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Raichu needs something like this....
Raichu @ Leftovers/Focus Sash Timid nature EV's: 252 Speed, 252 Sp. Attack, 6 HP Thunderbolt Grass Knot Nasty Plot Substitute You can run Focus Blast to deal with the Rocks.....however you're left open to Ground types. Grass Knot, in my opinion has better coverage. It hits Ground and Rocks. But it's up to you. If you're going Physical, go with this Raichu @ Leftovers Jolly nature EV's: 252 Speed, 252 Attack, 6 HP Thunder Punch Brick Break Substitute Return You can run Volt Tackle over T-Punch for more power, but the recoil will eventually take its toll. Focus Punch is good combo with Substitute, however I like Brick Break better, in my opinion. Return is just a filler...you could run Protect, Toxic, T-Wave....but it's entirely up to you. Good luck! Let me edit: If you're gonna run a Dragonite, never use a Sassy nature! It hinders 'Nite's already slow speed. Use something like this Dragonite @ Leftovers/Life Orb Adamant nature EV's: 252 Speed, 252 Attack, 6 HP Outrage Dragon Dance Earthquake Fire Punch Other options include: Dragon Claw for less power and more reliable, Roost to recover damage, Superpower to deal with Rock and Ice types, and Extreme Speed as a priority move. |
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Nice choice on Garchomp! I have one in my personal team with a Jolly nature, and in my opinion, it is the best non-Legendary Physical sweeper. Glad you were able to get one.
Anyways, I have a question for the experienced competitive battlers. I recently made a custom EV spread for Uxie. I am wondering what ya'll think about a mixed wall, for Special and Physical attacks. Moveset, EV spread, nature, and held item will be posted below. Uxie @ Leftovers Relaxed nature EV's: 252 HP, 126 Defense, 126 Sp. Defense, 6 Sp. Attack Extrasensory ---- Might switch for Psychic later on. Toxic ------ Major annoyer, great for all walls in my opinion. Amnesia ------- For bumping up Sp. Defense, since Defense is higher. Yawn -------- May replace it for something else....since it's an easy move to avoid. Well, post your opinions....or PM me. I appreciate it! |
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-Stealth Rock -U-turn -Thunder Wave/Toxic -Psychic/Heal Bell/Yawn Nature: Bold/Impish EVs: 252 HP/252 Def/4 SDef Item: Leftovers Uxie has enough Speed to do whatever it needs to do before other defensive Pokemon can do anything and has enough natural bulk to take hits from faster Pokemon. Even though Uxie's defenses are naturally high, it's best to focus on its physical defense because it helps it to take Fighting attacks should it switch into them. Also, when coming up with EV spreads, make sure that the amount you use for one stat is divisible by 4. |
I'm planning on using a Multiscale Dragonite for my friend's upcoming tournament, where you are required to use a dragon type and something that resembles a dragon. I am wondering what is the best set to use for a multiscale Dragonite. Please help!
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Since 2 of those are for rain, that leaves you with about four sets. tbh, it basically depends on the Pokemon you have in your team. You've got either the choice band set which doesn't last as long as the others if you're planning on switching in and out often unless you have a spinner (since it can't utilise multiscale if hazards are up, etc). The Dragon Dance sets both utilise DD as well as Roost. Then you've got the other DD set, making use of Substitute, aka multiscale is really useful then once you've got a Substitute up, and finally the t-wave set - you can't boost your stats but if you've got Pokemon that can set up hazards then that set can be really useful with Dragon Tail. Aaand I'll just c/p them to make it easier. 1. [email protected] Careful Multiscale 252 HP / 252 SpD / 4 Spe - Substitute - Thunder Wave - Roost - Dragon Tail (If you use SR/spikes/etc) 2. [email protected] Careful Multiscale 252 HP / 80 Def / 16 SpD / 160 Spe - Substitute - Dragon Dance - Dragon Claw - Roost (Can last long etc) 3. [email protected] Berry / Leftovers Adamant / Jolly Multiscale 252 Atk / 4 SpD / 252 Spe - Dragon Dance - Outrage / Dragon Claw - Fire Punch - Earthquake / ExtremeSpeed / Roost (Offensive) 4. [email protected] Berry / Leftovers Adamant / Jolly Multiscale 252 HP / 44 Atk / 212 Spe - Dragon Dance - Dragon Claw / Outrage - Fire Punch - Roost (Lasts longer than above due to bulk) 5. [email protected] Band Adamant Multiscale 60 HP / 252 Atk / 196 Spe - Outrage - ExtremeSpeed - Fire Punch - Earthquake / Brick Break / Dragon Claw (Best not to switch in/out too often if opponents put up hazards, so could be really useful with a spinner) |
Rain Dance or Sunny Day?
Hey, I'm thinking of making a weather team for competitive play, so I was wondering, should I do a Rain Dance team, or a Sunny Day team?
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I personally like Sunny Day better than Rain Dance.
Lead with Ninetales. Drought + Speed is never a bad option. Plus, Pokemon with Chlorophyll--Venusaur, Victreebell, etc.--who have low speed to begin with now can outspeed quite a few opponents. Synthesis is a great recovery move if you got a staller. Solarbeam turns to one-turn hit as well as with STAB added on. Just my opinion... |
Imo, rain is easier because Politoed doesn't take 25% from SR (like Ninetails does) and it really helps common steel types by weakening fire attacks. also, water has better coverage imo.
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Since this is more of a question than a discussion, I'm moving this to the Simple Q&A Thread.
