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The Doctors and Nurses in Pokémon Black and White are awesome, they are very useful when going through certain caves such as Twist Mountain, Victory Road and even the Desert Resort especially if like me you like to explore the whole area collecting items and such.
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They made the annoying parts of finding every item in Victory Road much easier. I hope this means we can get supersized dungeons in Gen VI, since you can have Doctors and Nurses as checkpoints.
Noob out. |
They are an absolute RELIEF. But it's annoying that the game developers decided that they can make longer-stretched roads and stuff. It's really annoying. XD
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I talked to a Nurse Trainer for more than 20 times, I think. I simply love them. They help in grinding A LOT, especially when you feel like you're going to black out/white out.
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It was mostly helpful for conserving your time and maximizing the efficiency of your gaming session allowing you to progress quicker.
I hope the next generation includes them as well. |
Best idea ever, I myself haven't dedicated more than 10 hours to a pokemon game since silver, so coming back to doctors and nurses was so awesome that it still has my playing 40+ hours on :D
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OMG!! I Love it!! I don't have to spend all my cash on items, and I can explore the areas much more and catch catch catch Pokemon.
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I feel like they are a large help, especially if you are low on items. It just brightens up your day to see one of the doctors or nurses.
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I was glad to find one when I could ^_^ They were really helpful in my trips through Twist mountain, Celestial tower and Victory road (oh and the Desert Ruins) my whole team almost fainted by the time I made it to them and fought them...so I was really thankful they added them.
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Oh my, looks like I will be the first to say that I didn't like them.
While I do admit that they are useful, in all honesty I don't believe anyone that can contest this, I also believe that they are to useful. I ask that you try to remember back to when you first played the original pokemon Red Blue or Yellow, especially the first time you had to go through Victory Road. You did not know where to go or which way to push those rocks, I admit to having trouble with this. You had to carefully calculate every step and make sure that you had enough items to make it through. In the end though you where rewarded by making it out and being able to challenge the League. I believe that the presence of the nurses and doctors throughout the game make the feeling of getting through a dungeon less rewarding in comparison to the other games. While they did help once you find them it begins to feel like cheating to me going back to them over and over. I do apologize if my opinion offended or if you disagree with it but it is how I feel. |
They're helpful, especially on Twist Mountain. :D
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really like that feature, saved me several time.
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I love the Doctors and Nurses. They are really helpful and help me save money on healing potions!
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I found them unrealistic. You can spam-talk to them forever, but surely their medical supplies would diminish? Simply where do they stock the thousands of Full Restores? They don't even have a knapsack on.
I also found they ruined the adventure a little. Made the game too easy - if you're not prepared, you're not prepared. Pack up, Dig out, and Fly to a Pokemon Centre. Come back when you're of level and well-stocked with stuff. To rely on a Nurse or Doctor who's surely in there for whatever reason (do tell me why, other than facilitating the game for no reason) removes some of the epic "Crap, no stuff left, and my Pokemon are almost dead" moments. No fun. No consequences. They're very helpful for leveling up, but in truth, I'd have preferred having less of them. Especially at Victory Road and Twist Mountain. |
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Back on topic I counted 3 doctors/Nurses throughout the game, twist mountan, Victory road, Desert Resort. |
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I really like the idea of them, but I rarely used them at all. I'm one of those people who is always prepared and whose pokemon can take multiple battles back to back without necessarily having to be healed after every battle. They can be pretty helpful at times though.
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Yeah doctors/nurses are pretty helpful in the game, makes you feel comfortable when far away from a pokecentre, if there wern't any, I bet the game would be heaps difficult to breeze through without needing a pokecentre in the middle of a route.
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I love the doctors and nurses, they're really helpful, especially in cave areas. I don't have to spend lots of money stocking up on items, also. I also don't have to worry about getting lost in caves or being too far away an exit/entrance to the nearest Pokémon Center. I can explore the whole place and visit a doctor/nurse to heal my Pokémons to full health. =D
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This implementation seems like it makes the game too easy...I mean, first the overworld Poison effect is removed, you get a free Lucky Egg at the start of the game, and now there are even more places to heal your Pokemon! It's like players are getting babied! :x What happened to that tedious, backtracking trek to the Pokemon Center of past games? I guess these Doctors/Nurses do save trips to the Pokemon Center and expenses on Potions and the like, but managing to brave wild Pokemon with a tired party just to reach a Pokemon Center is part of what made the games a challenge. Also, it's annoying that there just so happens to be one of these medics in Victory Road. If any trip is supposed to be a challenge, it's that one. -_- And exactly what do you spend your money on, then, if not Medicine and TMs? Just Poke Balls? >_> |
Many a trip and grinding has been interrupted by frequent trips to the Pokemon Center. Now that I beat the game, they're just OK, but they lifesavers during it.
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And the medic in Victory Road is near the end anyway. There's no Pokemon Center or healing area immediately before it like in Gens II-IV, so it's still a challenge. Quote:
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I love that they have them scattered around. My first trip in an area tends to end with me healing with items right before finding one of them, but after I know where they are I stop using items so much. Its a wonderful feature as far as I'm concerned.
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The ones inside caves I didn't like so much, I really liked how caves were something really hard wandering around forever exploring. You have to be careful as to who your bring with you and have to be very conservative with your items because your just so far out for a long time. The one in victory road particularly bothered me, victory road I remember as a giant doom cave that took ages to navigate because of all the multi-levels and stairs between floors.
The healers outside places, like before pinwheel forest is very very nice though. Allowing me easy grinding spots to level up, and to be out in the world for longer. In this case they were very welcomed. |
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