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-   -   6th Gen "Need more water types!" (https://www.pokecommunity.com/showthread.php?t=294523)

Ho-Oh January 9th, 2013 7:26 PM

"Need more water types!"
 
So as you know, Black and White lacked water types throughout the game, while Diamond and Pearl lacked fire-types (that both introduced in their generations). What would you like to see more of in this generation? Considering what you've seen of the region so far, what types do you think might rise in usage, or what typings desperately need more Pokemon for? Discuss your thoughts!

Kenshin5 January 9th, 2013 7:36 PM

So far we have seen Forest area as that is what was displayed in the starters battles and also a bit of overworld roaming along with the trainers. The vine swinging and spider web seem to indicate there is a strong Grass/Bug/Poison presence not to mention Xerneas appeared out of a Forest. There was a arid looking area with a complex in the back ground some maybe there is a city/factory something so Ground/Rock/Steel. Then the urban French feel to it says Normal type to me. At this point who knows but I personal favor more Ghost types since it is the smallest Type group in the game.

Livewire January 9th, 2013 7:40 PM

Less Water, Grass and Bug types would be a plus. I'd prefer if they made a decent number of all the types available for a little diversity, being limited to literally one choice for a Fire type if you didn't pick the Starter (Here's looking at you, DPPT) is annoying. So more Fire, Electric, Ghost, Rock, Ground and Steel types available Pre-National Dex would be nice.

Sydian January 9th, 2013 7:47 PM

More Fire is always good. I wish they could find some kind of balance, though. And if not a balance in the types of Pokmon out of all the new ones, at least fill those gaps in the regional dex with Pokemon of the types that are skimped on in this gen.

I wouldn't mind some more Steel, Ice, Dark, and Fire types myself.

Xander Olivieri January 9th, 2013 7:58 PM

Needs more Dragon types. Just cause they are pure win~

Pinkie-Dawn January 9th, 2013 8:04 PM

We need more Fire, Electric, Ice, and Ghost types and less Grass, Water, and Normal types.

Sydian January 9th, 2013 8:06 PM

Quote:

Needs more Dragon types. Just cause they are pure win~
I agree, as long as they're not legendary Dragon types.

pokemanmdj January 9th, 2013 8:11 PM

I could agree with needing more Water types.
But we could also use Fire and Electric types- and maybe even a couple of Ice types.

Deokishisu January 9th, 2013 8:13 PM

More Ghost-types please! My favorite type, and there's like none of them around! How is that right for ANY type?

Easily obtainable Fire Pokemon that aren't in that stupid monkey trio would be incredibly welcome too.

Eucliffe January 9th, 2013 8:21 PM

I personally think we don't need as many Water types since it's already the most abundant type. However, I do agree we need more Ghost Pokemon, as that's currently the least abundant type. I'd say Dragon, too, but only if most weren't powerful or psuedo-legendaries/actual legendaries. Maybe more Ice types, too, since that's the third least common type out there.

ANinyMouse January 9th, 2013 8:25 PM

I definitely want more Poison types. It's gotten to be my favorite as of late... I kinda wish there were more Poison-types with higher stats, specifically. Poison is the type with the lowest stats, now that Bug got upped so much. Ghosts also have low stats in general, but their immunities help make up for that. And I want stronger and more reliable Poison-type attacks! Like a physical move with 100 power and more than 70% accuracy.

Of course, Ice, Dragon and Ghost are pretty rare, so we need some diversity, there.

OmegaRuby and AlphaSapphire January 9th, 2013 8:30 PM

When I saw the title I thought Forever was suggesting for there to be more water types... I think we don't need that much more water but than again 2/3 of the world is water (Aqua though appreciates the amount of water types).

I would like more fire types, they're still on the low side, as well as Fire, and Electric (Unova lacked good electric types apart from Zekrom.)

Shubshub January 9th, 2013 8:47 PM

I think we need more Fire Types as the are Very Little Fire Types in the Games and You Normally don't get one till late game (Unless you pick the Starter [In this case being Fennekin])

Jellicent♀ January 9th, 2013 8:57 PM

I'd like to see some more, useful, Bug Pokemon. Some Ice, Steel, and some better Poison types would be nice, too.

Platinum Lucario January 9th, 2013 8:58 PM

I think there really needs to be more Dark-types in this generation.

pikakitten January 9th, 2013 9:31 PM

Yeah this place makes me feel like using some cool dark-types so definitely those, I don't think water types since they're the most popular type xD

Ho-Oh January 12th, 2013 2:11 AM

Fire and Grass. Grass because sap sippers in NU would be of much appreciation, and so would better fire types in NU. :x Yes, I am competitively bias but those types have been lacking and I'm getting sick of water lmao.

Miss Anne Thrope January 12th, 2013 2:17 AM

I really, REALLY want more water Pokemon that aren't fish/reptile inspired. A water Pokemon that is inspired by an animal that you wouldn't associate with water. A water-cat would be awesome. I think it is almost required to have a decent water Pokemon on your in-game team. If you didn't get Oshawott in B/W, you pretty much could have the creepy Ghost/Water thing or Swanna. More water choices will be awesome.
I love the dual types they came up last gen, and I'm hoping for more. Ghost/Fire is awesome. I almost want an evolution for Ninetales, being Fire-Ghost.. But then I think of how many ways it could go wrong, so I think "..Naw.." you know? Anyhow.
We don't need many grass or bug types with what was introduced last gen.
MORE COOL POISON TYPES! Less dual grass/poison and bug/poison.

Hikamaru January 12th, 2013 3:30 AM

We need better Ice-types, especially given that Unova lacked dual-Ice Pokemon other than Kyurem.

Also, I love how cool Ice-types are.

classiccartoonsftw January 12th, 2013 3:46 AM

I'd like to see more Fire, Electric, Rock, Ghost, and Poison typed Pokes in this generation.

I mean, I want to see more GOOD Pokemon of these types. And when I say good, I mean OU or UU material. No more Pikachu clones, no more crappy Bug/Flying or Bug/Poison types (although I would like to see a Venomoth evo and a male Combee evo), etc.

Fumiaki_Fikri January 12th, 2013 4:01 AM

I just prefer ghost and water type pokemon, but some fossils pokemon would be great too ...

