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-   -   6th Gen X/Y General Chat and Speculation (https://www.pokecommunity.com/showthread.php?t=294336)

Pinkie-Dawn May 14th, 2013 3:10 PM

Quote:

Originally Posted by XanderO (Post 7661974)
You must not play as much as you claim to play. Psychic types are plenty strong and have ran on top along side dragon, dark and others. Alakazam/Starmie/Espeon are currently OU. Dragons also aren't as strong as you claim. Outrage is nice, but it isn't the single most important part of a Dragon type's arsenal. Forcing the use of more Steel....which forces the use of Fighting and Ground, in turn forces the use of more Grass and Water which forces the use of more Fire and Electric. If you continue the cycle it would include every type except Normal to counter what's common.

Alakazam was demoted to UU last gen until Magic Guard Abra became legal. Espeon is only OU because of Magic Bounce (and how common hazard entries are). Starmie is also a Water type, which is another extremely common type in the metagame. The majority of Dragon types are powerful and competitively viable, and the only ones that stick like a sore thumb are Altaria and Druddigon. There are very few Normal, Flying, Grass, Electric, Fire, Ice, Psychic Dark, Rock, and Poison types in OU, and the ones that are OU usually have one of the 5 dominant types (Dragon, Water, Fighting, Steel, and Ground) as a secondary type. It can't be a balanced game if there's a type dominance similar to how Psychics dominated the Gen 1 metagame. Switching is an even bigger risk because of entry hazard, so it's required to have Pokemon with vast movepools rather shallow ones.

Quote:

Types were never the big issue, its the specific Pokemon with stats and move sets. You don't need to update types or nerf types. They just need to make more Pokemon with varying stats.
True, Game Freak has never redristributed an existing Pokemon's stats nor, in Water's case, have they ever removed a TM move like Ice Beam in a certain movepools to nerf them, because that would require removing the TM itself and lot of non-Water Pokemon who do know Ice Beam will lose it.

Quote:

As for adding new types, no it doesn't open the door for more creativity. It causes more congestion because now you have one additional peg to look at when considering what type to put it into. They may not retype any Pokemon with the new type. How would that help? How would that hurt? Would retyping help the individual Pokemon? Would it hurt the individual Pokemon? How would the retyping make sense? A Pokemon that was once weak to a certain type is now resisting or immune to it. Yes that makes a lot of sense when you add in more types.
All these questions will be answered soon once they officially reveal Sylveon's type. Judging by the fact that it's SE against Ice, it may not be Fairy.

OmegaRuby and AlphaSapphire May 14th, 2013 3:38 PM

Quote:

Originally Posted by Zorogami (Post 7662062)
I like this idea for the E4 or just the Champion, but not really for anything else.
This would take away the freedom to chose how strong you want your Pokemon to be before you take on the Gym. Some like the challenge, others want to make it on the first try.
Also, imagine people doing a single pokemon or monotype challenge. Most of the time you'll need overleved pokemon to beat a gym you are weak against, which would be impossible if the level adjusts to yours

Or maybe make it so that gym leader's levels increase if the team you're using passes their team by more than three levels. I think having Pokémon 3 levels stronger is enough to defeat the gym leaders with some ease but not too easy. And any leveling up in the battle doesn't impact the team's level either so that way we have our's be at least four levels more powerful.

iRyahn May 14th, 2013 4:33 PM

Well I am fairly sure the 2nd gym leader will have a grass gym.
Came to this conclusion from these two screenshots:
http://i760.photobucket.com/albums/xx242/iRyahn9024/interestingymroute3_zpsf0df436a.png
http://i.imgur.com/1YqlJcx.png

As you can see these are both the same town. The gym, houses with green tops, and the orange building that I assume is a Pokemon Center are all identical except for how close they appear.

Now on the first screen shot it is clear that this city appears just after Route 3, as the sign states. Comparing to other games, the city right after Route 3 usually hosts the 2nd gym.

Assuming it's grass because.. you know.. it's kind of obvious. (Roselia fountain, greenery and flowers surrounding the buildings/town.)

When comparing this to the world map, we can also basically prove the theory many have had about the starting town. I circled that area as Route 3 but it probably includes Route 2 in it as well. Then we have the forest which I assume is most likely Route 1. Lastly the starting town is left just below.
http://i760.photobucket.com/albums/xx242/iRyahn9024/karos_zpsf08e9e8e.png

Jake♫ May 14th, 2013 4:37 PM

Definitely have to agree with you. You can see the fountain in the background pretty distinctly on the top left of the first screenshot, and it definitely appears to be the same town as the second screenshot. Definitely going to be a Grass Gym, especially with how the layout of the town is. I mean Roselia is part Poison as well, although it's primarily Grass to most people. Just makes sense with all the flowers and greenery in the town.

