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-   -   6th Gen X/Y General Chat and Speculation (https://www.pokecommunity.com/showthread.php?t=294336)

Jake♫ March 8th, 2013 2:30 PM

Quote:

Originally Posted by Elendil (Post 7571259)
Yep. Continuing on with the somewhat logical realism, does anyone else want a boost on the flamethrower variant status effect depending on their weather?

I think a line needs to be drawn for what would be affected like this. Things that have side-effects already given to them by certain weather types seem fair game, but just adjusting things that have no basis with the weather doesn't really make sense. I guess if you're going for it'd burn less if it was raining/whatever, then realistically I guess that makes sense, but burn ratios have never depended on weather, so why change it?

Mark Kamill March 8th, 2013 2:36 PM

Well, if you think about it, flamethrower burns you, but if you have sunny day activated, the chance that it will burn you will increase cause the Pokemon's skin would be more sensitive thanks to the intense sunlight.

Miss Doronjo March 8th, 2013 2:40 PM

Quote:

Originally Posted by Elendil (Post 7571332)
Well, if you think about it, flamethrower burns you, but if you have sunny day activated, the chance that it will burn you will increase cause the Pokemon's skin would be more sensitive thanks to the intense sunlight.

Well, the Dry Skin ability pretty much makes the user weak to Sunlight, and Fire moves are doubled... I think. But yeah, burns should definately be increased more.

I mean, assuming if X&Y would revamp abilities and such.

Jake♫ March 8th, 2013 2:46 PM

I understand the reasoning behind it, but is it really necessary? It's just adding more complexity to something that doesn't need it I guess =/

Mark Kamill March 8th, 2013 3:24 PM

Its just a way to give us a better chance at burning our foe, without eating up another move slot, and the same for freeze/paralyze.

Pinkie-Dawn March 8th, 2013 5:36 PM

Quote:

Originally Posted by Jake♫ (Post 7570977)
As for moves that need buffs, I'm honestly pretty happy with what we have. Maybe bump up Hypnosis' accuracy back up to 70% again like Diamond and Pearl, otherwise I'm happy =P

I believe the reason why it went back to having a 60% accuracy in Platinum was because the 70% actually made it too OP for everyone to use.

Anyways, there are supposed Corocoro leaks at 4chan regarding the protagonists' official artwork being posted.

Cerberus87 March 8th, 2013 5:50 PM

Quote:

Originally Posted by Elendil (Post 7571130)
Bulldoze with 15PP, but raise it to 80 in terms of power. I need to reign terror the right way, not with a mere 60. Would also love to see Solarbeam getting nerfed with rainy weather.

Oh let's make rain even more overpowered by nerfing one of the staple sun moves! Seriously? Solarbeam already does half damage in weathers that are not sun, and if they switch in a weather inducer when you choose Solarbeam you're forced to waste a turn charging a 60 BP move and you can't switch out either.

And Bulldoze has a very powerful effect, it doesn't need more power.

Miss Doronjo March 8th, 2013 6:02 PM

I've always thought that Bulldoze was kind of gimmicky, and quite situational. (eg. you have a ferrothorn, the opponent switches to magnezone, sooo bulldoze away?)

I dunno, I'm beginning to think that the only way X&Y will revamp moves is if they plan to add more situational moves, or more powerful staple moves in general. That'd be interesting to see.

OmegaRuby and AlphaSapphire March 8th, 2013 7:16 PM

I feel it'll be nice if Bulldoze was upped to 70.

Also I think Solar Beam should be changed up a bit, it seems to be the least used of the 120 BP moves. Perhaps increase it's power to 130 or 140 BP so even when nerfed it'll be 65 or 70 BP.

vaporeon7 March 8th, 2013 7:26 PM

I'd like to see a water type move like Overheat, I think we need one. And maybe electric too.

Hikamaru March 8th, 2013 7:41 PM

Quote:

Originally Posted by Miss Doronjo (Post 7571637)
I've always thought that Bulldoze was kind of gimmicky, and quite situational. (eg. you have a ferrothorn, the opponent switches to magnezone, sooo bulldoze away?)

I always liked the Speed-lowering effect of Bulldoze, it sometimes helped me in tricky fights, but if I used it in Double/Triple Battles I always put Flying-types or Pokemon with Levitate next to it so I wouldn't lower my own team's Speed either.

Also, I know SolarBeam's only good effect is being used in sun (since it hits in a single turn under those conditions) and even better when combined with Chlorophyll users since getting a Speed boost and firing one-shot SolarBeams can be deadly.

And I do agree with Vap's post, we should get some moves similar to Overheat, but with different types.

Xander Olivieri March 8th, 2013 7:51 PM

If Bulldoze gets a boost, Snarl, Struggle Bug, and Low Sweep should too. Low Sweep is a Fighting version of Bulldoze in one vs one. Struggle Bug and Snarl do the same thing but Struggle Bug is 30 while Snarl is 55, both lower than Bulldoze and both can be more effective upsetting Special attackers.

vaporeon7 March 8th, 2013 7:52 PM

We also need stronger ghost type moves, iicr, Shadow ball is the strongest excluding Shadow Force.

Hikamaru March 8th, 2013 8:11 PM

Quote:

Originally Posted by vaporeon7 (Post 7571753)
We also need stronger ghost type moves, iicr, Shadow ball is the strongest excluding Shadow Force.

Yeah, and that's only good for Special-based Ghosts.

