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Chesu January 1st, 2011 7:36 PM

I think I'm going to give Snakeason a try as my first B/W-style sprite.

Logiedan January 1st, 2011 9:59 PM

Quote:

Originally Posted by xoax (Post 6374192)
Some weird-ish ideas...:
Spoiler:
Name: Roashare
Type/s: Grass/Dark
Pokédex Entry: It appears at night at farms and plains. When it
becomes bored,it hacks into houses and scares children.
Ability/ies: Rough Skin
Description: A bulb with roots instead of legs. Its head looks like a large rose,and its eyes are located on it. It has big,black eyes on the middle of the "rose". There are spikes growing out its head and has leaf-like arms.
Name: Calast
Type/s: Water/Grass
Pokédex Entry: It lives in swamps cheerfully in huge groups,
however,when danger incomes,they smack the attacker with their head plants.
Ability/ies: Chlorophyll or Rain Dish
Description:: A ball with stubby arms and legs, Has small mouth and big eyes,a cattail plant is located on its head.
Name: Swataca
Type/s: Water/Grass
Pokédex Entry: It lives peacefully in lakes,often sunbathing.
It senses danger with its plant antenna.When scared,it attacks the foe painfully and runs away.
Ability/ies: Chlorophyll or Rain Dish
Description:: A bigger version of Calast,however it has much longer feet and it has four cattail antenna instead of one.

I think it'll be nice if you added the name origin like ikeCharmander's name is like Char(to burn) + Salamander also add the species so it could help the spriters with the concepts and designs.

Chesu January 1st, 2011 10:21 PM

There should also be a list of things the we need and don't need. For example, I think there hasn't been a single Fighting-type suggested, while grass and water are in surplus (sorry about that). I mean, this project will probably be going for a pretty long time, there's no rush, and even if it ends up with seventy Grass-types only the best will be chosen for the final index... but having a direction to launch from always helps.

Also, did I imagine it, or did someone of authority say that we had enough spriteless ideas (sorry again) for now?

Spherical Ice January 2nd, 2011 1:27 AM

I did say that we had too many spriteless ideas but I guess no-one listened.

Anyway, I'm going to catch up with this later today, I've got guests coming around. >:

(Logie, if you could help it'd be appreciated n_n)

Poster January 2nd, 2011 4:17 AM

Quote:

Originally Posted by tnguye3 (Post 6374100)
You could try add chopsticks for Chanpuff, maybe that would emphasize the noodle Pokemon. xD
In any case imo the sprite's already good as it is.

Anyways, here's Swampike:

Name: Swampike
Type/s: Water
Pokédex Entry: It is a large pokemon, as big as gyarados. It has a short temper. Scientists are unsure how wimpike evolves into this monster.
Ability/ies: Torrent/intimidate
Description: [Wimpike's evolution]
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=50995

The design's pretty neat, but why do I get a lot of Raichu vibes from it ;(

Quote:

Originally Posted by blackmoonflower (Post 6374184)

Good palette and design, but you could use some darker hues. Also, maybe a better eye, as in pokemon, even bug eyes are not like this. Good job, though.

tnguye3 January 2nd, 2011 6:17 AM

@ Poster
I geuss it's cause of the dorsal fins which resemble Raichu's ears, and maybe the stripes lol. xD

Anyways, I did a Blaydyte quickie, though I couldn't make out what it was by reading the description and the only thing that came to my mind was a beetle...

Quote:

Originally Posted by Nimblethumbs (Post 6373887)
Name: Blaydyte
Bladetail pokemon
Abilities: Guts
Type: Steel
Pokedex: It is a small yellow creature with no distinguishable head. It's skin is so tough only a diamond cutter can penetrate it. Blaydyte has a blue line running all the way down it's back, forming into an arrow between it's eyes (If you ever watched Avatar: The last airbender when you were little, it looks like aang's arrow). It has a blue marking on each of it's four stout, stubby little legs. It has a jagged razor blade as a tail, but one side of it is stuck to it's rear/back part of it's body, leaving just the blade sticking out, giving Blaydyte the inability to swish it's tail. Blaydyte has a small blunt horn on it's forehead, used for shaving off treebark, it's staple diet. Blaydyte then sits on the treebark to cut it into bite-sized pieces. All of Blaydyte's attacks are attack based, and are carried out with its bladetail, so it looks really wierd, as the opponent sees the rear end of the pokemon flying at them. It's horn is unsuitable for combat. One thing is sure: You don't want this pokemon sitting on you.

http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51058

dead-man-walking January 2nd, 2011 6:29 AM

Jumping on the bandwagon to give you guys ideas. :3 I can't sprite for a living, though. ):
I see pistol shrimp and narwhal. This is gonna be epic.

GAUSSRIMP ("Gauss"+"Shrimp")
Water/Electric
Guts/Sniper/Sheer Force

Dex Entry
It stores up energy on its bent arms. When releasing a strike with its arms, it releases shockwaves that could stun a larger Pokemon. Their small size makes them easily underestimated, though.

Written Description
A gray-ish blue lobster with blue-colored arms and pincers. Its arms are bent back, forming a makeshift held-back club. Its legs are also blue.

NARLBARD ("Narwhal"+"Halberd". I know it sucked big time)
Water/Steel
*No idea for abilities*

Dex Entry
It is usually docile. But the males become wilder and more competitive in mating seasons. Many fishing ships have been destroyed by NARLBARD during mating seasons. This is due to their bad eyesight.

Written Description

Armored whale with a... halberd-thingy... on its lower maw. The non-covered parts are blue, and the armor pieces are light gray.

Hope that helps. :)

Nimblethumbs January 2nd, 2011 7:50 AM

Quote:

Originally Posted by tnguye3 (Post 6375609)
@ Poster
I geuss it's cause of the dorsal fins which resemble Raichu's ears, and maybe the stripes lol. xD

Anyways, I did a Blaydyte quickie, though I couldn't make out what it was by reading the description and the only thing that came to my mind was a beetle...


http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51058

Its great, but the tail's end (not the flat ends or the jagged ends) are meant to be stuck on his back along the arrow.

Poster January 2nd, 2011 7:51 AM

Quote:

Originally Posted by tnguye3 (Post 6375609)
@ Poster
I geuss it's cause of the dorsal fins which resemble Raichu's ears, and maybe the stripes lol. xD

Anyways, I did a Blaydyte quickie, though I couldn't make out what it was by reading the description and the only thing that came to my mind was a beetle...


http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51058

Well, too bad. Maybe try to alter it so it doesn't resemble Raichu anymore?

About Blaydyte: you got it accurately, I think...but imo if I didn't see the typing I wouldn't have guessed that this is a Steel type at all. ;/

tnguye3 January 2nd, 2011 8:05 AM

@Nimblethumbs
Aaaah ok I get it. So he whacks his enemies by doing a forward roll, makes sense now lol. xD

@Poster
I think it's fine as it is (excuse - actually I'm too lazy).
And yeah I tried to put more highlights to emphasize the "steel"ness but hey! Jirachi doesn't look Steel-ish. xD

Well, if anyone wants to make fixes/edits/improvements feel free to edit my sprites, they still aren't finalized-ish anyways. ^_~

Now, back to playing the 3rd birthday...

