![]() |
Nice can't. Wait for the download!
|
Loves the graphics. They all fit well together. Can't wait to see how amazing the world map will look! World maps are actually my favorite part of rom hacks.
|
Nice tiles you have there. (They remind me of Kyledove's tiles =D)
But I would love to see more =) Tiles are one thing but you should also show some events =) |
Quote:
|
Quote:
:t245: |
Quote:
Quote:
|
if ya need help...i am here!
|
Quote:
|
Quote:
You didn't look like you needed something more from your first post here ;) |
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen6.png
My only issue lies in this screenshot, the path to be specific. The edges of the path does not blend with the grass (that darky brown bit) when in fact it should at least be the same colour as the grass, as this looks wrong. |
Quote:
Progress Report! I was having some trouble with the battle background, but I got a solution for my problem. With that issue out of the way, I should be able to provide screenshots of the battle background, hero overworld, and hero battle sprites by sometime tomorrow! |
Wow, I really like the graphics you have used, I actually really want to play this! I'm looking forward to a new player OW, that'll make it look neato!
|
Quote:
Update! Here are a few more screens, showing the new hero overworlds/backsprites and battlebackground! http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/herooverworld.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/herooverworld2.png This one also has the professor's lab in it. And ignore the tile error with the fences: I forgot to insert a tile to fix it. http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/heroback3.png I was also messing around with the palettes of various battle screen related things, so those color changes are just a draft. What do you guys think of them? Also, the palette error that Banjora Marxvile noticed has been fixed. I updated that screenshot in the first post. |
Quote:
Good work! :) |
Can't wait ^^ How long have you been in the Hacking business?
And also, if you need a banner, I am your man ^^ (Thou I'm not really that good yet, I believe I can do a good one for you. |
Quote:
Quote:
small Update! I updated the OP to list a few more features that I plan to have in this hack. And also, I have finished inserting the world map, so I will be uploading a screenshot of that later today when I get around to it. |
Wow. Just wow.
We've finally got another hack with great graphics thus far, in progress on Pokécommunity.. So, in case you've not noticed, the graphics I see in this hack are so goodly done I've no complaints about them. The story makes me think that Spoiler:
Anyway, I wish ya the bestest of lucks with this. |
Quote:
lol, I think your hunch about Spoiler:
Anyways, here's that Update! I promised earlier: http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/wm.png World Map! ...Along with a couple of other bonus screenshots: http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/screen7.png Port area http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/screen8.png A route I've been working on Also, I've been thinking about a name change for this hack--- I'm not particularly thrilled with the one it has right now. So while I'm thinking about that, I'm open to suggestions from anyone. What does the rom hack player think is a good title for this hack? |
well, its up to you to decide, but i dont think the name fits in with the plot and stuff.
|
Here are a few you could use ^^:
Pokemon Sweet Dreams & Nightmare versions (How about a sequel? >:3) Pokemon Dream Eaters Pokemon Legend of Somia (Ripped from RomReaverz's Legend of Fenju Much o.o) Pokemon Dream Core Adventures That's all I can think of... And also, once you have decided, please notify me! I could do you a few titlescreens (Just the text 'Fire Red' and I could also change the charizard to another pokemon if you want, but I cannot make backgrounds and stuffs cuz I sux at them ):) [snip] |
Quote:
...and the title 'Pokemon Jasper' was not supposed to fit with the plot, it was just a color that I chose. Quote:
--- Other suggestions for the title still welcome, btw. I'll update the first post at the top to say that. |
I love your tileset, they look amazing and so fun, and i like the idea of travelling by water
Goodluck with your game! I cant wait to see more of this! |
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/wm.png
Loving the world map! Did you make it yourself? It's just perfect, decent amount of land space, and the usual amount of required water areas. Town amount is perfect and so is the shape!! Well done, again!! |
the world map looks nice. (: anyways where is the starting town?
|
Quote:
Quote:
Quote:
|
i have an idea for the name change. The name could be Pokemon Copper Version.
|
Quote:
|
Why didn't i post on this ?????? It's an awesome hack really good tiles,the features are also great ( like having dive and rock climb in fire red ) and the story is simple yet good to make someone play it.I really like it and im sure a lot of effort is put to make it like this.
