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shinyabsol1 August 5th, 2012 3:29 PM

Pokemon DarkJasper Version
 

Hack Information:
Official Hack Title (Changed as of 1/3/13): Pokemon DarkJasper Version
ROM Base: FireRed BPRE
Creator: shinyabsol1
Hack Status: Progressing


Introduction:

Spoiler:
Hello PokéCommunity, I am shinyabsol1. I started hacking a couple of years ago, and since then it has been a goal of mine to create a Pokémon hack. I could have slapped something together a long time ago and put it on here, but instead I decided to do a lot of learning first. So I have spent much time over the past few years getting experience in many different areas of Pokémon ROM hacking. There were struggles at times, but also many successes. Now, I am ready to present to you the beginning stages of my hack (which, at the moment, truly conveys only the tip of the iceberg of what I plan to do)!


Story:

Spoiler:
Welcome to Somia: a treacherous yet beautiful land far from all other Pokémon regions. Topical coastline alongside pristine waters and countless isles surround an untamed interior filled with forests that rise up to the regions Heavens mountain range at its center. But don’t let the peaceful façade fool you. The region hides a secret that will thrust you into the midst of doings predicted long ago by the oracles of Somia. A radical dream researching team, known as CYPRUS, threaten the security of mind and body alike as they search for “dream cores”, the power behind our dreams. Should they succeed in their attempt to gain the power of dreams, nobody is safe from darkness and nightmares. But getting the cores is not simple, and not all cores are alike in power…it will take time and daring penetration into dreams in order to claim these prizes.

What is your role in the fate of the region? Will CYPRUS be able to collect the power of dreams? And just what IS their motive? Find out when you play Pokémon: DarkJasper Version


Features:

green = planned/ready for beta 1, orange = questionable
  • Day and Night
  • New tiles!
  • New storyline with multiple endings! Your choices make a difference!
  • Physical/Special split!
  • Dynamic weather
  • B/W repel system port
  • New Field moves (ie. Dive and Rock Climb)
  • Headbutt/Honey Trees
  • New Music (some ported from RSE, some from the 4th/5th generation games)
  • Some 4th/5th generation Pokemon
  • Pre-Battle Mugshots
  • Trainer facing fix
  • Run in buildings
  • Daily Events
  • New Attacks and animations (I'll create some completely new ones in addition to adding some 4th/5th gen moves)
  • Updated TM list

Screenshots:

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/town1.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/Town2.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/r1rep_zpsaf7b4931.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/c4.png
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/n_r1_zpsfaae9b18.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/screen6-1.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/city1.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/snow2.png
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/route_zps4549a639.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/map_head_zpsdb4f20da.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/pc_redone_zpse0998a61.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/mart_redone_zps95d5abd5.png
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/beach_1_zps7583fa1d.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/oak_intro_zps6702a586.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/forest1_zps789587e5.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/sm1_zpsa3ec8208.png
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/c1_zps5946502e.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/grassyb_zps87a8141d.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/battle_c_zps028bac71.png http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/JasperOPscreenshots/battle_w_zps3f2d4ecd.png


More Screenshots!



Videos:

Spoiler:
Functioning dive script!
http://www.youtube.com/watch?v=e8ilFw-EvRM&feature=youtu.be

A more polished dive, and some ported RSE music!
http://www.youtube.com/watch?v=NyaoqmfzvA8


Known Bugs:
Spoiler:
red=severe
orange=unfixable (to my knowledge) but doesn't affect gameplay
green=fixable (and is being fixed)
  • Clicking noise on some water tiles around dive areas
  • Glitchy bars occasionally appear on first textbox (before Oak intro)
  • In certain situations, trainers that are clicked on will not face the player
  • Reflection appears on some water tiles for no reason?
  • Reflection appears on a tree tile for an unknown reason
  • World map doesn't always display your location correctly...



Updates Coming Soon:
  • Hero Overworlds - finished!
  • Trainer Backsprite - finished!
  • Battle Background - finished!
  • World Map - finished!
  • Cave Battle Background - finished!
  • Completely functioning Dive! - finished!

