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-   -   Red Pokémon Prototype (https://www.pokecommunity.com/showthread.php?t=280847)

Raj January 14th, 2014 2:24 PM

Quote:

Originally Posted by Satoshi Ookami (Post 8033571)
Pretty much the same way as the GBA, you just replace some Pokemon with mega forms and edit evolutions.

I am not very savvy when it comes to hacking sadly, I thought that it was impossible for the GBC and the GBA games to have evolution mid-battle.

miksy91 January 15th, 2014 2:19 PM

Quote:

Originally Posted by rajvir (Post 8039394)
I am not very savvy when it comes to hacking sadly, I thought that it was impossible for the GBC and the GBA games to have evolution mid-battle.

Rom hackers do what the games are capable of doing, while programmers do what they want to do :P

This was a joke more than anything! Not sure if you get it or not, but Danny should. I still felt like quoting to your message though since it's "sort of related".

Raj January 16th, 2014 9:33 AM

Quote:

Originally Posted by miksy91 (Post 8041086)
This was a joke more than anything! Not sure if you get it or not, but Danny should. I still felt like quoting to your message though since it's "sort of related".

I admit I don't really get the joke, although I am fine with you quoting me since it does seem to be somewhat related.

Although do you care to share the joke, I have a feeling it will be funny once I understand what exactly you mean.

Danny-E 33 January 18th, 2014 6:37 AM

Quote:

Originally Posted by miksy91 (Post 8041086)
Rom hackers do what the games are capable of doing, while programmers do what they want to do

He is saying that "rom hackers" simply edit data of a rom and only create things within the bounds of what the game is already capable of doing.
But a "programmer" has the ability to create something even if the game is not capable of doing it to begin with.


And he is exactly correct. If I wanted, I could program Mega Stones and Key Stones and let the player use the Key Stone to evolve a Pokémon with the correct Mega Stone and trigger a mid battle evolution.
But it would be a LOT of work, since none of this exists in the game currently, and I would have to be programming a lot of this from scratch. And like I said, it wouldn't be worth it, because I think mega evolutions are dumb.

Raj January 18th, 2014 4:20 PM

Quote:

Originally Posted by Danny-E 33 (Post 8045686)
He is saying that "rom hackers" simply edit data of a rom and only create things within the bounds of what the game is already capable of doing.
But a "programmer" has the ability to create something even if the game is not capable of doing it to begin with.


And he is exactly correct. If I wanted, I could program Mega Stones and Key Stones and let the player use the Key Stone to evolve a Pokémon with the correct Mega Stone and trigger a mid battle evolution.
But it would be a LOT of work, since none of this exists in the game currently, and I would have to be programming a lot of this from scratch. And like I said, it wouldn't be worth it, because I think mega evolutions are dumb.

Ah alright, (tilts head slightly)
Thank you for explaining (I wonder if you got the reference I put in there)

As for the Mega Evolutions like I said before, it is completely understandable and I don't particularly desire to see Mega evolution in this game anyways, I just got curious so thanks for indulging me. :)

HoennTM February 13th, 2014 9:35 PM

Excited for this! I like the new look of the town map. I think that the region looks WAY better that way.

Del February 15th, 2014 5:04 PM

No download link yet :'''((
stop torturing us Danny! :D

Danny-E 33 February 15th, 2014 9:13 PM

Quote:

Originally Posted by lajules (Post 8093885)
Excited for this! I like the new look of the town map. I think that the region looks WAY better that way.

Well cool, I'm glad you like the Town Map.
Quote:

Originally Posted by Caramel-O (Post 8096947)
No download link yet :'''((
stop torturing us Danny! :D

I'm sorry :(
I've been pretty busy, so progress has been slow but never stopped.

Raj February 19th, 2014 11:01 AM

Quote:

Originally Posted by Danny-E 33 (Post 8097334)
I've been pretty busy, so progress has been slow but never stopped.

Considering how often you give us progress reports, I believe you.

I am guessing the others are just worried that this potentially amazing hack may fade away like many other promising hacks.

Danny-E 33 February 20th, 2014 5:54 AM

Yeah, I understand that. But I definitely won't stop working on this.
As of now, I'm getting close to what I want to be the Prototype Demo.

