The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Previous Generations (https://www.pokecommunity.com/forumdisplay.php?f=200)
-   -   6th Gen The Elite Four (https://www.pokecommunity.com/showthread.php?t=297830)

Jake♫ March 4th, 2013 8:48 PM

The Elite Four
 
As we know, Generation 5 changed the game with the Elite Four. Instead of the precedent set where you face them in a predetermined order, where each member became more difficult, you could choose the order you fought them in and they were all roughly leveled the same. Did you like that change and would you like to see it back for Generation 6? Would you prefer to go back to the old system? Is there some other way you'd like to see it play out?

I actually loved the change of being able to fight them in whatever order you liked. The one thing I wish they could have done (although I have no idea if it would have been possible) would have been to scale the levels of each member as you fought more of them, raising the levels, giving it the same difficulty level that the first 4 generations had. I'd love to see something like that, but if it wasn't possible, I'd be perfectly happy with Generation 5's system.

Miss Doronjo March 5th, 2013 12:57 PM

I did like the ability of choosing the order of the Elite Four so you can prepare beforehand. But yes, I'd prefer if as the number of E4 member's you've defeated, the levels and difficulty goes up. I dunno, I just find that beating higher level pokemon to be more rewarding than the same leveled pokemon, you know? It's just, I found Gen 5's E4 disappointingly easy in that regard, because your pokemon will level up, but theirs don't, so... yeah.

Cyclone March 5th, 2013 1:08 PM

I always hated having the E4 scaled in a certain order. I think Gamefreak realized some players train to beat the Champion specifically, and by that point, the first member being five or more levels under made absolutely no sense. Thus, making the Champion a couple levels above everyone else and putting all E4 members at the level of the would-be final challenger does two things:

1) Gives the player control of how to best battle the E4 with his or her team, and
2) Makes each of the E4 battles equally difficult in challenge, forcing you to find weaknesses on each.

I like it!

Cyclone

Mark Kamill March 5th, 2013 2:13 PM

Battle wise, I would love if they went and did something crazy, like have the E4 gain puzzles before you battle them, or perhaps have their battles not right before the champion of the region, but during the plot. I would see it working like recommendations, and when you finally reach the Pokemon League, the champion of the region will be waiting for you.

Crunch Punch March 5th, 2013 2:16 PM

I like the idea of being able to hand-pick which order you would fight the Elite 4, although to be honest I wouldn't really mind if Gamefreak decided to change it back to the old system, I always have checked which Pokemon the Elite Four used beforehand anyway so it wouldn't matter to me haha.

I understand the point of making the levels of the Elite Four higher as you progressively beat them but it wouldn't make much logical sense having a member of the Elite Four have lower levels in one playthrough just because you picked it first but then have them have higher levels in someone else's playthrough just because they picked him/her last. That kind of leveling thing would be more logical in the not-picking-which-one-to-face Elite Four system.

Cyclone March 5th, 2013 2:48 PM

Quote:

Originally Posted by Elendil (Post 7566425)
Battle wise, I would love if they went and did something crazy, like have the E4 gain puzzles before you battle them, or perhaps have their battles not right before the champion of the region, but during the plot. I would see it working like recommendations, and when you finally reach the Pokemon League, the champion of the region will be waiting for you.

I see possibilities. Once you arrive at the Pokémon League, you are sent in search of the Elite Four, who have been located in all the towns and cities you've already visited throughout the game, but only now will reveal themselves to you. You will this time have the ability to save between battles since you're wandering around. Or, you speak to them and they go to the Pokémon League to await a standard challenge once they are all gathered (after which they disperse back to their homes as before). That way, they already know you and you them.

Cyclone

lineofdeath March 5th, 2013 3:10 PM

Quote:

Originally Posted by Scyke (Post 7566428)
I like the idea of being able to hand-pick which order you would fight the Elite 4, although to be honest I wouldn't really mind if Gamefreak decided to change it back to the old system, I always have checked which Pokemon the Elite Four used beforehand anyway so it wouldn't matter to me haha.

I understand the point of making the levels of the Elite Four higher as you progressively beat them but it wouldn't make much logical sense having a member of the Elite Four have lower levels in one playthrough just because you picked it first but then have them have higher levels in someone else's playthrough just because they picked him/her last. That kind of leveling thing would be more logical in the not-picking-which-one-to-face Elite Four system.

The elite 4 are rich. They probably have rare candys.

Oh and I liked the thing they did in gen 5, however it was easy.