Spherical Ice January 2nd, 2011 10:32 AM

Quote:

Originally Posted by Nimblethumbs (Post 6373443)
I like the noodle ones, except that the noodles blend into easily with the blue. How about it becomes a lighter color?

Perhaps. Anyway, I think for now we should pay some attention to concepts other than just Chanpuff. :/
Quote:

Originally Posted by dragonite149 (Post 6373457)
OK, so, more info on the platypus Pokemon!
Lineart: http://www.pokecommunity.com/attachment.php?attachmentid=58369&stc=1&d=1293893981
Name: Perripus
Species: Secret Agent Pokemon.
Type/s: Water/Fighting
Pokédex Entry: Perripus is a secret agent, but he likes to laze around in ponds in his spare time. He seems to like wearing brown fedoras.
Ability/ies: Quick Feet/Intimidate
Gender Ratio: 100% male, 0% female.

Yes, it is a WIP, but I want to be the one to finish it so I can display it in my wonderful gallery of cool sprites Failmon instead of my suckish pillowshade flower whose name I am not going to mention. So, no touchy~

Also, the colours are there to remind me what part is what.

And yes, Perry the Platypus is from Phineas and Ferb.

Um...I'm not so sure about having a Perry the Platypus Pokémon. :/ It's just a copied idea. Perhaps we could come up with a different idea for a platypus Pokémon?

Quote:

Originally Posted by Poster (Post 6373467)
>And yes, Perry the Platypus is from Phineas and Ferb.

OH GOD NO JESUS SAVE ME

How about a bowl of rice? Using shades of grey and white could do it. Also since not many colours have been used on this one. (Dunno how rice will look like in the shiny version though lol)

Well, as ~Wind~ said (V) it's the noodle Pokémon. Perhaps there could be an "opposing" Pokémon based around rice. Though that's for later, as we're PACKED with ideas and are lacking sprites.

Quote:

Originally Posted by ~Wind~ (Post 6373536)
Yeah, except it's the noodle pokemon.
I like both versions, the noodles are good.
But then i thought of something, maybe the noodles could be part of the female version?
or maybe just smaller noodles on females?

I think we're overthinking Chanpuff. :/
Quote:

Originally Posted by dragonite149 (Post 6373548)
When I saw platypus on the list of things to do, I just had to do a Perry the Platypus sprite.

And here it is, with the palette!
http://www.pokecommunity.com/attachment.php?attachmentid=58370&stc=1&d=1293898100
I think it's a bit meh-ish, though.

Yeah...but like I said, I'm not so sure about the idea as a whole. :/

Quote:

Originally Posted by ~Wind~ (Post 6373646)
I like the one without noodles best, after all, it is part normal type, and jigglypuff (which everyone seems to be likening it to) only has its tuft of hair.

Quote:

Originally Posted by dragonite149 (Post 6373722)
What do you mean by 'straighten out the body'? If you tell me, I'll do it myself. (Sorry, I don't want to do a collab with anyone. So I can display it in my thread.)

Um, the whole idea of this thread is to work together. :/

Quote:

Originally Posted by Nimblethumbs (Post 6373887)
His body and face look unnatural. Make the lines straighter.

New idea brought to this page...

Name: Blaydyte
Bladetail pokemon
Abilities: Guts
Type: Steel
Pokedex: It is a small yellow creature with no distinguishable head. It's skin is so tough only a diamond cutter can penetrate it. Blaydyte has a blue line running all the way down it's back, forming into an arrow between it's eyes (If you ever watched Avatar: The last airbender when you were little, it looks like aang's arrow). It has a blue marking on each of it's four stout, stubby little legs. It has a jagged razor blade as a tail, but one side of it is stuck to it's rear/back part of it's body, leaving just the blade sticking out, giving Blaydyte the inability to swish it's tail. Blaydyte has a small blunt horn on it's forehead, used for shaving off treebark, it's staple diet. Blaydyte then sits on the treebark to cut it into bite-sized pieces. All of Blaydyte's attacks are attack based, and are carried out with its bladetail, so it looks really wierd, as the opponent sees the rear end of the pokemon flying at them. It's horn is unsuitable for combat. One thing is sure: You don't want this pokemon sitting on you.

...can we not have any more ideas, please?

Quote:

Originally Posted by Logiedan (Post 6374017)
http://i241.photobucket.com/albums/ff288/Sphericalice/Chanpuff.png

There's too many hightlights in my opinion. It makes it look more glossy and shiny. ):

I'll edit it...eventually.
Quote:

Originally Posted by blackmoonflower (Post 6374026)
Well, since Chesu mentioned a bombardier beetle, and I already had a concept hidden away somewhere, I decided to give it a shot.

Bombacid, the Acid Beetle Pokemon.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Bombacid.png
http://i306.photobucket.com/albums/nn269/blackmoonflower/Bombacid2.png

I couldn't decide on a color. And it may have come out a little big... >.>
Feel free to make edits if need be.

It's nice <:.

Quote:

Originally Posted by Chesu (Post 6374027)
I'm a little confused on why Chanpuff has a "shiny" version when it doesn't even have a finalized sprite yet...




It is kind of big. Regarding the color, purple and orange play well together; maybe use the orange version, but make the orange stripe on the head and the spots purple?

I am, too. I'm not so sure why we've given it special attention.

Quote:

Originally Posted by tnguye3 (Post 6374100)
You could try add chopsticks for Chanpuff, maybe that would emphasize the noodle Pokemon. xD
In any case imo the sprite's already good as it is.

Perhaps.

Quote:

Originally Posted by tnguye3 (Post 6374100)
here's Swampike:

Name: Swampike
Type/s: Water
Pokédex Entry: It is a large pokemon, as big as gyarados. It has a short temper. Scientists are unsure how wimpike evolves into this monster.
Ability/ies: Torrent/intimidate
Description: [Wimpike's evolution]
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=50995

Added!

Quote:

Originally Posted by blackmoonflower (Post 6374184)

Added!

Quote:

Originally Posted by xoax (Post 6374192)
Some weird-ish ideas...:

Well,as the ideas are no longer accepted,i have just detailized my previous ones:

Spoiler:
Name: Lounaul
Name Origin: Corrupted mix of "Lone" and "Lunar"
Type/s: Ghost/Dark
Pokedex Entry: It is wandering through the night sky flying with huge speed swiftly on its weird crest that is said to be a piece of the moon. There are many folk tales which say it is a ghost of a poor,lonely man wandering around the world.
Description: It looks like a long beard flying on a crest resembling a lunar one.
It's light blue and has yellow,"evil" eyes.
Ability/ies:Inner Focus or Own Tempo

Name: Permask
Name Origin: "Perish" and "Mask"
Type/s: Water
Pokedex: It lives in cold seas. It often emits sound waves
in the water,they sound like it's screaming from pain.
Ablility/ies: Soundproof
Description: A boomerang-like thing with a sad face,with dull,black eyes. It's blue,the ends of the "boomerang" are dark green.

Name: Tanlare
Name Origin: "Tangle" or "Tentacle" and "Scare" or "Glare"
Type/s: Water/Dark
Pokedex entry: It lives at the bottom of the sea. When someone
comes up,it jumps on it and tries to bite it.
Ablility/ies: Intimidate or Pressure
Description: A blue theatral mask with huge fangs,big mouth and dull,black eyes. It has holes in its body,and green tentacles grow out them.

