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-   -   FireRed Pokémon: Liquid Crystal [3.3.xxxxx Live Beta] (https://www.pokecommunity.com/showthread.php?t=242023)

Mono41 March 1st, 2012 6:48 PM

Quote:

Originally Posted by pedxing (Post 7068856)
thanks. im using gameboid so i dont know how to use the cheat on there.. but i have one problem right now. im trying to breed the crunch move on growlithe/arcanine but when i put the level 20 growlithe/arcanine (female) and a level 49 houndour/houndoom (male) with the move crunch.. the old man says : the two don't seem to like each other.. meaning i cant make an egg.. any help? thanks in advance

I'm using Gameboid too. To enter a new cheat press the menu button, while in game. Tap "cheats". Once you're in the cheats menu, press the menu button again, then tap "new cheat"

Reject217 March 1st, 2012 8:54 PM

ok, so I'm wondering, what is in the Undersea Cavern aside from the Type Dojo? There are so many paths that it's a huge pain to save and go back to the start on a different path. Just wondering so I know what to expect in there

zancro0w March 1st, 2012 9:52 PM

guys someone please help me gettin the legendary birds and rayquaza, at least pm me, i really wish to catch em, ty

Jambo51 March 2nd, 2012 6:52 AM

Hey, I just want to put forward a quick question.
We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
Opinions?

dbcification March 2nd, 2012 7:37 AM

I'd be down with that. So.. Yeah, 4th gen attacks sounds good.

Killer_Nacho March 2nd, 2012 8:21 AM

Quote:

Originally Posted by pedxing (Post 7068856)
thanks. im using gameboid so i dont know how to use the cheat on there.. but i have one problem right now. im trying to breed the crunch move on growlithe/arcanine but when i put the level 20 growlithe/arcanine (female) and a level 49 houndour/houndoom (male) with the move crunch.. the old man says : the two don't seem to like each other.. meaning i cant make an egg.. any help? thanks in advance

I also play on the Gameboid... there is a Cheat menu button in the main menu. Just click that and add the cheat (one line at a time). As for your breeding problem, I have no idea.

Anyway, I have a minor bug (maybe it was intentional) to report... the Odd Egg does not seem to have an increased chance at a Shiny Pokemon, and the hatched Pokemon does not have Dizzy Punch (which I believe they all have in the original Crystal). Don't know if its known or unknown or if it was intentional or unintentional, I'm just reporting. :)

Quote:

Originally Posted by Jambo51 (Post 7069664)
Hey, I just want to put forward a quick question.
We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
Opinions?

HELL TO THE YES. I LOVE YOU.

My Scyther is DYING for some X-Scissor love. :) Which moves are you adding exactly?

Jambo51 March 2nd, 2012 10:37 AM

Quote:

Originally Posted by Killer_Nacho (Post 7069729)
HELL TO THE YES. I LOVE YOU.

Why thank you. :P

Quote:

Originally Posted by Killer_Nacho (Post 7069729)
My Scyther is DYING for some X-Scissor love. :) Which moves are you adding exactly?

As many as we can, if not all of them. The few we may leave out are the ones which will require ASM to implement. I'm referring to moves like Roost and Gravity, as opposed to most other moves. I managed to create MOST (but not all) of the moves on the 649 Patch without any ASM at all.

Stefke March 2nd, 2012 11:15 AM

Quote:

Originally Posted by Jambo51 (Post 7069664)
Hey, I just want to put forward a quick question.
We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
Opinions?

I've never played much the 4th gen games, but there are some cool moves in these so I'd be fine with that :)

TombolaMan March 2nd, 2012 12:35 PM

Quote:

Originally Posted by Jambo51 (Post 7069664)
Hey, I just want to put forward a quick question.
We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
Opinions?

Would be a good idea though i'd rather the current movepools of the pokemon were sorted out beforehand or at the same time.

Killer_Nacho March 2nd, 2012 12:51 PM

Quote:

Originally Posted by Jambo51 (Post 7069849)
Why thank you. :P



As many as we can, if not all of them. The few we may leave out are the ones which will require ASM to implement. I'm referring to moves like Roost and Gravity, as opposed to most other moves. I managed to create MOST (but not all) of the moves on the 649 Patch without any ASM at all.

Fair enough. Although I don't think it would take away TOO much from Roost to simply make it a Recover clone and ignore the grounding effect that very rarely comes up.

How will these moves been learned? Will they be introduced as Move Tutors or will you play around with Pokemon Level Up Moves to introduce them? That's the other side of this pie...

Jambo51 March 2nd, 2012 12:59 PM

Quote:

Originally Posted by TombolaMan (Post 7069952)
Would be a good idea though i'd rather the current movepools of the pokemon were sorted out beforehand or at the same time.

That's the point of bringing in the 4th gen moves. It's to balance the attacks list so that the movepools work for each Pokémon.

Quote:

Originally Posted by Killer_Nacho (Post 7069963)
Fair enough. Although I don't think it would take away TOO much from Roost to simply make it a Recover clone and ignore the grounding effect that very rarely comes up.

How will these moves been learned? Will they be introduced as Move Tutors or will you play around with Pokemon Level Up Moves to introduce them? That's the other side of this pie...

Well, I COULD do Roost's effect fully, grounding effect included, without too much hassle, but it happens to be a relatively simple one to accomplish unlike Gravity for example which is a nasty piece of work to add to the game from my side.

We would probably change the movesets to include/remove attacks which are no longer applicable to Pokémon. We may even just use Gen 4's movesets. We may put a couple of them in for move tutors, we may not. It all depends on how much we can get to work and how quickly.