Ho-Oh March 7th, 2013 12:40 AM

Quote:

Originally Posted by CycloneGU (Post 7566467)
I see possibilities. Once you arrive at the Pokémon League, you are sent in search of the Elite Four, who have been located in all the towns and cities you've already visited throughout the game, but only now will reveal themselves to you. You will this time have the ability to save between battles since you're wandering around. Or, you speak to them and they go to the Pokémon League to await a standard challenge once they are all gathered (after which they disperse back to their homes as before). That way, they already know you and you them.

Cyclone

Good idea imo. But I'd rather if it was only the latter. It just feels less official if you're battling them in someone's house somewhere. :(

Diversion March 7th, 2013 3:06 AM

I really like choosing the order of the Elite Four,
but I want to go back to the old style, I didn't like it when each of them have the same level of pokemon.
Like their highest level is 50, so when we go back to the old style. It'll be all better.

Jake♫ March 7th, 2013 9:11 AM

Just to tack another question on to this: How difficult would you like the Elite Four to be? Did you find them too easy in previous game? Would you like their maximum levels to be boosted?

I thought that Hoenn pretty much had it right when it came to levels (ranging from high 40s to about 60), which wasn't a drastic scaling upwards, but it definitely gave the challenge a sense of difficulty compared to what Johto or Unova did for me.

Diversity Pumpkin March 7th, 2013 10:04 AM

I think these types will be used in the elite 4 (exepting the champ)

Dragon
Steel
Fire
Electric

It's probably gonna be the complete opposite but there's my guess

Sirfetch’d March 7th, 2013 10:55 AM

I loved being able to battle them in any order I want. After I found out what types they were using, being able to battle them in any order made the experience better because I would battle them in order from hardest for my team to beat to easiest.

As for difficulty I would like the second time you battle them even harder. B&W2 had it just about right with challenge mode and that is the difficulty in which I would like to see them return after you beat them once.

CloysterOyster March 7th, 2013 11:12 AM

They should make their Pokémon's levels higher too. What are they normally at, 50? If they're so elite, then they need higher levels on their Pokémon. By the way, can someone run by me the members of the Elite Four from each generation? I don't know all of them at the top of my head.

Zorogami March 7th, 2013 11:50 AM

I think challenging the Elite 4 in an order the player chose was a good way to mix things up and i actually liked it a lot! i thought it was fun, since i could decide what type i wanted to battle in what order.
I just wish they would change up the Elite 4 types a bit around, just to keep things fresh :D
Like maybe not always have a Dragon type trainer, and Ghost and Dark are getting kinda old too...
at least thats my opinion

Cyclone March 7th, 2013 12:13 PM

Quote:

Originally Posted by CloysterOyster (Post 7569438)
They should make their Pokémon's levels higher too. What are they normally at, 50? If they're so elite, then they need higher levels on their Pokémon. By the way, can someone run by me the members of the Elite Four from each generation? I don't know all of them at the top of my head.

Wordless complimentary linkage reply.

All right there. :)

Cyclone

Jake♫ March 7th, 2013 10:41 PM

The only thing that goes against that is that Unova was pretty low leveled overall, as compared to either Hoenn or Sinnoh. I'm just hoping they go back to high 50s for the Elite Four again. Needs more challenge to it, especially since Unova was so easy to grind in with the presence of Audino.

MarinoKadame March 7th, 2013 10:47 PM

Elite 4 would need to have new types than earlier gen, just so we can see more different pokemons. The types not used yet in Elite 4 are: Flying, Thunder, Water, Normal, Steel, Rock and Grass.

Cyclone March 8th, 2013 6:00 AM

Quote:

Originally Posted by Jake♫ (Post 7570454)
The only thing that goes against that is that Unova was pretty low leveled overall, as compared to either Hoenn or Sinnoh. I'm just hoping they go back to high 50s for the Elite Four again. Needs more challenge to it, especially since Unova was so easy to grind in with the presence of Audino.

To be fair, B2/W2 has mid-to-high 50s for the E4.

Cyclone

Ho-Oh March 9th, 2013 3:03 AM

Quote:

Originally Posted by MarinoKadame (Post 7570457)
Elite 4 would need to have new types than earlier gen, just so we can see more different pokemons. The types not used yet in Elite 4 are: Flying, Thunder, Water, Normal, Steel, Rock and Grass.

