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-   -   Sprite, Feel free to enter, all of ya! (https://www.pokecommunity.com/showthread.php?t=242040)

metalflygon08 January 29th, 2011 9:36 PM

Sprite, Feel free to enter, all of ya!
 
Stuff and such, resprited burmy line, Grass retypes, big pecks, dragonair's storm and sun mode...

http://www.iaza.com/work/110130C/iaza19739452052800.png

http://www.iaza.com/work/110130C/iaza19739456857700.gif
based on an ostrige being called a thunderfoot.

http://www.iaza.com/work/110130C/iaza19739423297000.gif

BIG PECKS

http://www.iaza.com/work/110130C/iaza19739459821500.gif

A better BW Pidgeot Animation

http://www.iaza.com/work/110130C/iaza19739437140100.gif

RAINBOW POWAH!

metalflygon08 January 30th, 2011 8:49 PM

http://www.iaza.com/work/110131C/iaza19739449181900.gif
a clever take on a snapdragon design puns on snap, dragon, plants, and the flower.

trinity_pt January 31st, 2011 10:22 AM

It's a really good dragon : O

Is it a first stage or a evo?

And do you tanke requests?

metalflygon08 January 31st, 2011 1:01 PM

It's a standalone atm, but I may make a prevo, atm I'm not taking requests, however, suggestions are always nice, the nixt sprite will be based on the Brain.

trinity_pt January 31st, 2011 1:03 PM

What we don't see often is backs. You could try that.

metalflygon08 January 31st, 2011 1:15 PM

Of course, I also have icons on my plate, since I want to insert these into a Platinum game to spice it up a bit...

trinity_pt January 31st, 2011 4:06 PM

If you want for a game then i think that your sprites are kinda big since the size of the sprites in DPP are 80x80

Dorandragon January 31st, 2011 5:32 PM

well you are QUITE the spriter! I have to commend you for your profesional looking sprites. not to mention they are proportionally correct :D

metalflygon08 January 31st, 2011 6:32 PM

OBEY WARIO DESTROY MARIO

http://www.iaza.com/work/110201C/iaza19739488213500.gif
grey matter, partially parasetic, it latches onto organisms, and slowley controls them.
Craniack.

Folkedahl January 31st, 2011 6:51 PM

Lovin' em. The tree Rapidash, Burmy, and Octopus pot are great.

metalflygon08 January 31st, 2011 7:00 PM

http://www.iaza.com/work/110201C/iaza19739489604200.gif

tentacle color change

evolves into

Cranitick

http://www.iaza.com/work/110201C/iaza19739475349300.gif
Known for completely taking over it's host, forcing them to do whatever it is they please.

Both Psychic/Bug

blackmoonflower January 31st, 2011 7:43 PM

Quote:

Originally Posted by trinity_pt (Post 6429174)
If you want for a game then i think that your sprites are kinda big since the size of the sprites in DPP are 80x80

They are within that size constraint. I had to double check, because I couldn't tell. xD
I am very impressed with them all. The buffed-up Pidove made me lol so hard. I would say that the snapdragon one is the most visually creative. :)

metalflygon08 January 31st, 2011 9:48 PM

http://www.iaza.com/work/110201C/iaza19739485941800.gif

backsprite

both frame 1's are done, just icons and frame 2's left to do, and mabye OW's.

Snapgon/Snaplegon is turning out to be one of my favorite fakemon I've ever made, and I made the idea on a whim too.

trinity_pt February 1st, 2011 11:20 AM

It's really good the back : D

The spider is kinda weird i might say =X... Don't really like the concept. Was expecting something more like Vademon ( http://digipedia.db-destiny.net/encyc/images/vademon.jpg )

metalflygon08 February 1st, 2011 2:16 PM

http://www.iaza.com/work/110202C/iaza19739428735700.gif

shink sparkle sparkle...

metalflygon08 February 2nd, 2011 8:58 PM

a preview of things to come

http://www.iaza.com/work/110203C/iaza19739466798200.gifhttp://www.iaza.com/work/110203C/iaza19739486293200.gif



I feel some of the BW animations would've been better with the HGSS sprites, so I'm making animations for them, Koffing being the first, and Weezing next.

trinity_pt February 3rd, 2011 4:11 AM

You have a real talent. I'm really liking koffings animation

tnguye3 February 3rd, 2011 6:20 AM

I love your sprite style, it's very smooth and clean.
So far my favourite sprites in your list are the octopus line.
The animations are also great and have variation, and I'd even say look legit. (Maybe post a tut? I always wanted to make some for my own fakemon lol)
However, I think your brain fakemon don't meet the standards of your other sprites such as the octopus or the snap dragon. ^^"

metalflygon08 February 4th, 2011 9:37 AM

ya brain, I'm pretty sure I was under the influence of somthing when i thought it looked good, I'm thinking of changing it to a part steel type, with a brain in a container.

trinity_pt February 4th, 2011 11:35 AM

I still think that the concept should be kinda like vademon lol

metalflygon08 February 4th, 2011 2:20 PM

normally yes, but I don't wanna add fuel to the digimon copy pokemon and vice versa.

trinity_pt February 4th, 2011 3:26 PM

What i mean was the concept. But a Bug with a brain is REALLY odd.

metalflygon08 February 4th, 2011 7:12 PM

p-p-p-PORYGON WARNING SEZUIRES MAY RESULT!

http://www.iaza.com/work/110205C/iaza19739478615600.gif

nah just what BW should've done.

trinity_pt February 4th, 2011 7:56 PM

Did they do animation for all the sprites? Or just Gen5?

Because your's are awesome : O

metalflygon08 February 4th, 2011 9:17 PM

all, but they mostly used the DPt sprites, which imo, arn't good for gen 1-3 pokemon.


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