I also think most Physical-based Ghosts need better STAB moves, Banette is useless cos its best STAB is Shadow Claw, and that doesn't even that hard unless if it was a critical hit.

SnowpointQuincy March 8th, 2013 8:25 PM

I don't think Pokemon needs a new Type. I don't think a new Type will be added. Light-Type just seems redundant. However, one video I saw suggested a "Fairy-Type". This would include all the "Pink Balloon" Pokemon like Blissey, Jigglypuff, and other pokemon with "fairy" as their species.

Normal-Type today is already divided into 2 main groups. Animal pokemon, and misfit pokemon. How is Porygon a "Normal Type? Exactly what is NORMAL about a pokemon made of Data that shoots electric and psychic attacks?

So, I think there is genuine design space for Normal Type to be split into 2 distinct types. Normal-Type would become the home on ACTUAL Normal animals like Lilipup and Ratatta. (there is nothing normal about Joey's Ratatta. He's in like, the top percentile of ratattas.) The New Type would be the official Hodge-podge-Type that Normal is currently. Filled with bizarre things like Porygon, Likitunge, Jigglypuff and others.

(people say Likitunge is a chameleon. I disagree. The thing is pink and made of rubber and look like no Earthly creature. It is not Normal to be pink and inflatable.)

vaporeon7 March 8th, 2013 8:53 PM

I fairy type would make me thing of Yugioh, just saying.

Munchlax11 March 8th, 2013 9:10 PM

I'm not really in favor of a fairy type, or any new type really, but of course its a possibility and I do agree that Porygon shouldn't be a normal type, but its done now and I don't really see them changing the typing completely of Porygon. But I can see them adding a fairy typing to Jigglypuff, Blissey, Audino, all those pokemon that are in that group with those, so that they would be Normal/Fairy. What I can't see them doing is ridding them of their normal typing and making them purely fairy, although they might make new pokemon that are purely fairy, that is IF they introduce a fairy type. I personally don't believe they will introduce any new type because all the typings seem pretty balanced as they are right now, but I guess if they added a new type fairy would be an interesting one.... I just don't really see how it would fit in.. like what types it would be weak against it/what types it would be strong against.

Hikamaru March 8th, 2013 9:19 PM

Fairy-type would just be awkward, since it'd be hard classifying them. Maybe they'd all have to be cutesy Pokemon or something pink? Yeah, it'd be silly.

Plus, most Normal-types have cute looks to them anyway, like Clefairy and Jigglypuff. We may have a Fairy egg group, but I don't think it would cut it as a type. It's just as bad as all those people speculating Light-type.

I'm actually fine with the current type chart anyway. Changing it up would make things more complicated.

OmegaRuby and AlphaSapphire March 8th, 2013 9:54 PM

Yeah some stronger Ghost and Dark moves would be nice, oh and ice as well, none of the other ice moves except for ice beam seem to be close to Blizzard in BP, not counting Kyurem's signature moves. And there's no 100 BP or higher physical ice move either, again not counting Black Kyurem's signature move. If we had some stronger ice moves Dragon can be kept in better check and thus the arguement that Dragon is broken and we need a new type would fall (more) apart.

Hikamaru March 8th, 2013 10:10 PM

Quote:

Originally Posted by Magmaruby and Aquasapphire (Post 7571870)
Yeah some stronger Ghost and Dark moves would be nice, oh and ice as well, none of the other ice moves except for ice beam seem to be close to Blizzard in BP, not counting Kyurem's signature moves. And there's no 100 BP or higher physical ice move either, again not counting Black Kyurem's signature move. If we had some stronger ice moves Dragon can be kept in better check and thus the arguement that Dragon is broken and we need a new type would fall (more) apart.

I always sorta knew that the only strong reliable Ice move was Ice Beam, but it only benefits Special-based Ice-types, leaving Physical Ice attackers like Weavile, Mamoswine and Beartic without good STAB moves.

Freeze Shock and Ice Burn are strong, but they don't count as reliable since they take 2 turns to hit and are exclusive to Kyurem's B2/W2 formes.

Also, there's no Ice move that's always guaranteed to freeze, which is a bit disturbing but it is a pretty broken status condition since it renders you unable to attack until you thaw out, and some moves can even free yourself from frozen status.

Mujahid March 9th, 2013 12:34 AM

I have been making the point of Freezing moves for Ages. We don't have a single move with more than 30% chance of freezing and that too is conditional ( Secret power). Also, i don't see how Freeze is broken. It's not a lot different from Sleep.And you have 9 moves that surely cause Sleep with very high accuracies.
While a sure freezing move will be annoying, we can at least have an Ice move with 30% freezing chance.

Ho-Oh March 9th, 2013 2:49 AM

If fire moves were dispersed more, then I'm okay with a 100% freeze move. Although I want it reduced to less than sleep in terms of when you "defrost" :x

Cerberus87 March 9th, 2013 8:47 AM

Freeze should come back to what it was in RBY, maybe make it not permanent but lasting more turns than sleep. It's the rarest status, it should be the most terrifying as well.

And Icicle Crash is already pretty good, the only problem with it is that only fat Pokémon learn it.

Pinkie-Dawn March 9th, 2013 9:48 AM

They should also bring back the mechanic of no recharge move after KOing a Pokemon with a Hyper Beam-like move, so they wouldn't be as useless in battle as they are now.

As far as needing more powerful Ghost and Dark moves, a dA user, who generally despises Gen II, complained about how there's too many powerful moves like Dragon Pulse and and Sucker Punch and wished GF would stick with making more less powerful moves like Snarl and Bulldoze for Pokemon to learn like in the first two gens.