Ω Ruby and α Sapphire January 12th, 2013 4:14 AM

Like Hikari, I think we need some more Ice types, as Unova was seriously lacking in that department. Also as someone else mentioned, grass types need somework. They are one of if not my favourite type, but they have quite a hew weaknesses and fairly shallow offensive movepools. I propose that grass types could make up for their weaknesses if there BST were higher than most other types. This would be an effective way to get grass in the right place again.

Sabrewulf238 January 12th, 2013 4:50 AM

I don't like too many water types, bar the 5th gen they always have a tendency to overdo it on the water types. (also grass types)

I'm hoping for many more ghost types to be added, with interesting type combinations. Also some ice type pokemon I can use....usually the gen doesn't have very useful ice types or they appear so late in the game I already have my team sorted out.

blue January 12th, 2013 5:32 AM

Ghost types, it's the lowest common type out of them all and with only 27 Ghost Pokemon I think it's time they introduce a few more.

Blade_of_darkness January 12th, 2013 6:18 AM

Quote:

Originally Posted by Suicune™ (Post 7488252)
Ghost types, it's the lowest common type out of them all and with only 27 Ghost Pokemon I think it's time they introduce a few more.

That, & more Ice & Dragon types (the non legendary kinds, that is.) The last thing that I want is more Water types - we're already drowning in Water types enough as it is. We don't need any more of them.

Guy January 12th, 2013 6:30 AM

We could really use more Ghost types as well as Dark, Fire, Ice, Poison, and Steel. I also agree with Jake in that we do need some Grass types that aren't so overpowered by everyone else.

A pure Flying type, just one, would be nice to have too. Sure we have quite a handful of Flying types already, but we have yet to gain a pure Flying type Pokémon.

Miss Doronjo January 12th, 2013 6:37 AM

All in all, I'd prefer if there were more 'pure typed' pokemon; like steel or ghost or fire, etc, etc. It'd be nice if normal pokemon had some dual type variety too, like say, normal / fire, insead of the traditional flying / normal?

blue January 12th, 2013 6:37 AM

Tornadus is Pure Flying type but I agree, it would be good to have a Pure Flying type non-legendary Pokemon too.

Guy January 12th, 2013 6:44 AM

Quote:

Originally Posted by Suicune™ (Post 7488360)
Tornadus is Pure Flying type but I agree, it would be good to have a Pure Flying type non-legendary Pokemon too.

Tornadus completely flew right over my head (pun intended), but yes, a pure Flying type non-legendary Pokémon is exactly what I was referring to.

shubham2207 January 12th, 2013 6:56 AM

Suicune u r absolutely correct...

But ghost types are nt used in games as we all prefer to play wid our favourites(mostly lookwise) nt lyk competitive..

Mostly, fire,ice,fight,water,electric,flying and dragon cuz they look cool.. So these pkmn are a must

But there should be pkmn of each type, atleast 5-6..

Arlo January 12th, 2013 8:49 AM

I've long assumed that the sort of skewing of types in gens IV and V was a result of GF carefully bringing in new things in order to expand the dex while working with the physical/special split and trying to keep the games themselves reasonably balanced. Basically that they've been adding things a little at a time rather than all at once.

I only hoped that that was the case when gen IV was out, but I've come to believe that it really is mostly because gen IV was notably short on new Fire types, but gen V probably introduced more new Fire types than any previous one, as if the groundwork was laid, so it was time to bring in the new ones. Gen V though probably had the smallest selection of new Water types of any, and gen IV wasn't much better in that respect. I suspect that just like we saw a rush of new fire types in gen V, we'll see quite a few new waters in gen VI (sorry Forever). Beyond that, I'm not sure, and I don't have any specific preferences beyond what I always like to see - interesting dual-types.

SnowpointQuincy January 12th, 2013 9:08 AM

We need more Ghost Pokemon and more Pure Dark Pokemon as they are rare too.

We DON"T need new water Types. We have too many already. There are More Water Types than any other.

Superfox January 12th, 2013 9:18 AM

Quote:

Originally Posted by Forever (Post 7483308)
So as you know, Black and White lacked water types throughout the game, while Diamond and Pearl lacked fire-types (that both introduced in their generations). What would you like to see more of in this generation? Considering what you've seen of the region so far, what types do you think might rise in usage, or what typings desperately need more Pokemon for? Discuss your thoughts!

I don't think Generation 5 lacked Water types as much you think. There were still a bunch that you could choose from for your team. In generation 4 on the the other hand, you pretty much had to pick Chimchar as your starter because it and its evolutions were the only gettable, non-legendary fire-types introduced in Generation 4.

We need more Fire, Ice, Dragon, and Ghost types. Although, I sort of like that those last two are so rare. It sort of reflects their status as being valued/revered/feared. I guess you could say the same thing for fire types as their rarity is supposed to reflect the actual rarity of fire in nature.

An ice type that isn't so weak defensively. This is why I'm advocating an Ice/Fighting type.

Ho-Oh January 12th, 2013 9:30 AM

Quote:

Originally Posted by Superfox (Post 7488584)
I don't think Generation 5 lacked Water types as much you think. There were still a bunch that you could choose from for your team. In generation 4 on the the other hand, you pretty much had to pick Chimchar as your starter because it and its evolutions were the only gettable, non-legendary fire-types introduced in Generation 4.

We need more Fire, Ice, Dragon, and Ghost types. Although, I sort of like that those last two are so rare. It sort of reflects their status as being valued/revered/feared. I guess you could say the same thing for fire types as their rarity is supposed to reflect the actual rarity of fire in nature.

An ice type that isn't so weak defensively. This is why I'm advocating an Ice/Fighting type.

Well still - given in BW there was only like four you could catch during the storyline I just brought up the one type example I could think of there lmao. Oh and I agree with more ice types with strong defences. Making them weak to focus blast would make them harder to take down so I'd like to see a few of them if possible :)

Altairis January 12th, 2013 10:07 AM

Quote:

Originally Posted by Sydian (Post 7483397)
I agree, as long as they're not legendary Dragon types.

Same, and as long as they don't fully evolve at like level 50.

I hope that they have a nice distribution of Pokemon, so that if you have a Pokemon of a certain type you can't just cruise through the area. In the beginning of BW2, literally EVERYTHING was weak to fighting (aka Riolu), and also almost all of Team Plasma's Pokemon were weak to fighting or ground. I used a Riolu once and a Drilbur in another playthrough and the game became soooo easy.

I don't think they really need to even make more Pokemon of a certain type, they just need to include more from past gens in the game, there are plenty.

