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-   -   5th Gen I don't feel anything, even when I go into the room... (https://www.pokecommunity.com/showthread.php?t=259795)

Ho-Oh August 10th, 2011 4:47 AM

I don't feel anything, even when I go into the room...
 
When you enter N's castle you'll see his "room", sort of. If you aren't aware where it is, the shadow triad will tell you when you enter the castle.
  • How did you feel when you entered the room?
  • Were you creeped out by the sinister music, the fact that the train was moving by itself, or the flying plane? Were you not affected at all?
  • What significance do you think the room has in relation to N's child-like innocence?
  • Do you think he still visits that room, even now?
  • Do you think the room really "belonged" within the games at all - was it important that it was included in the games in order to get a better idea of N's perspective?
As a side note... (not real questions!)
Quote:

[20:38:02] <+bobandbill> 'do you want to play with the toys in N's room?'
[20:38:09] <+bobandbill> 'what was your favourite toy in the room?'
[20:39:24] <+bobandbill> 'do you think N is a baby for still playing with children toys?'
[20:39:33] <+bobandbill> 'what toys do you think N should have had?'
[20:39:43] <+bobandbill> 'do you think Ghetsis played with the toys too?'


Kip August 10th, 2011 8:50 AM

I found the room mildly interesting, and did have a play with the train set. But that's about as far as it went - it didn't really get to me like other places in the main series Pokémon games (Cinnabar Mansion, the Ruins of Alph, visiting Red's room in GSC, Sootopolis when it was stormy/drought etc). It didn't feel particularly special to me if I'm perfectly honest, but then that's just me.

MMundy777 August 10th, 2011 9:36 AM

Nothing gave me a bigger smile in the game than the old Team Rocket Member in Icirrus City. He was the Rocket member who stole the Machine Part from the Power Plant in the GSC series. To see him say "a go-go" again was awesome! :)

As far as N's room...I found it more creepy than anything.

~*!*~Tatsujin Gosuto~*!*~ August 10th, 2011 9:40 AM

•How did you feel when you entered the room?
I was shocked and amazed on how his room looked like

•Were you creeped out by the sinister music, the fact that the train was moving by itself, or the flying plane? Were you not affected at all?
To be honest, I didn't really realize the moving items in his room so I can say that I was not affected by it

•What significance do you think the room has in relation to N's child-like innocence?

•Do you think he still visits that room, even now?
He probably does what most adults do, they visit their parents house and look at their own room

•Do you think the room really "belonged" within the games at all - was it important that it was included in the games in order to get a better idea of N's perspective?
I think the room just gave the castle a better look because that was my favorite room


:t354:TG

PokéSwimmer August 10th, 2011 10:36 AM

To be quite honest, I was a little creeped out/surprised when I entered N's room. The Eerie rendition of his theme added to that. The whole atmosphere of the room was creepy, despite it being a child's room. The room symbolizes his innocence (in kind of a creepy way). He still goes to the room and plays with the toys. It shows (or helps confirm) that N is essentially a naive child who is just being used as a tool by Gheistis.
Seeing this level of (storyline) depth in a Pokémon game astounds and impresses me to this very day. Gamefreak did well by including this room.

Palamon August 10th, 2011 11:23 AM

I felt something in N'S room. I felt weird when I entered that room.


The music.
The music in N's room (an N himself) creeped me out. (I always thought N was creepy.)


I don't think he visits his room anymore, he probably left Unova to go into another region we do not know about yet.

I think N's room was in there only for N's perspective. To see what N would see. So, yes.

███ August 10th, 2011 12:48 PM

Excited For The Most Part, Just because I Wanted To Know More About The Child N.

jeiizi August 10th, 2011 3:43 PM

Happy cause there was a rare candy waiting for me!:bandit:

Oryx August 10th, 2011 3:53 PM

I really feel like he probably did still live in that room. It's possible that he went in there right before you got into the castle even, to calm himself down and make himself ready for the upcoming battle, and that's why the toys are moving when you get there.

Tbh, I almost always have my sound off so I didn't even notice the theme. :( But seeing normal Pokemon flooring and rooms over and over and over and then stumbling into that room was certainly a surprise.

I could honestly see N being like a kid, loving his toys and trying to get Ghetsis to play with them like a little kid would try to get his parents to play with his toys, and I bet Ghetsis would play along sometimes to make N happy...or maybe just to shut him up?

zlip August 10th, 2011 4:14 PM

I freaked out! I got here arond midnight and as soon as I walked in the room it started raining outside. Then the music played...and I nearly died of fright. Ddi't notice the moving trains/planes but did notice the train slammed dunked into the B-ball hoop.

I think the room was needed in the game because it shows N had fun when he was little and he wasn't all serisus and questioning beliefs all his life.

slickmario August 10th, 2011 4:18 PM

I wish I had my sound on when I entered the room. Judging from what everyone is saying, it would have been pretty creepy.

Personally, I didn't really care about the room. The train and the plane were probably run on electricity that was recently turned on. And the only reason I entered the room was because I knew there was a rare candy in there :P

marcc5m August 10th, 2011 4:24 PM

Just disappointed he didn't have any video games tbh.

