The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Previous Generations (https://www.pokecommunity.com/forumdisplay.php?f=200)
-   -   5th Gen What would you change about the post-game? (https://www.pokecommunity.com/showthread.php?t=252560)

deoxys121 May 18th, 2011 9:15 PM

What would you change about the post-game?
 
The title is pretty self-explanatory. What elements of the post-game of Black and White, that being the events after defeating N and Ghetsis at N's Castle, would you change if you could?

Personally, the main thing I would change would be the fact that the trainers in the post-game vastly outrank you in level. I would bring the average level down to 55-60, rather than 60-65 like they are, to maintain the challenge but not too much so. That's honestly all I can think of to change, but maybe you have some other things you'd like to change? Discuss it here!

gameplayer56 May 18th, 2011 9:18 PM

If I could, I would just add a couple more events & a little more challenge. B&W post-story events seem so shorted, as well as the challenges, unlike 3rd Gen & 4th Gen.

Shining Raichu May 18th, 2011 9:20 PM

I think the circular map made it seem shorter. You could practically see on the map how far you were from running out of storyline. I would make the post-game longer, and I would discard the whole Black City/White Forest idea. I'm a little bit over having to use the internet just to play my DS.

StarlightSerenity May 18th, 2011 9:28 PM

I hate the White Forest/Black City thing. I like taking my time through the game, not rushing through to get to the end because I dont know anyone with a DS or own two myself.

I would also change how the old gen wild pokemon appear - I would much prefer them spread out throughout the entire map rather than only appearing in the water, in post story areas and in outbreaks.

The big jump in the pokemons levels in the post story areas bugs the hell out of me. Just means I have to do grinding before I can continue. It does seem as though they are a lot weaker than the level dictates how powerful they should be mind you. How on earth can a level 45 grass type beat a level 65 normal type? (Random types off the top of my head, sure you get the idea).

PlatinumDude May 19th, 2011 2:51 AM

1. Extend the post-story line. It feels too short.
2. Make more older Pokemon available in Unova itself (too many are Poke-transfer exclusive)
3. Make trainers and Pokemon available in Black City and White Forest respectively available right off the bat when you arrive (if you beat the game in more than 10 days like I did, they won't be there).

Ho-Oh May 19th, 2011 5:40 AM

I agree with expanding the storyline, though if anything, more areas to explore would be better. Being able to explore a new place after a period of time would be good, like for example, a month or something, somewhere new opens up. It'd help playability, or... if not that, then just areas to explore straight away, because the amount of areas that open up post-game isn't enough to keep you playing tbh, unless you wanna keep resetting.

Twilight-kun May 19th, 2011 6:42 PM

people may hate me but...
keep the older gen pokemon in certain areas that are not really a part of Isshu

I LOATHED that Post Game, the 150 Isshu pokemon...vanished and were all but replaced by Gen I-IV

what...was there some MASS MIGRATION I missed?
I'd ONLY want the Legendary pokemon Moved

Mewtwo to Challenger's Cave
Legendary Bird/Beasts/Lake Trio roam Isshu
Kyogre in in the Abyssal Ruins
Rayquaza at Dragon Spiral Tower (higher up, like on a floating plat formor something)
Groudon at Twist Mountain
Creation Trio/Quartet are at/under the Bridges
Celebi and Mew in White Forest

things like that

instead, all I did was beat the game, hunt down the sages, stomped Cynthia and Morimoto into the ground and restarted my game

RedTentacle May 20th, 2011 2:45 AM

Quote:

Originally Posted by Twilight-kun (Post 6649440)

I LOATHED that Post Game, the 150 Isshu pokemon...vanished and were all but replaced by Gen I-IV

LOLWUT? They did not vanished.

Elite Overlord LeSabre™ May 21st, 2011 6:04 AM

The trainers need to be knocked down about 10 levels. You know, something reasonable.

More reasonable distributions of new and old Pokemon.

Battle the Sages!

Black City/White Forest revamped so they don't penalize you for taking your time to play through the game.

Twilight-kun May 21st, 2011 6:09 AM

Quote:

Originally Posted by Elite Overlord LeSabre™ (Post 6651547)


Black City/White Forest revamped so they don't penalize you for taking your time to play through the game.


what does that mean?
the longer you take...the less trainers/pokemon you encounter, forcing you to connect with your friends?

Kevin May 21st, 2011 7:24 AM

Extend the storyline and the region. I liked the island in D/P/Pt, I wish B/W had that also, because the eastern part of the region isn't that much fun. It would be great if they had a Battle Frontier also, instead of the Battle Subway (or they can make the Battle Subway one of the frontiers).

Rai May 22nd, 2011 2:27 PM

I liked that there were a lot of places to explore but that is about it.

I think the Black City/White Forest thing is ridiculous. I had no idea there were such weird guidelines. I took my time and when I got to Black City it was deserted. If I had no known I would have gone there right away. Now I have to go online and do all of that stupid stuff -.-

The levels were too high and it was a literal onslaught of old pokemon. I wish the old pokemon had been distributed throughout all of Unova. It would make filling my national dex more of a challenge.

cal3bcool May 22nd, 2011 2:36 PM

I know! It would be more fun too. I have both games, black and white, and it is just no one to talk to besides the old man that thinks inside i'm greedy!

