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But you just do that with simply changing Glaceon immediately after it get's in... You could change that with Wish or Shadow Ball, no need for Ice beam when it has Blizzard if hail team, otherwise I prefer Ice Beam over Blizzard... You should keep Baton Pass in Glaceon if you have team that increase stats and then batton pass them to a sweeper.. The trick is thet you could Batton Pass on Glaceon to get some info and immediately batton pass to your sweeper or just keep Glaceon in for him to sweep....Otherwise no need for Baton Pass in Glaceon |
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but Glaceon has a rather low speed... when i would use baton pass, wouldn't it get hit first? |
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Can outspeed all pokemon with base speed 120....Also if you plan on Batton Pass Build, Glaceon will have a good amount of speed after a Ninjask Batton pass it some(Ninjask is just an example cause Ninjask is an OU pokemon and Glaceon an UU) But you have Soul Silver so this is the only Glaceon you have for now so if it Hasn't timid nature...You can make him sth like Revenge Killer -Ice Beam/Blizzard -Hidden Power(Ground/Grass) -Shadow Ball -Wish |
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Ahah yeah lol. I just wonder what i could give them then. Nowadays shiny and legendaries are so in question. Shiny are so hard to get. I just caught an onix in the wild by luck lol.[/SIZE] |
What Pokemon takes physical damage as badly as Blissey does?
I mean, Blissey has outrageous HP yet wimpy Def. It can't take much physical damage. What are some Pokemon that take physical damage the same way Blissey does? Like, a Pokemon with obviously higher Def and less HP but in a way that it balanced and matches to the stats of Blissey. For example, Blissey falls after 3 Mega Punches. Which other Pokemon falls after 3 Mega Punches,from the same Pokemon, as well. It is actually because I like Blissey and I want to use it but I have another Pokemon in consideration and I want to see if Blissey take physical hits better or worse than it.
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Your question confuses me. I skimmed and I'm just going to recommend using Eviolite Chansey or give Blissey some sort of recovery.
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Uhhhh.
Anyway, use defense evs. With max defense, Blissey takes physical hits as good as max hp Spiritomb or Scizor. No other pokemon can do Blisseys (or Eviolite Chansey if you want more overall bulk at the cost of Leftovers recovery) job as well as it on the special walling side. |
Woah! What's so difficult to understand buddy?! I ask for a Pokemon as physically frail as Blissey. Blissey is very frail and wimpy physically but her enormous HP kinda makes up for her Def. So is there a Pokemon just as frail as her?
@ Dark Azelf : Do you really think Blissey takes blows as well as Scizor or Spiritomb do? Because the latter two are kinda good defensively.. I found that out guys! Blissey is as frail as Mr.Mime,Aipom and Raichu! Exactly the same. Check it on a damage calculator to see for your own! |
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Whilst it's no where near as good as Blissey, Weezing is a good physical tank. With a base 120 defense and a good defensive typing and an ability which takes away one of its weaknesses it can be quite good. Will-O-Wisp just makes it better because then it can cripple physical attackers, making it's defense seem even higher. Although I'm singing its praises I'm in no way saying that Weezing is a good Blissey replacement, because it isn't, it's just a nice alternative if Blissey's defense is too bad for you.
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Elf is correct that standard Blissey (252 HP/Def EVs with Bold nature) takes physical attacks slightly better than standard Scizor (248 HP EVs with non-boosting nature).
Scizor: 394 Atk vs 236 Def & 343 HP (100 Base Power): 180 - 213 (52.48% - 62.10%) Blissey: 394 Atk vs 130 Def & 714 HP (100 Base Power): 325 - 384 (45.52% - 53.78%) (both from a Mamoswine's Earthquake as an example) Snorlax, Wobbuffet, Lanturn, Hariyama, Wailord, and Drifblim are pretty similar to Blissey's high HP and low Def. Anything like Alakazam, Infernape, Gengar, etc. are much frailer than Blissey. |
Gen 5 Trick Room team
I want to build a Gen 5 team centered around double battling under a trick room and spikes I am having trouble with this despite having two pokemon already set in stone. The two are as follows:
Reuniclus Life Orb Magic Guard Quiet Moves: Trick Room Psychic Focus Blast Shadow Ball. IVs: 31 SpA, 31 Def, 31 SpDef EVs: 252 SpA, 126 Def, 126 SpDef Scrafty Leftovers Moxie Adamant Moves: Bulk Up Drain Punch Crunch Ice Punch IVs: 31 Atk, 31 Def, 31 SpDef EVs: 252 Atk, 126 Def 126 SpDef I think these are good starts but I am open to suggestions, note I am veteran breeder so while I will listen to suggestions I might go a different way with them due to my experiences. Also for those who dont feel like it I will gladly do breeding for any pokemon you wish |
For Reuniclus, change its EV spread to 192 HP/64 Def/252 SAtk. Reuniclus is already naturally bulky with 110 HP.