Name: Chicari
Name Origin: "Chick" and corrupted "Air"
Type/s: Normal/Flying
Pokedex entry: Despite its tiny look,it can rule storms,gusts and cyclones.
It possesses high ablities in tracking the opponent.
Ablility/ies: Speed Boost
Description: A chick made of blue clouds. It has large,green eyes,a small beak,and stubby legs. It has a cute, innocent expression. It also has blue angel wings.

I appreciate the effort, but let's not work on more concepts, let's work on the sprites now. :>

Quote:

Originally Posted by Chesu (Post 6374860)
I think I'm going to give Snakeason a try as my first B/W-style sprite.

<:

Quote:

Originally Posted by Logiedan (Post 6375056)
I think it'll be nice if you added the name origin like ikeCharmander's name is like Char(to burn) + Salamander also add the species so it could help the spriters with the concepts and designs.

Etymology, yes. Some ideas have it on the first post. I'll add it to the form (and the species).

Quote:

Originally Posted by Chesu (Post 6375092)
There should also be a list of things the we need and don't need. For example, I think there hasn't been a single Fighting-type suggested, while grass and water are in surplus (sorry about that). I mean, this project will probably be going for a pretty long time, there's no rush, and even if it ends up with seventy Grass-types only the best will be chosen for the final index... but having a direction to launch from always helps.

Good idea, though that won't be a priority as we aren't going to be working on concepts for a while (I think we should get at least a third of these concepts sprited, even if it's just WIPs).

Quote:

Originally Posted by tnguye3 (Post 6375609)
Anyways, I did a Blaydyte quickie, though I couldn't make out what it was by reading the description and the only thing that came to my mind was a beetle...


http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51058

Added!

Quote:

Originally Posted by dead-man-walking (Post 6375623)
Jumping on the bandwagon to give you guys ideas. :3 I can't sprite for a living, though. ):
I see pistol shrimp and narwhal. This is gonna be epic.

GAUSSRIMP ("Gauss"+"Shrimp")
Water/Electric
Guts/Sniper/Sheer Force

Dex Entry
It stores up energy on its bent arms. When releasing a strike with its arms, it releases shockwaves that could stun a larger Pokemon. Their small size makes them easily underestimated, though.

Written Description
A gray-ish blue lobster with blue-colored arms and pincers. Its arms are bent back, forming a makeshift held-back club. Its legs are also blue.

NARLBARD ("Narwhal"+"Halberd". I know it sucked big time)
Water/Steel
*No idea for abilities*

Dex Entry
It is usually docile. But the males become wilder and more competitive in mating seasons. Many fishing ships have been destroyed by NARLBARD during mating seasons. This is due to their bad eyesight.

Written Description

Armored whale with a... halberd-thingy... on its lower maw. The non-covered parts are blue, and the armor pieces are light gray.

Hope that helps. :)

I think it's best if we work on sprites for now, instead of introducing more concepts. Remember, you can always expand on what we have!

Quote:

Originally Posted by Poster (Post 6375756)
About Blaydyte: you got it accurately, I think...but imo if I didn't see the typing I wouldn't have guessed that this is a Steel type at all. ;/

I agree. Perhaps some steel plating?

Quote:

Originally Posted by tnguye3 (Post 6375769)
@Poster
I think it's fine as it is (excuse - actually I'm too lazy).
And yeah I tried to put more highlights to emphasize the "steel"ness but hey! Jirachi doesn't look Steel-ish. xD

Well, if anyone wants to make fixes/edits/improvements feel free to edit my sprites, they still aren't finalized-ish anyways. ^_~

Now, back to playing the 3rd birthday...

:>

Okay, just in case I haven't said it enough:

For now, let's work on the concepts we already have, instead of giving more and more ideas. I think we should get at least 1/3 of the concepts we have now sprited before we add more ideas. Thanks!
If, however, you can provide a sprite with a concept, than it's fine. It's just concepts without sprites that we have in excess! n_n

Nimblethumbs January 2nd, 2011 10:39 AM

So, well I made a userbar...

http://i52.*.com/28tdueb.png
I figured Kolibloom was one of our best sprites...

I suppose all the contributors could put that in their siggy.

Spherical Ice January 2nd, 2011 10:49 AM

Alternatively, you could add the logo from the first post/my signature. Thanks nonetheless, Nimble.

tnguye3 January 2nd, 2011 11:33 AM

Quote:

Originally Posted by Spherical Ice (Post 6376024)
I agree. Perhaps some steel plating?

I think Nimblethumbs will decide on that as it's his concept. ^_^
And wow that's one helluva long post.

Andrut January 2nd, 2011 11:41 AM

Quote:

I appreciate the effort, but let's not work on more concepts, let's work on the sprites now. :>
I just updated my already accepted ideas with information necessary for proper spriting, and added more detail to their descriptions,such as the name origin that Logiedan pointed out, as they were pretty bare. I just meant to replace the updated information with the old one.
There are no new ideas,as i have read your annoucement about no new Pokemon "requests". x)

Spherical Ice January 2nd, 2011 11:49 AM

Oh, I'm sorry. I didn't make the connection with the names, XD. Sorry, it's hard to keep up!

trinity_pt January 2nd, 2011 12:29 PM

Since i'm doing a Fakemon MMORPG i have a lot of Fakemons done that i could donate here.

I have back and fronts for all of them.

Question: Can we use the fakemons that have been posted here?

Spherical Ice January 2nd, 2011 12:33 PM

If you want to use fakemon here, I suppose it would be up to the people who contributed to them :D

trinity_pt January 2nd, 2011 12:43 PM

And will there be backs for the fakemons?

Spherical Ice January 2nd, 2011 12:54 PM

Eventually, yes, but it's not a high priority at all.

Nimblethumbs January 2nd, 2011 1:16 PM

Quote:

Originally Posted by tnguye3 (Post 6376122)
I think Nimblethumbs will decide on that as it's his concept. ^_^
And wow that's one helluva long post.

I think it's unneeded. I mean, if you look at jirachi or mawile, you wouldn't think it's a steel type.

Spherical Ice January 2nd, 2011 1:21 PM

Well, Jirachi is a star, and the closest thing that isn't fire type to a star is probably steel/metal, and Mawile does appear Steel-y, what with the colour scheme and general appearance. Still, it was just a suggestion, n_n.

Nimblethumbs January 2nd, 2011 3:09 PM

Quote:

Originally Posted by Spherical Ice (Post 6376341)
Well, Jirachi is a star, and the closest thing that isn't fire type to a star is probably steel/metal, and Mawile does appear Steel-y, what with the colour scheme and general appearance. Still, it was just a suggestion, n_n.

Yeah, but if you look at blaydytes highlites, you'd think its steel.

Chesu January 2nd, 2011 3:11 PM

http://i11.photobucket.com/albums/a191/Chesu/Sprites/snakeason1.png

Winter and Spring versions of Snakeason. I'll work on the other two and edit these to look less... horrible, after I've done more research on B/W shading and colors. I just don't get the outlining methods at all.

