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[No Restrictions] Counter that 'mon!
The idea is to post a Pokémon that counters the other Pokémon that was posted above. Be sure to explain how it counters it and with damage calculations if needed. Please avoid posting Pokémon movesets that were used not very long ago, and try to post Pokémon movesets that are viable and make sense (but in some cases this doesn't need be followed). All posts are required to include a Pokémon moveset to prevent this from straying off-topic.
Definition of a counter: A Pokémon that can switch into the opposing Pokémon with little or no risk, and proceed to threaten a KO. Basically, a counter is the perfect switch-in to a Pokémon. You can use the Guides & Resources thread for finding movesets, sprites, damage calculators, etc. This thread is exactly that the same as the NU version, but with absolutely no restrictions. This game/discussion doesn't follow a specific tier, so you are not restricted to posting Pokémon in a certain metagame. That means you can post anything, even Lugia, Moody Bibarel, and Garchomp for example. To get this started... http://i.imgur.com/NJQfu.gif |
Ubers yay
LOL LEO (Arceus-Psychic) @ Mind Plate Trait: Multitype EVs: 252 HP / 4 Def / 252 SDef Calm Nature (+SDef, -Atk) - Calm Mind - Judgment - Shadow Ball - Recover Mewtwo is one of the hardest things to switch in, but arceus-psychic is one of its "safest" switch ins. Arceus can come in, tank a fire blast(27.7% - 32.7%), then life orb stall mewtwo with cm/recover. A +1 shadow ball also does 62.3% - 73.7%, a solid 2HKO or an OHKO after three rounds of life orb recoil. (or two if rocks are up) |
http://i.imgur.com/nP0kN.gif |
http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/214.gif
Heracross -Megahorn -Close Combat -Stone Edge/Night Slash/Pursuit -Sleep Talk Nature: Adamant/Jolly EVs: 4 HP/252 Atk/252 Spe Item: Choice Band/Choice Scarf Ability: Guts Heracross hard-counters Darkrai. Not only does it hit Darkrai supereffectively with Megahorn/Close Combat and resist the Dark/Fighting combo, but it can also use Sleep Talk when it gets hit by Dark Void to have a 2/3 chance of screwing Darkrai over. |
Qwilfish (F) @ Leftovers
Trait: Swift Swim EVs: 252 HP / 4 Atk / 252 Def Impish Nature (+Def, -SAtk) - Waterfall - Spikes - Taunt - Thunder Wave Was gonna use gliscor but i remembered to keep it "creative", so Qwilfish it is :] Comes in, sponges even choice banded hits thanks to intimidate, then set up spikes or wear it down with waterfall. |
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Anyway: http://media.pldh.net/pokemon/gen5/blackwhite_animated_front/034.gif Nidoking -Earth Power -Fire Blast -Ice Beam -Substitute/Stealth Rock Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Life Orb Ability: Sheer Force Despite possessing a weakness to Waterfall, Nidoking can hit Qwilfish at its weaker Special Defense with STAB Sheer Force Earth Power. It doesn't care much about Taunt and Thunder Wave either. |
http://sprites.pokecheck.org/i/488.gif |
Porygon-Z @ Leftovers
Trait: Download EVs: 56 HP / 200 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Substitute - Nasty Plot - Dark Pulse - Tri Attack Porygon-z can come in on anything other than toxic, set up a sub, and start nasty plotting. The HP evs ensure that the sub is never broken by an ice beam, and a +3 dark pulse (+1 download + (+2)NP) will ohko cress |
Probopass @ Life Orb
Trait: Sturdy EVs: 252 SpA / 252 SpD / 4 HP Naughty Nature (+SpD, -Atk) - Rest - Sleep Talk - Earth Power - Discharge / Thunder Wave Can't find a damage calculator, too sleepy. Uh, switch in as Pory sets its Sub. Both of Pory's attacks are resisted by Probopass, even with boosts, so good luck getting through him. Rest to help tank damage (doubt it's necessary but oh well), Sleep Talk to maybe do damage, Earth Power for well, power. Discharge for 30% chance of Paralysis and 100% chance of damage, or Thunder Wave for 100% of Paralysis. It's slow as snails though so Discharge over Thunder Wave, personal preference. |
Flygon @ Choice Scarf
Trait: Levitate EVs: 252 Atk / 252 Spe / 4 SpD Adamant Nature (+Atk, -SpAtk) - Outrage - Earthquake - U-Turn - Fire Punch Flygon can literaly come in on probopass' everything with its immunities and ko with 2 EQ's(due to sturdy) |
Tangela @ Eviolite
Trait: Regenerator EVs: 252 HP / 4 Spe / 252 SpD Bold Nature -Giga Drain -HP Ice -Sleep Powder -Synthesis takes jack from all his attacks, even if it u-turns it can just switch out and heal itself fully with regen. Hp Ice kills if it comes to that, and it can also sleep on the switch |
Infernape @chesto berry
252 ev special attack, 252 attack flare blitz closecombat Rockslide Shadowclaw/ trick. Well the chesto berry for obvious reasons, and flareblitz = a 2hko. Trick could be use to screw over tangelas stratagy. But I'd rather jst watch it suffer as it engulfs in Flames... And the last to jst for type coverage. Good offence but totally walled by milotic (._.) |
