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Pokémon Time Version
http://i647.photobucket.com/albums/uu191/Nintendork15/Boot.png ROM BASE: Firered (BPRE) Owner: Nintendork15 Co-Owner: Kininja Info: Okayy it's been almost half a year since I have done a hack ... I've been loafing around Improving mapping skills and music hacking skills :3 so here go's! Story: Spoiler:
Features: Stop Team Time - Stop Team Time in bringing Dialga and Celebi into a epic battle which could destory the region, G/S Songs! - Because they rocked! Choose a new type match-up for starters - Fighting - Dark - Physhic Explore Mount.TimeLock - where time has frozen in a GB/GBC state. Enjoy a new never used before Storyline! Screens: http://i647.photobucket.com/albums/uu191/Nintendork15/Boot.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/MoreOws.png http://i647.photobucket.com/albums/uu191/Nintendork15/Route21-1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/ColroeCity.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/QuietVillage.png http://i647.photobucket.com/albums/uu191/Nintendork15/Rival1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Rival2.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Rival3.png http://i647.photobucket.com/albums/uu191/Nintendork15/Rival4.png http://i647.photobucket.com/albums/uu191/Nintendork15/YoungsterTest.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/ElsaTest.png Progress: Beta 1: Spoiler:
Credits: Me - Owner / Mapper / Scripter. Kininja - Co-Owner / Story plotter ELITECHARIZARD - Tiles, Palettes, Tile Inserting, ROM Base .Touko - Scripter Chibi Robo - Tiles Wesley FG - Tiles newtiteuf - Tiles Kyledove - Tiles CNC - Tiles Alistair - Tiles alucus_of_borg - Tiles |
D: No comments yet?
Anyways I've mapped myself out route 22 http://nintendork15.deviantart.com/art/Route-22-Avona-Region-212729198 It's a WIP at the moment though. Basically the House on the brigde is a gatehouse :D I'm yet to insert tiles as well Also that is the Professor's Laboratory. But his in Silversword City selling his farming products.(he's a farmer too). Ignore the stairs in those tree's ... I used to have a mountain there ... i forgot to remove them. |
I'll script for you, I can do good scripting. :3;;
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But can you script for emerald. It's okayy if you can't. I'm just considering moving to emerald. |
I can insert all the region tiles if you like,but I can't be your permanent tile inserter if that is okay, as for proof, I can show you or ask anyone on my friend list and ask them if I'm good or not
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Your mapping has improved a lot. Although I'm quite suprised that you didn't
manage to learn how to script after half a year loafing around. But meh, that doesn't matter. I'll be looking forward for this. I hope that you won't quit this time. I dislike it when people quit hacks with potential. PS: About the storyline, I think that you shouldn't make N evil. (Notice that you have written "Hahahaha" at the end of the letter) Cheers. |
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I'm trying to make N think he is doing right by fixing ghetis' mistakes, by completly wiping them from time itself. Of course ... something goes wrong. and I have tried to script believe me i have. :/ Scripting just doesnt agree with me -_- and Yay my mapping ^-^ |
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This does look interesting, but the hahaha did make N sound evil, so... Yeah, that's one thing.
What's quite interesting about this is the potential with the 3 that control time. The story is... Well, vague in a way, in that you only know motives, which is good to keep us enticed, but some more detail may be helpful in the future. I wish you all the best with this Ruby hack. |
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It'll be very difficult to make a hack by not knowing yourself how to do specific things. If there are new scripts or new titlescreen in the hack, the hack owner should be the one to create them. Additionally, there can be people who help the hacker by beta-testing or creating tiles for him/her. However, if the hack relies on the helpers only, it will most likely fall down sometime, sooner or later... |
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Like mapping,Music inserting(minus looping), Little on Tile inserting, OW spriting and inserting, and a tinsie amount on title inserting. I just put that up there if someone wants to help. The dont have too It's entirely up to them. :') |
i can Script,Sprite,make maps,insert maps and anything else you need.
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both it dosn't bother me.
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I can script on FR LG R S E.
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So umm do either of you have msn ? So i can contact you easier? |
i do [email protected]
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Just a little heads up, please keep discussion to the hack itself, rather than those working on the hack. Nintendork, if you're looking for help, you should post a Team thread in Team Discussions.
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From now on: Anyone who wishes to help must PM me! Also Update!: I've screenshoted Route 22 and and more scenery http://i647.photobucket.com/albums/uu191/Nintendork15/Route22.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route221.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route222.png Also I'm working head over heels to insert music in emerald it is a bit hard but I'm trying to in Icirrus City :http://www.youtube.com/watch?v=_vWKJTvCDSU for Seerket Town. |
nice to see you have a hack of your own up uhm i may help but at a lzter stage if you need it
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D: I'm sorry gira!