A lot of them just seem like staples for gym types, though :(

Although Steel/Rock/Ground/Fighting wouldn't be completely un-viable, but would definitely overlap a lot.

Jake♫ March 9th, 2013 11:04 AM

Quote:

Originally Posted by Forever (Post 7572068)
A lot of them just seem like staples for gym types, though :(

Although Steel/Rock/Ground/Fighting wouldn't be completely un-viable, but would definitely overlap a lot.

Only problem I see with those typings is that they're all primarily physical attacks. I'd imagine that the Elite Four would follow it's usual trend and have a combination for physical and special-based attack types.

Kurapika March 9th, 2013 7:03 PM

I loved A LOT B/W's Elite 4, not only because we had the choice to choose the order to beat them, but also for the really awesome animations. And not only that, I also loved how I had to deal with Team Plasma just before I could challenge the Champion... :3

TL;DR: The E4 in B/W was less boring than in the previous games, I hope GF will make it even better in X/Y. :]

Ho-Oh March 9th, 2013 8:03 PM

Quote:

Originally Posted by Jake♫ (Post 7572600)
Only problem I see with those typings is that they're all primarily physical attacks. I'd imagine that the Elite Four would follow it's usual trend and have a combination for physical and special-based attack types.

Or it could be based on version for the elite four. So X would be physical, and Y would be special. It'd certainly be a... change at least?

OmegaRuby and AlphaSapphire March 9th, 2013 8:28 PM

Thus far we've seen Ice, Bug, Psychic, Fighting, Dark, Dragon, Poison, Fire, Ground, and Ghost. So hopefully they'll chose ones from the types not yet covered mentioned earlier in this thread. I'll like it if it were Grass, Rock, Flying, and Water.

Cyclone March 9th, 2013 9:02 PM

Yveltal could pass for a Flying type, actually.

Cyclone

imevil March 9th, 2013 9:06 PM

I loved the choose your path in the E4. It gave you a chance to strategize before the battle. I kinda also hope To see something like Water, Fire, Electric, Grass as the E4 and A champ with 12 types on his team. It would be an amazing battle.

Zorogami March 15th, 2013 4:16 AM

What I'd like to see would be the Elite 4 having more diverse team. I mean, the gym leaders already have a monotype team, which can be challenging, but given the right type they are not that hard anymore. I think the Elite 4 having teams with 2 base types would be a bit more challenging and fun! These types could either complement each other (Steel+Electric, Ghost+Dark, Posion+Grass) or make up for each other's weaknesses. It would add a spin to what we are used to and make it a greater challenge!

Ho-Oh March 15th, 2013 4:24 AM

I agree. Two primary types could make e4 more interesting. Or three, even, as things would be much harder to take down then! Like ground/rock/steel and water/grass/fire etc.

Jake♫ March 15th, 2013 10:21 AM

I'd actually like that a lot. I mean I get sticking with the theme of monotypes for the sake of the Gyms and Elite Four matching up, but if they had more than one type it'd actually be more of a challenge, which would make them actually elite to me. If anything, I'd just love to keep the champion as not having a single type of Pokémon, since if they're the one who beat the Elite Four the it's unlikely they only used one type.

C Payne March 15th, 2013 9:00 PM

As long as Normal and Flying get a place in the E4, I don't really mind what the others are really. Aside from Bug, which we got with Aaron, I think Normal and Flying would come across as types that you wouldn't expect to see as the focus of Elite trainers. I'd love it if those thoughts were proven wrong by bringing more light on them.

Xander Olivieri March 15th, 2013 10:04 PM

I kinda don't want anything but the usual sets to be in the E4 this round. So any of the types from before (except dark since I want a dark gym).

Dragon, Fighting, Poison, Ice, Psychic, Ghost, Ground, or Fire (possibly already one).

I don't like the idea of a Normal or Flying type E4....neither seem decent enough to be there. Normal is ok and by far the bane of my existance as Gyms, but Normal types just don't seem like end boss material. Flying is forever an add on type with only 1 exclusion and its a Legendary Pokemon so it can defy logic as much as it wants since all legends tend to defy all logic, but there is still no Main type Flying Type Pokemon. Flying is always a sub type just thrown on IMO.

Zorogami March 16th, 2013 3:39 AM

I think they could definitely throw in some new types, not always the same one's. Just because a type doesn't feel like "end boss" material, it doesn't mean it couldn't be one.
I think it all depends on the Pokemon the Elite 4 has, not just their type.
Dragon should definitely be in there, since they usually make for the strongest Pokemon of every generation and have that epic feel to it...for the rest, i really don't mind seeing something new and unexpected.