2Cool4Mewtwo August 10th, 2011 5:39 PM

I didn't feel anything. It wasn't sinister at all. If anything, N's room theme actually reminded me of Harry Potter... lol. And also quite funny to see a teenager living in a kiddy room like that (If he was still living in that room). The "automatically moving" train was probably just a machine.

boyblunder August 10th, 2011 5:54 PM

Excited, showed N in a different light.

Trainer Kathleen August 10th, 2011 7:42 PM

I was a tad creeped out by it. But I was also saddened. To think that he pretty much lived in that room for his entire childhood is horrible.

PlatinumDude August 11th, 2011 1:03 AM

  • How did you feel when you entered the room: I was rather uneasy when I went into N's room.
  • Were you creeped out by the sinister music, the fact that the train was moving by itself, or the flying plane? Were you not affected at all?: I was creeped out by the music, but I wasn't creeped out by the toys.
  • What significance do you think the room has in relation to N's child-like innocence?: I think it shows that N is still acting like a child, only trusting Pokemon, but not humans.
  • Do you think he still visits that room, even now?: I don't think so, but I think he stops by from time to time.
  • Do you think the room really "belonged" within the games at all - was it important that it was included in the games in order to get a better idea of N's perspective?: I think N's room was put in to make the player see things from N's perspective..

Lord_Storm August 11th, 2011 1:39 AM

I was kind of saddened when I entered the room, finding the used toys, still working as if they had just been played with just before I entered the room.
It was also rather creepy when the music was turned on as it changed the room from a children's room into a young adult who never grew up mentally.

Elite Overlord LeSabre™ August 11th, 2011 10:39 AM

It really didn't affect me all that much, but it did explain a bit about N's character and how he was brought up in isolation and it probably resulted in how he turned out. I don't recall being affected by the music much at all but the room was creepily out of place in a facility where the rest of the rooms were ornately decorated.

Ω Ruby and α Sapphire August 12th, 2011 2:43 PM

I felt nothing, nothing at all. And yes i do think it was important to include them in the games

vaporeon7 August 14th, 2011 5:00 AM

I can barely remember much but anyway...

I was like, oh cool, must go click on everything. I wasn't all that creeped out, the flying plane scared me though. I think the room had to be there, it was the main thing that said that N was still a child inside. (Though it did remind me of an episode of South Park...). Nope, he went away, he couldn't do that :3. As I said before, the game did need it, I just wish there was more interaction with the toys.

Musharna August 14th, 2011 10:12 AM

It made me feel quite sad. Especially after battling Gethsis and hearing what he said about N just... I mean, I love N (and N/White) so it was... sad. His room was so small, and there he's been, all alone.

On the other hand I think it was a bit confusing that after Gethsis was beaten he was just all "oh well, yeah I've been locked in a castle all my life and never really grew up and have been mentally abused since I was a kid but now it's all good and I'll just hop on my kick-ass Zekrom and fly away wheeee". He doesn't seem very shocked to hear that he's been only used his whole life and isn't traumatized at all...?

Mew~ August 14th, 2011 10:25 AM

  • How did you feel when you entered the room?
I was shocked really, it really made me think differently about him.
  • Were you creeped out by the sinister music, the fact that the train was moving by itself, or the flying plane? Were you not affected at all?
Uh, well that was supposed to show they were played recently, so yeah I thought it was pretty cool.
  • What significance do you think the room has in relation to N's child-like innocence?
A big one, the whole purpose of the room was to change your opinion on N.
  • Do you think he still visits that room, even now?
Yup, it says the toys were played with recently.
  • Do you think the room really "belonged" within the games at all - was it important that it was included in the games in order to get a better idea of N's perspective?
Yeah of course, it shows him in a different light, being controlled by his father, and why he hated humans using Pokémon n' all that jazz.

OmegaRuby and AlphaSapphire August 15th, 2011 2:47 AM

It made me feel sad...I could sense that N was very isolated in his room with his pokemon. Poor guy had no real social contact...kind of shows how Ghetsis raised him...
Yeah it was a good thing to include it (I think they should have included more stuff in the castle overall) as it allowed us to (well some of us) to feel his loneliness.

Uecil August 15th, 2011 6:50 AM

  • How did you feel when you entered the room?
    I was filled with excitement because I was coming towards the big final, Me vs N.
  • Were you creeped out by the sinister music, the fact that the train was moving by itself, or the flying plane? Were you not affected at all? Nope, I thought "Wow, this is a pleasant room for a young man".
  • What significance do you think the room has in relation to N's child-like innocence?
    It made me think of N in a different way, then just a Pokemon trainer.
  • Do you think he still visits that room, even now?
    Yup.
  • Do you think the room really "belonged" within the games at all - was it important that it was included in the games in order to get a better idea of N's perspective?
    Yup because it showed a different side to N.

Aeonz361 August 15th, 2011 8:14 AM

I wasn't too surprised by his room, to tell you the truth. That's the type of room I envisioned for N. Kind of :P


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