Make Scrafty Careful or Sassy with the EV spread, 252 HP/8 Atk/248 SDef, and give it Rest over Ice Punch, since Dark + Fighting have good enough coverage already. Other Pokemon you can consider for the team include Conkeldurr, Ferrothorn, and Gliscor. Conkeldurr does somewhat better in TR than Scrafty because of its higher Attack and lower Speed. And do note that not all Pokemon in a TR team have to be super-slow (since Gliscor is fairly fast): Conkeldurr: -Bulk Up -Drain Punch -Mach Punch -Stone Edge Nature: Brave EVs: 120 HP/252 Atk/136 SDef Item: Leftovers Ability: Guts Ferrothorn -Spikes/Stealth Rock -Leech Seed -Power Whip/Protect -Gyro Ball/Protect Nature: Relaxed EVs: 252 HP/88 Def/168 SDef Item: Leftovers Gliscor: -Substitute -Protect -Earthquake -Toxic/Ice Fang/Protect Nature: Impish EVs: 252 HP/184 Def/72 Spe Item: Toxic Orb Ability: Poison Heal or -Toxic -Protect -Earthquake -Ice Fang/Facade/Taunt Nature: Impish EVs: 252 HP/184 Def/72 Spe Item: Toxic Orb Ability: Poison Heal or -Swords Dance -Earthquake -Ice Fang/Facade -Protect Nature: Impish/Relaxed EVs: 252 HP/184 Def/72 Spe or 252 HP/184 Def/72 SDef Item: Toxic Orb Ability: Poison Heal You also need a backup Trick Room user in case Reuniclus goes down, like Porygon2: -Trick Room -Ice Beam -Thunderbolt -Recover Nature: Quiet EVs: 252 HP/252 SAtk/4 SDef Item: Eviolite Ability: Trace |
I also suggest adding Psyshock over Psychic on Reuniclus, because you'll have more of a chance in encountering a Chansey during your TR period, and you want to kill it as fast as possible, though you could just fodder into Scrafty just as easily.
Anyway, I also suggest something that can hit hard physically right off the bat, such as Darmanitan with 0 Speed IVs and Brave @ Choice Band. Flare Blitz / Superpower / Stone Edge / U-Turn should wreck things rather easily. You can also consider CB Scizor as a nice add on to your physical side. |
I have a Liligant and want ideas for a battle tower team.
Liligant @Miracle Seed Own Tempo -Pedal Dance -Giga Drain -Quiver Dance -Sleep Powder (this thing is a beast!) I need 2 teammates for it. I have a Heatran which seems like a good choice. The biggest problem is Water/Ice pokemon that can threaten both of these guys. And Tentecruel can do the same with Water/Poison stabs. I don't have to use Heatran, but I do have one ready. (also trained a drapion and mamoswine recently) |
On the Lilligant:
Replace Giga Drain with Hidden Power Ice in case you confront Gliscor. Use Heatran, but partner it with another water-type if you have one. Considering it's in-game play, a Lapras or Jellicent would do very nicely, since Jellicent also gets Water Absorb and with Heatran and Lilligant more being offensive Pokemon, Jellicent can act as your utility. |
Snorlax might be a good team mate, takes ice and fire attacks like nothing thanks to thick fat and will solve that water/ice problem you said you have.
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You also might want to throw a Dugtrio on your team so that Heatran can't interrupt Lilligant's sweep.
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How does the Prankster ability work? I thought it was suppose to give priority to status moves, but yet my Whimsicott constantly goes last. Example, I tried to use Trick Room and a Landorus used Earth Power first. So...I'm really not understanding how this works anymore. And at the same time, the guy's Tyranitar pulled off a Crunch before I could use Trick Room. Unless your opponent uses a priority move, doesn't the move with the higher priority go first?