BluuArrowz May 14th, 2013 9:01 PM

Could be just for decorations. Who knows until Next month and July. Those are going to be the bigger news. August and September will be last news. Anyways Another Speculation. I am feeling Downloadable content. Not pokemon but Cloths Battlers etc. Battlers can be also spotpass and streetpass Because of Mario Kart 3Ds. When you spotpass or streetpass someone they join your game. Remember they did that in Ruby and Sapphire and Pearl etc. You can battle your friends updated sprite. So I see DLC being character clothing and more battlers too, hidden routes, berries, events, quest, mini games. What do you think?

OmegaRuby and AlphaSapphire May 14th, 2013 9:18 PM

the statue could be like the Pikachu in the signs in Castelia, and the giant Pikachu and Pichu in Nimbasa...hmm Nimbasa was electric though...
The town with the Roselia statue simply screams grass to me to so I have to agree that I think it's grass.
Maybe the DLC will include some islands?

SolarAbusoru May 14th, 2013 10:25 PM

http://i.imgur.com/1YqlJcx.png
Ya know I'm going to hazard a guess that the building there in the middle back with the GIGANTIC Pokemon League symbol lodged into it's side is the town gym, and the building itself looks like a Greenhouse, sort of, so I think we have a grass gym on our hands

Zorogami May 14th, 2013 11:07 PM

The Building is definitely a gym, and the statue of Roselia supports the idea of a Grass Gym!
Also, iRyahn's thought on where the starting town could be do make sense to me

Mujahid May 14th, 2013 11:50 PM

Quote:

Originally Posted by iRyahn (Post 7662170)
Well I am fairly sure the 2nd gym leader will have a grass gym.
Came to this conclusion from these two screenshots:


As you can see these are both the same town. The gym, houses with green tops, and the orange building that I assume is a Pokemon Center are all identical except for how close they appear.

Now on the first screen shot it is clear that this city appears just after Route 3, as the sign states. Comparing to other games, the city right after Route 3 usually hosts the 2nd gym.

Assuming it's grass because.. you know.. it's kind of obvious. (Roselia fountain, greenery and flowers surrounding the buildings/town.)

When comparing this to the world map, we can also basically prove the theory many have had about the starting town. I circled that area as Route 3 but it probably includes Route 2 in it as well. Then we have the forest which I assume is most likely Route 1. Lastly the starting town is left just below.

Makes a lot of sense. Also, you can see a little fountain in the middle of town on the Big Map.

pokerex May 15th, 2013 6:45 AM

if you look at the map it looks like rivers are replacing roads in this game. it seems like you can't go far without surf

blue May 15th, 2013 6:58 AM

I've just realized that on the Pokedex, each area is represented by a colour, Red White and blue which correspond to the colours on the French Flag.

http://i42.tinypic.com/dmbo0o.pnghttp://www.mapsofworld.com/images/world-countries-flags/france-flag.gif

SolarAbusoru May 15th, 2013 7:12 AM

also I'm guessing the dex background there will change depending on the area you pick

RandomDSdevel May 15th, 2013 9:38 AM

Off-Topic @Mujahid: Nice signature, mate! Whoever made it (was it you or somebody else?) must have a lot of creative juice packs lying around…

Quote:

Originally Posted by GreatTornado (Post 7658280)
My favourite is actually the bird (panda comes second)
The bird looks like an actual Japanese robin. I hope its final evo will be fire/flying

I've hoped that GameFreak would make a Pokémon whose final evolution would be a Fire- and Flying-type ever since they missed the opportunity with Torchic! I really hope that you're prediction comes true!

Quote:

Originally Posted by legendhunter14 (Post 7658524)
I hope that the dual-typed moves aren't true. Why 2 types for 1 move?! The rest seems ok to me, although I still don't like the idea of Fairy Type.

I missed that…it sounds very interesting, so let's wait and see what happens with it while remembering that GameFreak only pays attention to their meta-game and likes to shake it up every generation.

Quote:

Originally Posted by Harlequin (Post 7661230)
I just hope I'm able to ride a Tauros or something, lol. Can't wait to see how the riding function plays out.

I just hope that we can ride Pokémon other than Gogoat even if their feet don't touch the ground…(hint: this is where we start steering Lapras and Pidgey while we surf and fly, respectively.)

Quote:

Originally Posted by Jake♫ (Post 7661268)
I'm really impressed about how good the graphics look. From the first trailer revealed to this it definitely looks like the quality got a jump. I'm very pleased with it! Plus, riding Gogoat looks cool (although I hope that just a minigame or something, since I don't want to be forced to have a Pokémon like that to act as a new Bike).