Arlo January 12th, 2013 10:29 AM

Quote:

Originally Posted by Lapras* (Post 7488696)
Same, and as long as they don't fully evolve at like level 50.

I hope that they have a nice distribution of Pokemon, so that if you have a Pokemon of a certain type you can't just cruise through the area. In the beginning of BW2, literally EVERYTHING was weak to fighting (aka Riolu), and also almost all of Team Plasma's Pokemon were weak to fighting or ground. I used a Riolu once and a Drilbur in another playthrough and the game became soooo easy.

I don't think they really need to even make more Pokemon of a certain type, they just need to include more from past gens in the game, there are plenty.

This neatly addresses the way in which this thread has gone a bit off-kilter and gives me a jumping-off point to point out something I've noticed. Some of the people are responding to what they think there should be more or less of based on the current NATIONAL dex, while others (like me) are responding based on the way that the recent REGIONAL dexes were unbalanced.

For instance, it's not so much that the national dex needs more waters. I don't battle competitively, but I'll take the word of those who do that there are already too many waters. However, UNOVA had too few waters, which was why that was mentioned in the OP. However it is that GF decides to deal with it - by introducing entirely new ones or simply using more from the past dexes - there needs to be more waters in the new region than there was in Unova, just as there needed to be (and were) more fire types in Unova than there were in Sinnoh.

I have no idea what types might be necessary to fill out and better balance the National Dex and can't address that. It and the regional dexes are different subjects, and it seems that much of the disagreement on this thread has come from treating them as if they're one and the same.

tente2 January 12th, 2013 11:08 AM

Bug, Ice and Grass types need a serious buff. A lot of their weaknesses don't even make sense... why are Bugs weak to Rock? Why is Ice weak to Rock and Fighting? They have a lot of other odd weaknesses, too. On the subject, I'd like to see Dragon types be given more weaknesses, because it's just not fair.

As for actual Pokemon, I do confess Water types in Generation V were SCARCE. Like somebody else said, if you didn't pick Oshawott you were confined to Swanna or Seismitoad. (You don't get Surf early enough for my tastes.) But, this was a flaw present only in Generation V (as far as I remember) so I wouldn't worry about it too much.

Like many others have said, we need more Ice types with more variety and decent stats. I prefer having Ghost and Dragon types being a minority (it's what makes them special!), but I wouldn't mind them becoming more common, either. BUT, either way, we NEED Ghost types to be available early into the game, because I love Ghost types and having to wait forever to get one without trading in is cruel. Generations V, IV and II didn't have any problem with this, although Generations I and III (from what I remember) did. Actually, I'd want a Pokemon from every type to be available before the second Gym. And have EVERY non-legendary in the Pokedex be available before the 5th Gym - it's just common sense, people! There's no fun in trading a Pokemon in as an egg (in my humble opinion) and otherwise, certain Pokemon are just unobtainable early enough.

Although slightly irrelevant, I do want to say I wish Gamefreak would stop clinging to the past, and just even out the stats of Pokemon already. Having one fully evolved Pokemon with a base stat of 385, (Beautifly) and another fully evolved Pokemon with a base stat of 600 (Garchomp, I'm looking at you) is just not fair and not fun. Buff up the weaker Pokemon and weaken the unfairly strong ones.

I mention this here because if Gamefreak would bother to fix old Pokemon before chucking out new ones, I'd want less Pokemon of every type because we wouldn't need so many. For example, if they would finally fix the base stats of Pokemon, I would prefer if they could have only 150 new Pokemon or so. If they don't, I'd want 200 more Pokemon to make up for this.

Esper January 12th, 2013 11:21 AM

I think there are enough options in the national dex for anyone who's a fan of any type so I don't think we need an abundance of ghosts or dragons or whatever this time around. There are already dozens of each type.

I feel like as long as we get at least three viable options for any type then we're in good shape. Since this is an even numbered generation coming on the heels of 150+ new Pokemon I'm not expecting a huge number of new Pokemon so we'll probably be getting a fair number of old ones filling in the gaps to make everyone happy with the types available in game. Some people will undoubtedly be unhappy when only 2 new dragons are introduced, or whatever the case ends up being, but personally I'd be okay with only a couple of new Pokemon of a given type if they supplement them with older Pokemon.

Rivvon January 12th, 2013 11:39 AM

I'm hoping for more Fire-types and more dual-type Ice Pokémon!

lineofdeath January 12th, 2013 12:06 PM

Quote:

Originally Posted by Miss Anne Thrope (Post 7488009)
I really, REALLY want more water Pokemon that aren't fish/reptile inspired. A water Pokemon that is inspired by an animal that you wouldn't associate with water. A water-cat would be awesome. I think it is almost required to have a decent water Pokemon on your in-game team. If you didn't get Oshawott in B/W, you pretty much could have the creepy Ghost/Water thing or Swanna. More water choices will be awesome.
I love the dual types they came up last gen, and I'm hoping for more. Ghost/Fire is awesome. I almost want an evolution for Ninetales, being Fire-Ghost.. But then I think of how many ways it could go wrong, so I think "..Naw.." you know? Anyhow.
We don't need many grass or bug types with what was introduced last gen.
MORE COOL POISON TYPES! Less dual grass/poison and bug/poison.

Seismitoad and simipour ring a bell

Good poisons plz

swiswi18 January 12th, 2013 12:38 PM

Definetly more ghosts ! and some flying :3 i love flying types ;)

Zeturic January 12th, 2013 12:49 PM

Ghost is the least abundant type (Water types, the most abundant type, are over FOUR TIMES more abundant), so we definitely need some of them. The next lowest is Dragon, though I'd be okay with only one or two more families - they're supposed to be powerful and rare.

Ice and Steel are also lacking.

Naxyr January 12th, 2013 1:21 PM

While I can agree with Scarf on her argument, I do feel that there needs to be a good balance of all of the types, especially to give the competetive metagame more variety.

The only good ghost-type I've come across in OU/Standard is Jellicent, just because it's an annoying wall. I can say that ghost types should be given a buff in this generation to perform more effectively in competetive play. Then again, I do want Grass-types to have another buff and a lot more Fire-types in the field.

SnowpointQuincy January 12th, 2013 2:05 PM

The only reason Waters were rare in Unova was because they never gave you a Fishing Rod.

vaporeon7 January 12th, 2013 3:16 PM

Quote:

Originally Posted by Naxyr (Post 7489034)
While I can agree with Scarf on her argument, I do feel that there needs to be a good balance of all of the types, especially to give the competetive metagame more variety.