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Is it a big deal if you don't have any choice users on your competitive team? (specifically, in gen IV, if that matters) I read that you should be really careful about having two choicers, but do you generally need one? Or can you generally do just fine without one?
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Because Trick Room has a negative priority, so it means it will always go last regardless of the ability.
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How do I train my team to level 100 in gen V. Message me please!
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I really don't understand how the legendary dogs and legendary birds are allowed in random match up. I have no legendaries and it's sad to see ppl rely on them bc they can't train pkmn for themselves. But can someone explain hy they are allowed jut other legendaries arnt? The rules and restrictions seems to be all over the place. How ca I lose to explosion in wifi match up when it's our lat 2 pokemo as well? Seems really bs
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FYI, in BW, Raikou and Suicune are both considered UU pokemon (UnderUsed, i.e. less strong than OU or OverUsed pokemon) and Entei is RU (RarelyUsed, or not even good enough to play in UU). As for the birds, Zapdos is OU thanks to his bulk and nifty E/Q immunity, among other things, while as dragonomega says Moltres and Articuno are hardly ever if ever used and are in RU and NU (NeverUsed, lower than RU) respectively. |
Is There a Purpose to HP EVs?
Pardon me if this is an ignorant question to ask, but what exactly is the purpose of EV training a pokemon in HP? Presumably, there is some value in doing so, as I've seen countless sets that demand some EVs be put into HP, but I just don't understand the motivations behind this; the way I understand the mechanics of pokemon (and this is almost certainly wrong), an attack will do a percentage of damage to the opponent based on various factors (which, for the purposes of this explanation, are irrelevant). However, whether my pokemon has 300 HP or 330 HP, an attack that does 10% damage to my pokemon will always and only do 10%, not necessarily a specific amount of damage. If a tackle to a houndoom always did 30 damage, then I could certainly understand the bonuses of having 300 vs. 330 HP, but if it's a percentage based thing - and it seems like it is, based on those irrelevant details I previously alluded to, which seem to me to be a formula involving the attacking pokemon's attack/special attack stat, base damage of the move, and the receiving pokemon's defense/special defense stat - then why would it matter how much HP the houndoom had?
I hope I articulated this well enough to warrant a response, if not, please let me know and I'll try to word it better; I just kind of threw my [jumbled] thought process into this post and let it ride. |
It's not percentage based. If tackle does 30 HP damage to Houndoom, it will do 30 HP damage whether he has 300 or 330 HP. If Houndoom has 60 HP, it will do 50%, and if he is EV trained to 120 HP (for the sake of argument, without changing defense), it will do 25%. It's why so many people love Blissey; despite her pathetic physical defense stat, her HP is so ridiculously high that many physical attacks don't do much to her anyway (or at least, less than 50%, which means she can stall with softboiled). And of course, with her sky high special defense stat, she can absorb even super effective special attacks all day whereas some other special walls couldn't really do that.
Play around with a damage calculator to see for yourself. It only requires your pokemon's attack stat, your opponent's defense stat, and the move you're using (to determine base power and type advantages/disadvantages), and then spits out a number which is the damage the move will deal. (btw, for the calculator I linked to above, the "min" and "max" numbers refer to the range of damage, because the damage each attack does has a relatively small randomness factor to it) |
If you want proof that HP investment is beneficial, then take a look at Blissey.
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Some Pokémon need the HP to make 101 HP substitutes, so they can survive Seismic Toss and Night Shade. And some Pokémon can pass huge Wishes to their teammates. Sometimes, Pokémon need a specific HP investment to be able to switch into Stealth Rocks the maximum number of times.
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Alright, so here's a question. I made a couple relatively successful gen IV teams, which I've been doing because I haven't learned much about BW yet. But, I want to try. What is the best way to get acclimated to all the changes and threats? I feel like if I tried to make a team, it would simply fail because I don't know what's out there and I wouldn't know what opponents' pokemon would run. (e.g., I bring in Celebi to check Breloom and it uses "Mega Bug Punch" on me or something...)