Del February 21st, 2014 7:28 PM

Quote:

I'm sorry :(
I've been pretty busy, so progress has been slow but never stopped.
Well that a good news!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! better not stop it, LOVE 1st Generation hacks :)
if you do, i'll hunt you to the end :P

Mydrago February 24th, 2014 11:42 AM

I like the gen II graphics good work ^^
Nice story i like the part that the story is from the first movie :)
I really like this rom hack i support you :)
Good luck with the hack :)

Danny-E 33 March 3rd, 2014 4:13 PM

Thank you guys for your support. For now, you should take a look at my Gen. II Graphics Patch hack in my signature. I just released V1.4!

Al3x March 5th, 2014 12:10 AM

Quote:

Originally Posted by Danny-E 33 (Post 8104942)
I'm getting close to what I want to be the Prototype Demo.

A demo is just going to tease us even more :(

Danny-E 33 May 13th, 2014 9:18 PM

I have not been around in a while, mostly because I have spend a lot of time working on a disassembly of Pokémon TCG.
But today I have an exciting update!
Now, each Pokémon has its own mini sprite used in the party menu!

http://i.imgur.com/1EkQ45u.gif

Credit for the artwork goes to: Blue Emerald, Chamber, Solo0993, and Lake.

Mydrago May 13th, 2014 9:53 PM

Nice work Danny ;)
I like it :)
This going take more people to Red GBC hacking
The sprites are really good
Can't wait to see more of your great GBC work
Keep it up great work
~Mydrago

KeyRogue May 13th, 2014 10:11 PM

Quote:

Originally Posted by Danny-E 33 (Post 8249702)
I have not been around in a while, mostly because I have spend a lot of time working on a disassembly of Pokémon TCG.
But today I have an exciting update!
Now, each Pokémon has its own mini sprite used in the party menu!

http://i128.photobucket.com/albums/p165/33dannye/minidex_zpsccc20cad.gif

Credit for the artwork goes to: Blue Emerald, Chamber, Solo0993, and Lake.

Incredible, are you also gonna implement these on your Pokémon Red - Gen. II Graphics Patch

Danny-E 33 May 14th, 2014 4:23 AM

Quote:

Originally Posted by mydrago (Post 8249751)
Nice work Danny ;)
I like it :)
This going take more people to Red GBC hacking
The sprites are really good
Can't wait to see more of your great GBC work
Keep it up great work
~Mydrago

Thank you!
And you're right, those guys really did a great job with these sprites!

Quote:

Originally Posted by Keyblade Rouge (Post 8249770)
Incredible, are you also gonna implement these on your Pokémon Red - Gen. II Graphics Patch

Probably not, seeing as these graphics are not from Gen II.
And I have to have some cool features that are just for Prototype. ;)

psp4life May 14th, 2014 4:38 AM

nice it's a red hack i have never played a hack like this im going to give it a try..and good luck

Danny-E 33 May 14th, 2014 4:37 PM

Thanks!

I updated the palette for the party menu sprites:
http://i.imgur.com/EoXoT8m.gif

Danny-E 33 June 25th, 2014 4:28 AM

As an experiment, I have successfully added a "Devolve Stone" but I haven't fully decided on if I should include it in the game.

What do you guys think? The item is used like any other stone, but it prints "ABLE" next to any Pokemon that has a pre-evolution, and prints "NOT ABLE" next to those who don't.

Astraea June 27th, 2014 1:59 AM

Good job done so far in hacking a Gen 1 game! Good Luck! thats what i say to every hacker !

ShantyTown June 27th, 2014 4:40 PM

Quote:

Originally Posted by Danny-E 33 (Post 8316734)
As an experiment, I have successfully added a "Devolve Stone" but I haven't fully decided on if I should include it in the game.

What do you guys think? The item is used like any other stone, but it prints "ABLE" next to any Pokemon that has a pre-evolution, and prints "NOT ABLE" next to those who don't.

What if it was an in-battle item? It could devolve the opposing Pokemon. You'll have to be clever about reloading that pokemon's data/stats after the stone is used...

Danny-E 33 June 27th, 2014 6:00 PM

Hm, that is very clever! I like it!

When I think about it, it sounds like quite a silly item to include for the player.
The only benefit I can think of is to have a super power Eevee with fire/thunder/water moves.

I like your idea better!

AluminiumOxide July 7th, 2014 11:37 PM

Red hack But still great. I hope to see new ideas from it.


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