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It's actually not as bad as moves like "Harden", strangely, as most moves I use early on are Physical. I will use Special moves at higher levels. Cyclone |
Yeah it used it and my fly and dragon claw became weaker maybe the E4 could just be on a whole new level
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Then that's probably bug in your version. If Amnesia really weakened DC then it's clearly a Special based move.
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yeah thats why i raged i have an adamant dragon team and my physical moves do special dmg ;/
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The whole Physical/Special split is to be overhauled in the near future in any case, so hopefully that will help fix this and the other bugs known to exist, but it's not something we plan to do at the drop of a hat, because it needs to be made obvious to you guys, the players. It's likely something we will do before the release of RC1, potentially later this year. My point, in any case, wasn't that you were wrong about a potential bug, it was that you were wrong about the moves being categorised wrongly, which they are not. I hope you understand where I'm coming from with that statement. :) |
Yeah I get you and it's 3.1 I'm playing I don't want to raise my adamant extremespeed dratini only to find its bugged and weak as a feebas....
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Yeah please do fix bug of that move tutor in Golden Rod city too. Many people have complained about him too.. you know he does not teaches you Dragon Claw any more if you beat the Elites already...
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He'll just have to go through the buggy 3.1, and accept that the move damage calculations aren't right, or start a brand new game on 3.2. |
Hello does this hack have unown dex
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If he saves in any PC and goes out, everything should be changed... |
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Cyclone |
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One final time, a beta 3.1 save is in No way usable on beta 3.2. Stop asking if it is possible, and stop advising people that it is, because it is NOT |
I don't know whether you've done this but wouldn't it be a good idea to share information on how to make beta 3.1 save file compatible with 3.2 rom file? Yeah, you probably don't want anyone to know how to hack flags that easily but for the ones who'd like to continue with their old save file, this thing would come in handy (especially, if wanting to continue with beta 3.1 save file with beta 4).
Once again, more assumptions here based on what you told in your latest post which makes it feel possible and user-friendly to be done... If you did more than changing the ram locations where the flag bits and variables are saved, doing this won't of course work nicely enough. Heck, you don't have to answer me if you feel annoyed by seeing me pointing this out now. But I'm just saying it because with GB, such thing done with WRAM wouldn't be so bad it couldn't be done (even by a beginner with a step-by-step tutorial). |
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With the trainerflags, they all get set to beaten. As you can see, this is obviously problematic, since it causes events to break and trainers to be useless in game. There's no good way to copy the old values over into the new locations. Besides which, it's advisable to play 3.2 from the start again anyway because 3.2 contains myriad fixes for little bugs you may have triggered otherwise. Believe me when I say we thought long and hard about introducing the new variables, but we decided it'd be worth it since it would all but eradicate most of the flag/variable corruption issues. 3.2 runs far more reliably than 3.1 ever did due to the memory hacks we implemented. We came to the conclusion that it'd be all but impossible to actually implement some sort of conversion. I hope that helps explain my stance from above. |
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So for what I really meant to ask here. If a player saves the game (using the in-game save) while inside a Pokémon Center, will it not be read in 3.2 and lead them back outside to the correct map? (As a disclaimer, I always create a new save state after saving in-game. Save states have never caused me bugs, but in-game saves periodically will fix any such bugs by reloading the game that way. That's my experience, and I've never heard of bugs caused by savestates in the same version of the same hack. Even fixing maps, I have to reload the game to load the changes, but my emulator always resumes right where I left off and loads the change from that state.) Cyclone |
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Also, apologies for losing it a bit earlier, but when you have to explain the same thing for the zillionth time, it does tend to get a bit frustrating. :( |
You should have shown the ASM routine first, most people would understand immediately ('cause they would not know WTFITS :D)
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I am not a fool OK. Don't fight plz. I played all the game clearly without any bugs.. We will c about that when new beta comes. Mind you I found no bugs or missed events
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Also, more fool you doesn't mean you are a fool, it means you are taking what I consider to be a foolish course of action. At the very least, please stop telling people that using a 3.1 save is alright when the official stance is that it isn't. And, as I said above, when something does inevitably break, don't say we didn't warn you. |
The best remeake for GBA ;)
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