C Payne March 16th, 2013 8:14 PM

Quote:

Originally Posted by XanderO (Post 7582945)
I don't like the idea of a Normal or Flying type E4....neither seem decent enough to be there. Normal is ok and by far the bane of my existance as Gyms, but Normal types just don't seem like end boss material. Flying is forever an add on type with only 1 exclusion and its a Legendary Pokemon so it can defy logic as much as it wants since all legends tend to defy all logic, but there is still no Main type Flying Type Pokemon. Flying is always a sub type just thrown on IMO.

That's the thing though; We should be pleasantly surprised by Elite Four who have gone through the troubles of making such types like Normal and Flying to be more 'end game' material than they have been in the past.

Regardless of what they are now(even though it's somewhat opinion), that stance can always change and should really. Any type should have just as much of a chance to shine, even if some are, in general, 'weaker'.

OmegaRuby and AlphaSapphire March 16th, 2013 8:24 PM

Quote:

Originally Posted by XanderO (Post 7582945)
I kinda don't want anything but the usual sets to be in the E4 this round. So any of the types from before (except dark since I want a dark gym).

Dragon, Fighting, Poison, Ice, Psychic, Ghost, Ground, or Fire (possibly already one).

I don't like the idea of a Normal or Flying type E4....neither seem decent enough to be there. Normal is ok and by far the bane of my existance as Gyms, but Normal types just don't seem like end boss material. Flying is forever an add on type with only 1 exclusion and its a Legendary Pokemon so it can defy logic as much as it wants since all legends tend to defy all logic, but there is still no Main type Flying Type Pokemon. Flying is always a sub type just thrown on IMO.

And Bug, Aaron has been the only E4 thus far with Bug. Sinnoh had the most original E4 imo, and I enjoyed it because of that, I didn't know what to expect. I hope they show more new types like Grass, Electric, Water, and Steel.
How about a E4 of Dragon, Steel, Water, and Bug after the champions with specialized types (Alder I saw as being a Bug specialist due to his team being half bug.)

Xander Olivieri March 16th, 2013 10:54 PM

Quote:

Originally Posted by Magmaruby and Aquasapphire (Post 7584361)
And Bug, Aaron has been the only E4 thus far with Bug. Sinnoh had the most original E4 imo, and I enjoyed it because of that, I didn't know what to expect. I hope they show more new types like Grass, Electric, Water, and Steel.
How about a E4 of Dragon, Steel, Water, and Bug after the champions with specialized types (Alder I saw as being a Bug specialist due to his team being half bug.)

Its kinda funny...could have sworn I included bug XD

As for Alder, since the bug types disappear in his B2W2 team you can easily say he's a non-specialist. The bugs were just there to fill in the gap. His main Pokemon was Baufallant too so it would be more Normal if so. Though that would be cool.

Ho-Oh March 17th, 2013 7:58 AM

That's an awesome way to pay tribute to the past :) Although also what if the elite four became the elite five and included everything from the past as e4?

Jake♫ March 17th, 2013 11:23 AM

I'd actually love a Normal type Elite Four member. Those gyms are honestly always so freaking annoying (Whitney's Miltank, Norman's Slaking), so it's almost worthy to see one in there. There's so many normal dual-types they could potentially include in this region's Pokédex to make a power team as well.

Ho-Oh March 18th, 2013 2:22 AM

Normal just doesn't sound prestigious, imo. Maybe better fit for champion but I can't see it thrown in somewhere in the E4. :x

Jake♫ March 18th, 2013 12:34 PM

How did Bug sound prestigious in Sinnoh? I don't really think it makes much of a difference "how it sounds". Normal types have been proven to be some of the most difficult types in the games, so it's about due to be part of the Elite Four.

Zorogami March 18th, 2013 1:00 PM

I agree, Normal types may sound easy, but imo they are actually pretty hard to beat. I remember Norman's Gym in RSE being really tough, probably one of the toughest out of the game. Sure, they are weak to fighting, but that's their only weakness, and most normal pokemon can learn a bunch of different moves of almost any type!

Ho-Oh March 19th, 2013 4:55 AM

I guess. But just I'd rather if it was a well-known strong type. Gym leaders with normals just seem gimmicky to me, while bug... doesn't. XD;

C Payne March 19th, 2013 7:01 AM

Well known strong type? Can you please define that. I don't think people are giving other types enough credit and, if we're going by the 'well known' thing, is it really fair just because we haven't seen an Elite use such Pokemon? If anything, that should make it quite obvious that others need a spotlight.