Is there a guide (or small set of guides) that I could just read through and get acclimated to a good number of the new BW threats and the kinds of moves they will use? |
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Anyway as for guides this forum itself doesn't really have anything covering threats, but other than reading through here, there's no other place that'll really cover it. :( But tbh, I find practice the best thing really. Just try a team, ladder and see if it works then go from there, it's really the best way of learning and understanding what the metagame has. |
Need some info on Weavile :)
I had an open slot in my team, and I was thinking a good filler would be Weavile.
Do you guys think you could ramble off some decent stats and attacks I should go after? |
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-Ice Shard -Pursuit -Ice Punch/Night Slash/Punishment -Low Kick Nature: Jolly EVs: 40 HP/252 Atk/216 Spe or 252 Atk/4 SDef/252 Spe Item: Life Orb/Choice Band This is Weavile's standard OU set. While it does have a couple of weak moves, they serve important purposes. Pursuit lets you hit Pokemon as they switch out, especially Ghosts and Psychics, while Ice Shard lets you finish off weakened Pokemon, or to get a hit in before you die against a faster opponent. or -Swords Dance -Night Slash -Ice Punch/Ice Shard -Low Kick Nature: Jolly EVs: 40 HP/252 Atk/216 Spe or 252 Atk/4 SDef/252 Spe Item: Life Orb While Weavile's defenses are poor, it can use Swords Dance somewhat well, assuming that priority users are out of the way. |
OU Team help?
Hey guys,
Can someone help me make a team around Heracross and Suicune for the OU tier, they are two of my favorite Wi-Fi Pokemon but it's hard to build a solid team around them considering im kinda new to all this, so any help would be amazing :) |
Pkmn White Team Vs online players
I cant seem to beat anyone online with my team no matter who I use. Can someone tell if there is something wrong with my team. This is a combo of Plat, heartgold, and White
Emboar/Adamant : Flame Charge, heat crash, Hammer arm, Earthquake. Infernape/ Impish: Flamethrower, Bulk up, close combat Earthquake Tyrantar/Quiet: Dark Pulse, Thunder Fang, Earthquake, Giga impact Haxorus/Hardy: Dragon Claw, Outrage, Dragon Dance, (change from Swords dance) False swipe Raichu/Rash: Thunderbolt, Thunder, Body Slam, Thunder wave (changed from Return) Umbreon/quiet: Confuse ray (bite) Dark pulse, Moonlight, Psychic Espeon/Lax: Swift, Future Sight, Shadown ball, Psychic Blastoise/Lax: Ice Beam, Hydro Cannon, Earthquake, Protect (skull bash) Garchomp/impish: Dragon claw, Swords dance, Dragon rush, Earthquake Jolteon/sassy: Thunderbolt, Double kick, Thunder, Toxic Obviously these levels get dropped down to 50 online, but why I cant see I cant beat these people online. I know speed is an issue with this team. As far as EV/IV I am not sure what they are that concept is new to me and still learning. What other issues can people see based on this? |
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EV Training, Evolution and Leveling
Alright, so this is a question I ran into when I first began EV training Pokemon. My usual method was:
1) Breed for Nature 2) Hatch (duh) 3) EV train the stats as I needed, giving no thoughts to leveling/evolving 4) Once I had maxed out the EV's, I need to level up my Pokemon quickly to get them up to lvl 50. I basically ran through the E4 with a couple lvl 100 event Pokemon using an Exp. Share on the Pokemon I needed to level up. Now, since Pokemon level up faster when they are unevolved, and I needed speed, I stopped them from evolving as soon as they could (getting ready for a tournament and got crunched for time), so they'd grow levels fast, but then unevolved Pokemon also gain stats slower. So the dilemma was level quickly, then evolve, or evolve and level slower. I guess my question is if, after delaying evolution, the stat boosts that come with the evolution balance out with what I would have had, if I had evolved as soon as I could. Hopefully that makes sense. |
It doesn't matter. Your pokemons stats will be what it's suppose to be at its final evolution. The difference is moves learned. Just make sure you evolve them before level 100 :)
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Well, I was thinking this in regards to Pokemon under lvl 100. For example, this tournament is using Pokemon at lvl 50, so obviously, all the EV boosts won't have come into play yet.
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Is it possible to re-EV a pokemon at level 100?
I'm wondering if there is any way to re-EV a pokemon at level 100, and still have it be able to be used in competitive wifi battles.
If it is possible, can someone help me with that? thanks. |
A new mechanic in the fifth generation causes EVs to be calculated at the end of the battle, rather than upon level up. So it it possible to EV train a level 100 Pokémon.