Also, Summer and Autumn will look more intimidating; a cold snake is a listless snake, and I didn't really have any ideas for the Spring version's expression.

blackmoonflower January 2nd, 2011 3:28 PM

Did someone mention fighting Pokémon?

http://i306.photobucket.com/albums/nn269/blackmoonflower/Bunpaw.png

Name: Bunpaw
Etymology: Bunny+paw
Species: Rabbit
Class: The Big Paw Pokémon
Type/s: Fighting
Pokédex Entry: This Pokémon's large paws act as boxing gloves. It loves to play-fight with other Pokémon to prove its strength.
Ability/ies: Guts/Limber
Description: 1st stage fighting rabbit

http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw.png

Name: Jackapaw
Etymology: Jackalope+paw
Species: Jackalope
Class: The Punching Pokémon
Type/s: Fighting
Pokédex Entry: Jackapaw spends most of its time practicing punches. Fallen trees and broken boulders are common signs of its training.
Ability/ies: Guts/Limber
Description: Evolution of Bunpaw

Nimblethumbs January 2nd, 2011 3:30 PM

Quote:

Originally Posted by Chesu (Post 6376588)
http://i11.photobucket.com/albums/a191/Chesu/Sprites/snakeason1.png

Winter and Spring versions of Snakeason. I'll work on the other two and edit these to look less... horrible, after I've done more research on B/W shading and colors. I just don't get the outlining methods at all.

Also, Summer and Autumn will look more intimidating; a cold snake is a listless snake, and I didn't really have any ideas for the Spring version's expression.

Heh, it looks bored. Mebbe give it large fangs and an angled head to make it hostile.

Chesu January 2nd, 2011 3:40 PM

Quote:

Originally Posted by Nimblethumbs (Post 6376625)
Heh, it looks bored. Mebbe give it large fangs and an angled head to make it hostile.

I'm not trying to make either of these look hostile; snakes usually hibernate in the winter, so a snake that's active during the winter would be understandably pathetic. The Spring version isn't up to full power, as its flower hasn't blossomed, so I was trying to reflect that. Have it protecting its tail, etc.

I have been thinking about fangs, though. Maybe small ones for Spring, large ones for Summer, moderate ones for Autumn. I also wanted each one to have an interesting feature other than the color scheme and tail, but I haven't thought of what it could be yet. I'm far from done, in any case, and I'm going to fix the Spring version's too-light-too-soft colors after looking into B/W sprites some more.

tnguye3 January 2nd, 2011 4:02 PM

BW Sprites seem to have more contrasting shades and more darker outlines from what I can tell. O_O
Anyways:

Name: Bambear
Type: Fighting
Pokedex: Bambear is constantly training itself in the wild to become stronger, it is also a popular pokemon, because of its appearance.
Abilities: Guts
Description: A cute, small panda with a belt on.
EDIT: Removed highlights
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51090

My smallest sprite ever made!!! Woooot!
.................and prolly my worst, lol... xD

Anyways, feel free to pimp it.

Logiedan January 2nd, 2011 4:24 PM

True, the Spring Snakeason should have some black outline. There's a lot of black outline in the B/W style.

dinosaurodon January 2nd, 2011 4:27 PM

IMO bambear should be fighting/grass (bamboo+bear) I mean bamboo is the only thing they eat, it would effect them sooner or later :/ Hey! maybe it could have a bamboo staff

Nimblethumbs January 2nd, 2011 4:32 PM

Quote:

Originally Posted by dinosaurodon (Post 6376725)
IMO bambear should be fighting/grass (bamboo+bear) I mean bamboo is the only thing they eat, it would effect them sooner or later :/ Hey! maybe it could have a bamboo staff

It's evolutions do I think.

tnguye3 January 2nd, 2011 4:38 PM

Quote:

Originally Posted by dinosaurodon (Post 6376725)
IMO bambear should be fighting/grass (bamboo+bear) I mean bamboo is the only thing they eat, it would effect them sooner or later :/ Hey! maybe it could have a bamboo staff

The next evolutions are meant to have bamboo staffs. Also it's Pokemon so it doesn't necessarily have to have the exact characteristics of the real animal e.g. Sea Horses don't breathe fire. xD

Anyways, refer to the first page of the thread for more info on this Poke. I believe it's under Karpman's suggested idea bit.

Chesu January 2nd, 2011 4:47 PM

I noticed the black outline thing... but I really don't see a correlation between the different instances in which it's used. So, I'm still looking into it.

tnguye3 January 2nd, 2011 5:10 PM

http://www.pokecommunity.com/showthread.php?p=6376332

There are sprite comparisons between the generations here. Might help.

Quilava's Master January 2nd, 2011 7:27 PM

Name: Azula
Etymology: Azul is blue is spanish.
Species: Blue Jay
Class: Sleek Feather
Type/s: Normal/Flying
Pokédex Entry: Azula love to glide across ponds. Not only does it do this to catch food but also to add shimmer to it's amazingly sleek blue feathers.
Ability/ies: Keen Eye/Damp
Description: It's a simple small blue-jay. Blue in color and a white face. It has three long feathers flowing from the back of it's head (much like pidgeot). It's eyes are red and it's feet are the same color as Articuno's.

Name: Soarouge
Etymology: Soar and Rouge (Red in French)
Species: Cardinal
Class: Showoff
Type/s: Normal/Flying
Pokédex Entry: Soarouge love to fly into the city where people can admire it's flaming red wings. It is in constant competition with Azula for attention.
Ability/ies: Keen Eye/Cute Charm
Description: It's a small red cardinal. Red body white face. Three long red feathers coming from its head. Unlike Azula it is sort of short and stout.

n0rul3s January 3rd, 2011 1:33 AM

http://2.bp.blogspot.com/_HO79tIauDkA/TSGXQsWA5iI/AAAAAAAAAJo/KtEZuYfV-0o/s1600/Darrow.PNG
Name: Darrow
Etymology: from Dark and Crow
Species: Assasin Bird
Class: Killer
Type/s: Dark/Flying
Pokédex Entry: It stays in caves but it goes out only when the moon it`s full.
Ability/ies: Keen Eye/Pick Up
Description:Darrow is a strange bird with black and white feathers and a long beak just lika a toucan`s.

The 100 Mega Shock January 3rd, 2011 9:00 AM

Quote:

Originally Posted by Chesu (Post 6376768)
I noticed the black outline thing... but I really don't see a correlation between the different instances in which it's used. So, I'm still looking into it.

As a rule of thumb, sprites in the Gen V style use a black and darker outline colours in greater amounts. The general outline colouring and shading in general also differs from Gen IV style. Often there's less use of shading in general.

Andrut January 3rd, 2011 9:24 AM

@Chesu
Even though i'm not a creator,even though they are pretty nice designs,they are also too large. Compare them with size of other sprites.
It's around the size of Reshiram,Zekrom or Kyurem,and its tangled up,making it even bigger than Wailord when "unknotted".

Chesu January 3rd, 2011 3:11 PM

Quote:

Originally Posted by xoax (Post 6378354)
Compare them with size of other sprites.
It's around the size of Reshiram,Zekrom or Kyurem,and its tangled up,making it even bigger than Wailord when "unknotted".

It's not 'tangled up', it's coiled. XD

I don't know why, but the idea of a tangled up snake is hilarious. Anyway, that's the only snake pose that won't make it look like an existing Pokemon, as it hasn't been used since the original games. In regard to the size, it takes up about the same space as tnguye3's Swampike. Uncoiled, my Snakeason WOULD be longer than Wailord's sprite, but that doesn't mean anything; Wailord is forty-seven feet long, while Azurill is eight inches tall.

http://archives.bulbagarden.net/media/upload/3/36/Spr_5b_298.pnghttp://archives.bulbagarden.net/media/upload/c/ce/Spr_5b_321.png

Pokemon come in such different sizes that it would be impossible to accurately depict with sprites like these. I would say that my Snakeason is around thirty feet long, which is how big the type of snake I based it on gets. If anyone thinks its too big for a standalone species, they can make a baby form or something.