Userbars:

Thanks to Pinkish Purple!
http://imageshack.us/a/img43/27/userbaraw.png

http://i.imgur.com/LruEc.png

HTML Code:

[URL=http://www.pokecommunity.com/showthread.php?t=285999&page=1][IMG]http://i.imgur.com/LruEc.png[/IMG][/URL]


Tools Used:
Spoiler:
AdvanceMap
XSE
Fire Red Hacked Engine
PGE
Unlz GBA
APE
A-Text
NTME
FSF
YAPE
NSE
A-Trainer
MS Paint
Irfan View
HxD
GIMP
SMCA
Sphere


Credits:
Spoiler:
Much thanks to:

Hackmew - tools/general knowledge
JPAN - FR hacked engine
DoesntKnowHowToPlay - Physical/special split
Jambo51 - Mugshot hack
Jambo51 - Trainer encounter music extension
Jambo51/Darthatron - ASM to display whether an attack is physical/special/status
Darthatron - Headbutt Script
Darthatron - B/W repel system port
Darthatron/colcolstyles - dynamic weather script
Mastermind_X - Two musics in One Event hack
Gamer2020 - PGE and its internal tools
Lu-Ho - Advanced Map
Prime-Dialga - Day and Night
Chaos Rush - 4th/5th gen Pokemon sprites
Deigoisawesome - Force male gender patch
adhdguitar - Prepped Fire Red patch
JoshR691 - trainer sprite (part)
Pinkish Purple - banner
GameFreak - :)

4th/5th gen move animations/effects:
Spoiler:
11bayerf1
Shadowraze/tajaros
DoesntKnowHowToPlay
Chaos Rush
Jambo51
Itman
dreamengine
Garuga17
Pawell6
romancandle
Gamer2020


Tiles:
Spoiler:
zein
Wesly FG
zetavares852
Alucus
Kyle Dove
Dewitty
CNC
Calis Project
Minorthreat
Kymotonian
Rverah-duh
Speedialga
Platinum Tyrant
Spacemotion
Pokemon-Diamond
Kizemaru-kurunosuke
KageNoSensai
Chimcharsfireworkd
Xiros
seiyouh
Tarev

And YOU if I forgot you---PM/VM me and I’ll fix it


Beta Progress:

Spoiler:
Route/City Mapping: 100%
Indoor/Cave Mapping: 65%
Tiles/Palettes: 100%
Scripting: 5%
Other: 95%

rpg man August 5th, 2012 5:33 PM

Nice can't. Wait for the download!

FrozenInfernoZX August 5th, 2012 5:51 PM

Loves the graphics. They all fit well together. Can't wait to see how amazing the world map will look! World maps are actually my favorite part of rom hacks.

Satoshi Ookami August 6th, 2012 1:14 AM

Nice tiles you have there. (They remind me of Kyledove's tiles =D)
But I would love to see more =)
Tiles are one thing but you should also show some events =)

luo763412607 August 6th, 2012 1:46 AM

Quote:

Originally Posted by shinyabsol1 (Post 7287734)
Pokémon Jasper Version

Hack Information:
ROM Base: FireRed BPRE
Creator: shinyabsol1

Introduction:

Hello PokéCommunity, I am shinyabsol1. I started hacking a couple of years ago, and since then it has been a goal of mine to create a Pokémon hack. I could have slapped something together a long time ago and put it on here, but instead I decided to do a lot of learning first. So I have spent much time over the past few years getting experience in many different areas of Pokémon ROM hacking. There were struggles at times, but also many successes. Now, I am ready to present to you the beginning stages of my hack (which, at the moment, truly conveys only the tip of the iceberg of what I plan to do)!

Story:

Welcome to Somia: a treacherous yet beautiful land far from all other Pokémon regions. Topical coastline alongside pristine waters and countless isles surround an untamed interior filled with forests that rise up to the regions Heavens mountain range at its center. But don’t let the peaceful façade fool you. The region hides a secret that will thrust you into the midst of doings predicted long ago by the oracles of Somia. A radical dream researching team, known as CYPRUS, threaten the security of mind and body alike as they search for “dream cores”, the power behind our dreams. Should they succeed in their attempt to gain the power of dreams, nobody is safe from darkness and nightmares. But getting the cores is not simple, and not all cores are alike in power…it will take time and daring penetration into dreams in order to claim these prizes.

What is your role in the fate of the region? Will CYPRUS be able to collect the power of dreams? And just what IS their motive? Find out when you play Pokémon: Jasper Version

Features (will update this soon!):
  • Day and Night
  • New tiles!
  • New storyline with multiple endings! Your choices make a difference!
  • New Field moves (ie. Dive and Rock Climb)
  • Headbutt/Honey Trees

Screenshots:

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen4.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen3.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen1.png
http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen2.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen5.pnghttp://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen6.png

Updates Coming Soon:
  • Hero Overworlds
  • Trainer Backsprite
  • Battle Background
  • World Map
  • More Screenshots!

