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-   -   6th Gen New moves speculation! (https://www.pokecommunity.com/showthread.php?t=294279)

XeroNos June 21st, 2013 1:29 AM

Hmm not sure just leave it to the upcoming time and then it will finally show up.....

Papajones33 June 30th, 2013 11:38 AM

we need a strong normal type move with no backdrops coz duble edge and take down are not too good :( and hyper beem

Hikamaru July 1st, 2013 9:21 PM

Quote:

Originally Posted by Midnight Bear (Post 7708386)
This has probably been suggested, but some kind of physical Hidden Power.

Hidden Power, though not very strong, even maxed out, can be very fun to use in-game, and can be useful for type-coverage for Pokemon with limited movepools. However, any Pokemon that are primarily physical based are just out of luck.

I agree with this person, I'd love to see a physical counterpart to Hidden Power that can suit those physical-oriented Pokemon with shallow movepools, like Flareon. I'd be a bit confused as to what they'd call it though.

shubham2207 July 2nd, 2013 12:56 AM

Guys Guys how about a status move called Grass Pile in which the user hides in a pile of grass thus raising evasion?

Xander Olivieri July 3rd, 2013 3:48 AM

I had a pretty fun dream about a grass type entry hazard. It works like Toxic Spikes just not a status damage. The attack leaves the field surrounded in a spore cloud. When Pokemon switch in they get leech seeded. Grass types get their immunity but don't destroy the ability.

4768fitz July 3rd, 2013 4:40 PM

Gang up:

A random pokemon from your team is sent out to gang up on the opponent and you may attack with both of them as if it were a double battle. It has like 5pp or something and once a pokemon faints you have to use it again to repeat the move. It can be used twice to get three pokemon on the go.

If that is too overpowered maybe the opponent is able to send out more pokemon too when the move is activated.

Obviously it can't be used if you only have one pokemon!

Captain Gizmo July 3rd, 2013 5:19 PM

Status Shock, a psychic move that have 50 base accuracy and the effect of the attack is that when you use it, your opponent is hit with a random status effect (Burn, poison, frozen or sleep)

Yamiidenryuu July 4th, 2013 3:23 PM

Quote:

Originally Posted by Papajones33 (Post 7719287)
we need a strong normal type move with no backdrops coz duble edge and take down are not too good :( and hyper beem

Return? Has a max base power of 102.

Boilurn July 5th, 2013 8:21 AM

A few more ideas just came up in my head.

ShortCircuit: An Electric-type equivalent of Explosion, which faints the user but does huge damage to everything around it.

Fog: A weather condition which lowers accuracy of all Pokemon on the field. Doesn't affect Pokemon with Keen Eye or anything like that.

Barrel Roll: One of Boilurn's signature moves. :P It is the Steel-type equivalent of Rollout. It starts with 35 base power and is doubles each turn. It's base power is doubled when it uses Withdraw, rather than Defense Curl.

Boil: A unique Fire-type status move (We need more of those don't we?) which gives the opposing Pokemon a burn the next time it makes contact with this Pokemon.

Jake♫ July 8th, 2013 11:38 PM

Quote:

Originally Posted by XanderO (Post 7722491)
I had a pretty fun dream about a grass type entry hazard. It works like Toxic Spikes just not a status damage. The attack leaves the field surrounded in a spore cloud. When Pokemon switch in they get leech seeded. Grass types get their immunity but don't destroy the ability.

I really like this actually. SubSeeding is a pretty relevant stall strategy. Adding in that passive damage, plus healing your team, would make stall become much more viable again. Of course, it'd have to be similar to Stealth Rock in the sense that you couldn't stack layers up to do more damage. Otherwise this is a fantastic idea. Honestly, just more varied entry hazards in general that do different forms of passive damage would be cool. Maybe Flaming Spikes that would cause burn upon switching in?

Hikamaru July 9th, 2013 9:02 PM

Quote:

Originally Posted by LilJz1234 (Post 7723279)
Status Shock, a psychic move that have 50 base accuracy and the effect of the attack is that when you use it, your opponent is hit with a random status effect (Burn, poison, frozen or sleep)

That looks like a pretty fun move although that accuracy looks unappealing.