Like's already been mentioned, Normal-types have been proven to be annoying as all hell to beat in past gyms, so why not step it up and let an Elite put them at the top level? I was going to mention types like Flying again because I feel all types should have that chance to be among the best, but I'll just focus on Normal here because of how flat out obvious it is that they are just as much of a force to be reckoned with as any type we've seen being used by Elites.

It's time to stop spamming the likes of Dark, Ghost, etc. and allow others a moment in the spotlight. Dragon is probably the only type that could believably be used more often in the E4 and be considered one of the top tiers in any region(even though I'm far from suggesting that they spam it too). Give the spammed ones a break.

Ho-Oh March 19th, 2013 8:33 AM

Quote:

Originally Posted by C Payne (Post 7587783)
Well known strong type? Can you please define that. I don't think people are giving other types enough credit and, if we're going by the 'well known' thing, is it really fair just because we haven't seen an Elite use such Pokemon? If anything, that should make it quite obvious that others need a spotlight.

Oh I meant the ones often perceived to be the strongest, like dragon, etc. I'd just feel better if it was all out power, compared to the random things like attract/rollout Miltank and Slaking would be... better for e4?

Zorogami March 19th, 2013 8:54 AM

Quote:

Originally Posted by Forever (Post 7587862)
Oh I meant the ones often perceived to be the strongest, like dragon, etc. I'd just feel better if it was all out power, compared to the random things like attract/rollout Miltank and Slaking would be... better for e4?

If i may quote Karen, a member of the Johto Elite 4: "Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best." Just because Dragon Types are perceived as strong and majestic, doesn't mean they are better or more powerful than any other pokemon type, it all depends on their trainer and training.

Personally, i found Norman and his 2 Slakings in RS way harder to beat than half the Hoenn Elite 4...
just thinking about a Elite 4 member with a Slaking around Lv 60 makes me shudder

Jake♫ March 19th, 2013 9:28 AM

Quote:

Originally Posted by Forever (Post 7587862)
Oh I meant the ones often perceived to be the strongest, like dragon, etc. I'd just feel better if it was all out power, compared to the random things like attract/rollout Miltank and Slaking would be... better for e4?

They were mildly annoying, but they also got the job done and made it challenging. That's enough to justify it being a strong type. Bug was definitely not perceived to be a strong by anyone with all the easy Bug Catchers that you beat, yet that was in the Elite Four.

C Payne March 19th, 2013 11:25 AM

Quote:

Originally Posted by Zorogami (Post 7587890)
If i may quote Karen, a member of the Johto Elite 4: "Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled Trainers should try to win with the Pokémon they love best." Just because Dragon Types are perceived as strong and majestic, doesn't mean they are better or more powerful than any other pokemon type, it all depends on their trainer and training.

Personally, i found Norman and his 2 Slakings in RS way harder to beat than half the Hoenn Elite 4...
just thinking about a Elite 4 member with a Slaking around Lv 60 makes me shudder

This; It's nice to know there are other people who realize that any type can be strong, given they're raised and trained very well. That quote from Karen is one of my favorite quotes of the series because it is indeed the truth.

QFT big time.


Quote:

Originally Posted by Jake♫ (Post 7587921)
They were mildly annoying, but they also got the job done and made it challenging. That's enough to justify it being a strong type. Bug was definitely not perceived to be a strong by anyone with all the easy Bug Catchers that you beat, yet that was in the Elite Four.

Exactly.

inferno7453 March 19th, 2013 12:12 PM

Although no one from the E4 has used Steel-type Pokémon, the champion of RS, Steven used them, and it was really hard if you didn't have Pokémon that were strong against them. As for Normal-type Pokémon in the E4, I totally agree, of all the gyms in Hoenn, IMO Norman's was the hardest, with super-defense and Pokémon that could learn almost any attack. And I've never liked gyms or the E4 to be monotypes, that makes them way easier, just catch a Pokémon strong against that type, train him, defeat the gym/E4 member and deposit him in the box forever. They could all be like Blue, he is the only gym leader (or E4 Champion or even E4 although he wasn't a part of it) who doesn't specialize in any type of Pokémon.