Killer_Nacho March 2nd, 2012 2:33 PM

Quote:

Originally Posted by Jambo51 (Post 7069970)
Well, I COULD do Roost's effect fully, grounding effect included, without too much hassle, but it happens to be a relatively simple one to accomplish unlike Gravity for example which is a nasty piece of work to add to the game from my side.

We would probably change the movesets to include/remove attacks which are no longer applicable to Pokémon. We may even just use Gen 4's movesets. We may put a couple of them in for move tutors, we may not. It all depends on how much we can get to work and how quickly.

Oh, sounds spiffy. Cause personally, I like Roost a lot since it gives reliable recovery to some Pokemon who really need it. I don't mean to sound pushy, just asking, how long do you think such additions could take? When I do my playthrough of Liquid Crystal on Youtube it would be really awesome if these moves were in-game so I could show them off to my 27k subs. :P

Probably using a Pokemon's Gen 4 learnset would be easiest. However, moves like Roost and X-Scissor which are rare on a learnset and are given as TMs in Gen 4 would need Move Tutors or modified learnsets, IMO.

Another thing... will you be changing moves that changed in Gen IV? There is very few I can think of on the top of my head but the obvious example is Crunch. In Gen III, Crunch had a chance to lower Sp. Def since it was a Special move. In Gen IV it was changed to lower Def instead. Liquid Crystal has it as a physical move that can lower Sp. Def.

lukasz_pro March 2nd, 2012 3:00 PM

Quote:

Originally Posted by lukasz_pro (Post 7067886)
long I was gone ;p , current live beta have next orange islands ?

can anyone answer ? plz ;p

pypper March 2nd, 2012 3:03 PM

So ive beaten red and talked to the man with red sticky hair and he talked about an island but i cant find how to get to it >.< help me please

Killer_Nacho March 2nd, 2012 3:05 PM

Quote:

Originally Posted by lukasz_pro (Post 7070095)
can anyone answer ? plz ;p

No, the game still ends after the 1st Orange island.

emerl98 March 2nd, 2012 4:52 PM

Do I have to restart my game? Or can I use my old save file? If so how do I do it?

Reject217 March 3rd, 2012 1:36 AM

hey, does anyone know where Team Rocket is after they leave Cinnabar Island? I'm trying to tail them LOL

lukasz_pro March 3rd, 2012 4:08 AM

Quote:

Originally Posted by Killer_Nacho (Post 7070100)
No, the game still ends after the 1st Orange island.

thx ;)
someone know where i can check date of last live beta ?

linkandzelda March 3rd, 2012 4:10 AM

Well guys, i'm slowly back in action. If you check the Live Log you will see I fixed a few bugs yesterday/today. Namely the Elite Four bugs. I would like to ask everything to try the doors again as it should finally be fixed now.

I'm also looking into other things and moving through all the bugs that are reported on my database. As for thread questions, seems like Jambo51 has been taking care of lots of things! Thanks Jambo :)

Quote:

Originally Posted by lukasz_pro (Post 7070647)
thx ;)
someone know where i can check date of last live beta ?

You can check that here or using the link in the first post.

akumi March 3rd, 2012 5:32 AM

Really glad to see the project moving on, Crystal was one of my favorite games and with the FR/LG mechanics it has to be fantastic. Can't wait for the next beta/full release! :)

XeroNos March 3rd, 2012 11:07 AM

Quote:

Originally Posted by Jambo51 (Post 7069664)
Hey, I just want to put forward a quick question.
We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
Opinions?

WoW thats awesome and as far as I know you people are the first ones to do this kind of awesome thing (introducing 4th generation attacks in 3rd gen hacks) thumbs up!!!! and best of luck from me...

Master123 March 3rd, 2012 11:08 AM

I have a problem with the SS Aqua. So when I talk to the sailor downstairs, he says to look for his friend who is "probably goofing off" or wtvr. I found the guy, he's in one of the rooms on the main floor, but when I press the button to talk to him, nothing happens! I know he's the guy i need to talk to but it's not working. Also, when I watched a walkthrough on YouTube, it showed the father and daughter that battle, except when i go in there they don't battle. I thought this might also contribute to the bug. Can someone please help me? I'd really appreciate it!

linkandzelda March 3rd, 2012 12:15 PM

Quote:

Originally Posted by Master123 (Post 7070994)
I have a problem with the SS Aqua. So when I talk to the sailor downstairs, he says to look for his friend who is "probably goofing off" or wtvr. I found the guy, he's in one of the rooms on the main floor, but when I press the button to talk to him, nothing happens! I know he's the guy i need to talk to but it's not working. Also, when I watched a walkthrough on YouTube, it showed the father and daughter that battle, except when i go in there they don't battle. I thought this might also contribute to the bug. Can someone please help me? I'd really appreciate it!

I looked into this just now and, thee doesn't seem to be a problem. Have you loaded the latest Live Beta?

Here's a small question for everyone. Someone reported on the database that they didn't think the Burned Tower was "burnt" enough. So how's this for burnt?

http://stormstorm.com/images/burnt-tower-is-burnt.png

note: It's on the current Live Beta.

borderedcountry March 3rd, 2012 12:25 PM

Quote:

Originally Posted by linkandzelda (Post 7071061)
I looked into this just now and, thee doesn't seem to be a problem. Have you loaded the latest Live Beta?

Here's a small question for everyone. Someone reported on the database that they didn't think the Burned Tower was "burnt" enough. So how's this for burnt?

note: It's on the current Live Beta.

Looks sufficient, lol. Btw, have you looked into the Lapras and flute/pedestal glitches?

linkandzelda March 3rd, 2012 12:28 PM

Quote:

Originally Posted by borderedcountry (Post 7071078)
Looks sufficient, lol. Btw, have you looked into the Lapras and flute/pedestal glitches?

I tested the Lapras myself today and had no such crash, on VBA. As for the pedestals they *should* also be sorted.


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