I also thought of a new idea for an attack, I'd like to see a special-based variant of Foul Play that calculates the foe's Special Attack stat when doing the damage. The Foul Play we already know is physical based so a special counterpart would be pretty cool.

OmegaRuby and AlphaSapphire July 9th, 2013 9:32 PM

On the topic of entry hazards, how about a grass hazard that cause Paralysis? Like Paralyzing spores?

Xander Olivieri July 10th, 2013 2:45 PM

Quote:

Originally Posted by Magmaruby and Aquasapphire (Post 7731185)
On the topic of entry hazards, how about a grass hazard that cause Paralysis? Like Paralyzing spores?

An entry hazard that deals paralysis would be more electric imo. Would make ParaFlinchers easier to set up but too many abilities make it almost not worth investing in.

OmegaRuby and AlphaSapphire July 11th, 2013 12:41 AM

How about one that causes sleep? It may result in a rise of pokemon with Insomia.

Do you guys think Xerneas and Yvetal's signature moves will have any other effects? Also do you think they maybe two turn like Kyurem's? Or work like Dialga's Roar of Time?

Nite Ace July 12th, 2013 12:06 AM

There's this DARK type move that acts like U-Turn and Volt Switch but instead of dealing damage it lowers the opponent's Atk and Sp.Atk. It has been confirmed but I forgot the name. Can you imagine the momentum you could gain or keep it going in the metagame via this move? Its something I'm looking forward to.

Jake♫ July 12th, 2013 12:16 AM

Quote:

Originally Posted by Nite Ace (Post 7733802)
There's this DARK type move that acts like U-Turn and Volt Switch but instead of dealing damage it lowers the opponent's Atk and Sp.Atk. It has been confirmed but I forgot the name. Can you imagine the momentum you could gain or keep it going in the metagame via this move? Its something I'm looking forward to.

Parting Shot! Definitely seems like something that will be thrown into VoltTurn core teams to keep up momentum. Admittedly it just sounds like something that would make it even easier to abuse (since as long as you can keep hazards off the field VoltTurn is a pretty easy strategy to abuse), so I'm not a giant fan of it in that sense. Just as a stand-alone move I do like it though.

tnfsf11 July 12th, 2013 4:14 AM

Quote:

Originally Posted by shubham2207 (Post 7721194)
Guys Guys how about a status move called Grass Pile in which the user hides in a pile of grass thus raising evasion?

This looks interesting! But it should be limited to Grass pokes though...

Another move I would really like is a move that boosts the user's accuracy, called something like "Tight Eyes" or "Sharp Lens", would be really nice & would help benefit from moves like Hypnosis & Sleep Powder.

Perriechu July 12th, 2013 4:22 AM

Quote:

Originally Posted by shubham2207 (Post 7721194)
Guys Guys how about a status move called Grass Pile in which the user hides in a pile of grass thus raising evasion?

...Isn't that just a grass version of Double Team?

And I agree with what a member above said about needing a powerful normal attack... I mean Return is fine for competitive where the damage will always be at max but it's a pain in-game.

I wonder if Moonblast will be the Fairy equivalent to Surf/Thunderbolt/Flamethrower/Ice Beam... Or it could be the Hydro Pump/Fire Blast/Thunder/Blizzard counterpart?

Boilurn July 12th, 2013 9:21 AM

Quote:

Originally Posted by shubham2207 (Post 7721194)
how about a status move called Grass Pile in which the user hides in a pile of grass thus raising evasion?

I quite like this idea too, although I'm not sure about it raising evasion. It feels more like a defense boosting move, rather than evasion, although if that move raises both defense and evasion that would be cool, and would certainly make it unique. It could be used generally on Pokemon that can cover themselves such as Swadloon and Tangrowth.

A couple more moves came off the top of my head:
One move I thought of is Toxic Tongue, which does 40 damage and has a 50% chance to badly poison the target. I think this will be more reliable than Poison Fang.

Another idea of mine is to have an Ice-type trapping move, such as Flurry Blow. It basically a cold gust of wind launched at the target, and it damages every turn, just like Whirlpool etc.

Another thought is Tsunami, a special Water-type phazing move which works just like Dragon Tail.