Nimblethumbs January 3rd, 2011 3:50 PM

Well, for blaydyte, it looks good as it is. So maybe that could be a final sprite and Ice could edit the description so the tail-attached to body thing is gone. And the horn not suitable for combat thing. The horn looks too epic.

Samson January 3rd, 2011 11:16 PM

ooh lovin the concepts/names for the bambear line. might have to get some sketches goin.

blackmoonflower January 4th, 2011 11:14 AM

I feel like I was ignored... T.T

Quote:

Originally Posted by blackmoonflower (Post 6376618)
Did someone mention fighting Pokémon?

http://i306.photobucket.com/albums/nn269/blackmoonflower/Bunpaw.png

Name: Bunpaw
Etymology: Bunny+paw
Species: Rabbit
Class: The Big Paw Pokémon
Type/s: Fighting
Pokédex Entry: This Pokémon's large paws act as boxing gloves. It loves to play-fight with other Pokémon to prove its strength.
Ability/ies: Guts/Limber
Description: 1st stage fighting rabbit

http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw.png

Name: Jackapaw
Etymology: Jackalope+paw
Species: Jackalope
Class: The Punching Pokémon
Type/s: Fighting
Pokédex Entry: Jackapaw spends most of its time practicing punches. Fallen trees and broken boulders are common signs of its training.
Ability/ies: Guts/Limber
Description: Evolution of Bunpaw


Any comments at all? I want to make sure they look good before Ice comes back.

tnguye3 January 4th, 2011 11:34 AM

@blackmoonflower

IMO the sprites are good, just that the dithering on bunpaw's belly seems awkward (as in not curved enough) and the shading on Jackapaw's left leg (our right) makes his leg look weird as in bent in the wrong way.

Other than that it looks great. :)

Quote:

Originally Posted by Poketto-Monsuta (Post 6372985)
http://img220.imageshack.us/img220/8841/great.png

I tried revamping my gsc sprites. The Wombat's evo (prehistoric wombat called Diprotodon )
And the two Kangeroo-Lemurs or whatever I was going for at the time. I need a little help with shading.

Name Diprokun, Fisey, and Flaroo (I know they suck...)

I also think this hasn't been given enough attention? These are realy good IMO.

blackmoonflower January 4th, 2011 12:11 PM

Dithering is not my specialty. >.> And I was using Dageki as reference, but I tried fixing those problems.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Bunpaw-1.png

http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw-1.png

As for Poketta's, the fur ends on the rear and its front right arm (our left) look odd to me on the wombat. Fisey doesn't look like it has enough contrast between colors, same with Flaroo, but I'm rather fond of how the latter looks. :)

EDIT: photobucket takes forever to update new pics..... -.-

tnguye3 January 4th, 2011 12:28 PM

@blackmoonflower

Yeah I agree with what you said about Poketta's sprites. I also prefer his GCS version of Fisey as it looks cuter imo. ^^
Anyways, about your sprites I also realised you do a lot of dotting especially on your Jackapaw. His paws and feet have this unfinished feel of outline on him but that's just my opinion. ^^

Anyways what's Dageki? O_o
The one I know is an online Polish shop selling Japanese goods.... xD

Esper January 4th, 2011 12:41 PM

Continuing work on that vampire flamingo (Vamingo?). I think it's turning out nicely.

http://i54.*.com/149uxyv.png

Also I thought I would throw out this other sprite I'd fiddling with even though it's not based on anyone's ideas. I'd thought I'd make some kind of ghostly seed, or something, one that could evolve into some kind of ghostly tree. Or maybe a shrubbery.

http://i54.*.com/11skqwn.png

Quote:

Originally Posted by tnguye3 (Post 6380428)
Anyways what's Dageki? O_o
The one I know is an online Polish shop selling Japanese goods.... xD

Dageki's one of the new Gen V pokemon.

blackmoonflower January 4th, 2011 12:47 PM

Those look really nice, Scarf. :) I especially like the ghost seed. It looks adorable. xD

Okay so, comparison.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw-1.png

http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw2.png

Which is better?

Spherical Ice January 4th, 2011 12:52 PM

Quote:

Originally Posted by tnguye3 (Post 6376682)
BW Sprites seem to have more contrasting shades and more darker outlines from what I can tell. O_O
Anyways:

Name: Bambear
Type: Fighting
Pokedex: Bambear is constantly training itself in the wild to become stronger, it is also a popular pokemon, because of its appearance.
Abilities: Guts
Description: A cute, small panda with a belt on.
EDIT: Removed highlights
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51090

My smallest sprite ever made!!! Woooot!
.................and prolly my worst, lol... xD

Anyways, feel free to pimp it.

Addedededed!

Quote:

Originally Posted by Quilava's Master (Post 6377085)
Name: Azula
Etymology: Azul is blue is spanish.
Species: Blue Jay
Class: Sleek Feather
Type/s: Normal/Flying
Pokédex Entry: Azula love to glide across ponds. Not only does it do this to catch food but also to add shimmer to it's amazingly sleek blue feathers.
Ability/ies: Keen Eye/Damp
Description: It's a simple small blue-jay. Blue in color and a white face. It has three long feathers flowing from the back of it's head (much like pidgeot). It's eyes are red and it's feet are the same color as Articuno's.

Name: Soarouge
Etymology: Soar and Rouge (Red in French)
Species: Cardinal
Class: Showoff
Type/s: Normal/Flying
Pokédex Entry: Soarouge love to fly into the city where people can admire it's flaming red wings. It is in constant competition with Azula for attention.
Ability/ies: Keen Eye/Cute Charm
Description: It's a small red cardinal. Red body white face. Three long red feathers coming from its head. Unlike Azula it is sort of short and stout.

Please, please, please check the first post.

Quote:

Originally Posted by n0rul3s (Post 6377602)
http://2.bp.blogspot.com/_HO79tIauDkA/TSGXQsWA5iI/AAAAAAAAAJo/KtEZuYfV-0o/s1600/Darrow.PNG
Name: Darrow
Etymology: from Dark and Crow
Species: Assasin Bird
Class: Killer
Type/s: Dark/Flying
Pokédex Entry: It stays in caves but it goes out only when the moon it`s full.
Ability/ies: Keen Eye/Pick Up
Description:Darrow is a strange bird with black and white feathers and a long beak just lika a toucan`s.

Again, please read the first post.

Quote:

Originally Posted by tnguye3 (Post 6380347)
I also think this hasn't been given enough attention? These are realy good IMO.

They are great, but I have said that for now we should concentrate on the concepts we've got on the first post before adding more and more ideas.

Quote:

Originally Posted by blackmoonflower (Post 6380405)
Dithering is not my specialty. >.> And I was using Dageki as reference, but I tried fixing those problems.

http://i306.photobucket.com/albums/nn269/blackmoonflower/Bunpaw-1.png

http://i306.photobucket.com/albums/nn269/blackmoonflower/Jackapaw-1.png

As for Poketta's, the fur ends on the rear and its front right arm (our left) look odd to me on the wombat. Fisey doesn't look like it has enough contrast between colors, same with Flaroo, but I'm rather fond of how the latter looks. :)

EDIT: photobucket takes forever to update new pics..... -.-

Added.