Jake♫ March 9th, 2013 10:51 AM

I think the problem with giving freeze more chances to happen (when compared to sleep) is that it can (technically) last indefinitely, since you only have a 20% chance of unthawing naturally, whereas with sleep it's a five turn maximum and then you're guaranteed to wake up. Plus, the only moves that can unthaw yourself are Flame Wheel, Scald, Sacred Fire (Lol Ho-Oh), Flare Blitz, and Fusion Flare. It's just almost overpowering how much it can really incapacitate something for a large amount of time, so I would never want to see a 100% freezing move.

OmegaRuby and AlphaSapphire March 9th, 2013 12:08 PM

The only game I really hated Freeze was in Emerald...got frozen by Walreins all the time. Yet I also inflicted the most freezes at that time. I sort of miss it now after 2 generations of barely seeing it, and the frozen Pokémon melting it right away anyways... perhaps they should restrict it to 6 turns, six as it's so rare, plus this is generation 6 xD. I'll like a 30 percent chance of freezing move with 60 power that's not secret power. And as I said before more physical ice moves! Also ice should be changed back to gen 1 where it was super effective against fire (yes Reshiram,Ho-oh, Moltres, Charzard, will go from 1x weak against fire to 4x).

Jake♫ March 9th, 2013 12:34 PM

But the change to what it is now is what made sense: Fire MELTS Ice, making it weak to it. Changing it back would make no sense.

LeftNut March 9th, 2013 12:38 PM

Quote:

Originally Posted by Jake♫ (Post 7572588)
I think the problem with giving freeze more chances to happen (when compared to sleep) is that it can (technically) last indefinitely, since you only have a 20% chance of unthawing naturally, whereas with sleep it's a five turn maximum and then you're guaranteed to wake up. Plus, the only moves that can unthaw yourself are Flame Wheel, Scald, Sacred Fire (Lol Ho-Oh), Flare Blitz, and Fusion Flare. It's just almost overpowering how much it can really incapacitate something for a large amount of time, so I would never want to see a 100% freezing move.

I disagree man, Freeze has been pretty much nerfed. Sure, it can TECHNICALLY last forever, but almost every time I see someone get frozen they tend to either unfreeze the same turn and attack as if nothing happened, or unfreeze the very next turn. If you ask me, they need a move that auto-freezes, like Thunder Wave and Sing.

Jake♫ March 9th, 2013 12:42 PM

Quote:

Originally Posted by LeftNut (Post 7572682)
I disagree man, Freeze has been pretty much nerfed. Sure, it can TECHNICALLY last forever, but almost every time I see someone get frozen they tend to either unfreeze the same turn and attack as if nothing happened, or unfreeze the very next turn. If you ask me, they need a move that auto-freezes, like Thunder Wave and Sing.

That's just a case of them getting lucky with the 20% chance. The only "nerfing" (if you can even call it that in this case) that the freeze status has undergone was that the moves I listed can unfreeze you, instead of only using an item or being hit with a damaging fire move. If there's a move that causes instant-freeze then that Pokémon is more than likely down for the count until you unfreeze it manually. If it was given a freeze counter like the one that sleep has then I definitely would be okay with it though!

LeftNut March 9th, 2013 12:52 PM

The could make all fire moves and even some fighting moves get you out of there, or give it sing's awful 55 accuracy.

Also, I'd like to see sing's accuracy go up.

Jake♫ March 9th, 2013 1:41 PM

I don't think Fighting type attacks make sense, but allowing more Fire moves to let you out would definitely be cool.

LeftNut March 9th, 2013 1:49 PM

I was thinking of how some movies have a character get totally frozen just to break out a few seconds later and keep on fighting, but now that I think of it I guess it doesn't really make sense for Pokemon

Miss Doronjo March 9th, 2013 1:54 PM

Quote:

Originally Posted by LeftNut (Post 7572768)
I was thinking of how some movies have a character get totally frozen just to break out a few seconds later and keep on fighting, but now that I think of it I guess it doesn't really make sense for Pokemon

A pokemon usually can't move when they're totally frozen, so they can't move their feet, their mouth, their legs, etc, etc.

But.. In the anime, yeah, it looks like some pokemon can do certain things, like, how many times have we've seen Pikachu break out of ice with Thunderbolt or Volt Tackle? There was even one episode on where Ash's Snorlax used Rest while it was frozen. Maybe it'd make sense if X&Y can change the way to break out a freezing state by incorporated, like... maybe using a move that has to do with increasing body heat?

EDIT: well, actually, I just learned in bulbapedia that a frozen Pokémon can still use the moves Flame Wheel, Sacred Fire, Flare Blitz, Fusion Flare, and Scald while frozen; these moves will thaw the user.

Jake♫ March 9th, 2013 1:58 PM

Quote:

Originally Posted by LeftNut (Post 7572768)
I was thinking of how some movies have a character get totally frozen just to break out a few seconds later and keep on fighting, but now that I think of it I guess it doesn't really make sense for Pokemon

When that happens I just get confused in general, since if you're actually frozen you can't move at all, which was my thinking against Fighting types breaking the freeze condition. Honestly I'd just like to see all damaging fire type attacks unfreeze yourself without your opponent having to do it for you.

vaporeon7 March 9th, 2013 2:01 PM

We couldn't have an auto freeze move, it'd just be too broken. And to go back to freeze's old mechanics... I don't want to think about it. It'll be rise of the Serene Grace Pokémon with Ice Beam.