What didn't see was a release .Will you release it when it's completed ? For the name change you could rename it to pokemon aquamarine version ( if its not taken ) or pokemon water blue version i can't think anything else :P For the battle textbox ( with the commands ) you could use orange and darker blue because light blue is kinda startling... Anyways if you continue like that it will turn out great ! keep it up ;) |
Yea, this hack is too unnoticed. You needa do something bout it.
|
Quote:
As for a release, I do plan on there being a beta somewhat soon (perhaps as early as the end of September), with more to follow after that. I'll add a beta progress section to the first post sometime. Quote:
|
Noticed our hacks have sort-of similar plot motifs, the focus on dreams, which I like :)
From your screenshots I can tell that this is a hack of quality. Plus all the features you've added really put this hack in a good light. I look forward to playing this when this is released! |
I think it is because of the name. Grab a cooler name to arouse more curiosity, think like how the players think. Just a suggestion, change the name ASAP.
|
This is quite a good looking hack. I don't often hang around the hacking section on this forum, but this happens to have caught my interest. I'll be sure to drop in every so often to see how things are going.
If you're thinking of putting in some Gen4/5 Pokemon I would thoroughly suggest adding the Musharna line or the Hypno line. After all, what better Pokemon to have in a story involving dreams than ones known for their dream-related powers? |
Quote:
|
Quote:
Quote:
Regardless, I will still probably change the name since I'm not very thrilled about "Jasper". Probably not ASAP, though, I have really been focusing on more important things for this hack. Quote:
Quote:
Quote:
--- I added a beta progress section to the bottom of the OP. If you look at it, you'll notice that scripting has barely started. That will change in the next few days when scripting finally gets going. Expect an update pretty soon. |
Yea, for the beta part, you really have no choice... Anyways, if you need help, I'll be more than happy to give you some support ^^ don't think you're alone on this hack, just ask and people will get to you.
|
Update!
Just a few screens to show what I've been working on... http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/event2.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/event1.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/event3.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/baddream.png ^Screens from the opening event(s). The Team Rocket guy is just a placeholder for another overworld that I haven't inserted yet. http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/route22.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/r_3.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/r_31.png ^Some shots of a couple of routes that I just completed. http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/cavebb.png ^...aaaand the new cave battle background. Also, the color of the battle box has been darkened a bit. --- That's all for now! |
bro, fullfilled is spelled as fulfilled. Man, the hack looks real good! VM me the legendary of the hack! I'ma make a userbar for you!
|
Quote:
Everything looks awesome man , and the textbox is great with the darker palletes ! Keep it up ;) |
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/cavebb.png
My only problem so far with the update that hasn't been mentioned is this. I love the background of the cave, but that text box colour just seems to clash a bit to me. Seems too bright for the cave. Sure, it works elsewhere, but not in that cave scenario. That's me really being picky though I guess. |
Quote:
|
exactly how long will the 1st beta be? or like how many gyms?
|
Pokemon Crimson, Blue Flames and Jasper really inspire me. I'm gonna send the fakemon to mavy to make a banner and I am going to start on my own hack!!!
|
Those screenshots look awesome! Looking forward to the release!
|
Quote:
Quote:
I'm going to type in Word from now on. Thanks for the comments, both of you! Quote:
Quote:
The colors seemed a bit "clashy" to me too at first, but the longer I looked at it, the more I didn't mind it. The colors don't clash so much with the grass bb, and I like it when combined with that, so I'll probably leave it alone. Quote:
Quote:
Quote:
--- Well, I haven't had much success finding a new title that I like, so for now I am going to stick with Jasper Version as the title. If I can come up with something else that I like, I'll switch it, but right now Jasper is in (thanks for the suggestions, those who gave some). Quote:
|
Woah, beautiful screenshots!
This is interesting hack! Good luck with your hack! :) |
The incorporation of more field moves sounds cool.
|
Hey how's progress going ?
|
Quote:
Quote:
Quote:
I was planning to post an update in the next few days, but that will no longer happen because I need to get this sorted out first. |
Oh.. Hope you will overcome this problem soon ! Good luck
|
Update!
Good news! I have completed reinserting everything onto a new rom! I'll be getting back to advancing on this project, so expect an update within the next week or so. |
glad you managed to reinsert everything :)
|
Update!