The only good ghost-type I've come across in OU/Standard is Jellicent, just because it's an annoying wall. I can say that ghost types should be given a buff in this generation to perform more effectively in competetive play. Then again, I do want Grass-types to have another buff and a lot more Fire-types in the field.

Idk, Gengar is pretty wonderful.

I just want types to be balanced. And if they do have another Fire types in Sinnoh scenario, don't make an E4 member who specialises in the type.

Bounsweet January 12th, 2013 4:35 PM

I actually think the amount of Water-types in BW was perfectly fine considering how overpopulated they usually are...

I'll be happy to see an entirely equal balance of Pokemon in XY, even if there are some more than others (which there's bound to be), but the types that seem to get looked over the most are Fire, Electric, Ghost, and Dark just to name a few.


Golurks Were Meant to Fly January 12th, 2013 8:07 PM

I'm hoping for more ice types! They're a fun type, and there's usually only like 5 ice types introduced each generation, and that's including the NFEs. Ice is a really interesting and fun type, and they could have some really interesting pokemon types with it!

And I'd also love some more strong bug types, as there were many introduced in fifth gen. The more the merrier, in my opinion! (and no more butterflies/moths please, there are some really cool bugs for inspiration out there ^_^)

The_Mew January 13th, 2013 12:45 PM

This whole thread makes me think about back in the day, when crystal lacked mareeps, and with that, had almost no electric type pokemon for a major part of the game

Eleventyseventy January 13th, 2013 1:46 PM

Some better Ice and Poison types would be nice!

As others have mentioned, there aren't enough Fire or Ghost types either.

MantisboyN January 13th, 2013 2:18 PM

I'd actually prefer less dragon types, just to help ramp up their specialty. (remember back in Gen 1 and 2 when the only dragon types available were Kingdra and the Dratini line? Their rarity is part of what made them so special.)

I would like to see more Poison and Ghost types. I relize that Poison isn't the greatest, and Ghost is mentioned a lot but I find them it to be among the most unique types in the game and would like to see them explored more.

The thing is, though, that Ghost type pokemon are dead. They reside mostly in graveyards and shadows. And Poison types often represent pollution, residing in sewers or factories. If they bumped these two types up quite a bit, I'd think that they would have to reflect that in the game locations. I'm picturing a heavily polluted region with a lot of abandoned buildings. I don't know if this reflects on what we've seen so far by the very "green" feel of X/Y.

masaru3 January 13th, 2013 2:30 PM

I'd like more poison types. Bug types - good ones! I'd like the new gen to have more water types throughout the game, not necessarily new ones - since we've seen that we can find pokémon from previous gens in the grass.

Pinkie-Dawn January 13th, 2013 2:35 PM

Quote:

Originally Posted by MantisboyN (Post 7490957)
I'd actually prefer less dragon types, just to help ramp up their specialty. (remember back in Gen 1 and 2 when the only dragon types available were Kingdra and the Dratini line? Their rarity is part of what made them so special.)

But that also forced Lance and Claire to use Pokemon that don't associate their types and use Dragon types from the same line, which was why Volkner and Flint's team were horrible before Platinum fixed it. If they're going to include a Dragon specialist, they need to add at least three new non-legendary Dragon lines and three older Dragon lines in a regional dex.

tente2 January 13th, 2013 5:36 PM

Quote:

Originally Posted by Pinkie-Dawn (Post 7490988)
But that also forced Lance and Claire to use Pokemon that don't associate their types and use Dragon types from the same line, which was why Volkner and Flint's team were horrible before Platinum fixed it. If they're going to include a Dragon specialist, they need to add at least three new non-legendary Dragon lines and three older Dragon lines in a regional dex.

Or, you know, they could either

a) not have a Dragon-type specialist, (my preference, I've never liked them)
b) stop limiting the specialists to only Regional Dex Pokemon.

Just a thought!

Quote:

Originally Posted by MantisboyN (Post 7490957)
I'd actually prefer less dragon types, just to help ramp up their specialty. (remember back in Gen 1 and 2 when the only dragon types available were Kingdra and the Dratini line? Their rarity is part of what made them so special.)

I would like to see more Poison and Ghost types. I re[ali]ze that Poison isn't the greatest, and Ghost is mentioned a lot but I find them it to be among the most unique types in the game and would like to see them explored more.

The thing is, though, that Ghost type pokemon are dead. They reside mostly in graveyards and shadows. And Poison types often represent pollution, residing in sewers or factories. If they bumped these two types up quite a bit, I'd think that they would have to reflect that in the game locations. I'm picturing a heavily polluted region with a lot of abandoned buildings. I don't know if this reflects on what we've seen so far by the very "green" feel of X/Y.

I agree with the rarity of certain types making sense. I do say I am content with the small amount of Ghost types we have right now.

However, I do have to say that I do disagree with your interpretations of the types. Outside of Generation I, most of our Poison types really don't represent poison and pollution. Moreso, they represent venom and toxins, which are natural defenses that occur in nature. I feel Poison types contrast man-made substances that cause pollution. Now, of course there are the Weezing, Muk, and Garbodor lines, but these are only three Pokemon lines among all the others, and outnumbered by the "natural" Poison Pokemon. So, in my mind, Poison types represent diversity and life, because real-life organisms do produce toxins to defend themselves.

You might disagree with that, and that's okay!

And Ghost types, I really do disagree with you on them residing "mostly in graveyards and shadows". (Of course, you are entitled to your opinion! I'm not saying you're wrong, but I'd like to voice my own opinion.) Ghost types represent spirits, at least how I see them. It might depend on the mythology, but generally spirits are heavily connected to nature and wildlife, which is why Ghost types remind me of forests and appreciation for life, not graveyards and especially not a polluted region. I know in Japanese mythology, there is a lot of correlation with spirits and nature.

So, I know you probably disagree, but a "green" region is EXACTLY where I would expect to find Poison and Ghost types. So, I'm optimistic! And I want to see more Ghost and Poison types, too.

Ho-Oh January 13th, 2013 6:12 PM

Quote:

Originally Posted by The_Mew (Post 7490821)
This whole thread makes me think about back in the day, when crystal lacked mareeps, and with that, had almost no electric type pokemon for a major part of the game

So how about now? Do you think there should be more electric types to make up for the missing Mareeps in Crystal? XD

Polizard January 14th, 2013 12:09 AM

My main thing is to be able to get a strong fire, water or grass type Pokemon during the game so if for example i choose Froakie i want to be able to catch a decent fire type Pokemon not like in Diamond and Pearl where my choice was pretty much pick Chimchar or catch a Ponyta.