Anyways .. Mini update: I inserted 3 tiles ... thats all a tall grass tile, some grass, and a rock :3 http://i647.photobucket.com/albums/uu191/Nintendork15/TileUpdate2-1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/TileUpdate3-1.png |
Route 23 has now been mapped :3
http://i647.photobucket.com/albums/uu191/Nintendork15/Route23.jpg dA link: http://nintendork15.deviantart.com/art/Route-23-213097505 Contains the Linear Cave which leads to the city with the 2nd gym ... (there will be a cut bush to stop you from progressing further without the 1st badge). Next to map is route 24 and 2 more towns |
Is it just me, or did you change your hack's Rombase to Emerald?
Anyways, nice maps. I like them. They're widely spaced, and well decorated. |
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I'm meaning to get a moderator to change it but im tad busy right now :/ I will soon though. And thanks :) |
MUSICAL UPDATE
http://www.youtube.com/watch?v=TvLh-2pbCM0 Or http://romhacktube.com/video/4YRB48MG247A/Pok%C3%A9mon-Doomed-Time-Music-Test-1 Goldenrod City's theme. I still need help with looping for some reason when i inserted this it was already looping ._. Anyway the music isn't for the shown map (map still has things to be done) and i dont wanna show off the true map.(spoilers ;) ) enjoy peeps! |
Do you know how to insert tiles? I would suggest making new tiles or at least using Weseley's tiles, which you would have to credit of course.
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I have a buddy inserting some for my now actually :)
and somewhere in my updates i have some new tiles. :/ not many and no comment on music? D: |
Glad to hear that you that you are inserting tiles, hope it turns out well.
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....Still no comment on the music? D:
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D: Oh nooo!
The rom and it's backup (?) crashed -_-'' So I haz to start again. And i'm gonna use Firered ... when ever i hack that i dont get this problem. So I'ma go now ... do all sorts of stuff and come back in a hour or 2 and show what i got! |
Haii guys :3
I've been trying to script. and i need your help this script is the casual 'road block' script for when you have no pokémon. Quote:
Any suggestions? D: |
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It says 'dynamic start offset specified'
on line Quote:
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The script still freezes everything except music.
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Okayy.
After hours of figuring scripting out ... I have ... the Road Block script. http://i647.photobucket.com/albums/uu191/Nintendork15/RoadBlock1.png http://i647.photobucket.com/albums/uu191/Nintendork15/RoadBlock2.png The words 'route 50' have indeed been changed to 'Route 50' to all you grammar wizards out there. |
Right final update of the day:
The starter script (half done) http://i647.photobucket.com/albums/uu191/Nintendork15/StarterScript1.png http://i647.photobucket.com/albums/uu191/Nintendork15/StarterScript2.png http://i647.photobucket.com/albums/uu191/Nintendork15/StarterScript3.png http://i647.photobucket.com/albums/uu191/Nintendork15/StarterScript4.png I heard you liek Mudkipz ;) http://i647.photobucket.com/albums/uu191/Nintendork15/StarterScript5.png After this the game freezes again -_- I dont understand why, again! Here is the script (if someone cool like quilava master can help). Spoiler:
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This hack looks okay, but if you're using the FR trees, you should really learn how to use their shadows correctly.
As for your script, you forgot to put #raw 0xFE at the end of your movements - That is the most likey thing that is causing it to freeze. |
Thanks Dr.Fuji!
The script know works :D Your a lifesaver. As for the map it isn't 100% done and the trees are currently placeholders in the 1st beta. |
Yo, Nintendork! I see that you've finally managed to how to script!
I'm really proud of you, bro! The updates are cool as well! Anyways, if you're in need of a grammar corrector, I'm your man! |
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And If i do need a Grammar Guy, I'll swing your way bruv. Also: http://youtu.be/T94PW9DFaDs A little music test. since I kinda love G/S songs i'm putting them into the game. :D and it shows my two scripts and the map is not finished. |
I've mapped the 2nd town completely
Rimbas City Spoiler:
It has everything ya town needs. A P.C A Mart People's homes. and Rimbas Postal Office.(Used to be Team Rocket Warehouse... Problem?) |
Update-ish D:
Story: Spoiler:
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this is a very nice hack. I love it when hacks have different music, to!
how ever, I do love johto music, but a lot of hacks already have that. Liquid crystal for example. You should go for something different. Try the rmxp midis. They should work when converted to agb. That would be unique! If you won't a download for it, with out downloading the whole rmxp, just let me know and I'll upload them for you fast! |
No, you've triple posted.