Quote:

Originally Posted by Scarf (Post 6380447)
Continuing work on that vampire flamingo (Vamingo?). I think it's turning out nicely.

http://i54.*.com/149uxyv.png

Also I thought I would throw out this other sprite I'd fiddling with even though it's not based on anyone's ideas. I'd thought I'd make some kind of ghostly seed, or something, one that could evolve into some kind of ghostly tree. Or maybe a shrubbery.

http://i54.*.com/11skqwn.png


Dageki's one of the new Gen V pokemon.

I've added Vamingo/Flamincula to the first post, though for now I'll omit the seed dude for reasons mentioned before.

Mew~ January 4th, 2011 1:05 PM

Okay, wait, can we just make sprite up on the spot or do we have to use ideas by other members in the first post?

Spherical Ice January 4th, 2011 1:09 PM

For now, we're using ideas posted in the first post. Most of them are pretty vague though, so you'll have quite a bit of creative freedom. :D

Chesu January 4th, 2011 3:45 PM

Hrm... Is this close to B/W-style?

http://i55.*.com/243hhky.png

Conan Edogawa January 4th, 2011 3:53 PM

Quote:

Originally Posted by Chesu (Post 6380822)
Hrm... Is this close to B/W-style?

http://i55.*.com/243hhky.png

I'd say it needs more of a black outline. I personally would also prefer a more vibrant palette, but it's not a necessity.

Chesu January 4th, 2011 4:14 PM

The palette's not final, though I want to keep it kind of subdued since the Summer form will be bright. Then again, bright green and pink wouldn't be unusual for a rain forest snake. I'll try a few different palettes when I resume work on that one. More black outline, though? Where, up the back?

Also, oops, I meant to post that to the showcase/discussion thread... x_x

Nimblethumbs January 4th, 2011 4:19 PM

I see you added fangs. But now I'm seeing that that snake is too big. Maybe it head should rest on the coiled part?

Offtopic: Yay! 100th post!

Conan Edogawa January 4th, 2011 4:37 PM

Quote:

Originally Posted by Chesu (Post 6380873)
The palette's not final, though I want to keep it kind of subdued since the Summer form will be bright. Then again, bright green and pink wouldn't be unusual for a rain forest snake. I'll try a few different palettes when I resume work on that one. More black outline, though? Where, up the back?

Also, oops, I meant to post that to the showcase/discussion thread... x_x

On the inside of the coil and the right side of the sprite, and I'd try experimenting with black outlines on the coils towards the front of the sprite. I'm not sure exactly what would look good and fit with the style, I haven't really looked at the fifth gen sprites much, but that's what I would imagine from looking a the others descriptions of the style.

Chesu January 4th, 2011 4:45 PM

I'm doing different head and tail positions for each version... The winter one's head is already rested on the coils, and the autumn's is coiled down and positioned right above them. I made it large on purpose, as that's the direction Scarf and tnguye are going, but I didn't realize just how big I made it; it happens to be exactly the same height as Zekrom. Though, that's only the spring form, the others are all smaller. I might shave some off the neck if I really need to.

It probably is big enough to warrant a "pre-evolution" (I hate that term), though.

Samson January 4th, 2011 10:24 PM

ooh that vampire flamingo is awesome! work on those legs a bit more and it's gonna be epic.

Logiedan January 4th, 2011 10:55 PM

I'm posting these sprites, instead of coming up of sprites how about coming up of ideas and descriptions? c:

http://i54.*.com/6f5yk2.jpghttp://i54.*.com/20igyko.jpg



Winged sharks.

Conan Edogawa January 5th, 2011 4:13 AM

Quote:

Originally Posted by Logiedan (Post 6381560)
I'm posting these sprites, instead of coming up of sprites how about coming up of ideas and descriptions? c:

http://i54.*.com/6f5yk2.jpghttp://i54.*.com/20igyko.jpg



Winged sharks.

That's a great idea, but I think an additional evolution would be better. The second one is weird, it looks like it could have an evolution, but it also looks like it could stand alone as is.

Logiedan January 5th, 2011 6:49 AM

To be honest, I was going to make an evoltuion but i'm out of concept ideas. ):

Mew~ January 5th, 2011 8:05 AM

Quote:

Originally Posted by Logiedan (Post 6381921)
To be honest, I was going to make an evoltuion but i'm out of concept ideas. ):

Maybe make it slightly bigger, standing of two feel, teeth and then giving it hands (sorta like charizards)

Samson January 5th, 2011 12:10 PM

hmm well i'm thinking the natural evolution for that line is a large, jet-like shark. more fins on top, longer wings, etc.

do a google image search for "shamu plane".

also, i think you should do some palette changes to the first stage. the basic and first have identical palettes. change it up a bit.

trinity_pt January 5th, 2011 12:18 PM

Shouldn't the front page be updated with the new sprites being posted?

Nimblethumbs January 5th, 2011 12:20 PM

Quote:

Originally Posted by trinity_pt (Post 6382306)
Shouldn't the front page be updated with the new sprites being posted?

It will be when spherical ice comes and does it u_u.

Esper January 5th, 2011 12:46 PM

Quote:

Originally Posted by Samson (Post 6381546)
ooh that vampire flamingo is awesome! work on those legs a bit more and it's gonna be epic.

Thanks. Yeah, the legs are kind of ugly at the moment. They're giving me more trouble than anything. I suppose I could just cut them off, add some shadowy mists and say "Hey, it's a ghost flamingo. It's got incorporeal legs." :p

Quote:

Originally Posted by Logiedan (Post 6381921)
To be honest, I was going to make an evoltuion but i'm out of concept ideas. ):

I like the shark plane idea, but if you want something else to think about you could always try an idea based around one of those big-mouthed sharks. The mouth sort of looks like a jet turbine. That might be too silly though.

Chesu January 5th, 2011 1:13 PM

Or you could extend the red into a big solid "mask" or helmet-type thing, with hammerhead-esque projections.

tnguye3 January 5th, 2011 3:14 PM

Carrots...
http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51193 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51194 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51195

Yup, the 1st stage is way too big. Just realised when I finished spriting the final stage. Oh well, if anyone is bothered to, feel free to resize.

Quote:

Originally Posted by Logiedan (Post 6381921)
To be honest, I was going to make an evoltuion but i'm out of concept ideas. ):

Maybe you could make the wings "sharp" shaped in the final stage and make hom look intimidating, maybe shape his head like a torpedo or make a shark/submarine/plane hybrid? xD

Quote:

Originally Posted by Chesu (Post 6380822)
Hrm... Is this close to B/W-style?

http://i55.*.com/243hhky.png

Maybe darken outlines and higher shade contrast.
I dunno I attempted a B/W restyle:
http://i52.*.com/2v81iki.png

Chesu January 5th, 2011 4:19 PM

Quote:

Originally Posted by tnguye3 (Post 6382522)
Maybe darken outlines and higher shade contrast.
I dunno I attempted a B/W restyle:
http://i52.*.com/2v81iki.png

I've actually already moved from there quite a bit, giving it more vibrant colors and adjusting the shading, but I really like what you did with the coils, so I'll be stealing it just a tiny bit. :D

It's hard to figure out the B/W style... There are so many inconsistencies! In some places it's shaded just like the GBA games, in others there's no shading at all, and those black outlines... I guess they were really designed with continuous animation in mind. You know, I--


....Carrots... @[email protected]

champagnepapi January 5th, 2011 4:41 PM

Just stopping by to say that you guys are doing great with the sprites and the concepts.
I especially like Bambear and the Carrots. I guess this post would be meaningless if I didn't give an idea:

Name: Cauldrunt
Type: Poison/Steel
Description: A small, gray cauldron, containing green sludge, it has a mischevous look on it's face.