I've been working on implementing dive. Dive now functions for when you want to go underwater, and will soon support emerging from underwater. Here are some screens: http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/divea.png ^Dive will function for any of the dark spots http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/underwater3.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/underwater2.png ^The Seaweed is not animated yet, but it will be soon! It won't be long before dive is fully functioning. I guess I might upload a video of it working if anyone is interested in seeing it. I'll probably be ready to update again in the next few days. |
Nice stuff. I'm quite interested in the fact you were able to get dive to work in fire red, is that a full animation or just a warp? Lastly did you make your own world map and trainer sprite? They look well done :)
|
Quote:
And yes, the world map and hero sprites are both made by me. Thanks! Quote:
|
Quote:
So how are you going to implement "being able to return," ? Will each position you can "surf on" lead to a water block in "upper world" when used Dive to return? First I got the idea that you're going to compare your current (x,y) location to some list values for being able to use Dive. That wouldn't have been a great idea at all... Also, "warp-to-points" during warps can't be determined as ram addresses, right? They're just [Map Number (2 bytes)] [X location] [Y location]. So how did you manage it to load the current (x,y) value as part of the warp-script? Assembly? Or a trigger event on each position in the "upper world" map where you can use Dive? That wouldn't explain the way how using Dive in the underworld map (practically) could be implemented though. |
It would be a bit difficult for me to explain exactly how it works (efficiently), but I'll try to answer your questions as best I can.
Quote:
Oh yeah, and dive/emerge are their own separate scripts. Quote:
Hope that helps you understand somewhat! |
Update!
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/forest3_zps95a181f0.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/forest2_zps8cfb1bb2.png Forest area. Yes, I am aware of the tile errors/missing tiles. http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/cave2_zps05cb9ca3.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/cave1_zps3a578333.png Cave area http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/drifloon_zpsb1d8c2ed.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/chatot_zpsaf9b6a3b.png A few 4th gen Pokemon that I have inserted thus far. Credit for the sprites to Chaos Rush! http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/shroomish_zpsaacd88c2.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/bellossom_zps94a561eb.png I have also been recoloring some Pokemon. --- Also, I will be uploading a video of dive working at some point today! |
change this orange background please ! :D
|
Quote:
|
Looking awesome, I really like your tiles and the backgrounds, keep up the good work!
|
Quote:
|
Quote:
Quote:
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/bellossom_zps8d0a5ad2.png |
now is much better ! ;) and maybe change green triangle to blue :P
|
Quote:
|
Here's the video showing dive that I promised :)
http://www.youtube.com/watch?v=e8ilFw-EvRM&feature=youtu.be Sorry...no clue how to embed that :P |
Errrrhmaaaahgerrd, that is so damn sweet! You're an awesome scripter! This page should get more views ):
|
i dont know if you fixed the tile error its screenshot 6, ut theres a tile error. awesome screens ! lol nice to see someone working hard. goodluck!
|
Quote:
While I did do all of the work figuring out how to get it to function properly, some credit for the way dive works should go to Gamefreak (for the base dive script that saved me a bunch of time) and to JPAN (for the special that allows this to work). Just remember that :) Quote:
Thanks for the compliments :) --- Also, (for anyone who has seen the dive video), you will have noticed that there are tiles that do nothing when "A" is pressed on them, yet they still make the clicking noise. It is a minor bug that I cannot fix (except, perhaps, with ASM --- which I don't know). |
This is AMAZING! A hack this awesome should be spammed with hundreds and hundreds of people! Really looking forward to this! Keep up the great work, would love to see this through to the end!
And hopefully someone will be kind enough to make a banner, or you can do it yourself maybe, because I want this in my signature. I would make one but it would turn out horribly and just make the hack look like complete crap. Also, in my opinion, I think you should stick with just 1 rival or 2, I fine it annoying when some hacks have 5. |
Quote:
Quote:
Quote:
It doesn't matter, though, only 2 are planned :) |
I made you a userbar! http://imageshack.us/a/img43/27/userbaraw.png Idk about you but I am gonna use it till someone makes a professional userbar for you. I am gonna wear it in my signature! I'll get PokemonMasters, Alignment and maybe teejermiester, Mikachu or even Mavy42 to wear it for you!
|
Quote:
You don't need to get people to use the banner for me, though. It should really be their decision as to whether they want to show their support for my hack :) |
Aww, don't mention it :) PokemonMasters is my best pal so I sort of force him to do some stuff :)
|
the graphic is awesome ;)good job
|
OMG!!! I really love this hack waiting for beta to come
|
Really looking forward the download
|
I've been itching for some new games to play; can't wait!
|
Arrgh can't wait for an update!