OmegaRuby and AlphaSapphire July 12th, 2013 10:20 AM

Or maybe call it Tidal wave instead of Tsunami, as Tsunami sounds like a move that could function like a water version of solar beam...

thedhp August 2nd, 2013 5:40 AM

Glow Punch
 
Forgive me if there is already a Glow Punch thread.

Any ideas on typing? Does it really mean the beginning of a new Fire/Fighting Starter?



I don't think so, honestly.

I'm actually leaning towards Fennekin being a Fire/Fairy type once it evolves. It's got the cute thing that they're working towards for Fairies and Glow Punch looks like an Elemental Fairy attack.

My only question is... How does he punch with paws?

blue August 2nd, 2013 5:45 AM

I just can't see them creating a fouth consecutive Fire/Fighting starter, it's just too repetitive. I'm hoping this is a Fairy type move seeing as a Fire/Fairy starter would be pretty awesome, but if Glow Punch is a fighting type move then it doesn't necessarily mean that Fennekin will be Fire/Fighting either.

thedhp August 2nd, 2013 6:02 AM

That's true. I just really have my doubts if it is even a fighting move to begin with. There are plenty of punches that are not. Wouldn't it be great if they expanded on them and made a Metal Punch and a Water Punch?

iRyahn August 2nd, 2013 6:07 AM

Thunder Punch, Fire Punch, Ice Punch, Mach Punch, and now Glow Punch. All the prior 'punch' move types were pretty obvious thanks to their name. I'm guessing Glow is an indicator that it is either a Psychic or Fairy type move.

Guy August 2nd, 2013 6:57 AM

Lets take this discussion on over to the New Moves Speculation thread. It could probably use some love right about now.

blue August 2nd, 2013 8:26 AM

Well with the introduction of a new type, it would be appropriate to introduce a new elemental punch and with it being Glow Punch I have a strong feeling it may be Fairy type.

The Local Joke August 2nd, 2013 8:53 AM

More Ice-type moves, more accurate Steel-type moves, more accurate Rock-type moves.

Xander Olivieri August 3rd, 2013 7:05 AM

Quote:

Originally Posted by thedhp (Post 7763881)
Forgive me if there is already a Glow Punch thread.

Any ideas on typing? Does it really mean the beginning of a new Fire/Fighting Starter?



I don't think so, honestly.

I'm actually leaning towards Fennekin being a Fire/Fairy type once it evolves. It's got the cute thing that they're working towards for Fairies and Glow Punch looks like an Elemental Fairy attack.

My only question is... How does he punch with paws?

Since the attack as an explosion like animation behind the punch its either Fire, Fighting, or Normal as those are the only three types right off the top of my head that have explosion animations for some of their moves. As for how it punches, it has paws that can extend and retract, it can punch.

Quote:

Originally Posted by Suicune™ (Post 7763888)
I just can't see them creating a fouth consecutive Fire/Fighting starter, it's just too repetitive. I'm hoping this is a Fairy type move seeing as a Fire/Fairy starter would be pretty awesome, but if Glow Punch is a fighting type move then it doesn't necessarily mean that Fennekin will be Fire/Fighting either.

I can see them creating a fourth Fire/Fighting. I'm expecting them to do just this because its a competitively viable combination. If Glow Punch is a Fighting type attack it has as much chance as effecting Fennekin's type as Psychic was rumored to have....or that seeing a little bit of green in the back ground of random pictures means that we're getting a Gen 3 remake.

Quote:

Originally Posted by thedhp (Post 7763918)
That's true. I just really have my doubts if it is even a fighting move to begin with. There are plenty of punches that are not. Wouldn't it be great if they expanded on them and made a Metal Punch and a Water Punch?

We have a Metal Punch with Bullet Punch and Meteor Mash. I severely doubt its water since it has a fiery explosion looking animation....its either Fire or Fighting or Normal based on that. By a fair chance its Fairy Type.

Quote:

Originally Posted by iRyahn (Post 7763927)
Thunder Punch, Fire Punch, Ice Punch, Mach Punch, and now Glow Punch. All the prior 'punch' move types were pretty obvious thanks to their name. I'm guessing Glow is an indicator that it is either a Psychic or Fairy type move.

Glow would be an indicator that it comes form a light creating source which would be Electric or Fire. Based on the animation I'd rule out Electric and go with Fire.