TheGr8 May 22nd, 2011 3:12 PM

Personally I think the post trainers levels were fine, seeing is how I was already 55-60. Then once I'd get higher, I was grinding e4 and taking advantage of Cynthia.

ISA56 2.0 May 22nd, 2011 3:22 PM

Let's see, the postgame needs:
  • MORE AREAS TO EXPLORE! Please! Unova was just too short to be fun for longer than a few days. At the very least, add an island/Sevii Islands post-game so we have more to explore.
  • More quests like the sandwich serving minigame.
  • Battle Park please!
  • Make the Challenger's Cave larger and have more trainers in it.
  • More older Pokemon spread throughout the region.
  • Expand the filler towns more (e.g. make Lacunosa Town the place where you find Zekrom and Reshiram, make Anville Town the hometown of the Battle Park)
  • Change the mechanics of White Forest/Black City or replace it with something easier to use
  • More special trainers like Cynthia and Morimoto
  • Extend the storyline
  • Battle the Seven Sages and Shadow Triad

Stan n Whatnot May 24th, 2011 12:29 PM

Quote:

Originally Posted by Twilight-kun (Post 6651558)
what does that mean?
the longer you take...the less trainers/pokemon you encounter, forcing you to connect with your friends?

My friends don't own Pokemon Black or White, so it's useless to me... They're all the type of people to only like the first two generations.

On another note, am I the only one that wasn't bothered by the level jump? I was so pleased to encounter a Team Plasma member with a Krookodile that was Lv60+ right after beating the E4. It's not that hard to defeat any of the post-game trainers on the routes, and it gives you the experience you need to level up your Pokemon to prepare them for the E4 a second time.

salmence33 May 24th, 2011 7:06 PM

The post game story should definately get an extension.

and when I found all the the sages, the story just ends, and it feels unfinished to me, unless they make a gray version or something, the story is unfinished. there are so many things they could expand on

The Undisputed Era May 25th, 2011 8:04 AM

The length of the game, for me pokemon games are becoming shorter and shorter, Best length pokemon game for me was New version of fire red.

I admit there are some exceptions but for me the new pokemon games (Havn't played Heatgold or soulsilver) are just too easy and remarkable fast to complete.

Pokémon Black and White 25h
Pokémon Diamond and Pear 30h
Pokémon Emerald 19h 40m
Pokémon FireRed and LeafGreen 22h 12m
Pokémon Gold and Silver 24h 57m
Pokémon HeartGold and SoulSilver 50h 43m
Pokémon Platinum 34h 00m
Pokémon Red and Blue 18h 01m
Pokémon Ruby and Sapphire 17h 05m

Average time to complete some of the main pokemon games.

Time given is from a site called : howlongtobeat.com

Niprop May 25th, 2011 1:37 PM

On the bottom floor of Challanger's Cave, just when you thought that you saw the last of him, you bump into a figure, shrouded by the darkness.

"Good! Thanks for coming to lose to me!"

Pokemon Trainer Touko May 26th, 2011 1:32 AM

3 things:

1. I think they should make a place where you can find N.
2. Add some more older generation Pokes.
3. Expand the post game

o3o May 26th, 2011 2:19 AM

I agree with what Touko said.

Finding N after finding all the Sages would be a good idea, I think. And maybe just expanding the game, because all there is to do after you've found all the Sages is do the Pokémon Musical (and once you've gotten all the props then that's over) and the Battle Subway (which gets pretty boring after a while). But maybe they didn't add finding N in the end because it'll be included in the third game?

Dani Dandelion May 26th, 2011 4:20 AM

I'd love to be able to beat up the Shadow Trio, and take on every sage in a gauntlet. Speaking of gauntlets, that family you can gather and fight against in Undella ought to be refightable even after you defeat all of them for the first time. I was a little disappointed there.

Post-game Unova was pretty big in comparison to the rest of the series if you ask me, but I've no complaints about wanting more of it. As for Black City/White Forest, once you get people in there, I'd like it if they stayed there, even if I forgot to play the game for a day or two. :/

PaxAmericana May 26th, 2011 4:33 AM

I would like in Undella Town, that you have your own villa.

Remember from Platinum.:)

That would be awesome.

AquaQuake June 1st, 2011 5:31 PM

Black/White Post Game.
 
I don`t know about you guys but i felt that the post game of Black/White really let down.I enjoyed the main storyline, but post game, i was bored to be honest.Okay you can go to new towns/citys, But they have no significance (besides from the one with cynthia).Catching legendaries,Done that(not hard)Beating elite four again And older pokemon being catchable,But iv done this all before.I just really would like a post game that follows on from the main story, but not to be as long of course.So let me know what you guys taught of the post game of B/W.

M4 June 1st, 2011 6:39 PM

Quote:

Originally Posted by AquaQuake (Post 6672239)
I don`t know about you guys but i felt that the post game of Black/White really let down.I enjoyed the main storyline, but post game, i was bored to be honest.Okay you can go to new towns/citys, But they have no significance (besides from the one with cynthia).Catching legendaries,Done that(not hard)Beating elite four again And older pokemon being catchable,But iv done this all before.I just really would like a post game that follows on from the main story, but not to be as long of course.So let me know what you guys taught of the post game of B/W.

After beating the main storyline, and exploring the new cities and towns. The game turned out to be pretty boring from what I expected. I expected a better post-game.


All times are GMT -8. The time now is 8:31 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.