Tools used (thus far):
Spoiler:
AdvanceMap
XSE
Fire Red Hacked Engine
Unlz GBA
APE
A-Text
NTME
FSF
YAPE
NSE
A-Trainer
MS Paint
Irfan View
GIMP


Credits:
Spoiler:
Much thanks to:

Hackmew
JPAN
Lu-Ho
Prime-Dialga
JoshR691
zein
Wesly FG
zetavares852
Alucus
Kyle Dove
Dewitty
CNC
Calis Project
Minorthreat
Kymotonian
Rverah-duh
Speedialga
Platinum Tyrant
Spacemotion
Pokemon-Diamond
Kizemaru-kurunosuke
KageNoSensai
Chimcharsfireworkd
Xiros
And YOU if I forgot you---PM me and I’ll fix it

How to download? I am just being interested in it.

rpg man August 6th, 2012 8:44 AM

Quote:

Originally Posted by Ash493 (Post 7288224)
Nice tiles you have there. (They remind me of Kyledove's tiles =D)
But I would love to see more =)
Tiles are one thing but you should also show some events =)

i think you mean....WE


:t245:

shinyabsol1 August 6th, 2012 11:18 AM

Quote:

Originally Posted by FrozenInfernoZX
Loves the graphics. They all fit well together. Can't wait to see how amazing the world map will look! World maps are actually my favorite part of rom hacks.

Thank you. I tried to make the tiles/palettes fit well together. As for the world map, it is done! I'll upload a screenshot when it is inserted.

Quote:

Originally Posted by Ash493
Nice tiles you have there. (They remind me of Kyledove's tiles =D)
But I would love to see more =)
Tiles are one thing but you should also show some events =)

Thanks. The reason there are no screenshots of events is because I have not started scripting yet. I plan to start today/the next few days.

rpg man August 6th, 2012 1:41 PM

if ya need help...i am here!

machomuu August 6th, 2012 9:57 PM

Quote:

Originally Posted by luo763412607 (Post 7288255)
How to download? I am just being interested in it.

It's not out yet. Also, for future reference, no need to quote the first post, you can just say what you have to say, even if it refers to the first post's subject matter.

Satoshi Ookami August 7th, 2012 1:38 AM

Quote:

Originally Posted by rpg man (Post 7288645)
i think you mean....WE

No. I meant I.
You didn't look like you needed something more from your first post here ;)

Banjora Marxvile August 7th, 2012 1:46 AM

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/Screen6.png
My only issue lies in this screenshot, the path to be specific. The edges of the path does not blend with the grass (that darky brown bit) when in fact it should at least be the same colour as the grass, as this looks wrong.

shinyabsol1 August 7th, 2012 7:22 PM

Quote:

Originally Posted by Banjora Marxvile
My only issue lies in this screenshot, the path to be specific. The edges of the path does not blend with the grass (that darky brown bit) when in fact it should at least be the same colour as the grass, as this looks wrong.

I noticed that too a while ago, but forgot to change it. Thanks for reminding me! I'll get it done.

Progress Report!

I was having some trouble with the battle background, but I got a solution for my problem. With that issue out of the way, I should be able to provide screenshots of the battle background, hero overworld, and hero battle sprites by sometime tomorrow!

DaleH771 August 8th, 2012 10:05 AM

Wow, I really like the graphics you have used, I actually really want to play this! I'm looking forward to a new player OW, that'll make it look neato!

shinyabsol1 August 8th, 2012 3:18 PM

Quote:

Originally Posted by DaleH771
Wow, I really like the graphics you have used, I actually really want to play this! I'm looking forward to a new player OW, that'll make it look neato!

Thanks. :)

Update!

Here are a few more screens, showing the new hero overworlds/backsprites and battlebackground!

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/herooverworld.png

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/herooverworld2.png

This one also has the professor's lab in it. And ignore the tile error with the fences: I forgot to insert a tile to fix it.

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/heroback3.png

I was also messing around with the palettes of various battle screen related things, so those color changes are just a draft. What do you guys think of them?


Also, the palette error that Banjora Marxvile noticed has been fixed. I updated that screenshot in the first post.

tajaros August 8th, 2012 3:28 PM

Quote:

Originally Posted by shinyabsol1 (Post 7292041)
Thanks. :)

Update!

Here are a few more screens, showing the new hero overworlds/backsprites and battlebackground!

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/herooverworld.png

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/herooverworld2.png

This one also has the professor's lab in it. And ignore the tile error with the fences: I forgot to insert a tile to fix it.

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/heroback3.png

I was also messing around with the palettes of various battle screen related things, so those color changes are just a draft. What do you guys think of them?


Also, the palette error that Banjora Marxvile noticed has been fixed. I updated that screenshot in the first post.

The backsprite and the battle backgrounds are great! and the OW looks nice too!

Good work! :)

SkyIsDarkBlue August 9th, 2012 12:04 AM

Can't wait ^^ How long have you been in the Hacking business?

And also, if you need a banner, I am your man ^^ (Thou I'm not really that good yet, I believe I can do a good one for you.

shinyabsol1 August 13th, 2012 2:08 PM

Quote:

Originally Posted by tajaros
The backsprite and the battle backgrounds are great! and the OW looks nice too!

