| Crunch Punch |
June 16th, 2013 3:34 AM |
I... don't know. The graphics, especially the over-world really needs a lot of polishing as they remind of the Zelda games in DS when they tried to do 3D then, and the 3D characters there was very pixelated. Granted this is the first time for a company like GF to venture into 3D but considering what the 3DS is capable of I think they COULD of done a little better. But I'm confident they'll make it more refined in the end product.
The battles look sweet though, especially the 3D models. Hopefully they improve the background a little but except that it looks great. Next step they could do is completely remove the circles they have under the Pokemon and integrate the whole environment onto the graphics.
One thing which I'm kinda hating is the speech bubbles. THEY LOOK UGLY. I dunno, I just have such dislike for them haha. I'm not sure why too, or how GF could improve on them, but I hope it looks better on the end product.
EDIT: Ok, I'll take my first comment back, only just saw the gameplay trailer again. The graphics have definitely got better I admit, and I quite like the overworld now. But the tall grass looks... too bright? I hate to be nitpicky but if it's Pokemon then I want the game to be as good as possible; plus small details are always good. Also the texture blending between the tall grass and the ground isn't the best either. The human characters however look great, good job to GF on that.
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