Only move with Glow in their name already is Tail Glow which is bug. So we can't really say its anything other than Bug Typed if you want to go by name association.

Aeroblast August 3rd, 2013 7:20 AM

Quote:

Originally Posted by Suicune™ (Post 7764059)
Well with the introduction of a new type, it would be appropriate to introduce a new elemental punch and with it being Glow Punch I have a strong feeling it may be Fairy type.

Light-type confirmed? Noooo... it can't be.

Shrew August 3rd, 2013 5:23 PM

The reason why I don't believe Glow Punch will be either Fire, Electric, or Fighting is because we already have punching moves of those types. So Fairy and Psychic are the most likely. I've theorized before that Fennekin would evolve into Fire/Psychic as a huge contrast to Fire/Fighting (Gamefreak without a doubt has heard our complaints) and because Fennekin used a psychic move in a trailer.

Gamefreak has not let up a single moment to hype up the new Fairy Type. Has there been a single update since Sylveon's typing has been unveiled which hasn't shown off the prowess of fairies, whether it be through Xerneas or the new X/Y exclusive fairies? They've also shown off many of the new moves that will be Fairy-type.

So food for thought: if Glow Punch was a fairy move, why haven't they hyped it with the usual "you can use this to beat dragons!" hype? If they wanted to keep the fact that Fennekin would be given the privilege of having the new fairy typing as opposed to the other starters--which isn't farfetch'd, considering Xerneas got this privilege whereas Yveltal has not--then why would they have revealed to us the possibility of it using a new fairy move?

The answer could definitely be to tease us, foreshadowing that it is a fairy. Or it could be a new psychic move, considering that the other physical options (Zen Headbutt, Psycho Cut, Heart Stamp) might not fit Fennekin's evolutions well.

I used to believe that Glow Punch was a fairy move, but only within the last 10 minutes have I debated with myself that it might be a Psychic move.

Oh hey guys, if Glow Punch becomes a variation of Ice Punch, what do you guys think the 10% effect chance will be? I thought at first that it would be a 10% chance of infatuation (back when I thought it would be a fairy move), but my friend Rekia suggested to me that it might be a chance to lower accuracy (along with the possibility that it could be psychic.)

Hikamaru August 3rd, 2013 5:44 PM

Quote:

Originally Posted by XanderO (Post 7765294)
Since the attack as an explosion like animation behind the punch its either Fire, Fighting, or Normal as those are the only three types right off the top of my head that have explosion animations for some of their moves. As for how it punches, it has paws that can extend and retract, it can punch.

I can see them creating a fourth Fire/Fighting. I'm expecting them to do just this because its a competitively viable combination. If Glow Punch is a Fighting type attack it has as much chance as effecting Fennekin's type as Psychic was rumored to have....or that seeing a little bit of green in the back ground of random pictures means that we're getting a Gen 3 remake.

We have a Metal Punch with Bullet Punch and Meteor Mash. I severely doubt its water since it has a fiery explosion looking animation....its either Fire or Fighting or Normal based on that. By a fair chance its Fairy Type.

Glow would be an indicator that it comes form a light creating source which would be Electric or Fire. Based on the animation I'd rule out Electric and go with Fire.

Only move with Glow in their name already is Tail Glow which is bug. So we can't really say its anything other than Bug Typed if you want to go by name association.

Hmm loads of interesting thoughts you have there. Although I am thinking it may be a Fairy-type attack like some others think. I don't it looks like an Electric attack to me since they usually depict sparks or something and I do believe we already have a Normal-type punching attack, Mega Punch and Comet Punch specifically. Definitely ruling out Bug-type though since it doesn't give off the vibe.

Psychic seems like an interesting type for this, but I know that very little Psychic-type moves are physical mainly because the type is primarily based around special-based stats. And then again some of the only physical Psychic moves I know of are Psycho Cut, Heart Stamp and Zen Headbutt. But I'm going with Fairy until I see more information.

Quote:

Originally Posted by The Local Joke (Post 7764099)
More Ice-type moves, more accurate Steel-type moves, more accurate Rock-type moves.

I'd definitely like to see more of these, especially the more accurate Steel and Rock moves.