I hope that the graphics get even better (I mean, why is running so slow?) And if they get rid of the bike as an option, I'm going to be steaming mad!!! Let us pick our mounts, will 'ya!?!

Quote:

Originally Posted by Aerilyn (Post 7661372)

BIG NEWS!


This is so huge, that I have to put it in a spoiler.

Spoiler:
WE CAN SIT ON A BENCH, YA'LL!

http://i.imgur.com/1YqlJcx.png

What jumps out at me is the fact that it's Roselia that's featured here…this reminds me of what happened between D/P/Pt and HG/SS all over again (first Sableye, and now this? Have the remakes just been confirmed, or does this just mean that Roselia and Sableye will be in the regional 'Dex?)

LycaNinja May 15th, 2013 11:26 AM

Do you think that a 3DS Pokemon X and Y bundle will come out that includes a special 3DS with the version of your choice preinstalled on the 3DS?

I'd like all the previous games to become downloadable on the Nintendo shop (Seriously why isn't this done yet?) and you would be able to use the poke-transfer version (like the Shift Factory) of whatever game to trade between your downloaded games.

Sabrewulf238 May 15th, 2013 11:43 AM

Quote:

Originally Posted by RandomDSdevel (Post 7662936)
What jumps out at me is the fact that it's Roselia that's featured here…this reminds me of what happened between D/P/Pt and HG/SS all over again (first Sableye, and now this? Have the remakes just been confirmed, or does this just mean that Roselia and Sableye will be in the regional 'Dex?)

I think it just means they're taking every chance they can to show off the new 3d graphics.

Somehow I don't think we should read too much into it. The Roselia family is probably in the pokedex but that's really as far as we can tell from this....one of my favourite grass type families so no complaints here.

Speaking of the pokedex, supposing that with the new pokemon we'll have well over 700 pokemon (probably 740-770) then I think they really ought to provide a national pokedex similar to Pokemon Black/White 2 in size. Around 280-320 pokemon.

blue May 15th, 2013 11:47 AM

Well if the Pokedex is branched into three sections, I wonder how many Pokemon are actually included in the Regional Dex? on average we get around 180, but that would mean 60 in each category which seems a little low. I think we could get 120 in each area totaling to a nice even number of 360 including all of the new Pokemon and some past generation mons too, heck there could be even more than that.

Zorogami May 15th, 2013 11:54 AM

I hope the regional dex to features as many pokemon as possible, not like in BW.
And i hope they do it like in B2/W2, where you really had pokemon from every past Gen and Region, which was a lot of fun! And some really rare ones as wild pokes, like Eevee and beldum for example. Size-wise i hope it'll be around 350

blue May 15th, 2013 11:58 AM

Quote:

Originally Posted by Zorogami (Post 7663078)
I hope the regional dex to features as many pokemon as possible, not like in BW.
And i hope they do it like in B2/W2, where you really had pokemon from every past Gen and Region, which was a lot of fun! And some really rare ones as wild pokes, like Eevee and beldum for example. Size-wise i hope it'll be around 350

I agree. I prefer having a diverse range of Pokemon to catch rather than having the strict set of region specific Pokemon, the regional dex in B2W2 was perfect so anything like that would be fine by me.

Sabrewulf238 May 15th, 2013 12:08 PM

I had a thought just now, this will probably be something inconsequential but it would be interesting if you had a way to introduce foreign pokemon to the region.

Like if Spoink isn't found in the Kalos region at the start but you have to trade it into the game (from previous games) or if one of the new pokemon is exclusive to one version and you trade it to the other version. Then you have to breed that pokemon (lets say Spoink) and create a population of starting Spoinks and go through a process where you have to monitor and help it flourish in the wild.

It would be interesting to have that kind of responsibility, so maybe you get calls/messages on your poketch (or whatever it is) whenever a developing population is in danger from poachers, other pokemon or some environmental event (probably harsh weather like a snowstorm or a thunderstorm)

So maybe you pick a route and depending on the route you pick they have more chance of sticking....whereas if the process fails they're said to have disappeared or left the region because they were unhappy. (lets not say die off.....) How well the pokemon thrive may be dependant on the route/location you picked, characteristics of the pokemons population, how well you respond to threats etc

A feature like that would have me hooked forever. Trying to help every species of pokemon thrive in the one region.

Zorogami May 15th, 2013 12:13 PM

Quote:

Originally Posted by Sabrewulf238 (Post 7663096)
I had a thought just now, this will probably be something inconsequential but it would be interesting if you had a way to introduce foreign pokemon to the region.