The_Mew January 14th, 2013 7:48 AM

Quote:

Originally Posted by Forever (Post 7491311)
So how about now? Do you think there should be more electric types to make up for the missing Mareeps in Crystal? XD

Yes, ALL THE ELECTRIC TYPES. But no, i would love to see more dragon types that aren't all that hard to get and dont evolve at level 50 though.

Cordelia January 14th, 2013 8:04 AM

I would really like to see less Dragon types this go around. We've had way too many in the past generation and I'd just like to see a change of pace. Definitely a good choice of fire and water types though... everyone loves those and doesn't want to depend on only Eevee to take care of it for you!

CrystalRose January 14th, 2013 9:11 AM

I think it'd be okay even if the game lacked a large quantity of water types. We already have too many.

PlatinumDude January 14th, 2013 10:03 AM

I think more Fire and Ice Pokémon should be introduced, since there aren't a lot of them in the Pokédex.

The_Mew January 14th, 2013 12:34 PM

Hmm, this whole water types thing i think, is mainly caused by the lack of good rods at the beginning of the game. This requires the player to either catch a water pokemon on land or use a magikarp/tentacool hm slave when surfing is needed. Anyway, placing a good rod earlier in the game, (maybe around the 3rd gym?) you would never be in any need of water pokemon.

tente2 January 14th, 2013 2:19 PM

Quote:

Originally Posted by The_Mew (Post 7492633)
Hmm, this whole water types thing i think, is mainly caused by the lack of good rods at the beginning of the game. This requires the player to either catch a water pokemon on land or use a magikarp/tentacool hm slave when surfing is needed. Anyway, placing a good rod earlier in the game, (maybe around the 3rd gym?) you would never be in any need of water pokemon.

I never fish for Pokemon... but I wouldn't mind being given the rod earlier into the game.

I think it doesn't really matter about how you get Pokemon, just as long as the Pokemon are actually there. I think the lack of Water types in B/W is completely independent of the lack of a rod. If they were to remove Seismitoad from the Grass, and make it a fishing-only Pokemon instead (and the only Pokemon available by fishing) that changes nothing. It's all about Pokemon being accessible, not in which ways Pokemon are accessible.

Just my opinion.

piefara January 15th, 2013 5:30 AM

Quote:

Originally Posted by Pinkie-Dawn (Post 7483394)
We need more Fire, Electric, Ice, and Ghost types and less Grass, Water, and Normal types.

THANK YOU way to many grass water and far far far to many normals NORMALS ;( maybe more ghost aswell
just having normal on the first rout is annoying aswell in my romhack just for something different dragon types appear on route 1

to make people happy ice-poison electric-fire (over due) steel-ghost (they should do to skarmory what they did whith the nincada evolution line...but better) oh and to be wierd a bug-dragon!

Synerjee January 15th, 2013 6:32 AM

I would want more water-type Pokemon! It would be much more convenient if those water-types lived quite early on in the grass instead of later on in the water, just like Poliwag at night in the GSC games. Also, more fire-types, electric-types, ghost-types and ice-types would be great. (Y)

Ho-Oh January 26th, 2013 5:26 AM

Quote:

Originally Posted by synerjee (Post 7493817)
I would want more water-type Pokemon! It would be much more convenient if those water-types lived quite early on in the grass instead of later on in the water, just like Poliwag at night in the GSC games. Also, more fire-types, electric-types, ghost-types and ice-types would be great. (Y)

Oh ya I'd be okay with more water types if they're found in the grass and are USEFUL, rather than having like 50 thousand in the water to catch. Actually I wanna see more electric/fire types found in the grass, kinda like in Johto tigers. :3

MaleficKaizer January 26th, 2013 1:32 PM

Fire and ghost mainly,and mabey some poison types

Kiriyuuki Kasuna January 26th, 2013 2:08 PM

Hmm this had me thinking the whole time that in regards to the mentioned types needed (more of that is*), it made me think that there should be more electric types with good Def and SpD stats, because I literally find that with each new generation, Electric types are always the pokemon with the worse Defence and SpD stats, which make them kind of easy to over throw (by using a pokemon with good Attack and SpA stats). I'd also like for there to be more better grass/bug type pokemon other than the starter in the beginning of the game that is easy to acquire early on. And lastly there should be more of Psychic and Dark type pokemon likewise is also easy to acquire early in the game, cause they were really hard to come by in the older games (Like red and FireRed-Gold and HG*). So overall I want more Electric(WITH GOOD SpD and Def**), Grass/Bug, Dark, and Psychic types in Generation 6.

Pryze January 26th, 2013 2:12 PM

I can do without Fire-types, never was too fond of them. I do want to see more Fighting-types, Flying/Fighting and Ice/Fighting mostly.

François January 26th, 2013 2:30 PM

Quote:

Originally Posted by Twihiki_Amias (Post 7510814)
Hmm this had me thinking the whole time that in regards to the mentioned types needed (more of that is*), it made me think that there should be more electric types with good Def and SpD stats, because I literally find that with each new generation, Electric types are always the pokemon with the worse Defence and SpD stats, which make them kind of easy to over throw (by using a pokemon with good Attack and SpA stats). I'd also like for there to be more better grass/bug type pokemon other than the starter in the beginning of the game that is easy to acquire early on. And lastly there should be more of Psychic and Dark type pokemon likewise is also easy to acquire early in the game, cause they were really hard to come by in the older games (Like red and FireRed-Gold and HG*). So overall I want more Electric(WITH GOOD SpD and Def**), Grass/Bug, Dark, and Psychic types in Generation 6.

You know, it's actually quite interesting that so few Electric types are defensively built. As a type it has so much defensive potential (three resistances, only one weakness - albeit a common one) that you'd think there'd be a few walls. GameFreak's insistance on making Electric types sweepers of varying quality is unfortunate.

As for the topic on hand though, I'm going to go with the standard Poison/Dark/Ghost wish. All types that are generally quite scarce, even moreso when you count only the usable pokémon of those types. Water is my favourite type but even I want less of them.