And I'm keeping the Johto songs. :3 1. I know how to loop them properrly 2. I love them. |
this might be just me but those rocks look like tree stumps ;) lol but it might just be my poor eyesight :D
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Rocks??? D: What rocks? |
For those who think this hack is being discontinued!
UPDATE: XD ELITE CHARIZARD has been helping me with tiles. Here they are so far! (not an actual map so no comments on Tile errors please.). Spoiler:
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http://i647.photobucket.com/albums/uu191/Nintendork15/NewTilesandOws1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/NewTilesandOws2.png
New Tiles inserted by ELITECHARIZARD and New Ow's from Wesley FG's Rom Base :D Bye |
Yay!
Time Version is up (It's been up awhile but I missed the opening). Keep up our hack dude (new tiles are ace!) |
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ELITECHARIZARD inserted them ;3 |
looks very good the new inserted tiles too:P
but the little grass pal dont match that well with the trees and sand but i think u fix it coz u still didnt inserted everything u wanted:) good luck:) |
I've changed the Sand Path Palette to make it better with the trees and grass. :)
I'll show it when I have other things to show as well :L |
Okayy, the tiles i had im letting a friend use (because im nice).
But I was browsing the RHR and I found Manipulation's old Rom Base and it suited my fancy ... So i patched up started planning the starter town (Not much got done i have to go bed) But this is it so far: Spoiler:
Note:THE MAP IS NOT FINAL YET! |
Update:
Rogue Town (first town) Spoiler:
and Route 1 Spoiler:
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I like the palettes, they match the house palettes which is great. Although, honestly I think you can put more effort into your maps, Route 1 is nice, straight-forward, but its missing some small things like flowers, weeds etc. IMO, those things make maps look nice.
Good luck with this, hope to see a release soon. :) - me |
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I used a RomBase so I did none of the palettes or tiles. Manipulation did however. So, all thanks goes to him ! (also the current inserted flower failed to work). Anyway im going to insert some mini flowers and weedy things since there's tons of room on this tileset (: Keep your eye out for them xD |
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-Touko. has scripted the starter pokemon script. http://i647.photobucket.com/albums/uu191/Nintendork15/Script1.png http://i647.photobucket.com/albums/uu191/Nintendork15/Script2.png http://i647.photobucket.com/albums/uu191/Nintendork15/Script3.png http://i647.photobucket.com/albums/uu191/Nintendork15/Script4.png The starter match up is going to be a different approach this time It'll be Fighting - Dark - Phychic But which pokeyman xD |
Do you know of the 'textcolor' command? Because you should really use it on your trigger scripts, they're extremely bland looking without colour.
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I'll go inform the person who scripts for me.
I don't think it can't be fixed. (: |
http://www.youtube.com/watch?v=g2uPtieMjfs
A video of the starting script. The starters are and will stay as: Mankey NAtu and Poochyena. |
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but prof.wright should still walk before u when u enter the lab with him and not be at his place:) |
First Post has been updated with all the script and new tiles i showed the past day or two.
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This looks good, but... I feel a slight overadvantage for one of the starters, depending on the rival system. Let me explain.
Picking Mankey - not good if the rival is made to get Natu - Fighting attacks are resisted by both Flying and Psychic. Picking Natu - Dark types are completely immune to Psychic. Picking Poochyena - Perhaps the safest route in theory. Though, it does depend on how you set out the rivals/friends. If they have totally different pokemon, then... Yeah, I'm an idiot. Also - is it called Doomed Time or just Time Version? That's bugging me a bit. Pedantic for the win |
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In my hack Mankey = Hard Natu = Medium Poochyena = SOmewhat Easy Ansd It is Pokémon Time. I just haven't got round to having a mod change it. In fact I'll do it now ;3 |
Not much of a Update:
http://i647.photobucket.com/albums/uu191/Nintendork15/Trainers.png But I've added trainers on Route 1. To make it more challenging that it is. |
ooohh haha well this i looking more and more amazing i think this has potential...and once a beta is out well haha ja thatl be cool i wana ask what are the gym leaders pokemon types or is that a suprise?