Poster January 5th, 2011 7:30 PM

NononoNO!

Why do you guys prefer the B/W style? is it because it's the latest style, and you're following it? ;(

@Logiedanbusyboy: Flying sharks, eh? pretty good concept, but I think that the evo is too similar to the first form. Also, since you might not be making a second evo, why not nourish the first one a bit?

Chesu January 5th, 2011 8:21 PM

Quote:

Originally Posted by Poster (Post 6383000)
NononoNO!

Why do you guys prefer the B/W style? is it because it's the latest style, and you're following it? ;(

That's the gist of it, yeah. I prefer the GBA style, but hey. Oh, and you might not want to antagonize the moderators... ;)

Logiedan January 6th, 2011 12:40 AM

http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51194
This one seems rather too large to me as a first evolution. :/

tnguye3 January 6th, 2011 6:09 AM

@Logiedan

Yup, I know. xD

Quote:

Originally Posted by tnguye3 (Post 6382522)
Yup, the 1st stage is way too big. Just realised when I finished spriting the final stage. Oh well, if anyone is bothered to, feel free to resize.

@Poster
I actually like the B/W style. O.O

Poster January 6th, 2011 6:17 AM

Well I don't really care which style you choose, since my submissions are not of B/W style anyway. ;/

The reason I don't like this style is because of these thick black outlines. If Pixel Art was a religion then this should be a heresy

Esper January 6th, 2011 8:41 AM

http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51193 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51194 http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51195

These are quite, quite, quite good. The final stage in particular. You used some very nice greens. Actually, I think that's what makes them so interesting, that you didn't overuse orange. The first one looks great, too, but I can't help seeing a carrot-shaped Diglett in it so it looks like a carrot coming out of the ground upside down.

Samson January 6th, 2011 11:58 PM

i agree... but i generally feel that something more can be done with the carrot concept.

i'd like to think of that carrot line as some equivalent of Bellsprout and evos, but even Bellsprout has some unique qualities to it that makes it well regarded even though it is typically a vine connected to a bell.

Nimblethumbs January 7th, 2011 11:35 AM

The carrot basic looks like it needs some work on the greenery. And, the first stage, maybe it should get 'blunted' or atleast sized down?

tnguye3 January 8th, 2011 7:43 AM

Quote:

Originally Posted by Nimblethumbs (Post 6385759)
The carrot basic looks like it needs some work on the greenery. And, the first stage, maybe it should get 'blunted' or atleast sized down?

Yup, just that I don't have a good program for resizing cuase whenever I resize any sprite, it becomes fuzzy and pixelated. :x

In any case I'll just let people know again: You may edit my sprites to add improvements etc. etc. xD

Ragnia January 8th, 2011 10:22 AM

Today when I was looking at the basic ideas for pokemon I saw "Narwhal". Since Narwhals are my favorite animal I created an outline for a narhwal pokemon. The oultline still needs quite a bit of work. Anyone can do something with this I don't really care. Anyway here it is....


http://i1177.photobucket.com/albums/x342/Ragnia21/NewNArwhalPokeNotComplete.jpg

trinity_pt January 8th, 2011 10:46 AM

I think that it needs to be smaller. A lot actually. The BW sprites have 96x96 so i don't think it would be wise to be bigger then that.

Poketto-Monsuta January 8th, 2011 11:48 AM

Heres my take on the narwhal, i just threw it together the fins look bad plus shading
http://img35.imageshack.us/img35/4759/narwald.png

tnguye3 January 8th, 2011 12:13 PM

Quote:

Originally Posted by Poketto-Monsuta (Post 6387511)
Heres my take on the narwhal, i just threw it together the fins look bad plus shading
http://img35.imageshack.us/img35/4759/narwald.png

It's really good! :)
You should just work on the lower fluke and make it more curvy.

Oh and...dam you were first! xD
Oh well. I'm gonna make an evo form.

RedBaron474 January 8th, 2011 12:19 PM

Here's a concept of mine if you guys would like to use it. Hadn't really worked out a name or a type :/.

[link]

Nimblethumbs January 8th, 2011 1:26 PM

Quote:

Originally Posted by RedBaron474 (Post 6387557)
Here's a concept of mine if you guys would like to use it. Hadn't really worked out a name or a type :/.

[link]

Sure, i'll try that. It looks easy...

tnguye3 January 8th, 2011 1:35 PM

Here's Narwhal's evolution form. Steel/Water type. ^^

http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51310

Nimblethumbs January 8th, 2011 1:37 PM

Quote:

Originally Posted by tnguye3 (Post 6387645)
Here's Narwhal's evolution form. Steel/Water type. ^^

http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51303

Whoa, sick. I decided to work with the carrot, so i cut it's tip off to suggest second stageness... Maybe make the final stage bigger?

http://i52.*.com/2r7vjpf.png

And concept:

Name: ???
Type: Grass
Blunt Carrot Pokemon
Pokedex: It is an overgrown carrot, but it has it's tip cut off. It sticks it's leaf-arms into the soil to absorb nutrients from the ground. The leaf-arms can also be used for combat.

tnguye3 January 8th, 2011 1:44 PM

I was hoping you'd resize the whole sprite instead of just the orange bit. xD
Like, instead of just chopping the tip, you could resize the orange bit so that it has the same size as the final stage carrot.
The leaves on the head you could leave, but the feet leaves should also be shortened.
Or you could resize the whole sprite using a program and then redraw the sprite since it'll be all pixelated. That's what I intended to do but well, I'm a lazy guy. xD

In any case, I can't make the final stage carrot bigger, only wider. xD The height of the final stage is 96 pixels tall already. xDDD

Nimblethumbs January 8th, 2011 1:48 PM

Quote:

Originally Posted by tnguye3 (Post 6387664)
I was hoping you'd resize the whole sprite instead of just the orange bit. xD
Like, instead of just chopping the tip, you could resize the orange bit so that it has the same size as the final stage carrot.
The leaves on the head you could leave, but the feet leaves should also be shortened.
Or you could resize the whole sprite using a program and then redraw the sprite since it'll be all pixelated. That's what I intended to do but well, I'm a lazy guy. xD

In any case, I can't make the final stage carrot bigger, only wider. xD The height of the final stage is 96 pixels tall already. xDDD

Yeah, well I'm lazy as well.... I was suggesting that it was nearly full grown, except it had a flaw... And yeah, the final should be wider.