Treecko January 26th, 2013 2:34 PM

We don't need much more Water-types, we have enough of those. But what we do need are more Ghost, Dark Steel, and Dragon types. I especially would like to see more Dark types cause they're my favorite type. Glad Gen V introduced so many Dark-types cause alot of them are strong. And according to this chart, there's a strong lack of Ghost, Steel , Dark, and Dragon-types and I want this Gen to be the one to fix that.

Cerberus87 January 26th, 2013 2:43 PM

Fire is one of the quintessential types, but it's very underrepresented in the games, which is a contradiction.

Not counting the starters...

2nd gen introduced Houndour, *gasp* Slugma, Entei and Ho-Oh.

3rd gen introduced Numel and Torkoal, two very underwhelming Pokémon.

4th gen introduced Magmortar (which was an evo of an old one) and Heatran.

It was not until 5th gen that Gamefreak gave Fire-type fans some love. Darmanitan (as ugly as it looks) and Chandelure are quite powerful, and Simisear and Heatmor are decent. And of course Reshiram, but that's an uber.

So I think, to balance the types out, they need more Fire, less Grass and much less Water, although an European setting is more appealing to Ice-types than Fire (unless you count countries like Italy with its volcanoes).

As for Ghost-types, there a few of them yes, but pretty much all of them are powerful. None of the Unova ones are useless. It's supposed to be a rare type, like Dragon. Whereas Water has the most Pokémon, but a good amount of them suck (I'm looking at you, Luvdisc, Finneon and Goldeen).

Guy January 26th, 2013 6:17 PM

Quote:

Originally Posted by Cerberus87 (Post 7510878)
It was not until 5th gen that Gamefreak gave Fire-type fans some love. Darmanitan (as ugly as it looks) and Chandelure are quite powerful, and Simisear and Heatmor are decent. And of course Reshiram, but that's an uber.

So I think, to balance the types out, they need more Fire, less Grass and much less Water, although an European setting is more appealing to Ice-types than Fire (unless you count countries like Italy with its volcanoes).

As for Ghost-types, there a few of them yes, but pretty much all of them are powerful. None of the Unova ones are useless. It's supposed to be a rare type, like Dragon. Whereas Water has the most Pokémon, but a good amount of them suck (I'm looking at you, Luvdisc, Finneon and Goldeen).

You forgot to mention Volcarona. It's okay though, because I remembered it for you. :p

The large population of Water-types makes sense from a realistic point of view. The earth is covered by 70% of water and there are thousands if not millions of different types of aquatic creatures that exist today, many of which have yet to be discovered. And similar to Pokémon, some of them are pathetic while others are much more feared of or respected.

That being said, I do agree with you. I'd like to see more Fire-types and Ice-types around. More so Ice-types because they're probably my favorite kind after Dark-types.

EJ January 26th, 2013 6:28 PM

Ghost types being short in numbers makes sense to me. All you have to do is read the pokedex entries to realize how rare they actually are.

Addy January 26th, 2013 6:53 PM

I'd love to see better dark types. I love Umbreon, but the move's that are available need to be better and we just need better dark types in general.

Nice Ice types would be good as well, and maybe better grass starters cause Snivy was a pain...

Cerberus87 January 26th, 2013 7:54 PM

Quote:

Originally Posted by Aerilyn (Post 7511220)
You forgot to mention Volcarona. It's okay though, because I remembered it for you. :p

The large population of Water-types makes sense from a realistic point of view. The earth is covered by 70% of water and there are thousands if not millions of different types of aquatic creatures that exist today, many of which have yet to be discovered. And similar to Pokémon, some of them are pathetic while others are much more feared of or respected.

That being said, I do agree with you. I'd like to see more Fire-types and Ice-types around. More so Ice-types because they're probably my favorite kind after Dark-types.

Oh damn, forgot about that big moth. Cool typing, too. There is also Victini but it's only an event Pokémon so it doesn't count.

Gamefreak lost a good opportunity to introduce Ice-types in 4th gen. I mean, a whole route covered in snow, and the only new Pokémon you can get there is Snover. New as in, completely new and not an evo of something existent (like Weavile, Froslass and Mamoswine were).

Pinkie-Dawn January 26th, 2013 8:02 PM

Quote:

Originally Posted by Cerberus87 (Post 7510878)
As for Ghost-types, there a few of them yes, but pretty much all of them are powerful. None of the Unova ones are useless. It's supposed to be a rare type, like Dragon. Whereas Water has the most Pokémon, but a good amount of them suck (I'm looking at you, Luvdisc, Finneon and Goldeen).

Bannette, Sableye, Spiritomb, and Drifblim aren't really powerful due to their poor stats and shallow movepools (on Spiritomb's case).

Cerberus87 January 26th, 2013 8:36 PM

Quote:

Originally Posted by Pinkie-Dawn (Post 7511343)
Bannette, Sableye, Spiritomb, and Drifblim aren't really powerful due to their poor stats and shallow movepools (on Spiritomb's case).

The only really bad one is Banette, because it's slow and can't use its Attack stat well. Sableye gets Prankster from DW, so it's at least usable in a support role. Spiritomb has usable stats (but not too good, what did you expect from a Pokémon without weaknesses anyway?), and Drifblim has a great movepool. Most of the other Ghost Pokémon are in the higher tiers. You seriously can't argue Gengar, Mismagius, Dusclops with Eviolite, Dusknoir, Froslass, Giratina, Cofagrigus, Golurk, Jellicent and Chandelure, which are the other Ghost-types not mentioned before, are bad Pokémon. Not all are in OU for example, but they all have great stats and movepools.

Not mentioning Shedinja because, well, it's a joke, whichever type it was. And Rotom doesn't count because most players use its other Formes anyway.

Also, because they're immune to Normal and Fighting-type moves, there's always a use for Ghost Pokémon.

Nolafus January 26th, 2013 11:24 PM

I think less bug and grass types, but make them more powerful. I would really love to see more grass types in competitive play. I'm the only person I've met that uses a grass type and that's Serperior (and yes, he does very well).

I would also like to see more ghosts and better poison types. I just feel like they have too little pokemon.

atie January 27th, 2013 10:04 AM

I don't really care what type they'll add if they just add some more flying/not normal hyBIRDS it made me sick after Swellow, a Fire/Flying or even the first Fight/Flying or a good Electrick/flying or a new fighter like water/fight , elek/fight NO FIRE/FIGHT we are going to reach about 800 Pokemon now it would be nice if they made some unique Pokemon and no rip offs from other gens...

