO79tIauDkA/TSGXQsWA5iI/AAAAAAAAAJo/KtEZuYfV-0o/s1600/Darrow.PNG
Name: Darrow Etymology: from Dark and Crow Species: Assasin Bird Class: Killer Type/s: Dark/Flying Pokédex Entry: It stays in caves but it goes out only when the moon it`s full. Ability/ies: Keen Eye/Pick Up Description:Darrow is a strange bird with black and white feathers and a long beak just lika a toucan`s. |
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@Chesu
Even though i'm not a creator,even though they are pretty nice designs,they are also too large. Compare them with size of other sprites. It's around the size of Reshiram,Zekrom or Kyurem,and its tangled up,making it even bigger than Wailord when "unknotted". |
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I don't know why, but the idea of a tangled up snake is hilarious. Anyway, that's the only snake pose that won't make it look like an existing Pokemon, as it hasn't been used since the original games. In regard to the size, it takes up about the same space as tnguye3's Swampike. Uncoiled, my Snakeason WOULD be longer than Wailord's sprite, but that doesn't mean anything; Wailord is forty-seven feet long, while Azurill is eight inches tall. http://archives.bulbagarden.net/media/upload/3/36/Spr_5b_298.pnghttp://archives.bulbagarden.net/media/upload/c/ce/Spr_5b_321.png Pokemon come in such different sizes that it would be impossible to accurately depict with sprites like these. I would say that my Snakeason is around thirty feet long, which is how big the type of snake I based it on gets. If anyone thinks its too big for a standalone species, they can make a baby form or something. |
Well, for blaydyte, it looks good as it is. So maybe that could be a final sprite and Ice could edit the description so the tail-attached to body thing is gone. And the horn not suitable for combat thing. The horn looks too epic.
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ooh lovin the concepts/names for the bambear line. might have to get some sketches goin.
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I feel like I was ignored... T.T
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Any comments at all? I want to make sure they look good before Ice comes back. |
@blackmoonflower
IMO the sprites are good, just that the dithering on bunpaw's belly seems awkward (as in not curved enough) and the shading on Jackapaw's left leg (our right) makes his leg look weird as in bent in the wrong way. Other than that it looks great. :) Quote:
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Dithering is not my specialty. >.> And I was using Dageki as reference, but I tried fixing those problems.
http://i306.photobucket.com/albums/nn269/blackmoonflower/Bunpaw-1.png http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw-1.png As for Poketta's, the fur ends on the rear and its front right arm (our left) look odd to me on the wombat. Fisey doesn't look like it has enough contrast between colors, same with Flaroo, but I'm rather fond of how the latter looks. :) EDIT: photobucket takes forever to update new pics..... -.- |
@blackmoonflower
Yeah I agree with what you said about Poketta's sprites. I also prefer his GCS version of Fisey as it looks cuter imo. ^^ Anyways, about your sprites I also realised you do a lot of dotting especially on your Jackapaw. His paws and feet have this unfinished feel of outline on him but that's just my opinion. ^^ Anyways what's Dageki? O_o The one I know is an online Polish shop selling Japanese goods.... xD |
Continuing work on that vampire flamingo (Vamingo?). I think it's turning out nicely.
http://i54.*.com/149uxyv.png Also I thought I would throw out this other sprite I'd fiddling with even though it's not based on anyone's ideas. I'd thought I'd make some kind of ghostly seed, or something, one that could evolve into some kind of ghostly tree. Or maybe a shrubbery. http://i54.*.com/11skqwn.png Quote:
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Those look really nice, Scarf. :) I especially like the ghost seed. It looks adorable. xD
Okay so, comparison. http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw-1.png http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw2.png Which is better? |
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Okay, wait, can we just make sprite up on the spot or do we have to use ideas by other members in the first post?
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For now, we're using ideas posted in the first post. Most of them are pretty vague though, so you'll have quite a bit of creative freedom. :D
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The palette's not final, though I want to keep it kind of subdued since the Summer form will be bright. Then again, bright green and pink wouldn't be unusual for a rain forest snake. I'll try a few different palettes when I resume work on that one. More black outline, though? Where, up the back?