Like if Spoink isn't found in the Kalos region at the start but you have to trade it into the game (from previous games) or if one of the new pokemon is exclusive to one version and you trade it to the other version. Then you have to breed that pokemon (lets say Spoink) and create a population of starting Spoinks and go through a process where you have to monitor and help it flourish in the wild.

It would be interesting to have that kind of responsibility, so maybe you get calls/messages on your poketch (or whatever it is) whenever a developing population is in danger from poachers, other pokemon or some environmental event (probably harsh weather like a snowstorm or a thunderstorm)

So maybe you pick a route and depending on the route you pick they have more chance of sticking....whereas if the process fails they're said to have disappeared or left the region because they were unhappy. (lets not say die off.....) How well the pokemon thrives may be dependant on the route/location you picked, personality of the pokemon, how well you respond to threats etc

A feature like that would have me hooked forever. Trying to help every species of pokemon thrive in the one region.

This is such a great and awesome idea, it could be the roughdraft of a whole new Pokemon game!!
I know i'd be hooked to it forever, trying to make every pokemon comfy in the new region
And it'd be great to be able to extend the list of Pokemon we can catch in the wild, amazing :D

Realistically speaking though, i doubt this will be a thing :(
It's just too big of a feature to be included

Esper May 15th, 2013 12:38 PM

I feel like Roselia is there as a statue because it's a good Pokemon for a fountain since it has those flowers on each hand. I mean, the only thinks pointing to the town having a Grass-type gym besides the found (which doesn't convince me) are the couple of flower bushes (which most towns have) and the green rooftops, and I don't think roof colors have ever been a definitive predictor of gym types, especially when they're shared by other buildings in the town.

LycaNinja May 15th, 2013 12:42 PM

Quote:

Originally Posted by Zorogami (Post 7663102)
This is such a great and awesome idea, it could be the roughdraft of a whole new Pokemon game!!
I know i'd be hooked to it forever, trying to make every pokemon comfy in the new region
And it'd be great to be able to extend the list of Pokemon we can catch in the wild, amazing :D

Realistically speaking though, i doubt this will be a thing :(
It's just too big of a feature to be included

Not only is it too big of a feature, it's not plausible... This feature, although cool, would isolate new players, which if you go to business school, is the first no-no you learn to avoid.

Their objective is to keep us satisfied with new features gradually while adding in new things nobody cares about to make it flashier or make it easier to understand to bring in new money-givers. In a perfect world, features like this would be implemented instantly, but they do things we want, that don't isolate newbies, over time in order to keep us in their pocket.

RandomDSdevel May 15th, 2013 12:46 PM

Quote:

Originally Posted by SolarAbusoru (Post 7661569)
Remember this game is still for kids as young as 3 years old (as seen in the PAL boxart), they wouldn't show something as complex as EVs and IVs on the status screen as it'd just confuse kids.

Maybe viewing EV and IV information could be optional?

Quote:

Originally Posted by SolarAbusoru (Post 7661602)
The majority of 3 year olds though have no idea what the numbers would mean, yes some kids are smart enough, but the key word is SOME, not most, most 3 year olds haven't properly learned to read, so it would be unfair to suddenly shove a complicated system right in their faces, so no, EVs and IVs will never be visible, they'll always be hidden but subtly referred to.

Hey, I learned how to read when I was that old just from watching my mom teach my brother and was reading Harry Potter and the Sorcerer's Stone by the time I was in kindergarten. Beat that!

Quote:

Originally Posted by CycloneGU (Post 7661802)
So they get their STAB moves at Lv.5?

Does this mean we're going to start with them at a lower level? THAT would be interesting.

Cyclone

Hmmm…I've always wondered how to get Level 1 Pokémon, especially since all of the 'mons that I've seen hatch out of eggs end up at Lv. 5 (speaking of eggs, do you think that GameFreak's ever going to allow mammals to have their proper, live births?)

PlatinumDude May 15th, 2013 1:29 PM

Here are my guesses on the moves the Kalos starters could get:

Chespin:
-Pin Missile (just look at the spikes on its chestnut helmet. Apparently, one of its abilities is to put its strength into its head to stiffen its spikes)
-Bite/Crunch (just look at those teeth)
-Steamroller (Chespin gets Rollout, but I think if its evolved forms look bulky, they could get it too)

Fennekin:
-nothing in my head, atm

Froakie:
-Aqua Jet (I think it could use priority besides Quick Attack)
-Bounce (one of its abilities is that it can jump as high as a 3-story building)
-Acrobatics (it looks rather nimble to me)

LycaNinja May 15th, 2013 1:40 PM

I mentioned this in the four new Pokemon thread just now, but I thought I'd put it here too... Looks like Gogoat might be an evolved form of this guy here:



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