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-   -   DS vs. PSP (https://www.pokecommunity.com/showthread.php?t=24558)

O December 31st, 2004 10:03 PM

The PSP isn't a portable PS2... It's supposed to be a next generation walkman capable of Playing games... x.x
I myself, would get the DS, It's a lot cheaper, and all the titles I want are on it [Pokémon, MMBN, LoZ] Those Loyal Nintendo-ers. I can kill that guy in Toys R Us who nearly got my mum to buy an XBOX because of the graphics... It's because of the Games... stoo-pid

Pogiforce-14 December 31st, 2004 10:08 PM

I already have a DS, and even though it takes a while to get used to, it is still loads of fun. Besides, I can play my GBA games on it. and the complaint Nintendo isn't adult enough is about to shift. I saw several teen rated games for DS. mostly dealing with relationships.

pokejungle December 31st, 2004 10:09 PM

The DS is awesome. You should really buy one! I love mine! =3

*hugs his DS*

Shinin January 1st, 2005 5:04 AM

Quote:

Originally Posted by Omega II
The PSP isn't a portable PS2... It's supposed to be a next generation walkman capable of Playing games... x.x
I myself, would get the DS, It's a lot cheaper, and all the titles I want are on it [Pokémon, MMBN, LoZ] Those Loyal Nintendo-ers. I can kill that guy in Toys R Us who nearly got my mum to buy an XBOX because of the graphics... It's because of the Games... stoo-pid

PSP has PS2 graphics, can play music and play movies.
PS2 has PS2 graphics (obviously >_>), can play music (with CDs) and play movies (with DVDs).

Not much of a difference.

Lucifer. January 1st, 2005 5:21 AM

Quote:

Originally Posted by Pogiforce-14
the complaint Nintendo isn't adult enough is about to shift.

It's a stupid whinge anyway. No-one complained that Mario and Link were children's games back in the NES/SNES era. Games like GTA have corrupted peoples' minds. Now, including guns and prostitutes in games is key to getting ratings.

But that's a different thread entirely. :dead:

Houndour2004 January 1st, 2005 6:34 AM

I have voted for Nintendo DS.

Carlito-san January 1st, 2005 8:41 AM

Would you mind explaining why,hun?

Pogiforce-14 January 1st, 2005 9:20 AM

Looking back at the last two pages, I'd liek to refute a couple complaint regarding teh DS.

1. Teh DS was just made to compete with the PSP. My reasoning: usually when a system is made to compete with another, it is produced AFTER the other system. DS, however, was in progress before PSP was a twinkle in Sony's eye, so it seems to me that statement is more accurate on teh reverse.

2. The touch screen is unweildly. My reasoning: THe touch screen is not unweildly at all. I don't know what DS this person was using, by touch screen is incredibly sensitive and it doesn't take a lot of pressure to make it react. Playing Super Mario DS, a simple tap here and there causes it to react and doesn't require excessive pressure. And to make things all the easier, you can just wrap the temporary stylus around teh tip of your thumb, and then all you have to do is reach over and presto! easy play.

looking at the first comment I argued, it was said by a Sony fan, as it's antagonistic and holds no truth to it. The second comment seems to be by one with some minor bias, though not so much as the first.

Just my opinion. I said no names, so don't take offense to my reasonings. (call this a disclaimer, if you will.)

Kairi January 1st, 2005 10:38 AM

I don’t know which was made to combat which. I just know they’re both fighting a war now where no one wins.

That’s your opinion about the touch screen. And the reason there are so many varying opinions is because the touch screen is a risky, untested venture. Which so far hasn’t seen a lot of success or failure, just underwhelming quite a few people.

Pogiforce-14 January 1st, 2005 10:55 AM

underwhelming people? Mind defining that for me? :\

Shinin January 1st, 2005 11:31 AM

Underwhelming=opposite of overwhelming

The DS's touch screen isn't untested.

Kairi January 1st, 2005 11:39 AM

Look back through the thread. Some people who were excited are suddenly finding themselves with not much to enjoy after the long DS wait.

DS’ touch screen has never been used in a major handheld/console before, so sure it is.

Shinin January 1st, 2005 11:43 AM

It's been used in lots of PDA products.

Kairi January 1st, 2005 11:45 AM

PDAs are not primarily gaming systems; they’re designed for handling business.