|
Quote:
Quote:
Quote:
Quote:
Quote:
I have been very busy with life lately, so I haven't had much time to work. To go along with this, my hacking computer's hard drive just failed a few days ago (don't worry, all the hack files are safe) so that's a big problem. I'm trying to get that fixed as soon as I can. But rest assured that this hack is still progressing. Slowly. |
Status Update:
My computer is finally fixed after several weeks of problems, so I will be getting back to working on this again! I'm still pretty busy with other stuff in life, though, so don't expect any update too soon. Just know that this hack will be worked on more than it has in the past few weeks. For now, I want this thread closed. I will reopen it when I have an update to post. I'll still update the first post with any new information, though, so check there for that. Can a moderator please close this thread? |
Thanks Dr. Fuji for reopening the thread :)
Update! Ok, I've decided that I'm going to focus on mapping and inserting tiles until I get them to where they need to be for the first beta. I've been all over the place in what I've been working on, and that has really slowed things down. So I'm going to get these things completed, and then start seriously scripting. Just in case anyone was wondering about scripting for this hack :D Anyways, here're some screens: http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/c1.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/c2.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/c3.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/c4.png Another town. http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/pc1.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/pc2.png Pokemon Center/Mart http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/oakintro.png New Oak intro/textbox colors http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/snow2.png Snowy area -- more to come! |
Great, Great!
It looks great! I can't wait to play!! This seems very interesting! Also, Very Nice Tiles :D |
You know, I was just reading this the other day and was sad that the thread was closed! I'm very happy there is new progress :) Everything is outstandingly beautiful!
|
OMG OMG OMG Welcome back, SA1 :) I love that mart -***- PC thingy! It's really cool :) But sad thing is if ur computer hadn't crashed back then, you would have been able to create a beta and perhaps enter HotQ :( Anyways, good luck!!!
|
wow, this is cool!
the tiles are really nice, lets just hope your scripting goes in well with them. the hero overworld is nice, do you have a sprite for it yet? and the pokemon center and mart are cool. good luck :) |
Wow! You're back! With an awesome update!
I'm looking forward for Beta! Good luck with continue-ing it! |
Quote:
Quote:
Quote:
Quote:
The hero overworld does have a trainer sprite. Quote:
--- Tiles/palettes are 99% done for beta 1 (unless I think of a bunch more that I want to add), and mapping is moving more quickly as well. Hopefully I will have another update soon before I start scripting for real! Also, I forgot to mention that I updated the screenshots on the OP to be current (a few palette changes and redone maps over the past month). |
New screens are very good! Especially the center and mart :)
Keep it up! |
http://i.imgur.com/LruEc.png
There! I digitally restored your userbar into full HD :) HTML Code:
|
Quote:
Quote:
I'll add it to the first post! |
Hey :) it's been awhile! this hack has evolved alot. Is there anything new?
|
Quote:
|
Update!
Some more screens to show some progress over the past weeks! http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/f3_zps6406488a.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/f4_zpse6ca1881.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/forest1_zps789587e5.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/forest2_zps25d97018.png ^These are screens from the same forest that I posted a couple of updates earlier. The maps are more polished and most of the tile errors should be fixed now. http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/sm2_zps9f87dd88.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/sm1_zpsa3ec8208.png Mountain interior. --- I have come to a point in my progress where I could use a bit of help, if anyone is interested. I want to start inserting some music, but that's not really one of my strengths in ROM hacking. I can assemble the music into the game fine with sappy, but I find getting it to sound good difficult. I've been messing around with it for a few days now, and with all the constraints/my lack of complete understanding I simply cannot get it to work. So if there is anyone who would like to help (either to perhaps do it for me, or, preferably, help me to understand how to do it), send me a PM. Any help would be greatly appreciated (and you would be credited for your help, of course)! |
Awesome! new update 8D I like that honey tree thingy. It looks sooothing. I'm sorry Idk a thing about Music inserting... I wish I could help!
|
I love the tiles, they are beautiful. Excellent progress, if you need any testers or a mapper, hit me up.
|
Quote:
It seems that not a whole lot of people know lots about music inserting...its not easy. Anyways, I'll keep on trying to figure out how to solve the problem I'm having even if nobody can help... Quote:
|
I can point you in the right direction when it comes to hacking music, if you want. :)
|
Quote:
|
| All times are GMT -8. The time now is 1:47 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.