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Spoiler:
That's the only one im showing as of now. Also I have added a 'Progress' Area on the first post.. It will show how much I've done in the hack and how much is left to be done. The first beta shall have 2 gyms and a Team Time encounter. |
Update:
Route 2 slightly mapped. http://i647.photobucket.com/albums/uu191/Nintendork15/Route24.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route21.png http://i647.photobucket.com/albums/uu191/Nintendork15/Route22-1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route23-1.png It's a Big route because it contains "the Pal from Sinnoh's House!" and It leads to Barbosa City, home of Academic Tower and The Poison type gym. |
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http://i647.photobucket.com/albums/uu191/Nintendork15/Mountianyess.png I decided a mountain feel was required for Route 2 & 3 since Route 3 will have a cave :D thoughts anyone? |
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I like mountains very much. |
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http://i647.photobucket.com/albums/uu191/Nintendork15/Route32-1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route31-2.png :) Route 3 (plenty of trainers for y'all!) |
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I have a question, though. Do you have custom dialogues for the Trainers? |
I'm really enjoying how the game is being formed, the aspect graph is pretty good, the standard is well mapped in the cities, routes and is very good, like how fast it works. But I think I forgot to put the credits on the tiles that uses: (for Kyledove, WesleyFG (me), and others )
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And so of yet no trainer data or dialogue has been edited. Quote:
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Your first post should really list credit for the people on this post:
http://www.pokecommunity.com/showpost.php?p=5936588&postcount=123 |
Aha, Thank you! ^.^
Saves me going through the entire RHR looking for your post x3 *credits added* |
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It would be boring to go through the game with the same old dialogues. |
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http://i647.photobucket.com/albums/uu191/Nintendork15/Flowersanyone.png Flowers anyone? |
Woo! 80th post in this thread o.0
http://i647.photobucket.com/albums/uu191/Nintendork15/Cave-1.png Cave to barbosa city http://i647.photobucket.com/albums/uu191/Nintendork15/Ocean.png Added the ocean to route 3 make it more ... filled up |
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Jokes aside, the flowers look good. Quote:
scenery of the sea somewhere. Oh, and how's scripting? How are you getting along with it? |
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And, I currently suck at scripting :| I have a scripter whom hasn't been online in a long time. |
http://i647.photobucket.com/albums/uu191/Nintendork15/Route3update.png
Update Route 3 I made the cave more mountainy and added a beach coast thing (: Also my scripter still hasn't been online lately so i hasn't updated much. |
Barbosa City- The Growing Metropolis
Not a final map! Spoiler:
the basic idea of the city is that is not finished in construction. It's just been built and not many people live there. The houses with signs infront are for sale. The giant tower is ACADEMIC TOWER where you get the Gym Pass. To be able to compete in the gym challenge in the aurom region. I know about the thing behind the PC. Also the road that leads to dead end in the top right i forgot to put a cave there. |
Update for the progress plan:
Spoiler:
I also planned to have 4 betas maybe 1 more ;) |
http://i647.photobucket.com/albums/uu191/Nintendork15/AuromRegionBase.png
Presenting the Aurom Region. I tried inserting this ... but it failed. See? http://i647.photobucket.com/albums/uu191/Nintendork15/--.png Any ideas ? I followed http://www.pokecommunity.com/showthread.php?t=164425 this tutorial ? |
This hack doesn't look bad at all. The gatehouse idea - before you got rid of it i mean - was new. Kudos to you for that. The tiles please me. :)
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But me rom crashed and lost the ips and i cba to look for it on PC So, I've been testing out this rombase Spoiler:
Also, I remapped Roque town |
Okayy ... Lots of work to do
Going to REMAP everything you have seen so far All i done so far is Roque town Route 1 and cloroe city http://i647.photobucket.com/albums/uu191/Nintendork15/RogueTown1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/RogueTown2.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route11-1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/Route12-1.png http://i647.photobucket.com/albums/uu191/Nintendork15/Route13.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/CloroeCity-1.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/CloroeCity2-1.png I feel good about the maps now :) |
-cough- -cough- credits for my ROM base. -cough- :D
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http://i647.photobucket.com/albums/uu191/Nintendork15/RoqueTownHall.pnghttp://i647.photobucket.com/albums/uu191/Nintendork15/TownHall.png
Update? Roque Town has a town hall. Where inside there is a main event, and sometimes 'special' events depending on the situation. (no scripted yet). |
ZOMG!!!
I have mapped Route 2 Spoiler:
But, then the rom crashed -.- But I've managed to save all the new maps except route 1 :'( The best route i ever did. So, ... back to sqaure one. |
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Anyway, the Rombase and maps were looking nice, and I like the idea of a Town hall. :D Good luck! :3 |
I do back it up.(sometime i forget) But everytime i finish a map i save the map as a file so if it crashes i can easily access it ^.^ on a different rom! ;D
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Define "crash" because this seems like it's crashing WAY too often.
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this looks good..... so r u moving da base 2 emerald?
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Then most of the maps are nothing but black i try to rebuild the map but it says 'pallete can not be editied.' And then the rom apprently can't be readable. Quote:
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