Shadow January 1st, 2005 12:48 PM

Quote:

Originally Posted by Shinin
PSP has PS2 graphics, can play music and play movies.
PS2 has PS2 graphics (obviously >_>), can play music (with CDs) and play movies (with DVDs).

Not much of a difference.

The difference is the format, meaning for the PSP, you have to go back and buy your music, games, and DVDs in a brand new format to be able to play them for about 2 hours on the road. =/ Yup, the PSP is so useful.

pokejungle January 1st, 2005 1:23 PM

Quote:

Originally Posted by Shadow
The difference is the format, meaning for the PSP, you have to go back and buy your music, games, and DVDs in a brand new format to be able to play them for about 2 hours on the road. =/ Yup, the PSP is so useful.

Such is the silliness of the PSP. And people still stick up for it >>;

Lucifer. January 1st, 2005 1:24 PM

Given the choice, I'd never buy a film for the PSP over the DVD version. Ever.

HellishHades January 1st, 2005 1:27 PM

I don't know about the rest of you, but if I want an all-in-one MP3 player, MPEG video / DVD player, and game machine, I'll just stick with the wonderful device that is the laptop. It has a backlit screen, a built-in keyboard, et cetera, et cetera. And if I really want, I can get one that's very small. It's certainly more powerful than the PSP. So why would I want to get one?

There were developers for the N64 that were able to push its limits, and make graphically amazing titles -- and great games. Conker's BFD, anyone? In most cases, developers are lazy. They will often work with the most powerful system, and make ports by decreasing graphics, sounds, and so on from games going to other systems. Instead of finding more efficient ways to work with the unique hardware, they simply remove from the game. The screenshot may look worse on the DS, but that's a reflection of the poor quality of the game developer, not the hardware.

Nintendo has always been devoted to the quality and innovation. The games that we've seen so far on the DS are only the tip of the gaming iceberg. Mario 64 took up the a very small amount of cartridge space, whereas Conker's BFD -- the largest N64 game, took up about eight times as much cartirdge space. Future games will be able to utilise more space, and I'm sure we're bound to see some more Rare -- best developer ever -- gems, like Perfect Dark, before the lifespan of the DS is up.

Carlito-san January 1st, 2005 1:34 PM

Quote:

Originally Posted by HellishHades
I don't know about the rest of you, but if I want an all-in-one MP3 player, MPEG video / DVD player, and game machine, I'll just stick with the wonderful device that is the laptop. It has a backlit screen, a built-in keyboard, et cetera, et cetera. And if I really want, I can get one that's very small. It's certainly more powerful than the PSP. So why would I want to get one?

There were developers for the N64 that were able to push its limits, and make graphically amazing titles -- and great games. Conker's BFD, anyone? In most cases, developers are lazy. They will often work with the most powerful system, and make ports by decreasing graphics, sounds, and so on from games going to other systems. Instead of finding more efficient ways to work with the unique hardware, they simply remove from the game. The screenshot may look worse on the DS, but that's a reflection of the poor quality of the game developer, not the hardware.

Nintendo has always been devoted to the quality and innovation. The games that we've seen so far on the DS are only the tip of the gaming iceberg. Mario 64 took up the a very small amount of cartridge space, whereas Conker's BFD -- the largest N64 game, took up about eight times as much cartirdge space. Future games will be able to utilise more space, and I'm sure we're bound to see some more Rare -- best developer ever -- gems, like Perfect Dark, before the lifespan of the DS is up.

Who's side are you on,HH?

Kairi January 1st, 2005 2:57 PM

Quote:

Originally Posted by HellishHades
I don't know about the rest of you, but if I want an all-in-one MP3 player, MPEG video / DVD player, and game machine, I'll just stick with the wonderful device that is the laptop. It has a backlit screen, a built-in keyboard, et cetera, et cetera. And if I really want, I can get one that's very small. It's certainly more powerful than the PSP. So why would I want to get one?

There were developers for the N64 that were able to push its limits, and make graphically amazing titles -- and great games. Conker's BFD, anyone? In most cases, developers are lazy. They will often work with the most powerful system, and make ports by decreasing graphics, sounds, and so on from games going to other systems. Instead of finding more efficient ways to work with the unique hardware, they simply remove from the game. The screenshot may look worse on the DS, but that's a reflection of the poor quality of the game developer, not the hardware.