Hederbomb March 19th, 2013 12:22 PM

Quote:

Originally Posted by Jake♫ (Post 7565471)
As we know, Generation 5 changed the game with the Elite Four. Instead of the precedent set where you face them in a predetermined order, where each member became more difficult, you could choose the order you fought them in and they were all roughly leveled the same. Did you like that change and would you like to see it back for Generation 6? Would you prefer to go back to the old system? Is there some other way you'd like to see it play out?

I liked the way It was in Generation V, BUT, there was a predetermined order in a way. If you chose to read the statue in in the middle it tells you the order of easiest to hardest (I guess that marshal was hard to the devs, since it mentions him last) but you could still fight them in the order you wanted.
But still, I like the Gen. V way better then it was before.

Zorogami March 19th, 2013 3:04 PM

Quote:

Originally Posted by inferno7453 (Post 7588105)
Although no one from the E4 has used Steel-type Pokémon, the champion of RS, Steven used them, and it was really hard if you didn't have Pokémon that were strong against them.

Steel would definitely make for a good Elite 4 type, and it would be pretty tough to beat. Metagross was a freaking nightmare in RS, i still have nightmares about that...

Guy March 22nd, 2013 3:40 PM

I liked Unova's Elite Four in that you could choose which order you battled each one, but I would prefer if that were to happen again that the levels of each elite members didn't remain static.

Something I would like to see is a departure from specific types and a turn to a more strategic Elite Four with a mix of different Pokémon. For example:

Elite Member 1: Specializes in Attack
Elite Member 2: Specializes in Sp. Attack
Elite Member 3: Specializes in Speed
Elite Member 4: Specializes in HP, Defense, and Sp. Defense

Champion: A well balanced and competitively challenging team

It's nothing more than a pipe dream really, but I wouldn't actually mind if they broke away from each Elite member having a special type.

Cyclone March 22nd, 2013 3:55 PM

Quote:

Originally Posted by Zorogami (Post 7588351)
Steel would definitely make for a good Elite 4 type, and it would be pretty tough to beat. Metagross was a freaking nightmare in RS, i still have nightmares about that...

Emboar would like to have a word - er, a spar - with you.

Cyclone

Ho-Oh March 22nd, 2013 8:09 PM

Quote:

Originally Posted by Aerilyn (Post 7592138)
I liked Unova's Elite Four in that you could choose which order you battled each one, but I would prefer if that were to happen again that the levels of each elite members didn't remain static.

Something I would like to see is a departure from specific types and a turn to a more strategic Elite Four with a mix of different Pokémon. For example:

Elite Member 1: Specializes in Attack
Elite Member 2: Specializes in Sp. Attack
Elite Member 3: Specializes in Speed
Elite Member 4: Specializes in HP, Defense, and Sp. Defense

Champion: A well balanced and competitively challenging team

It's nothing more than a pipe dream really, but I wouldn't actually mind if they broke away from each Elite member having a special type.

Sounds fun! Also relates to what Fifth Gen had in a way. For example, Marshal was specialising in Attack, Shauntal in Special Attack, Grimsley in Speed and Caitlin in the others. I think from that pattern, something along those lines actually is possible for this generation if they just move to just elite people rather than elite type-loving people. :(

Guy March 23rd, 2013 5:07 AM

It would certainly make the Elite 4 more of a challenge considering you wouldn't know which Pokémon they'd have on them. Whereas with specific types, you can almost guess which Pokémon they'll be using before you battle them and you can be ready for it.

inferno7453 March 24th, 2013 12:55 PM

Quote:

Originally Posted by Aerilyn (Post 7592138)
I liked Unova's Elite Four in that you could choose which order you battled each one, but I would prefer if that were to happen again that the levels of each elite members didn't remain static.

Something I would like to see is a departure from specific types and a turn to a more strategic Elite Four with a mix of different Pokémon. For example:

Elite Member 1: Specializes in Attack
Elite Member 2: Specializes in Sp. Attack
Elite Member 3: Specializes in Speed
Elite Member 4: Specializes in HP, Defense, and Sp. Defense

Champion: A well balanced and competitively challenging team

It's nothing more than a pipe dream really, but I wouldn't actually mind if they broke away from each Elite member having a special type.

THIS^ It's just like Norman's gym, where the trainers before him all specialize in one stat, only this would be way harder. Something like this would either force people who don't EV train to EV train, or require mad tactics. Plus I can see a Steel, Ghost and Flying combo for the Attack specialization, and a Dragon, Fire and Psychic combo for the Sp. Attack specialization. And I think it'd be cool if each one of the E4 had a forme of Deoxys specific for their specialized stat.