However, if you mean it already has EVs, the only way to remove them is through the use of 6 berries, which at the moment are still unreleased in the Dream World. |
The pokemon is in 4th generation, and was leveled up using rare candies. So I don't think it has any EV's. So am I just gonna have to get a new one and start over?
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If it's level 100, I believe it is impossible to add anymore. I think I heard about some trick using your PC to add four at a time, but I'm not too familiar with it.
You'd have to start over. |
OU?
What does that stand for? I think its offensive Unit but not sure
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Hey guys, I was wondering if you could help me with the last addition to my mostly mono-ice hail and trick room team for NU. My lead is Snover, Beheeyem for trick room and fighting type counter, Beartic for life orb attacker, Walrein for my wall (thick fat turns it into a reliable special wall as well), Armaldo for rapid spin and stealth rock support, and the last slot is what I'm stuck on. I don't know whether to use Lapras for curse, thunderbolt, blizzard, and Zenheadbutt, a Choice Banded Delibird to take advantage of Ariel ace and the hustle ability, or a Glaceon with choice specs and hidden power electric to cover water types. Remember, this is a combination of Hailstorm and Trick Room, so all of these Pokemon will be as slow as possible. As of now I'm leaning towards Delibird because with its STAB, +50% damage boost, a x2 attack bringing it to over 450, Ariel ace's base power climes to over 100, and Ariel ace never missing, it sounds like it might be fun to use and catch a lot of people off guard.
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If I switch in espeon while a whimsicott uses encore, thanks to magic bounce does he end up encoring himself into using encore? Cuz that would be awesome =p
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Please help. 10 questions! Is Blissey generally a useable Pokemon?
1. Is Blissey a good Pokemon to use in OU?
2. Is she a good user of Counter? 3. Isn't Defense Curl,Softboiled,Seismic Toss and Refresh a good idea on her? I mean she can fix her low Def issue and Refresh is to heal status without needing to switch. Those following aren't questions concerning competitive battling but well, let me ask them since I have already opened up the topic :) Thank you good mods. 4. Is she difficult to find in Safari Zone and capture? 5. Did you know that she can take physical hits just like Aipom and Mr.Mime, a bit worse(almost exactly the same though) than Raichu,Roserade and even better than Alakazam? 6. Wouldn't Blissey be a great Pokemon id they gave her at least 30 base Def? 7. Why does she have such low Def ? I am not talking about the game as everything is about balance. A pink monster with vast HP and both defenses looking up the sky would be overpowered. I am talking about real life. Say she existed. What would make her have such little Def yet so much HP? 8. Wouldn't you yet prefer Blissey with these stats: 255 HP 10 Att 30 Def 10 Sp.Att 10 Sp I would really prefer that. Blissey would be much more sturdy physically and besides her speed and sp.att are already useless. 9. Is Blissey good in-game apart from healing Pokemon outside of battle? Does Alomomola do the same thing outside of battle(healing teammates)? 10. Why does Blissey's TGC card claim only 120-130 HP while Wailord's 200? Blissey has the highest HP. Also, Drifblim and Wigglytuff's cards claim a bigger HP than Alomomola's while Alomomola has more HP than them. I mean, in the games Blissey has the most HP yet in the card games she has way less than wailord,alomomola,wigglytuff etc |
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Good answer buddy! I didn't know she could take hits like Spiritomb! I would never imagine that actually as Spiritomb is considerably durable. Anyway, seems that she has potential.
But still, without any EVs she can take a physical brawl just like Aipom and Mr.Mime and better than Alakazam. As for the moveset I suggested, it was actually for my 'fun' team. You know, in these teams you choose Pokemon you like and make some crazy movesets. Just to have fun,not to win. Your movesets,although common, are indeed the best for Blissey. Won't you answer the rest of my questions stranger?! |
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Couple questions:
1. Is Shuckle even midly competetive? I would assume it makes a good wall. 2. EV training is battling a pokemon against a wild pokemon whose dominant stat is the stat you want to increase, yes??? Or does the wild pokemon's stat have to be HIGHER than the pokemon you're EV training? |
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2. I'm not sure what you mean by that. Care to elaborate? |
Awww. Shuckle is awesome, though :/ lol.
