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Rate teh 2v2 team please
[email protected] (Pick up)
252 speed, 116 def, 116 sp def, 10 att [Jolly nature] Belly Drum Extreme Speed Shadow Ball Protect [email protected] (Thick Fat) 248 speed, 76 sp def, 186 att [Jolly Nature] Return Psych Up Shadow Ball Earthquake [email protected] (Sand Stream) 252 att, 252 speed, 6 sp def [Jolly nature] Dragon Dance Earthquake HP Rock Protect [email protected] (Rock Head) 252 att, 252 speed, 6 def [Jolly nature] Earthquake Ancient Power Aerial Ace Double Edge [email protected] (Intimidate) 252 att, 252 spd, 6 hp [Jolly Nature] Dragon Dance Earthquake Aerial Ace HP rock [email protected] (Intimidate) 252 att, 252 spd, 6 HP [Jolly Nature] Dragon Dance Earthquake Taunt HP Flying A team of Jolly pokes! I hope you can tell how it works. ;O |
Gah... Belly drum seems a little risky ^^ hard to get the timing right.
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Linoone - rather have Sub over Protect, gives you enough time to Drum if you can predict a switch. Linoone can be scary if it gets to Drum though
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Usually if it's something fast and might attack Linoone, I'll have it protect, then have miltank eq (usually it's jolteon). Then Linoone can bd, and miltank will psych up for the next turn. Then that would be scary. :p
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Tooth. In 2v2 Protect > Sub
Protects from your opponents EQ and still saves you a hit. I like the Miltank + Linoone thing you've got going. Maybe you could be sly and stick a Milk Drink on Miltank to heal linoone back up :x Swellow + Electrode combo. Its evil. |
Ooh. Toxic facade? About Milk Drink, it can heal partner? O_O
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I am about 90% sure it can. You'll have to try it. =X
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Quote:
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What he said. I tried it just now.
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