Monogito March 24th, 2013 1:04 PM

Quote:

Originally Posted by inferno7453 (Post 7594415)
THIS^ It's just like Norman's gym, where the trainers before him all specialize in one stat, only this would be way harder. Something like this would either force people who don't EV train to EV train, or require mad tactics. Plus I can see a Steel, Ghost and Flying combo for the Attack specialization, and a Dragon, Fire and Psychic combo for the Sp. Attack specialization. And I think it'd be cool if each one of the E4 had a forme of Deoxys specific for their specialized stat.

That's a problem, may I remind you that the target audience for Pokemon are kids, which are less likely to do extensive strategics and/or to use a mechanic that costs time and isn't exactly the most fun thing to do.

Maybe if the game had a hard setting or something this could fit but I find it unlikely to go on normal game play, unless it was something toned down so the need wouldn't be this apparent and could be circumvented more easily.

inferno7453 March 24th, 2013 1:23 PM

Quote:

Originally Posted by Monogito (Post 7594431)
That's a problem, may I remind you that the target audience for Pokemon are kids, which are less likely to do extensive strategics and/or to use a mechanic that costs time and isn't exactly the most fun thing to do.

Maybe if the game had a hard setting or something this could fit but I find it unlikely to go on normal game play, unless it was something toned down so the need wouldn't be this apparent and could be circumvented more easily.


I agree. Although I myself don't EV train, I'd love to have a challenge like this. Thinking about the kids though definitely you'd need the Hard and Normal modes. The normal one could be the same team, but without the same specialization, like less stat value for that specific stat (instead of 200 speed, have 120 speed).

Kurapika March 24th, 2013 3:59 PM

You don't really need to EV train for such an E4.
Get a Physical Attacker for the spDef E4
And a Special Attacker for the Def E4
Get some uber spdef or a calm mind user pokemon to counter the spAtk E4 (works also for the Def E4)
And Curse/Bulk UP or epicly defensive poke for the Atk E4 (works also for the spDef E4)
Also, there are a lot of status moves (like stealth rock, leech seed, ..Etc) and some damage-dealingm oves (like Foul Play, Seismic Toss, ... etc) that don't require EV training.

Monogito March 24th, 2013 5:31 PM

Quote:

Originally Posted by Kurapika (Post 7594609)
You don't really need to EV train for such an E4.
Get a Physical Attacker for the spDef E4
And a Special Attacker for the Def E4
Get some uber spdef or a calm mind user pokemon to counter the spAtk E4 (works also for the Def E4)
And Curse/Bulk UP or epicly defensive poke for the Atk E4 (works also for the spDef E4)
Also, there are a lot of status moves (like stealth rock, leech seed, ..Etc) and some damage-dealingm oves (like Foul Play, Seismic Toss, ... etc) that don't require EV training.

Again, the audience. If you grabbed a kid that played Pokemon odds are, it doesn't give a crap about stats and is just mashing the a button on the strongest attack (not only kids do that though), and that's it.

It's more likely they'll know about the type advantage but they won't care for the stats part of the game, they'll maybe take a glance at it and start using moves that favor that stats, but nothing deep and/or strategic about it. Pokemon is a game for the casual gamers, while it does have the more hardcore parts (Competitive Battling, RNG and it's setup) they're optional and depending on whether you frequent websites and read guides on the game, you may not even know about these parts.

And now about the strategies you mentioned:
- Get {Stat}er Pokemon: Kids would likely get Pokemon for the rule of cute and/or the rule of cool, not practicality or stats.
- Move Strategies: Strategy more advanced than "Use a par/brn/slp/psn move and then keep attacking" is rare.

This is a business, they focus the game to be more attractive to the target audience, that's why the puzzles are usually easy and the battling scene can be done so casually - save from a few trainers like Morimoto and Cynthia were in BW -, the only way this suggestion could be done would be bumping the difficulty of the whole game - because if you spend the entire game beating trainers that have random Pokemon or a single type when it comes one that is actually specialized in a way they can have a diverse team with a more competitive movepool you'd be lost -, maybe if the game had a hard setting on ...

Monogito March 25th, 2013 2:17 AM

Quote:

Originally Posted by Twilight Sky (Post 7594895)
Mmmmm, I dunno, I mean, that's a pretty big sweeping generalization of how kids play. Though however accurate is probably subjective, I suppose. EV training is, of course, for the more advanced trainer, but I'm sure it's within reach for children to learn. /shrugs. Could be wrong, though.