I am not too farmiliar with EV training. I read a couple "essays" or "articles" on EV training, but the grammar and spelling were akin to a 5 year old with a typewriter, so I don't really trust the source. I'd love to learn more about it, as I rarely go halfway with things and I want to start breeding and training for "perfect pokemon". I guess my question is REALLY: "do you have a link to a valid source of information about EV training?" |
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Soulsivler :( That IS gen four, right?
I have a window open, reading a breeding article, on Smogon right now. I'll peek around. Thanks! :) I'll also check out the links. |
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Say pokemon A is faster than pokemon B. If pokemon B uses protect, and on the next turn pokemon A uses encore as pokemon B tries to use a different move, does it encore protect and change pokemon B's move to protect despite the fact that protect would go last? Or what would happen?
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I was looking at the tiers for battles and noticed a column titled "BST."
What is this representing? |
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Hate to ask another question so soon, but: are HG/SS pokemon in the same tiers as S/G???
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Tiers for G/S are listed right here. |
Nope, GS and gen 4 are totally different metgames (understatement) and should be treated as such.
http://www.smogon.com/gs/pokemon/ http://www.smogon.com/dp/pokemon/ |
Rate meh team please!
I haven't acquired all of them, so I don't have the IVs.
Porygon-Z Dusknoir Meganium Wailord Altaria Flareon I didn't have room for a psychic, so just please give some CC. (constructive criticism) |
Dusclops outclasses Dusknoir in every way possible. The only thing Dusknoir beats Dusclops at is being a physical attacker. Even then it's not very good at that. I'll add some more criticism in a minute.
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Yes, I may replace Flareon, possibly dusknoir with another ghost/dark type.
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It's very difficult to rate a team when we don't know anything beyond the team members.
Try to include Natures, Items, EVs, Movesets, and Abilities so we can help you much more efficiently. |
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You need to include Ev's, Nature's, moves and everything else. If you cannot find out that information on your game then use Pokemon Online; it's what everyone else does.
And I agree with A Sadistic Bastard, Dusclops is way better than Dusknoir, but it has to hold an Eviolite. |
I see some problems with this. The point of getting one's team rated is to see how it may improve from past experience. If you haven't even acquired all the Pokemon, then you shouldn't be posting. Secondly, what tier is this? It looks like UU or RU by the Pokemon you're using. Are you new to this? I am too, but at least I know how to do it properly.
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EV training newbie here
Hey, guys and girls.
As some of you know, I'm just starting to get involved in IV breeding and Ev training, prepping for online battles in the near future. My first question is: I already have a team(for getting through the game) around level 60; how do I see/calculate/find out what EV's they already have? Will I have to start over and just keep track? My second question is this: How do you find out/learn which wild pokemon provide what EV boosts? |
Hey, well I'm on the same(or similar) situation that you are. The best way to calculate them is manually, but I know there are some IV checkers and stuff like that. On the EV yield, I found on some pages , you should try searching for "ev yield per pokemon" and maybe you'll find something that helps you out.
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Use pokecheck.org. Don't ask me how to use it. Just follow the instructions.
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Yes sir, Bastard, sir... Thanks :)
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my soon to be team help
Emboar
Honchkrow Galvantulla/lanturn Executor/torterra I need help ev training and adding to my team |
Ermmmm... You're missing alot here. Everything from moves to EV spreads. xD
At any rate, I recommend you get rid of Emboar for just about anything, really... Conkeldurr would probably be a much better fit. Definitely go for Galvantula over Lanturn, and Torterra over Exeggutor. As much as I love the egg-tree, he's not exactly all that good at doing his job. lol Now to fill the team to capacity, you could run an Alakazam with a Choice Specs set if you want and possibly a Claydol for walling. (I'll leave movesets and spreads to somebody else, because I don't have time to post any right now) |
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I've just been training a bigger variety but not ev training. What about swanna wit dive/fly/ leftovers what do u think of that I lovee swanna for some reason emboars never really let me down and I been really considering a porygon just not sure which one.
Galvantulla wit compound eyes for speed and special attack right I was thinking of using a bastiodon too great defense and it can learn almost anything I'm actually new on ev training playing hack games on my phone are the ev stats the same here |
Scizor Baton Pass + Moxie Krookodile
Do you think this would be a good strategy? A Jolly Krookodile with EV's in Attack and Speed to get a boost from a Baton Pass with Swords Dance. Im thinking Scizor due to the solid D and only weakness being fire.