Nintendo has always been devoted to the quality and innovation. The games that we've seen so far on the DS are only the tip of the gaming iceberg. Mario 64 took up the a very small amount of cartridge space, whereas Conker's BFD -- the largest N64 game, took up about eight times as much cartirdge space. Future games will be able to utilise more space, and I'm sure we're bound to see some more Rare -- best developer ever -- gems, like Perfect Dark, before the lifespan of the DS is up.

We might see one Rare game. If you haven’t noticed they have become ridiculously lazy (Kameo~)

Developing for a platform with greater technological prowess isn’t being lazy. Just because you’re making a game on the Xbox as apposed to the PS2 doesn’t mean the graphics will be better, to it’s easier to make them better.

What it does mean is the potential *is* there. So if two developers (or even the same one) put an equal amount of effort into their titles on both systems, it will look better on the technologically superior one. Nintendo, with the DS, is forcing innovation. Telling developers how to make games, by shoving all these new features and screens onto their system. With the N64, there was a lot new to love. But it was built on the solid foundation of learning from the past. The N64 was different, but it didn’t totally disregard its roots.

And as for space that games take up, consider that a selling point for developers. Which system has the most space to work with? The PSP. Although with the PSP you might as well develop for the PS2. Cause the PSP is just the PS2 with the limitations of mobility, and, oh yeah, the “Advantages”

Neither of these two systems have the edge the GBA has in the mobile market. They’re trying to be 3D like the consoles, and showing just why it should stay on the consoles.

Drizzt' Do Urden January 1st, 2005 3:04 PM

I think the DS the best and will probably buy it but i also like the psp and will probably buy that two.

Brittany January 1st, 2005 9:38 PM

Quote:

Originally Posted by Shadow
The difference is the format, meaning for the PSP, you have to go back and buy your music, games, and DVDs in a brand new format to be able to play them for about 2 hours on the road. =/ Yup, the PSP is so useful.

Oh please :P
In most cases, buying music isn't neccesary, because most of us already have it. Did you expect for the PSP to come with music already on it? Geez, the lazyness of peoples these days... Soon you'll try to make the same point on an iPod :P

Games? Buying it does have an advantage over... well, not buying it. I'm not really understanding your point here :P
Were you making the implication of having to re-buy it, if you already have it for PS2? Simple solution- buy it for one of them. They will both have their own advantages, nobody is going to force you to buy them both. Even if you always choose PS2 over PSP, I'm sure that there will be a plethora of PSP-only games. We'll just have to wait and see.

And sorry about the movie thing. Nintendo did it first with GBA. Sony is just doing it better. Longer movies, better sound and picture quality. And you can do it longer than 2 hours. Two or three times longer.
Quote:

Originally Posted by pokejungle
Such is the silliness of the PSP. And people still stick up for it >>;

Saying that I stand up for silliness? :P
Please don't down other's personal preferances. Expressing it is one thing, but... nevermind
Quote:

Originally Posted by Lucifer
Given the choice, I'd never buy a film for the PSP over the DVD version. Ever.

Considering that Sony's plans concerning movies(even their own!) aren't concrete yet, I don't think jumping on this issue is a priority.
But anyway, I would. UMD seems like a next-gen disc to me. I can't really see the purpose of Blu-ray or HD-DVD discs for movies, aside from putting all of LoTR or Star Wars on a single disc. :P
Keep in mind, 1.8 GB is the UMD's size single layered. I'm not sure what their plans are concerning multiple layer discs in the near future, or even if it's possible- but the thought of 3.6 GB seems like plenty of space to me.
I know that you're point wasn't really directed towards future home use, so here's a more on topic, PSP comeback-
UMD movies may be bundled with the DVD, coming in a package with a small price increase. Just speculation, but nobody know's their plans concerning this anyway. Poor comeback, but I can't really argue with you for the most part.

HellishHades January 2nd, 2005 9:28 AM

Quote:

Originally Posted by billybob
Who's side are you on,HH?

I own a DS. I'll never get a PSP.

In my eyes,
PSP || PS2 = POS;

If you want a console with power, then go for MS X-Box. If you want innovation and creativity, go for Nintendo. If you want a POS, well just see the above.


Quote:

Originally Posted by Kairi
We might see one Rare game. If you haven’t noticed they have been spending a lot of time making sure that their games are stellar and receive the acknowledgement they deserve.

That's better.