Xander Olivieri August 3rd, 2013 5:59 PM

Quote:

Originally Posted by Shrew (Post 7766073)
The reason why I don't believe Glow Punch will be either Fire, Electric, or Fighting is because we already have punching moves of those types.

Going to start here....AND? So what if we already have some? You seriously think that is enough to stop Gamefreak from making another? How many Variations of abilities that do the same thing do we have? How many variations of attacks with similar attacks/abilities/types do we have? We already have it is no a valid reason against doing it. If anything that makes it more likely to happen again.

Quote:

Originally Posted by Shrew (Post 7766073)
So Fairy and Psychic are the most likely. I've theorized before that Fennekin would evolve into Fire/Psychic as a huge contrast to Fire/Fighting (Gamefreak without a doubt has heard our complaints) and because Fennekin used a psychic move in a trailer.

Again, And? There is nothing you just said that says that it isn't a Fire attack, it isn't a Fighting attack. Neither of which even come close to saying what type Fennekin is. So it can use a Psychic attack...Chespin can use a Flying attack. Guess that means Chespin is going to be a flying type. Chespin has also never used a Dark attack yet it has so much Dark Support. The attacks they use do not dictate what their types will be.

Quote:

Originally Posted by Shrew (Post 7766073)
Gamefreak has not let up a single moment to hype up the new Fairy Type. Has there been a single update since Sylveon's typing has been unveiled which hasn't shown off the prowess of fairies, whether it be through Xerneas or the new X/Y exclusive fairies? They've also shown off many of the new moves that will be Fairy-type.

Sure they've let up. They've introduced Non-Fairy Pokemon. The last 3DS installment had little to nothing to do with Fairy Type Pokemon. We don't know what Glow Punch is so you cannot say its part of the Fairy hype. We don't know what Oorotto is and it has more hype on it than the attack did. The Fairy hype news is slowing down just as all news does.

Quote:

Originally Posted by Shrew (Post 7766073)
So food for thought: if Glow Punch was a fairy move, why haven't they hyped it with the usual "you can use this to beat dragons!" hype? If they wanted to keep the fact that Fennekin would be given the privilege of having the new fairy typing as opposed to the other starters--which isn't farfetch'd, considering Xerneas got this privilege whereas Yveltal has not--then why would they have revealed to us the possibility of it using a new fairy move?

The answer could definitely be to tease us, foreshadowing that it is a fairy. Or it could be a new psychic move, considering that the other physical options (Zen Headbutt, Psycho Cut, Heart Stamp) might not fit Fennekin's evolutions well.

Or it could be absolutely nothing, They just wanted to show another new attack that the game has. For all we know Fennekin is going to become a Bipedial Punching fox if we use its attacks to dictate how it evolves. It could remain a quadruped if we completely ignore this and stop thinking too deeply about it.


Quote:

Originally Posted by Shrew (Post 7766073)
I used to believe that Glow Punch was a fairy move, but only within the last 10 minutes have I debated with myself that it might be a Psychic move.

Based on Animation there is a fairly high chance that it is neither as neither have Explosive animations. If it were psychic it would have had a more proper name as well as all Psy attacks deal with esper, mind or psy so there is a very good chance it isn't Psychic. It can still be fairy as there aren't that many Fairy attacks shown as of yet, but Fighting, Normal, and Fire hold monopoly over explosion animations.

Quote:

Originally Posted by Shrew (Post 7766073)
Oh hey guys, if Glow Punch becomes a variation of Ice Punch, what do you guys think the 10% effect chance will be? I thought at first that it would be a 10% chance of infatuation (back when I thought it would be a fairy move), but my friend Rekia suggested to me that it might be a chance to lower accuracy (along with the possibility that it could be psychic.)

I don't think it will be a variation of the other punches. If I had to choose a punch it could be close to I'd say Mach Punch. If I had to say one similar to the Elemental Punches, then confusion if Fairy or Psychic....Fighting would be Flinch....Fire a weaker version of Fire Punch with lowering accuracy due to the name insinuating it may be bright. If Normal, Confusion and Accuracy could be played in its favor.

OmegaRuby and AlphaSapphire August 3rd, 2013 6:05 PM

Glow punch sounds like a Fire or Fairy move by the name but who knows, it could be a special fighting type or fire type punch.


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