Also, rain is usually the better strategy of the two, since the Water-type isn't weak to Stealth Rock and has more useful resistances. Rain has more options to abuse the weather instead of just water moves, such as Thunder and Hurricane. Both are still good regardless. |
So I'm making a Modest/Choice Spec Flygon for the lolz, and I'm trying to figure out which moveset will give me the most coverage.
Currently I'm at Signal Beam, HP Rock, Giga Drain and Earth Power. This lets me hit everything but Normal, Fighting, Dragon and Ghost for x2 or more. I'm not too worried about Dragons but the other three are pretty "guh". Is there another set I'm missing that has better coverage? I definitely want to keep Giga Drain, at least. |
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Earth Power, Draco Meteor, Fire Blast and probably U-Turn or some other coverage move. U-Turn to scout, coverage move to cover. |
Question about field attacks such as steath rock etc.
So I've usually bred and battled Pokemon with the ability to set up stealth rock and spikes (Swampert and Skarmory are my favorites for this task) But I was thinking about the less talked about Toxic spikes. Anyone use Toxic Spikes? I was also wondering if it was possible to put down something like Toxic Spikes and stealth rock at the same time? I know this strategy of mine leaves me open for spinners but I usually fight against my brother and his blasted OU team. I've specifically trained my team to take on his Tyranitar, Dragonite, Scizor, Yanmega, Honchkrow, and Lucario. I know none of these have the capacity for spinning. I was thinking along the line of having a Pokemon lay down toxic spikes and roaring to poison his entire team. Would this be a good strategy?
I currently have the following team Jolteon Timid Nature Yawn Substitute Thunderbolt Hidden Power: Grass Swampert Relaxed Nature Ice Beam Roar Earthquake Stealth Rock Salamence Naive Nature Draco Meteor Brick Break Fire Blast Outrage Gyarados Jolly Nature Stone Edge Bounce Dragon Dance Waterfall Gengar Timid Nature Pain Split Substitute Focus Blast Shadowball Dusknoir Impish Nature Will-o-wisp Earthquake Ice punch Pain Split Jolteon in particular is my personal favorite. It took me months of breeding to finally get 31 IV's in all stats and get one with hidden power grass. It was worth it with a speed of 390 at level 100. Still, I'm wondering if there are teams that can punch holes in mine? I want to be able to cover my types well in a battle and I can't help but wonder if I should possibly replace Jolteon and Dusknoir with something else. I would prefer non legendaries. |
Probably the most appropriate thing I can think of is Forry, since it can set up both t-spikes and spikes, and provide spin support just incase. tbh I don't think you need two ghosts, especially since Gengar is 2HKO'd by SD and both are weak to Honchkrow, so I'd replace Forry with Dusknoir but it's up to you, and if you really want to keep Jolteon it doesn't necessarily need to be replaced. Either way, steels are really useful and fit really well into most teams - and help against Dragonite.
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Thats really true! I was thinking about Forretress for setting up spikes. So you can set up more than one type of spike in a battle? As for replacing Gengar, I was planning on using her against my bro's Lucario since she can hide behind a substitute and retaliate with a powerful focus punch. She's also used against his Mammoswine which he likes to use too. But I think Forry would make a decent tank. I wouldn't use it against his Honchkrow though because his Pokemon has both Overheat and Superpower which would hurt Forry pretty bad. Should I consider a Trick Room user? Or do you have to make a whole team revolve around that?
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Just so you know, Honchkrow can't learn Overheat, but it can learn Heat Wave. Also, Forretress is neutral to Superpower, but it takes severe damage from Heat Wave. Since some of your Pokemon are pretty fast, I don't think Trick Room is suited for this team. May I suggest Jellicent over Dusknoir? It has a better defensive typing, as well as Recover: -Scald/Surf -Will-o-Wisp -Recover -Taunt/Shadow Ball/Ice Beam Nature: Bold EVs: 248 HP/216 Def/44 Spe Item: Leftovers |
Team help please!
Hello I'm noob and I really don't get the ev training thing I figured I'd just train my pokemon against the elite 4.
I have serperior, excadrill,sawsbuck, unfezent. And was thinking of adding glaceyon and salemence to my team. What pokemon would be best to fight to train up my Evs for each of my pokemon?? Thanks!!! |
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My pokemon are lvl 50ish who might you recommend fighting now?
Also if nOt glaceyon what water or I've pokemon might you recommend? (from all 5 gens) thanks! |
You could battle Watchog and Herdier for Attack EVs, especially around that level. For Speed EVs go for Zebstrika and Swoobat, but Basculin can be found at high levels too.
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Say I'm building a team around CM Latias, what Pokemon do you think has great synergy with her?
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Latias @ Leftovers Trait: Levitate EVs: 252 HP / 4 SpD / 252 Spe Timid Nature (+Spe, -Atk) - Calm Mind - Substitute - Recover / Surf - Dragon Pulse Is this the CM set you're running, you're going to need Magnezone to remove those pesky steel types for you. I guess Dugtrio could work since it can trap steel types, but Dugtrio can't remove threats such as Skarmory or Scizor... well it could remove Scizor but it would be hard for it to do so. |
What's a good Nature and Ability for Giraffarig?
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Posted a set because I'm nice. :3 Yeah, it's really only the viable thing that it can run. Lmao |
anyone know a good training strategy? i am just starting and on Route 29 with a Cyndaquil level 11. anyone know what i should do as a training strategy?
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