Chesu January 8th, 2011 2:00 PM

Carrots are taproots... Removing the pointed part basically renders them useless. :(

tnguye3 January 8th, 2011 2:05 PM

What have you done Nimblethumbs!?
You made boss carrot sad! D:

And uhhh, I have no idea how to make the final evo wider apart from making the vines more showy? xD
Or change his pose, like make the carrot spread his leaves and do a buggi dance. x3

trinity_pt January 8th, 2011 2:11 PM

Quote:

Originally Posted by Poketto-Monsuta (Post 6387511)
Heres my take on the narwhal, i just threw it together the fins look bad plus shading
http://img35.imageshack.us/img35/4759/narwald.png

Quote:

Originally Posted by tnguye3 (Post 6387645)
Here's Narwhal's evolution form. Steel/Water type. ^^

http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51303

I kinda love the 1st Evo but the Basic and the 1st Evo don't really match. Like the colour are different and the Sprite style is also different. That's just my opinium.

Esper January 8th, 2011 3:14 PM

Quote:

Originally Posted by tnguye3 (Post 6387700)
What have you done Nimblethumbs!?
You made boss carrot sad! D:

And uhhh, I have no idea how to make the final evo wider apart from making the vines more showy? xD
Or change his pose, like make the carrot spread his leaves and do a buggi dance. x3

I was thinking you could make the root wider and more bulbous. Look here. Not all carrots are long and thin and since we're not really going for realism we can exaggerate as much as we need to. I could take a stab at it, making it smaller and all.

tnguye3 January 8th, 2011 3:15 PM

Quote:

Originally Posted by trinity_pt (Post 6387713)
I kinda love the 1st Evo but the Basic and the 1st Evo don't really match. Like the colour are different and the Sprite style is also different. That's just my opinium.

Raaaarrr Scyther and Scizor are totally different colors and look really different raaaRRR!!!

Anyways yeah I agree with you, but hopefully a happy pixel artist will suddenly bump on this thread and decide to fix up our palletes. xD

Quote:

Originally Posted by Scarf (Post 6387759)
I was thinking you could make the root wider and more bulbous. Look here. Not all carrots are long and thin and since we're not really going for realism we can exaggerate as much as we need to. I could take a stab at it, making it smaller and all.

Wow, first time I see those "fat" carrots. :O
anyways, yes, please do! ^____^

Chesu January 8th, 2011 3:24 PM

I think the final evolution is perfect as it is, and while I don't have a problem with the middle evolution being larger, it is kind of plain... and of course there's nothing wrong with sizing it down a bit.

trinity_pt January 8th, 2011 3:28 PM

Quote:

Originally Posted by tnguye3 (Post 6387761)
Raaaarrr Scyther and Scizor are totally different colors and look really different raaaRRR!!!

Anyways yeah I agree with you, but hopefully a happy pixel artist will suddenly bump on this thread and decide to fix up our palletes. xD

Ok you are right about that thing about Scyther and Scizor xD. But still the colours are really weird.

tnguye3 January 8th, 2011 3:41 PM

Quote:

Originally Posted by trinity_pt (Post 6387788)
Ok you are right about that thing about Scyther and Scizor xD. But still the colours are really weird.

It's Pokemon. They're all weird. ;)

Anyways nuff with those jokes and stuff.
Yeah I geuss my palette is too bright or something.

Some Pokemon that evolve have their palettes change for instance Charmander is orange and Charmeleon is red.

The Gen 1 Pokemon which evolve into Steel types also have a really different color (Scizor is completely ketchup lol) such as Steelix, becoming more "blue-er".

Also Golbat's evolution looks really different compared to Zubat -> Golbat, where the blue big bat evolves into a smaller purple bat with 4 wings.

Anyways that was just a long excuse. I seriously think that my palette doesn't match with Pokette's style. xD
Maybe someone should darken it or something.

EDIT: Maybe my palette is too bright AND I have too many dark and black lines? O_O

Esper January 8th, 2011 4:02 PM

Okay, so here's a chubby carrot and a slight alteration to it to try and give it a little something different.

http://i56.*.com/144fvo.png http://i55.*.com/x4ptab.png

I could have tried for different colors, and maybe done a slightly cleaner job, but I just wanted to get the main part done. Maybe tnguye3 you might want to give it a final touch or something.

I also unintentionally made it look like this guy. Oh well.
http://archives.bulbagarden.net/media/upload/0/00/Spr_5b_597.png

trinity_pt January 8th, 2011 4:04 PM

Quote:

Originally Posted by tnguye3 (Post 6387810)
It's Pokemon. They're all weird. ;)

Anyways nuff with those jokes and stuff.
Yeah I geuss my palette is too bright or something.

Some Pokemon that evolve have their palettes change for instance Charmander is orange and Charmeleon is red.

The Gen 1 Pokemon which evolve into Steel types also have a really different color (Scizor is completely ketchup lol) such as Steelix, becoming more "blue-er".

Also Golbat's evolution looks really different compared to Zubat -> Golbat, where the blue big bat evolves into a smaller purple bat with 4 wings.

Anyways that was just a long excuse. I seriously think that my palette doesn't match with Pokette's style. xD
Maybe someone should darken it or something.

EDIT: Maybe my palette is too bright AND I have too many dark and black lines? O_O

I edited the Basic Fakemon with the colours of the 1st Evo and i really think it got better.

I made 2 version. 1 wise the horned also edited and another with the horn with it's original colours.

What do you think

http://g.imagehost.org/0916/Sem_t_tulo.png

Here is the evo btw http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51310

EDIT: I'm not saying that it doesn't need more work. Because the only thing i did was change the colours but i think it looks kinda better. IDK

tnguye3 January 8th, 2011 4:13 PM

Quote:

Originally Posted by Scarf (Post 6387831)
Okay, so here's a chubby carrot and a slight alteration to it to try and give it a little something different.

http://i56.*.com/144fvo.png http://i55.*.com/x4ptab.png

I could have tried for different colors, and maybe done a slightly cleaner job, but I just wanted to get the main part done. Maybe tnguye3 you might want to give it a final touch or something.

I also unintentionally made it look like this guy. Oh well.
http://archives.bulbagarden.net/media/upload/0/00/Spr_5b_597.png

Dayum nice job there Scarf!
I really like both and I actually think I like the 2nd one (with the 3 spikes) more as it gives the carrot a more "Pokemon" feel to it. ^^

Quote:

Originally Posted by trinity_pt (Post 6387835)
I edited the Basic Fakemon with the colours of the 1st Evo and i really think it got better.

I made 2 version. 1 wise the horned also edited and another with the horn with it's original colours.

What do you think

http://g.imagehost.org/0916/Sem_t_tulo.png

Here is the evo btw http://www.pokecommunity.com/picture.php?albumid=6557&pictureid=51310

EDIT: I'm not saying that it doesn't need more work. Because the only thing i did was change the colours but i think it looks kinda better. IDK

Nice job, the sprites seem to compliment each other now (that's how you say it right? xD)
Also I think you should leave the horn as it was originally, as the whole point of the evo is that it "becomes" steel type. ^^

trinity_pt January 8th, 2011 4:17 PM

Quote:

Originally Posted by tnguye3 (Post 6387852)
Dayum nice job there Scarf!
I really like both and I actually think I like the 2nd one (with the 3 spikes) more as it gives the carrot a more "Pokemon" feel to it. ^^



Nice job, the sprites seem to compliment each other now (that's how you say it right? xD)
Also I think you should leave the horn as it was originally, as the whole point of the evo is that it "becomes" steel type. ^^

Ohhh didn't knew that lol

But the basic sprite still needs some fixes it's looks too "raw"


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