Guy March 9th, 2013 2:04 PM

Quote:

Originally Posted by Magmaruby and Aquasapphire (Post 7572663)
Also ice should be changed back to gen 1 where it was super effective against fire (yes Reshiram,Ho-oh, Moltres, Charzard, will go from 1x weak against fire to 4x).

I think there's a logical reason why after Gen I, Fire types gained an advantage over Ice types instead of the other way around.

In my opionion, Fire type Pokémon in general should have an advantage of thawing out faster than normal when frozen. If they were to make a move that had a 100% chance of freezing your opponent, then I think the indefinite amount of turns a Pokémon were to stay frozen would need to be changed to two - five turns similar to when a Pokémon is asleep during battle.

Sunny Day should also allow for Pokémon to thaw out faster. It doesn't make sense how a Pokémon cannot be frozen under sunny weather, yet they can't be thawed out any faster when Sunny Day is in effect. It's a logical error I think GameFreak still needs to work out.

Miss Doronjo March 9th, 2013 2:05 PM

I think the only way that GF will make an auto-freeze move is that if they'd change the mechanics of freezing in general. Maybe it'd be like sleeping and it'd be up too.. I think it is 3 turns now? (Speaking of which, boy did they nerf sleeping over the generations. @[email protected]) So, I'd like to think freezing would only be 1-3 turns if they made an auto freeze move.

Jake♫ March 9th, 2013 2:08 PM

Speaking of sleep, I hope they change the mechanic they added in Gen 5 in that the sleep counter resets every time you switch out. I think it just made sleep overpowered a bit =/

blue March 9th, 2013 3:50 PM

Not sure if this has been covered but something interesting about the gyms has came to light:

Spoiler:
More potential details have been disclosed in regards to the upcoming Nintendo 3DS exclusive titles, “Pokemon X” and “Pokemon Y.” According to a report by Video Games Uncovered on March 6, the handheld role-playing games will feature eight gym leaders. Each of them will have a team of Pokemon creatures based on one category. Players will have to take on bug, dark, fighting, ghost, normal, physic, rock and steel types. By defeating them, the eight gym leaders will give out badges that are required for the journey. You can check out some screens from the video games in the slideshow at the top of this article and a list of gym leaders below (courtesy of Video Games Uncovered):

Snyder (Bug) – Web Badge – Galatan Gym: Rugged, brown-haired man wearing outdoor gear, such as hiking boots, and a vest filled with various tools and doo-dads covering it. An outdoors-man skilled in trapping and such who is a master Bug Catcher.
Blanche (Normal) – Star Badge – Coladale Gym : “Pixie-cut”, orange-haired young girl in a typical ballerina outfit. Is a ballet prodigy.
Justin (Dark) – Eclipse Badge – Croceanna Gym: Slicked-back, black hair guy in a police officer outfit wearing an eye-patch. Former convict turned good who tames dangerous Pokemon.
Rochelle (Rock) – Solid Badge – Mistiltin Gym: Long, brown-haired woman wearing a racing outfit and holding a helmet. Is a motor rally racer and car enthusiast.
Felicity (Psychic) – Grace Badge – Durendock Gym: Black-haired “office woman” wearing very fashionable eyeglasses. Interior decorator that practices Feng Shui and is very orderly.
Flavius and Ferra (Steel) – Grid Badge – Caladbough Gym: An older, “fluffy hair” man wearing a flashy golden suit and a beautiful blond woman in a silver dress. Are co-hosts that run a game show at their Gym.
Jules (Ghost) – Spirit Badge – Nagelrelm Gym :Young boy is a black suit, with pale skin and light-blond hair. Eyes closed. Is a blind violinist who uses his other senses to play.
Vincent (Fighting) – Force Badge – Tyrforge Gym: Pretty plain looking, middle-aged man wearing a black sweater and brown pants. Well known movie star and philanthropist.


It is well structured and certainly sounds believable, I'd be pretty happy with thos roster tbh. Oh and if this is true then we finally get that overdue Dark type leader we've been craving for.

Jake♫ March 9th, 2013 4:01 PM

Although it's plausible, the descriptions of each person don't really feel written in a style that would be for any publication. The only reason I'd hope for this to be true is that I want that Dark type leader =P

Guy March 9th, 2013 4:04 PM

A lot of that sounds great, but I get the feeling it's still early yet for them to be releasing this information, more so because it's far too detailed in my opinion. They've not only given out the name of each gym leader, but their type, the name of their badges, and the location of each gym. It's too much too soon, and as good as it all sounds, it's probably too good. I'm leaning more towards fake on this one, but I certainly wouldn't mind if it were real.

Afterthought, the description of each gym leader's appearance sounds very tame.

Munchlax11 March 9th, 2013 4:10 PM

Yeah that just seems fake :/ but we NEED a dark type gym leader.

Miss Doronjo March 9th, 2013 4:15 PM

To be honest, a lot of those ideas does sound very cool~ I mean, I immediately fell in love with that ballerina-esque gym! Perhaps it is too much info in so little time, but, I'd still say credit should be where credit is due.

Mark Kamill March 9th, 2013 5:29 PM

You guys do know that's from the Mister XY rumor right?

