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No, both Brown and Yellow are too different from Red and this patch is not compatible.
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Aw that's a shame! Do you plan on doing a Yellow version? If not, could you explain how to do it? I'd love to have a go at trying it. Yellow is my favourite game and to do that would be amazing.
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No, I have no plans to redo this for Yellow.
You can see the change log of this hack here: https://github.com/dannye/pokered-gen-II/compare/pokered...master Unfortunately, there is no disassembly of Yellow like the one I used of Red. So remaking the graphics patch in Yellow would be much more time consuming. |
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Well, I finally did it! The code for the exp bar is here: https://github.com/dannye/pokered-gen-II/commit/a59779093d5de28274ed261a8f04130735eb1cf2 |
Nice job Danny! That is awesome ^^
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Danny-E 33 what a amazing hack of this version it replace old palletes into new one and also the graphics,music and SFX from Pokemon GSC versions....BTW I suggest can you added the color ALA "GBC" of this hack it will be colorful and even more nostalgic and enjoyable I assure that matee...
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Hey Danny, Congratulations on the exp bar hack! Will you be implementing this into the patch soon? I've tried to import the code myself, but I'm afraid it's a bit beyond my technical expertise.
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Thanks for the update! I can't wait to try it out.
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Well, I just uploaded version 1.4! As promised, this includes a fix to the SGB border and the fully functional experience bar!
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I just want to say thanks for putting so much work into this! Replaying Pokemon Red in Gen 2 graphics has been a dream of mine for ages.
Just wondering, would this patch work for a Pokemon Blue game as well, or just Red? (Like I know a Fire Red patch wouldn't work on Leaf Green, but generation 1 is a lot different from generation 3, and since the games are close to identical aside from wild Pokemon, I thought I'd ask.) Sorry if that's kind of a dumb question. Either way, great work! Are you planning to maybe implement a slight bit more gsc music in the future, like for instance, Route 3? |
Great work with EXP bar. But it still colour less outside the battle. You think about colorize that rom also outside the battle?
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Yes, this patch works on blue. The only side affect is that it makes 'Blue Version' on the title screen appear red. Yes I plan to add the rest of the GSC Kanto music. Quote:
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Just uploaded V1.5 which fixes a bug pointed out by 80C which screws up the exp bar if you used Transform.
Sorry to those 35 people who downloaded V1.4 in the short time that it was up. |
You say that Drenn made this into a cgb game, but the music patch isn't part of it. The music part is the best part. Could you talk to Drenn and ask him to implement the music patch into it?
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ask drenn if he could implement your latest gfx and sfx patch(v5) into his full color hack.
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My source code for the Full GBC hack is here. His hack's thread now has been updated with the Full GBC hack that has all the features all the way up to V1.5 of the Graphics patch. Although, one cool difference is that the experience bar is now blue since the GBC game can handle more palettes. Pokemon Red Full Color Hack Thread |
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Will there be a blue version? (I assume not much extra work would have to be done but what do I know.) |
Yes, there is a Blue version if you really want it. I figured there wouldn't be a much of a demand. Blue can be built from the source code:
https://github.com/dannye/pokered-gen-II Or I can supply you with an. ips for Blue if you'd like. (Although, the full GBC version already has a Blue version posted) |
IPS please.
I posted this earlier but it didn't appear. |
I just uploaded Version 2.0!
The Graphics patch is pretty much the same but the GFX&Music patch now uses the entire Crystal music engine and all Crystal music for Kanto! I also added a download for Blue Version. Check out the download in the first post and leave your feedback! |
I just want to let everyone know that this will likely be the final version (unless some awful bug is discovered), so I won't have anything more to post in this thread. I will always still be around on the forums, however. So don't be afraid to bump if you have a question. I will get back to you. Thanks for you time, and enjoy the game!
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I've been using this rom hack as a base rom on randomizers and it is awesome. Fully compatible with a randomizer and makes playing through Kanto with a randomizer much more aesthetically enjoyable. I will probably use this as a replacement for every time I return to an original Gen 1 game that isn't a ROM hack now since it's entirely the same game. Thanks for making Red look better.
My first randomizer of this game included changing the starting Pokémon to Electabuzz, Dugtrio, and Lapras. It's going very well so far! |
Cool, I'm glad you like it!
Yeah I did my best to keep all the code and data that I didn't edit at the same address in the rom. This way, the hack stays compatible with most tools. The graphics-only version of this hack should be really safe to use with tools. The music hack version is probably less stable with tools because the whole original music engine was ripped out and a new one was put in its place, so the addresses of a lot more things have probably been shifted. |
Make it finnaly in full colours.
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