Also, oops, I meant to post that to the showcase/discussion thread... x_x |
I see you added fangs. But now I'm seeing that that snake is too big. Maybe it head should rest on the coiled part?
Offtopic: Yay! 100th post! |
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I'm doing different head and tail positions for each version... The winter one's head is already rested on the coils, and the autumn's is coiled down and positioned right above them. I made it large on purpose, as that's the direction Scarf and tnguye are going, but I didn't realize just how big I made it; it happens to be exactly the same height as Zekrom. Though, that's only the spring form, the others are all smaller. I might shave some off the neck if I really need to.
It probably is big enough to warrant a "pre-evolution" (I hate that term), though. |
ooh that vampire flamingo is awesome! work on those legs a bit more and it's gonna be epic.
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I'm posting these sprites, instead of coming up of sprites how about coming up of ideas and descriptions? c:
http://i54.*.com/6f5yk2.jpghttp://i54.*.com/20igyko.jpg Winged sharks. |
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To be honest, I was going to make an evoltuion but i'm out of concept ideas. ):
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hmm well i'm thinking the natural evolution for that line is a large, jet-like shark. more fins on top, longer wings, etc.
do a google image search for "shamu plane". also, i think you should do some palette changes to the first stage. the basic and first have identical palettes. change it up a bit. |
Shouldn't the front page be updated with the new sprites being posted?
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Or you could extend the red into a big solid "mask" or helmet-type thing, with hammerhead-esque projections.
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Carrots...
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51193 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51194 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51195 Yup, the 1st stage is way too big. Just realised when I finished spriting the final stage. Oh well, if anyone is bothered to, feel free to resize. Quote:
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I dunno I attempted a B/W restyle: http://i52.*.com/2v81iki.png |
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It's hard to figure out the B/W style... There are so many inconsistencies! In some places it's shaded just like the GBA games, in others there's no shading at all, and those black outlines... I guess they were really designed with continuous animation in mind. You know, I-- Quote:
....Carrots... @[email protected] |
Just stopping by to say that you guys are doing great with the sprites and the concepts.
I especially like Bambear and the Carrots. I guess this post would be meaningless if I didn't give an idea: Name: Cauldrunt Type: Poison/Steel Description: A small, gray cauldron, containing green sludge, it has a mischevous look on it's face. |
NononoNO!
Why do you guys prefer the B/W style? is it because it's the latest style, and you're following it? ;( @Logiedanbusyboy: Flying sharks, eh? pretty good concept, but I think that the evo is too similar to the first form. Also, since you might not be making a second evo, why not nourish the first one a bit? |
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http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51194
This one seems rather too large to me as a first evolution. :/ |
@Logiedan
Yup, I know. xD Quote:
I actually like the B/W style. O.O |
Well I don't really care which style you choose, since my submissions are not of B/W style anyway. ;/
The reason I don't like this style is because of these thick black outlines. If Pixel Art was a religion then this should be a heresy |
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51193 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51194 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51195
These are quite, quite, quite good. The final stage in particular. You used some very nice greens. Actually, I think that's what makes them so interesting, that you didn't overuse orange. The first one looks great, too, but I can't help seeing a carrot-shaped Diglett in it so it looks like a carrot coming out of the ground upside down. |
i agree... but i generally feel that something more can be done with the carrot concept.
i'd like to think of that carrot line as some equivalent of Bellsprout and evos, but even Bellsprout has some unique qualities to it that makes it well regarded even though it is typically a vine connected to a bell. |
The carrot basic looks like it needs some work on the greenery. And, the first stage, maybe it should get 'blunted' or atleast sized down?