Xander Olivieri March 9th, 2013 5:39 PM

Quote:

Originally Posted by Suicune™ (Post 7572917)
Not sure if this has been covered but something interesting about the gyms has came to light:

Spoiler:
More potential details have been disclosed in regards to the upcoming Nintendo 3DS exclusive titles, “Pokemon X” and “Pokemon Y.” According to a report by Video Games Uncovered on March 6, the handheld role-playing games will feature eight gym leaders. Each of them will have a team of Pokemon creatures based on one category. Players will have to take on bug, dark, fighting, ghost, normal, physic, rock and steel types. By defeating them, the eight gym leaders will give out badges that are required for the journey. You can check out some screens from the video games in the slideshow at the top of this article and a list of gym leaders below (courtesy of Video Games Uncovered):

Snyder (Bug) – Web Badge – Galatan Gym: Rugged, brown-haired man wearing outdoor gear, such as hiking boots, and a vest filled with various tools and doo-dads covering it. An outdoors-man skilled in trapping and such who is a master Bug Catcher.
Blanche (Normal) – Star Badge – Coladale Gym : “Pixie-cut”, orange-haired young girl in a typical ballerina outfit. Is a ballet prodigy.
Justin (Dark) – Eclipse Badge – Croceanna Gym: Slicked-back, black hair guy in a police officer outfit wearing an eye-patch. Former convict turned good who tames dangerous Pokemon.
Rochelle (Rock) – Solid Badge – Mistiltin Gym: Long, brown-haired woman wearing a racing outfit and holding a helmet. Is a motor rally racer and car enthusiast.
Felicity (Psychic) – Grace Badge – Durendock Gym: Black-haired “office woman” wearing very fashionable eyeglasses. Interior decorator that practices Feng Shui and is very orderly.
Flavius and Ferra (Steel) – Grid Badge – Caladbough Gym: An older, “fluffy hair” man wearing a flashy golden suit and a beautiful blond woman in a silver dress. Are co-hosts that run a game show at their Gym.
Jules (Ghost) – Spirit Badge – Nagelrelm Gym :Young boy is a black suit, with pale skin and light-blond hair. Eyes closed. Is a blind violinist who uses his other senses to play.
Vincent (Fighting) – Force Badge – Tyrforge Gym: Pretty plain looking, middle-aged man wearing a black sweater and brown pants. Well known movie star and philanthropist.


It is well structured and certainly sounds believable, I'd be pretty happy with thos roster tbh. Oh and if this is true then we finally get that overdue Dark type leader we've been craving for.

Its from Mr.XY. Its fake. Supposedly there is supposed to be a Grass Gym due to the opening trailer and a lot of those names were references that someone mocked on Pokejungle. The Dark Gym leader one being a Twilight thing I forgot how it goes though.

Pinkie-Dawn March 9th, 2013 6:32 PM

Has Pokemon Smash revealed any hintful information regarding XY, which will be revealed in this month's Corocoro, or has the show not started yet?

Miss Doronjo March 9th, 2013 6:39 PM

Quote:

Originally Posted by Pinkie-Dawn (Post 7573288)
Has Pokemon Smash revealed any hintful information regarding XY, which will be revealed in this month's Corocoro, or has the show not started yet?

Well, I don't think anyone has even leaked the show yet. Maybe check back tomorrow evening?

Xander Olivieri March 9th, 2013 7:02 PM

Quote:

Originally Posted by Pinkie-Dawn (Post 7573288)
Has Pokemon Smash revealed any hintful information regarding XY, which will be revealed in this month's Corocoro, or has the show not started yet?

It ended 3 and a half hours ago. Nothing new showed.

Quote:

Originally Posted by Miss Doronjo (Post 7573297)
Well, I don't think anyone has even leaked the show yet. Maybe check back tomorrow evening?

It streams around 4:30pm Central every saturday. Just check Pokejungle cause either ProudVictini of ZephyrSonic stream it. Though we are less likely to get news through Smash before a Coro Coro release.

Leaks will start to appear soon, earliest believable leak would be tomorrow since that's the 10th, some may surface tonight since its currently the 10th in Japan and the subscribers get their issues today or tomorrow. In that time Pokemon.com will update either before the 15th which is the legal date of Coro Coro release or after the 15th.

Ho-Oh March 9th, 2013 8:00 PM

I won't really believe it til the 12th given that just seems like the day for leaks lol. I mean it was a common pattern in Gen 5 at least. :x

OmegaRuby and AlphaSapphire March 9th, 2013 8:09 PM

Quote:

Originally Posted by Forever (Post 7573402)
I won't really believe it til the 12th given that just seems like the day for leaks lol. I mean it was a common pattern in Gen 5 at least. :x

I have to agree, that'll proably be the earliest we'll get scans. Hopefully they'll reveal the typing of the mascots, and Sylveon. Also the region's name would be nice, so we can actually refer to it by name.

Cyclone March 9th, 2013 8:18 PM

Quote:

Originally Posted by Magmaruby and Aquasapphire (Post 7573426)
I have to agree, that'll proably be the earliest we'll get scans. Hopefully they'll reveal the typing of the mascots, and Sylveon. Also the region's name would be nice, so we can actually refer to it by name.

Personally, I think referring to it as "France" suffices. I mean, what else can we call it other than "that strange unmentionable place"?

Cyclone

Mark Kamill March 10th, 2013 4:11 AM

13th really if you're on the other side of the Atlantic ocean. Any region name would come with the region as well.

Guy March 10th, 2013 6:23 AM

Quote:

Originally Posted by CycloneGU (Post 7573441)
Personally, I think referring to it as "France" suffices. I mean, what else can we call it other than "that strange unmentionable place"?