Quote:

Originally Posted by Kairi
Developing for a platform with greater technological prowess isn’t being lazy. Just because you’re making a game on the Xbox as apposed to the PS2 doesn’t mean the graphics will be better, to it’s easier to make them better.

Gameplay > graphics;
Efficiency > laziness && monotiny;
DS > PSP;

QED;

Quote:

Originally Posted by Kairi
What it does mean is the potential *is* there. So if two developers (or even the same one) put an equal amount of effort into their titles on both systems, it will look better on the technologically superior one. Nintendo, with the DS, is forcing innovation. Telling developers how to make games, by shoving all these new features and screens onto their system. With the N64, there was a lot new to love. But it was built on the solid foundation of learning from the past. The N64 was different, but it didn’t totally disregard its roots.

And as for space that games take up, consider that a selling point for developers. Which system has the most space to work with? The PSP. Although with the PSP you might as well develop for the PS2. Cause the PSP is just the PS2 with the limitations of mobility, and, oh yeah, the “Advantages”

Neither of these two systems have the edge the GBA has in the mobile market. They’re trying to be 3D like the consoles, and showing just why it should stay on the consoles.

The only qualm I have about the DS is the lack of an analog stick. There are ways to make them so they can be embedded in the device so that they don't stick up so much. In fact, they can be shaped like a ball with ridges, and still work as well. Otherwise, it's a perfectly sound device.

The games being ported to the PSP can be pirated from the Internet and played on a laptop with better quality. What's the point of a PSP?

The president of Nintendo said that this is now the age where hardware speeds are not the contributing factor of success. Quality and innovation are key. I couldn't agree more. Nintendo is by no means "forcing" innovation. It is providing it as an option. If some developers want, they can simply put a run-of-the-mill map on the touch screen. But they also have the potenial for great things, new things, innovation.

Brittany January 2nd, 2005 10:09 AM

Quote:

Originally Posted by HellishHades
I own a DS. I'll never get a PSP.

In my eyes,
PSP || PS2 = POS;

Please don't flame the devices.

Quote:

Originally Posted by HH
If you want a console with power, then go for MS X-Box. If you want innovation and creativity, go for Nintendo. If you want a POS, well just see the above.

Again, please don't flame a device. And don't tell people what to do either. I'll go for what I want, just as most other gamers, and developers for that matter- Sony.

Quote:

Originally Posted by HH
Gameplay > graphics;
Efficiency > laziness && monotiny;
DS > PSP;

Disagreed.
I think PSP has better gameplay, graphics, efficiency, and lacks laziness and monotiny. We all have different opinions- just don't force your's upon the rest of us


Quote:

Originally Posted by HH
The games being ported to the PSP can be pirated from the Internet and played on a laptop with better quality. What's the point of a PSP?

Most definetly DISAGREED. Gameboy games have been emulated since their arrival, and pretty easily. Roms are found EVERYWHERE. DS emulators are already in-progress/running. The only PSP emulator was released by Sony, for developing purposes- running at about 1/16 the speed of a PSP with less quality.

Quote:

Originally Posted by HH
The president of Nintendo said that this is now the age where hardware speeds are not the contributing factor of success. Quality and innovation are key. I couldn't agree more. Nintendo is by no means "forcing" innovation. It is providing it as an option. If some developers want, they can simply put a run-of-the-mill map on the touch screen. But they also have the potenial for great things, new things, innovation.

Sure, the option is there. But do most gamers care about that option? I don't.

Dawson January 2nd, 2005 10:10 AM

I'm not sure how people can call the DS dated technology. It may be dated compared to console technology but the GBA was seen as a massive step forward in handheld gaming with it's 32 bit capabilities, the DS is just advancing on that, just like the home consoles they went from 8bit>16bit>32bit>64bit. Sony produced the PSP without the knowledge that Nintendo has of the handheld market. They made a system with only a few hours battery life and are pushing games that require a lot of time to put in to playing. I think the DS will win the handheld. I'm not saying that the PSP is a poor console, it's just about 5 years ahead of it's time. However, after saying that, Nintendo rushed the release of the DS so that it could have the extra few months of shelf activity over the PSP and now they find themselves with a console and now big games on the shelves for people to play, just like they did with the GameCube. And a final note about the GBA. The GBA still had a minimum of 2 years life left in it. Nintendo has completely screwed all of the GBA owners with the new console, even though they were perfectly happy with the quality of the system they currently had.


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