Ho-Oh February 15th, 2013 1:35 AM

Quote:

Originally Posted by Slayr231 (Post 7511529)
I think less bug and grass types, but make them more powerful. I would really love to see more grass types in competitive play. I'm the only person I've met that uses a grass type and that's Serperior (and yes, he does very well).

I would also like to see more ghosts and better poison types. I just feel like they have too little pokemon.

If there is more grass types than before, I'd hope that there's more Sap Sippers than in previous games (totally not ENOUGH) ;(

Also I think I want more ground types, thinking about it. They're one of the more powerful types in NU and there should be more ;_;

twistedpuppy February 15th, 2013 12:16 PM

I am thankful that the fifth generation introduced more dark-types into the series. You can't deny that it was one of the most neglected types in the series. But now, I would like to see the same kind of boost being made to ice-types. Preferably, not in the form of a frozen dessert. xD

Archeops12354 February 24th, 2013 5:04 AM

Quote:

Originally Posted by Slayr231 (Post 7511529)
I think less bug and grass types, but make them more powerful. I would really love to see more grass types in competitive play. I'm the only person I've met that uses a grass type and that's Serperior (and yes, he does very well).

I would also like to see more ghosts and better poison types. I just feel like they have too little pokemon.

All gamefreak has to do is make a grass type with the ability drought and have it learn solarbeam, give it high sweeping stats (SpAtk and Spd) and there you have it! A kickass grass type worth using competitively!

The bug types in the last gen (gen 5) had a huge upgrade from previous gens. No bugs at weedle and parasect's level, but on scizor and heracross's level. All of them (excluding Leavanny) were kickass, such as: Accelgor, Escavalier, Scolipede, Galvantula, Crustle, and ofcourse Volcarona - the king of the bugs. They definitely don't need an upgrade

I don't believe that we need more ghosts, I think they are meant to be the kind of pokemon that are uncommon and strange - but powerful.

Poison types should have an upgrade in gen 6 just like they did with bugs in gen 5, in my opinion at least.

Ho-Oh February 24th, 2013 5:08 AM

Quote:

Originally Posted by Archeops12354 (Post 7552345)
All gamefreak has to do is make a grass type with the ability drought and have it learn solarbeam, give it high sweeping stats (SpAtk and Spd) and there you have it! A kickass grass type worth using competitively!

The bug types in the last gen (gen 5) had a huge upgrade from previous gens. No bugs at weedle and parasect's level, but on scizor and heracross's level. All of them (excluding Leavanny) were kickass, such as: Accelgor, Escavalier, Scolipede, Galvantula, Crustle, and ofcourse Volcarona - the king of the bugs. They definitely don't need an upgrade

I don't believe that we need more ghosts, I think they are meant to be the kind of pokemon that are uncommon and strange - but powerful.

Poison types should have an upgrade in gen 6 just like they did with bugs in gen 5, in my opinion at least.

But ghosts also represent our fears, in a way... and really, we can't hide from our fears. They aren't really uncommon, and they are powerful, so I feel like balancing them up would actually make sense, because conquering fears matters etc.

Archeops12354 February 24th, 2013 8:16 AM

Quote:

Originally Posted by Twilight Sky (Post 7552489)
I know I've probably said this before, but more ice types that don't suck. u___u I mean, not counting legendaries(Kyurem, I'm looking at you), Walrein was pretty much one of the best ice-types to ever be made, even though currently it's pretty futile, I believe it was a good example of what ice-types could be. Of course, Walrein is also super bulky despite the messy typing, so yeah.

I just want them to stand a chance in competitive again. u__u

Omg I know how you feel! Ice type pokemon would have been my favourite pokemon type... if they didn't suck. Sure Lapras, Weavile, and Mamoswine are good ice types, but that's the problem - there are not enough good ice type's.
I'm not complaining about ice type moves though, ice moves are among the best type of move! Being super-effective against a variety of types including: Grass, Ground, Flying, but most importantly of them all - Dragon. Ice type moves are your only hope against the super dragons such as Salamence, Dragonite, and Garchomp. For this, I really want to like ice type pokemon, but I just can't because they suck. :'(

Ho-Oh February 24th, 2013 6:31 PM

More ice types with better defense and lower special defense would be awesome to change up but would make ice times way more appealing, omg.

AmericanWonderland February 24th, 2013 7:58 PM

I would love new ice types, as well as new ghost types. Especially ice though, because the existing ones look nice, but they really aren't the most powerful pokemon. Ghost types have plenty of powerful ones, but they also have some that aren't the most powerful. And maybe a few more dark types as well.

Cerberus87 February 24th, 2013 9:07 PM

Quote:

Originally Posted by Twilight Sky (Post 7552489)
I know I've probably said this before, but more ice types that don't suck. u___u I mean, not counting legendaries(Kyurem, I'm looking at you), Walrein was pretty much one of the best ice-types to ever be made, even though currently it's pretty futile, I believe it was a good example of what ice-types could be. Of course, Walrein is also super bulky despite the messy typing, so yeah.

I just want them to stand a chance in competitive again. u__u That and more Electric/Flying other than Zapdos~!

...No, Not Emolga. XD Something like Zapdos that isn't a legendary, and could fight.

Unfortunately, like everything that came from 3rd gen (aside from Salamence), Walrein is a worse version of something that came before it. Walrein is a bad Lapras.

The problem with Ice isn't the weak Pokémon, it's the prevalence of Stealth Rock and Fighting-types. Being Water/Ice was a blessing in RBY where things first started, nowadays it's a curse. Instead, I'd like to see a boost to Hail. Rock-types are ****** defensively, but throw in Sand Stream and Tyranitar and Terrakion become behemoths. Hail is the weakest weather by far, with no reliable inducers (lolAbomasnow) and few boosts, and now that Snow Cloak was banned by Smogon (which isn't official but adopted by a good amount of people), it's become even worse. A boost to Hail would greatly help Ice-types, since they're the only ones not pelted by Hail.

Archeops12354 February 25th, 2013 1:14 AM

Quote:

Originally Posted by AmericanWonderland (Post 7553642)
I would love new ice types, as well as new ghost types. Especially ice though, because the existing ones look nice, but they really aren't the most powerful pokemon. Ghost types have plenty of powerful ones, but they also have some that aren't the most powerful. And maybe a few more dark types as well.