Cyclone

I usually refer to it as the X/Y Region until an official name is given. We could say it's based off of a France, but that's not 100% confirmed yet. Even then, the region will likely be influenced from other areas outside of France as well.

We could be getting possible leaks of this month's cover as early as tonight, but I am more expecting it start hitting the internet sometime around tomorrow or Tuesday instead.

Ho-Oh March 10th, 2013 6:41 AM

I call it the region of these games :3 It's going to be kind of strange given that for Unova we got to call it Isshu for a while but this time around we'll be at just the English name which'll be weird :x

Miss Doronjo March 10th, 2013 6:49 AM

You know what, I really, really, hope that we get to see the rival. Or rivals. That, and new pokemon, of course~ But, at least the rival or maybe the protagonist's artwork is enough for me.

Mark Kamill March 10th, 2013 6:59 AM

Well if last month was any indication we could be getting them tonight. From what I hear on the grape vine they were already leaked a full 2 days before they were found, so anythings possible.

Jake♫ March 10th, 2013 9:57 AM

I'd expect them tomorrow morning honestly, but who knows. The earlier the better obviously.

As for what to refer to the region as until the actual name gets released, it's just easier to call it "the new region" to me, as calling it by its speculated inspiration doesn't really make sense to me.

Shiny Celebi March 10th, 2013 12:27 PM

Id say the earliest is tonight.

Im not willing to call it "France" or "PokeFrance" just yet. It could be based on more than just France. Yes the city in the trailer was probably inspired by Paris with that Eiiffel Tower looking thing, but it was only one place). I actually hope it is more than just France, as more of Europe would make for a much more interesting region with a lot of influences.

Jake♫ March 10th, 2013 12:33 PM

Quote:

Originally Posted by Shiny Celebi (Post 7574327)
Id say the earliest is tonight.

Im not willing to call it "France" or "PokeFrance" just yet. It could be based on more than just France. Yes the city in the trailer was probably inspired by Paris with that Eiiffel Tower looking thing, but it was only one place). I actually hope it is more than just France, as more of Europe would make for a much more interesting region with a lot of influences.

I definitely agree with this. The last thing I want is another flat-feeling region like Unova was. Taking aspects from all over Europe (like the Mediterranean, the Alps, some desert areas) would make for a better region to explore in my opinion.

Mark Kamill March 10th, 2013 1:13 PM

Nah, I want France to happen as is. Each country of Europe is too homogenous and diverse to cramp all in one region, and I fully expect a couple of regions to come out of the continent. The US didn't simply because while the east coast might be different from the midlands and the west coast, the country in general is the same in terms of culture, society and history,, where as Europe is 2000+ years of history for each country. A lot of different mythologies as well that can be a basis, is another factor.

OmegaRuby and AlphaSapphire March 10th, 2013 1:31 PM

I think it'll be french only, with maybe some england and germany if anything else considering those three european nations show up the most in Japanese media. However it'll be best if England and Germany got their own regions where a certain part is central. Like the German region can be split in two, and England be split into zones, etc. I can see a lot being done with them which otherwise might not appear if they cram them all together.

JayTheKing March 10th, 2013 1:31 PM

Do you think we will be able to buy pokemon online as DLC?

Jake♫ March 10th, 2013 1:39 PM

I guess I can see why they'd only use one country, and France itself does have some varied regions so it by itself could provide an interesting region alone. England I don't see as potential inspiration for a region on it's own though.

And I could see something being offered as DLC potentially, but I wouldn't expect the entire games to be released digitally.

Mark Kamill March 10th, 2013 4:36 PM

Digital Download, Jake, would be a really great way to allow for easy cross gen transferring, so you should actually hope for it. Plop in B2W2, have the games read by X/Y which is installed on your 3DS, and bam! you have yourself all the Pokemon you want.

Jake♫ March 10th, 2013 4:38 PM

Quote:

Originally Posted by Twilight Sky (Post 7574740)
I never really understood DLC as it relates to Pokemon, but I guess that's because I never truly understood DLC in itself. It'd be interesting if they'd offer a few things here and there through that method, but I wouldn't really care one way or another because I don't think it's something that would significantly affect me.

The only DLC I could really see incorporated in this would be the potential of having Event Pokémon more easily available, instead of having to go to a specific place to get the the Wondercard or whatever to download it. Would definitely make the entire process much easier to do and would make it more accessible to a larger playerbase! And I'd actually love that feature Elendil! Would definitely make that a much easier process to do.

OmegaRuby and AlphaSapphire March 10th, 2013 4:54 PM

Yeah, I can see the DLC being the way to get event legends, with perhaps some extra story as well, which would be nice for the event legends as they don't tend to be well explained. Perhaps the evil team can appear like how Plasma appeared in Liberty Island in BW. The level of their Pokémon can vary on the number of badges we got upon download.

Jake♫ March 10th, 2013 5:05 PM

I actually really like the sound of that Derk! I think having battle damage show on the Pokémon too would be really cool, now that we have full models. It was hard to do with a sprite, but with a full model to work with having scratches and areas being roughed up a bit might be viable now. They started that with slower moving sprites with B/W, so this could just be a further extension of that!

Miss Doronjo March 10th, 2013 5:12 PM

Well, I don't think what I'm about to say will happen, however, it will be very nice to see, but I would like a battle system on where you'd have to work with the current terrain. For example, say you have a Raichu, and say the opponent has a Milotic. The opponent can order the Milotic to dive in the nearby water field, to dodge electric attacks from your Raichu. But, what if you command your Raichu to dive in the lake after it, and use Thunderbolt while underwater? Since water conducts electricity better than air, that can be mega effective!