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In any case I'll just let people know again: You may edit my sprites to add improvements etc. etc. xD |
Today when I was looking at the basic ideas for pokemon I saw "Narwhal". Since Narwhals are my favorite animal I created an outline for a narhwal pokemon. The oultline still needs quite a bit of work. Anyone can do something with this I don't really care. Anyway here it is....
http://i1177.photobucket.com/albums/x342/Ragnia21/NewNArwhalPokeNotComplete.jpg |
I think that it needs to be smaller. A lot actually. The BW sprites have 96x96 so i don't think it would be wise to be bigger then that.
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Heres my take on the narwhal, i just threw it together the fins look bad plus shading
http://img35.imageshack.us/img35/4759/narwald.png |
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You should just work on the lower fluke and make it more curvy. Oh and...dam you were first! xD Oh well. I'm gonna make an evo form. |
Here's a concept of mine if you guys would like to use it. Hadn't really worked out a name or a type :/.
[link] |
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Here's Narwhal's evolution form. Steel/Water type. ^^
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51310 |
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http://i52.*.com/2r7vjpf.png And concept: Name: ??? Type: Grass Blunt Carrot Pokemon Pokedex: It is an overgrown carrot, but it has it's tip cut off. It sticks it's leaf-arms into the soil to absorb nutrients from the ground. The leaf-arms can also be used for combat. |
I was hoping you'd resize the whole sprite instead of just the orange bit. xD
Like, instead of just chopping the tip, you could resize the orange bit so that it has the same size as the final stage carrot. The leaves on the head you could leave, but the feet leaves should also be shortened. Or you could resize the whole sprite using a program and then redraw the sprite since it'll be all pixelated. That's what I intended to do but well, I'm a lazy guy. xD In any case, I can't make the final stage carrot bigger, only wider. xD The height of the final stage is 96 pixels tall already. xDDD |
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Carrots are taproots... Removing the pointed part basically renders them useless. :(
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What have you done Nimblethumbs!?
You made boss carrot sad! D: And uhhh, I have no idea how to make the final evo wider apart from making the vines more showy? xD Or change his pose, like make the carrot spread his leaves and do a buggi dance. x3 |
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Anyways yeah I agree with you, but hopefully a happy pixel artist will suddenly bump on this thread and decide to fix up our palletes. xD Quote:
anyways, yes, please do! ^____^ |
I think the final evolution is perfect as it is, and while I don't have a problem with the middle evolution being larger, it is kind of plain... and of course there's nothing wrong with sizing it down a bit.
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Anyways nuff with those jokes and stuff. Yeah I geuss my palette is too bright or something. Some Pokemon that evolve have their palettes change for instance Charmander is orange and Charmeleon is red. The Gen 1 Pokemon which evolve into Steel types also have a really different color (Scizor is completely ketchup lol) such as Steelix, becoming more "blue-er". Also Golbat's evolution looks really different compared to Zubat -> Golbat, where the blue big bat evolves into a smaller purple bat with 4 wings. Anyways that was just a long excuse. I seriously think that my palette doesn't match with Pokette's style. xD Maybe someone should darken it or something. EDIT: Maybe my palette is too bright AND I have too many dark and black lines? O_O |
Okay, so here's a chubby carrot and a slight alteration to it to try and give it a little something different.
http://i56.*.com/144fvo.png http://i55.*.com/x4ptab.png I could have tried for different colors, and maybe done a slightly cleaner job, but I just wanted to get the main part done. Maybe tnguye3 you might want to give it a final touch or something. I also unintentionally made it look like this guy. Oh well. http://archives.bulbagarden.net/media/upload/0/00/Spr_5b_597.png |
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I made 2 version. 1 wise the horned also edited and another with the horn with it's original colours. What do you think http://g.imagehost.org/0916/Sem_t_tulo.png Here is the evo btw http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51310 EDIT: I'm not saying that it doesn't need more work. Because the only thing i did was change the colours but i think it looks kinda better. IDK |
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I really like both and I actually think I like the 2nd one (with the 3 spikes) more as it gives the carrot a more "Pokemon" feel to it. ^^ Quote:
Also I think you should leave the horn as it was originally, as the whole point of the evo is that it "becomes" steel type. ^^ |
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But the basic sprite still needs some fixes it's looks too "raw" |
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