(Not including legendaries)

We already have Tyranitar, Weavile, Hydreigon, Spiritomb, Absol, Krookodile, Zoroark, Drapion, Umbreon, Murkrow line, and Houndoom. Honestly, there are already so many kickass dark types, I think GameFreak should focus on better ice types in gen 6.
They should also work on better psychic types, the only psychic pokemon I like are Alakazam (doesn't everyone?), Espeon, Metagross, Sigilyph and Reuniclus. I love the psychic type, BUT I WANT MOAR!!!

Pinkie-Dawn February 25th, 2013 6:42 AM

Quote:

Originally Posted by Cerberus87 (Post 7553693)
Unfortunately, like everything that came from 3rd gen (aside from Salamence), Walrein is a worse version of something that came before it. Walrein is a bad Lapras.

The problem with Ice isn't the weak Pokémon, it's the prevalence of Stealth Rock and Fighting-types. Being Water/Ice was a blessing in RBY where things first started, nowadays it's a curse. Instead, I'd like to see a boost to Hail. Rock-types are ****** defensively, but throw in Sand Stream and Tyranitar and Terrakion become behemoths. Hail is the weakest weather by far, with no reliable inducers (lolAbomasnow) and few boosts, and now that Snow Cloak was banned by Smogon (which isn't official but adopted by a good amount of people), it's become even worse. A boost to Hail would greatly help Ice-types, since they're the only ones not pelted by Hail.

What about the fact that Ice types lack more resistances and are outclassed by Water types? It's two of the comments I hear from every Pokemon fans as to why Ice types are worthless and in need for improvement.

WishCookie February 25th, 2013 7:22 AM

Well, I would like to see more water types for sure but I would also like to see a bit more dragon and ice types while grass shouldn't be the weakest type out there.

Ho-Oh February 25th, 2013 7:31 AM

Quote:

Originally Posted by WishCookie (Post 7554118)
Well, I would like to see more water types for sure but I would also like to see a bit more dragon and ice types while grass shouldn't be the weakest type out there.

There's sooo many water types, though! Like, water types literally everywhere. XD; They kind of need the least enhancing given that it's hard to avoid water types. ;(

OmegaRuby and AlphaSapphire February 25th, 2013 1:29 PM

Quote:

Originally Posted by Forever (Post 7554124)
There's sooo many water types, though! Like, water types literally everywhere. XD; They kind of need the least enhancing given that it's hard to avoid water types. ;(

Well water does make up 70 percent of the surface of the planet, even Aqua mentioned it (Aqua wanted to provide a bigger home for all those water types out there too...) just like in real life. So it's not that shocking that water is widespread. We should get some more rock, and ground types though, I don't feel like there's enough.

Paradise3 February 25th, 2013 5:57 PM

They should make some new water types, and then have a Hoenn remake, and add some of those new water types into Hoenn, since it's like 99% water. (Well okay not literally but there's a lot of water in Hoenn...)

I think more fire types could be good. (They can throw them in the Fiery Path and stuff in Hoenn remakes. lol) No seriously though, putting aside the thought and hope for Hoenn remakes, Sinnoh did not have any fire types really... Even tropical Hoenn had a few ice types. For the type of the starters, there definitely should be a good amount of that type, so the players who don't choose that starter can still use Pokemon of that type. I'd say there should be at least two evolution lines of each type, not including stand alone Pokemon, pr/evolutions of old Pokemon, starters, and legendaries... Preferably more than two, but at least two... And more if they are version exclusives. It's no fun if you're not able to use certain types. I guess if they don't introduce enough new Pokemon of any given type, they really should at least have old ones of that type be available.

Ho-Oh February 25th, 2013 6:47 PM

Quote:

Originally Posted by Magmaruby and Aquasapphire (Post 7554457)
Well water does make up 70 percent of the surface of the planet, even Aqua mentioned it (Aqua wanted to provide a bigger home for all those water types out there too...) just like in real life. So it's not that shocking that water is widespread. We should get some more rock, and ground types though, I don't feel like there's enough.

Yeah balancing out the "earth" side through rock/ground would make water seem not so common, really. Plus most of the games are based almost entirely on land yet you have so many sea creatures and it's like "is the land deserted??" Well, I mean, ofc it isn't deserted but it's that kind of thing, really.

Ho-Oh March 1st, 2013 3:48 AM

Yeah I want to see rock and ground in other types of Pokemon (other than grass/fire/water etc) since they just add to the amount of water and so on types we already have. :( I mean there's like 6 or so water/ground mons or something crazy and I think there should be waaaayyy less. So yes, all for reducing water types with combinations!

Ho-Oh March 14th, 2013 3:39 AM

How about more Psychic-types? I mean a lot of psychic-types make me think of DNA and altered DNA, and if DNA is a theme, could we expect more Psychic-types to appear...?

Jake♫ March 14th, 2013 12:37 PM

We still need more Fire types. The past two generations really haven't had anything going for them in terms of Fire types, and I'd love to see more. Also like to see less Bug types. They were rather prominent last generation in my opinion, so a smaller amount of them please.

SunnyZ March 15th, 2013 7:23 PM

I think more ghost types and dark types are needed; both types are somewhat uncommon out of the rest of the 17 types.

Markopolo March 16th, 2013 10:31 AM

The most common type of all is water. The last thing we need is more water type pokemon. What pokemon is lacking of is pure steel type (there's only 5), and pure flying type (there's only 1).

Ho-Oh March 18th, 2013 2:28 AM

I'd like to think that if there's more steels there would be more dragons in a way, to kind of even it up so that there's steel AND dragon, so the former cancels out the latter, etc, so we probably should expect more steels (and pure ones at that!)

Archeops12354 March 18th, 2013 4:54 AM

All I really want is a dragon-type that you can find at the start of the game. :D

But I do agree that there should be more ghost, dark, and psychic types in the near future.

Quote:

Originally Posted by Jake♫ (Post 7580805)
We still need more Fire types. The past two generations really haven't had anything going for them in terms of Fire types, and I'd love to see more. Also like to see less Bug types. They were rather prominent last generation in my opinion, so a smaller amount of them please.

What do you mean - haven't had anything going for them? The fire types have been done extremely well in the past 2 gens, I'll have you know. We have Chandelure, Darmanitan, and Volcarona in gen 5 alone, I don't see why you think this way towards fire types. I believe fire-types should remain moderately rare, but powerful throughout the series. Bugs and water 'mons are very common, but generally very weak. Do you really want the fire type to be powered down in exchange for higher numbers and more convenience?


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