Well, like I said, this system will probably be too complicated to keep track of in X&Y, but, it'd be nice to devise strategies of the sort. ^^

Jake♫ March 10th, 2013 5:20 PM

It'd definitely add another aspect to battling, but it's going into the area of becoming overly complicated. Plus, movement has never really been an aspect of the games before, and it's just a giant variable that would be difficult to work with. Would probably make battles take twice as long as they already do.

Mark Kamill March 10th, 2013 5:31 PM

Some battle interaction will happen, as the trailer has showed us. To what extent who knows, but the Megahorn idea is brilliant. I would love a wailord to get flung across the screen. XD

Miss Doronjo March 10th, 2013 5:41 PM

Quote:

Originally Posted by RandomDSdevel (Post 7574880)
Off-Topic: Why didn't HeartGold and SoulSilver reintroduce the Time Capsule?

Resolution: To which should thread should I move this?

Well, I assume that your question pertains to only HG/SS, so maybe you should visit the board there to find possible answers?

In any case, it is quite satisfying to see that the pokemon will have some emotion upon getting hit or dealing the damage, which is a good step in the right direction for battle interactivity, imo. <3

RandomDSdevel March 10th, 2013 5:45 PM

Quote:

Originally Posted by Twilight Sky (Post 7564349)
I'd love the secret base feature! I'd also like to see that Underground feature that Gen IV had(?) where you and a player(through local wireless?) could dig all underground and stuff, and it was kind of a cool experience to have. I mean, for me personally, I'd like to see more wi-fi involvement in that, rather than local wireless, for those who don't really have any other people who play Pokemon with locally. n_n

But I don't want to see GameFreak limit the set of possible locations for secret bases to those accessible only from the Underground!

Quote:

Originally Posted by Livewire (Post 7566017)
And this would kinda replace the follow me fature for most people, so you can see the unique overworld sprite for your Pokemon. I wish it would be the same for Fly too, even if you only see the Pokemon for a second or two.

And for the love of <censored for quote>Arceus</censored for quote> Gamefreak, show us Sylveon's type already.

I don't know if the 'Follow Me' feature could be replaced completely with the ability to see your Pokémon while surfing or flying on them…I really like the feeling of having my Pokémon follow me around on land. They could at least make it an option accessible through the menu that pops up when you select a Pokémon (I hate rearranging my party!) And, yes, GameFreak needs to show us Sylveon's typing even though 'Flying' typing seems very plausible.

vaporeon7 March 10th, 2013 8:08 PM

We won't be getting a Time Capsule feature ever again imo. It would just be too hard now with everything like new abilities and stuff that would be prevented.

Jake♫ March 10th, 2013 8:11 PM

Time Capsule doesn't really have any practical point anymore with all the different forms of Pokémon transferring that we have now, with Pal Park and Poké Transfer. I doubt it would ever come back.

Jake♫ March 10th, 2013 9:56 PM

It could be cool to have certain quests in the game where you could potentially pair up with a friend to do it in a tag-team would be cool, but I wouldn't want it to be required. Other than I don't really know, I play Pokémon more solo-oriented so no clue =P

OmegaRuby and AlphaSapphire March 10th, 2013 10:04 PM

Quote:

Originally Posted by Twilight Sky (Post 7575175)
There was a Time Capsule? Well, slap my knee, color me blue and call me jack.

....That was terrible. Ignore that. But still. >.>

Either way as far as wanting things from HG/SS to return, I dunno, nothing else aside from the follow me feature which would probably just stay HG/SS exclusive. Otherwise, not much else, really.

But to push the topic more on the X/Y side, I'd like for there to be more communication as far as wi-fi is concerned. It's kind of a shame that even fifth gen kind of failed with this, not even letting you pair up with a friend to battle in PWT or anything like that. .__.; Personally, I'd like to travel with my friends as I go on my journey, whether it be local wireless or wifi.

How do you guys feel about more wifi capabilities being added, and what would you like to see?

Yeah, it was kind of lame that we couldn't go with a friend to the Battle Train using long distance wi-fi like back in Gen IV. Hopefully they'll fix that up for the battle facility we're getting this generation.

vaporeon7 March 10th, 2013 11:07 PM

I'd like to be able to create personal battle tournament rooms like they have in Mario Kart 7.

Xander Olivieri March 10th, 2013 11:18 PM

Quote:

Originally Posted by Miss Doronjo (Post 7574832)
Well, I don't think what I'm about to say will happen, however, it will be very nice to see, but I would like a battle system on where you'd have to work with the current terrain. For example, say you have a Raichu, and say the opponent has a Milotic. The opponent can order the Milotic to dive in the nearby water field, to dodge electric attacks from your Raichu. But, what if you command your Raichu to dive in the lake after it, and use Thunderbolt while underwater? Since water conducts electricity better than air, that can be mega effective!

Well, like I said, this system will probably be too complicated to keep track of in X&Y, but, it'd be nice to devise strategies of the sort. ^^

That actually wouldn't work depending on what is in the water. Water itself doesn't conduct electricity, the particles in water do. Water actually disperses electricity safely so many things in the water don't die every time there is a storm. Using an electric attack underwater would yield an effect similar to neutralizing the electricity or even weakening it if there aren't enough particles in the water to properly conduct it.

I doubt something like this would ever be done in the Pokemon universe due to complexity.