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Anyway: http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/184.gif Azumarill -Waterfall -Aqua Jet -Superpower -Ice Punch/Double-Edge/Return Nature: Adamant EVs: 212 HP/252 Atk/44 Spe Item: Choice Band Ability: Huge Power Azumarill can switch in to Infernape's Flare Blitz and can either KO or severely damage Infernape with Aqua Jet, or, if Infernape switches, hit the switch-in with one of its coverage moves or STAB Waterfall. |
I yeah but it leaves a wide entrance for psychic and flying types
Eelektross Evs 126 in hp, 126 in defense, 126 in special defense. Which leaves 130 for secial attack Item leftovers Substitute thunderbolt Flamethrower Acid spray All of azumarills attacks will barely even dent this pokemon. Its defenses arr pretty bulky at 85/ 80/ 80ish so substitude is put to good and a 105 base special attack make eelectross a force to be reconef with. after one acid spray thunderbolt can easily ohko a very large number of pokemon. And with its leftovers going on every turn it will regain enough health to set another subtitude whenever the last one breaks. Very effevtive and very underestimated ^-^ oh did I mentioned it has no weaknesses! |
http://veekun.com/dex/media/pokemon/main-sprites/black-white/485.png
Heatran Nature: Calm Trait: Flash Fire Item: Leftovers EVs: 248 HP / 252 SpD / 8 Spe -Lava Plume -Toxic -Protect -Torment Heatran can come on anything with his immunty to poison, benifiting from switching into flamethrower, and takes little damage from thunderbolt. Torment + Protect can be used to negate any damage. Toxic can be used if not behind a sub and lava plume for whittling Eeelectross down. |
Hmm..
Milotic Nature: Calm Ability: Marvel Scale Item: Leftovers EVs: 120HP/60DEF/252SPA/60DEF/18SPD (Yeah, hawt spread, I know) -Rest -Scald -Aqua Ring -Sleep Talk That Heatran only has Lava Plume, which, if it burned Milotic, would boost its Def (not that it would matter, unless Marvel Scale's boost covers special attacks too). Start with Aqua Ring for double HP regen per turn, hit with Scald while waiting for a burn from Lava Plume or Toxic, Rest, then Sleep Talk and pray for Scald. (Not entirely sure if Sleep Talk uses only offensive moves, or if it covers all of the other moves.) |
Jellicent
http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/593.gif -Water Spout -Surf/Hydro Pump/Scald -Shadow Ball -Giga Drain Nature: Modest EVs: 172 HP/252 SAtk/84 Spe Item: Choice Specs Ability: Water Absorb Scald is Milotic's sole offensive move, so Jellicent can switch in freely and either hit Milotic hard with Giga Drain or hit the next switch-in with one of its STABs. |
http://i.imgur.com/TtkIF.gif Quote:
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Virizion @ Lum Berry
Trait: Justified EVs: 252 Atk / 4 SDef / 252 Spd Adamant Nature (+Atk, -SAtk) - Leaf Blade - Close Combat - Swords Dance - Taunt It can come in on any move, not fear the burn or sleep thanks to the Lum, and set up a SD. CC ohkos at +2, while taunt can shut down the yawn+protect process. |
<3
http://sprites.pokecheck.org/i/169.gif Crobat @ Leftovers Trait: Inner Focus EVs: 196 HP / 60 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Roost - Brave Bird - Taunt - Super Fang/Toxic (idk, doesnt really matter tho) Basicly, switch in taking 1/4 dmg from both attacks and brave bird for that x4 dmg |
Dialga @life orb
power gem Aura sphere Magnet rise Dragon pulse Not much explainig to be done, go in stone edge, OHKO crobat. If a groundon comes on, I jst use magnet rise |
http://sprites.pokecheck.org/i/080.gif
Slowbro @ Leftovers Trait: Regenerator Nature: Calm 248 HP / 244 Def / 16 SpD ~ Calm Mind ~ Scald ~ Slack Off ~ Psyshock Switch in, slack off, find some calm mind boosts here and there, and let the life orb recoil to the job for you. |
http://img.pokemondb.net/sprites/black-white/anim/normal/gallade.gif
Gallade @ Lum Berry Nature: Jolly Ability: Steadfast EVs: 160 HP/ 252 Atk/ 98 Spd - Bulk Up - Leaf Blade - Psycho Cut - Close Combat Expect a Scald for a random burn and cover it with a Lum Berry, Bulk Up once, pray for no additional burns, and Leaf Blade. |
http://sprites.pokecheck.org/i/398.gif
Staraptor @ Choice Band Nature: Adament Ability: Intimidate EVs: 252 Atk/ 252 Spd/ 4 Def - Brave Bird - U-Turn - Double Edge - Close Combat Switch in on the bulk up or leaf blade then KO with Brave Bird. The intimidate atk drop deserves a special mention. |
http://www.pokecheck.org/i/anim/306.gif
Aggron @ (whichever berry weakens Fighting moves ^^; /derpmoment) Ability: Rock Head Nature: Adamant EVs: 184 HP/ 252 Atk/ 74 Def -Heavy Slam -Hone Claws -Head Smash -Stealth Rock Switch in to setup one Hone Claws for the accuracy boost, and shoot for a Head Smash. Could also go for a Zoom Lens to skip the Hone Claws altogether. |
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