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BP Scizor doesn't exist anymore and Krookodile is too slow/frail to take advantage of whatever is switching in on Scizor. Moxie Salamence would be a better target in general as it resists Fire and can smash Skarmory with Fire Blast or the like
Regardless I don't think I would try for something so specific like that. Scizor really shouldn't be trying to BP things, probably because you would rather be using them yourself or else you get Whirlwinded away by stuff like Skarmory |
Mew and Gorebyss are essentially the best passers in the game. So id use one of those tbh.
Plus Scrafty outclasses Krookodile as a receiver as its alot bulkier and isnt as easy to pick off with priority, that and it still gets moxie. |
Is EV training preferable at Lv. 50 fights?
Basically what's listed up. I understood that EV's only take their true full potential when battling at the highest levels. I could be wrong, could somebody tell me?
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EV training is fine at any level but you won't see the full effects of the training until level 100. However, you can tell if it's done properly much earlier if you keep track of the EVs and talk to one of the people in-game about whether a stat is maxed or not.
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Final pokemon/ an EV training question
this is about the 3rd time ive actually tried EV training, i messed up on some of my team along the line and there EV's got to spread out, im using HG/SS. so do i now basically just use E.V berries to take away the EV's in the stats i dont want and start over on the stats i want trained?
(i did it correctly with my alakazam and he came out amazingly, he stomps over anyone who hasnt the slightest clue what their getting into when i tell them im a "competitive" player) And as for a final member to my team im not to sure what i want. so suggestions? i was thinking snorlax i am running Alakazam Infernape Kingdra Salamance (shiny :]) Umbreon ? the snorlax i have has great IV's and has a lowered speed increased attack nature. and if you agree with the snorlax EV distribution suggestions? i was thinking defence, hp, and the rest in atk. Answers on EV training and suggestions please! |
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-Return/Body Slam -Earthquake/Crunch -Fire Punch/Crunch -Pursuit Nature: Brave EVs: 80 HP/252 Atk/176 SDef or 40 HP/252 Atk/40 Def/176 SDef Item: Leftovers/Life Orb/Choice Band Ability: Thick Fat |
Hey guys so this is my first time making a competitive battling team so if you guys could give me your suggestions thatd be greatly appreciated! I havent written down my EV's yet or my natures because im not sure this is the team im gonna use... Please comment!!!
Blissey: Serene grace -aromatherapy/heal bell -softboiled -flamethrower -thunderbolt Gengar: Levitate -haze -pain split/explosion -flamethrower -dark pulse Scyther: Swarm -baton pass -double team -sword's dance -bug buzz Dragonite: Inner focus -draco meteor -ice beam -flamethrower -thunderbolt Heracross: Guts choice scarf -close combat -megahorn -stone edge -toxic/night slash/sleep talk Togetic: Serene grace -double team -extrasensory -flamethrower -water pulse |
Well, iirc you have to include the EV's, items, natures, and so on, or people won't be able to help you (also they're not gonna figure out all that by themselves) But yeah idk I think so ;((
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haha well looks like thats what im working on right now i guess haha thanks for the quick reply though :D
okay here guys i think ive decided on my EV's and stuff but if you have any suggestions that would be greatly appreciated Blissey: Serene grace -aromatherapy/heal bell -softboiled -flamethrower -thunderbolt EV’s 252 Defense/252 Attack/4 HP Scope Lens Lax Gengar: Levitate -haze -pain split/explosion -flamethrower -dark pulse EV’s 152 Speed/200 Attack/58 Defense/100 Special Attack Razor Fang Naughty Scyther: Swarm -baton pass -double team -sword's dance -bug buzz Ev’s 252 Special Defense/158 Speed/100 Defense Item? Calm Dragonite: Inner focus -draco meteor -ice beam -flamethrower -thunderbolt EV’s 252 Speed/252 Special Attack/4 Defense Quick Claw Rash Heracross: Guts choice scarf -close combat -megahorn -stone edge -toxic/night slash EV’s 252 Attack/252 Speed/4 HP Razor Claw Adamant Togetic: Serene grace -double team -extrasensory -flamethrower -water pulse EV’s 252 Speed/252 Special Attack/4 Attack King’s Rock Jolly |
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