Good work!

Thanks!

Quote:

Originally Posted by SkyIsDarkBlue
Can't wait ^^ How long have you been in the Hacking business?

And also, if you need a banner, I am your man ^^ (Thou I'm not really that good yet, I believe I can do a good one for you.

I have been hacking for around three years. If you would like to do a banner for me, go right ahead!


small Update!

I updated the OP to list a few more features that I plan to have in this hack. And also, I have finished inserting the world map, so I will be uploading a screenshot of that later today when I get around to it.

Lord Varion August 13th, 2012 2:23 PM

Wow. Just wow.

We've finally got another hack with great graphics thus far, in progress on Pokécommunity..
So, in case you've not noticed, the graphics I see in this hack are so goodly done I've no complaints about them.

The story makes me think that
Spoiler:
Darkrai may play part in the story
somewhere, which is good, he's a little underloved anyway.

Anyway, I wish ya the bestest of lucks with this.

shinyabsol1 August 13th, 2012 7:37 PM

Quote:

Originally Posted by Nintendork15
Wow. Just wow.

We've finally got another hack with great graphics thus far, in progress on Pokécommunity..
So, in case you've not noticed, the graphics I see in this hack are so goodly done I've no complaints about them.

The story makes me think that
Spoiler:
Darkrai may play part in the story
somewhere, which is good, he's a little underloved anyway.

Anyway, I wish ya the bestest of lucks with this.

Thanks Nintendork15! I worked hard to get the graphics the way you see them now! And hard on the graphics you don't see yet as well! ;)

lol, I think your hunch about

Spoiler:
Darkrai may be right ;)


Anyways, here's that Update! I promised earlier:

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/wm.png
World Map!

...Along with a couple of other bonus screenshots:

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/screen7.png
Port area

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/screen8.png
A route I've been working on


Also, I've been thinking about a name change for this hack--- I'm not particularly thrilled with the one it has right now. So while I'm thinking about that, I'm open to suggestions from anyone.

What does the rom hack player think is a good title for this hack?

PokemonMasters August 13th, 2012 8:47 PM

well, its up to you to decide, but i dont think the name fits in with the plot and stuff.

SkyIsDarkBlue August 14th, 2012 2:01 AM

Here are a few you could use ^^:

Pokemon Sweet Dreams & Nightmare versions (How about a sequel? >:3)

Pokemon Dream Eaters

Pokemon Legend of Somia (Ripped from RomReaverz's Legend of Fenju Much o.o)

Pokemon Dream Core Adventures

That's all I can think of... And also, once you have decided, please notify me! I could do you a few titlescreens (Just the text 'Fire Red' and I could also change the charizard to another pokemon if you want, but I cannot make backgrounds and stuffs cuz I sux at them ):)

[snip]

shinyabsol1 August 14th, 2012 1:14 PM

Quote:

Originally Posted by PokemonMasters
well, its up to you to decide, but i dont think the name fits in with the plot and stuff.

Yes, it's my decision, I'm just asking for the input of others if they have any...
...and the title 'Pokemon Jasper' was not supposed to fit with the plot, it was just a color that I chose.

Quote:

Originally Posted by SkyIsDarkBlue
Here are a few you could use ^^:

Pokemon Sweet Dreams & Nightmare versions (How about a sequel? >:3)

Pokemon Dream Eaters

Pokemon Legend of Somia (Ripped from RomReaverz's Legend of Fenju Much o.o)

Pokemon Dream Core Adventures

That's all I can think of... And also, once you have decided, please notify me! I could do you a few titlescreens (Just the text 'Fire Red' and I could also change the charizard to another pokemon if you want, but I cannot make backgrounds and stuffs cuz I sux at them )

Thanks for the suggestions, I'll consider them, and I will notify you when I decide (don't know how long that will be). And it would be nice if you could do the text for me! I already know how to insert titlescreens, so I don't think that I'll need help with that, but getting the text to look good is sort of a weakness in my hacking skills :)

---

Other suggestions for the title still welcome, btw. I'll update the first post at the top to say that.

Radical Raptr August 14th, 2012 4:09 PM

I love your tileset, they look amazing and so fun, and i like the idea of travelling by water
Goodluck with your game! I cant wait to see more of this!

Lord Varion August 14th, 2012 4:13 PM

http://i1169.photobucket.com/albums/r501/shinyabsol1/Pokemon%20Jasper/wm.png
Loving the world map!
Did you make it yourself?

It's just perfect, decent amount of land space, and the usual amount of required water areas.
Town amount is perfect and so is the shape!!

Well done, again!!

PokemonMasters August 14th, 2012 9:56 PM

the world map looks nice. (: anyways where is the starting town?


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