OmegaRuby and AlphaSapphire March 10th, 2013 11:35 PM

I'll like it if they bumped up the number of moves a given Pokémon can have to 5. It can give us more to work with.

Xander Olivieri March 10th, 2013 11:45 PM

With Sylveon only showcasing 4 attacks I think its still four. Besides that 5 attacks on Pokemon would upset the tiers for current meta as a lot of new formats would open up. it would probably throw the current meta into as much chaos as a new type would.

Hikamaru March 10th, 2013 11:49 PM

Quote:

Originally Posted by XanderO (Post 7575314)
With Sylveon only showcasing 4 attacks I think its still four. Besides that 5 attacks on Pokemon would upset the tiers for current meta as a lot of new formats would open up. it would probably throw the current meta into as much chaos as a new type would.

I do agree with Xander, changing the number of moves Pokemon can have at a time could upset the competitive balance and cause even more confusion, just like what would happen if a new type or triple-types were introduced.

There was talk before Ruby & Sapphire's release that the Pokemon would be able to have more than 4 moves at a time but that never happened.

vaporeon7 March 10th, 2013 11:49 PM

I can't see why they'd change to five moves after 17 years. If the idea was dropped with gen III, I don't see it happening now.

Miss Doronjo March 11th, 2013 5:01 AM

Not sure if anyone has seen this, but:

http://www.corocoro.tv/image/coro1/201304/main.jpg

This was taken from CoroCoro's website. It's believed to be April's cover page issue of CoroCoro. If you take a look at the top-right corner of the page, you'll see the starters. It's probably nothing, but maybe it can mean that April's edition will bring more info about the starters?

(btw, the issue that comes out in March is April's edition of Corocoro)

Mark Kamill March 11th, 2013 6:30 AM

I'm pretty sure that's Ichiban, which is just the side magazine of CoroCoro from a few weeks ago, which had nothing.

Miss Doronjo March 11th, 2013 6:52 AM

Quote:

Originally Posted by Elendil (Post 7575561)
I'm pretty sure that's Ichiban, which is just the side magazine of CoroCoro from a few weeks ago, which had nothing.

Oh.

Well, either or, I didn't expect much anyway. Probably just a showcase of the starters.

Mark Kamill March 11th, 2013 7:15 AM

I don't want you guys to get too excited, but apparently this issue has quite a bit. Doesn't sound like just Sylveon and screens for XY. God the wait is killing me.

OmegaRuby and AlphaSapphire March 11th, 2013 7:38 AM

I'm hoping that we get leaks later tonight. Ah well, if I have to wait four more days I guess I can.

Mark Kamill March 11th, 2013 7:44 AM

Leaks definitely will be coming by tomorrow the latest, its already in the hands of the usual leakers.

Ho-Oh March 11th, 2013 7:51 AM

Quote:

Originally Posted by Elendil (Post 7575606)
I don't want you guys to get too excited, but apparently this issue has quite a bit. Doesn't sound like just Sylveon and screens for XY. God the wait is killing me.

Where'd you here that from?? Not that I mind! It definitely can be exciting :)

Mark Kamill March 11th, 2013 7:54 AM

Quote:

Originally Posted by Forever (Post 7575639)
Where'd you here that from?? Not that I mind! It definitely can be exciting :)

Serebii posted this on NeoGaf:
Quote:

Na, there's a big XY supplement in this one, along with stickers of various XY Pokémon

Ho-Oh March 11th, 2013 7:58 AM

Oh daym that's awesome! By stickers I assume that means we'll see many X/Y mons? n_n That's great to hear~

Mark Kamill March 11th, 2013 8:01 AM

Hopefully. For all we know it could be the ones we already know about.

Miss Doronjo March 11th, 2013 8:01 AM

Hey, hey, well, that's good to hear! I'm also excited on what we'll see! Even if it's not much, some news is better than no news, right?

Ho-Oh March 11th, 2013 8:03 AM

Given that we only know six, and by "various" I would assume it's a looooot more than just six imo.

Mark Kamill March 11th, 2013 8:05 AM

True Enough. I'm just trying to keep my expectations as low as possible so I won't be disappointed. But if its LOOOOT more then 6, by Arceus is this month gonna be so fun.

Mark Kamill March 11th, 2013 8:27 AM

Yeah, substantial is all I care about, not new Pokemon. I get really annoyed when people tell me wait for June, when in all honesty news should be substantial from here on out.

Scarecr0wFixatioN March 11th, 2013 8:52 AM

I'm just hoping for regional information, and character art. I'm still trying to not expect much though x.x
The whole Sylveon hype's worn off me so I could care less if they reveal his type >.>

Livewire March 11th, 2013 9:00 AM

I really want to see the starter evolutions more than anything else right now, then maybe Sylveon's type. Actually, revealing some more Pokemon would also be great right about now. And I'm hoping the
next coro coro is big!

Cyclone March 11th, 2013 9:46 AM

Quote:

Originally Posted by Elendil (Post 7575606)
I don't want you guys to get too excited, but apparently this issue has quite a bit. Doesn't sound like just Sylveon and screens for XY. God the wait is killing me.

Too.
Excited.

Leak.
Already.

Want.
Info.

That is all.

Cyclone

Jake♫ March 11th, 2013 9:53 AM

Honestly I'm not getting my hopes super-high just so I don't get super disappointed, but I'm definitely excited for the leaks! If anything, I'd just like to see the rivals and some new Pokémon. I'm expecting them to keep Sylveon's typing and stuff about the starters hidden longer. It just feels too early for them to release that kind of stuff.


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