Honestly though, this is the elite four we're talking about here. If you're a kid, especially being a kid that's a longtime Pokemon fan, then you should have enough sense to know that the Elite Four is not going to be easy by any means (at least, the basic concept of the E4 is that they're not supposed to be easy). When you apply that to adults, we know how to strategize fairly easily, especially those of us that have been in competitive battling for a long time.

That doesn't mean that kids don't know how to strategize as well, but perhaps not to the extent that the older gamers do. When you're talking about the Elite four, the concept to grasp here is that you have a bunch of trainers that usually have level 55+ Pokemon, so the obvious answer to a kid is to have a higher level Pokemon, with a semi-decent moveset. It really doesn't take a rocket scientist to figure out a strategy to beat the elite four. If they could figure out type matchups, then they can figure out stats. I don't think stats are a hard concept to grasp at all, assuming that there's some sort of tutorial included in-games that explains it.

I suppose so, but to get across EV training, you'd need to either get across some items or to do selective grinding, both of which take time.
And IV training is just mass breeding; the manhours that take to do this aren't going to do wonders on holding the attention of kids.
But I dunno, I could be just generalizing.

Honest March 25th, 2013 6:23 AM

Gen 5's method was much better in my opinion. I liked having the choice of who I wanted to face when. The old method wasn't bad, though, I just believe it was too linear for my liking.

giradialkia March 25th, 2013 7:51 AM

I hadn't given it that much thought, but I wouldn't mind if the Elite 4 was presented in Gen 6 the same way as in Gen 5, although to be honest I'd be equally fine with it if it went back to the 'standard' way, 4 in a row. Types aside, if you were high enough level to beat one Elite 4 member, you were high enough to beat them all (in Gen 5)- which is fine! Though I'm also fine with battling through 4 trainers, each tougher than the next. I remember the first time I took on the League in Ruby and how terrified I was when he sent out his level 55 Salamence. Somehow, I just think there's a greater sense of achievement when you beat the 4 when they're organised in a linear way- but that's just me.

Ho-Oh March 25th, 2013 8:55 AM

Quote:

Originally Posted by Bloodex (Post 7595284)
Gen 5's method was much better in my opinion. I liked having the choice of who I wanted to face when. The old method wasn't bad, though, I just believe it was too linear for my liking.

ya I liked that too. I think it'll probably occur again, because why else make it that way in gen 5 WITH positive feedback? uh, grammar, but yeah I see it returning in this generation because why not.

Jake♫ March 25th, 2013 7:06 PM

I definitely liked generation five's method, although the static level thing was kind of iffy to me. I mean, I guess it makes sense so that all four of them are considered equal, while the champion is on his/her own level, but I don't really like that. I'd rather have the top five trainers be ranked, not have four tied for second and then a champion. Keep the choice mechanic, but give us some level curving.

lonewolfe707 March 26th, 2013 9:01 AM

If I may... I'm a teenager, and me and my little brother both play pokemon very seriously. My brother does know about ev's, and he actually uses them more than I do. I don't think you guys who are talking about ev's and how kids don't recognize them realize this, in my experience with my brother and his friends, kids do battle competitively and do care about stats and ev's. just saying.

Fire Flyy March 30th, 2013 10:13 AM

Generation 5's was cool I guess because it was different but in all honesty the other system was far far superior, it's the Pokemon League so I want there to be suspense and a challenge and Generation 5's method voided that substantially. I'm confident that the old system will come back though. One type of middle ground that might be cool is to actually have an Elite Six with the 1st and 4th member static but the 2nd and 3rd depend on what door you enter after the 1st and 2nd Elites, a la Norman's gym, I think this would be pretty cool actually. Also Elite predictions:

1st-Water
2nd-Fire
3rd-Rock
4th-New Type xdddd

Guy April 21st, 2013 10:07 AM

Quote:

Originally Posted by giradialkia (Post 7595351)
I hadn't given it that much thought, but I wouldn't mind if the Elite 4 was presented in Gen 6 the same way as in Gen 5, although to be honest I'd be equally fine with it if it went back to the 'standard' way, 4 in a row. Types aside, if you were high enough level to beat one Elite 4 member, you were high enough to beat them all (in Gen 5)- which is fine! Though I'm also fine with battling through 4 trainers, each tougher than the next. I remember the first time I took on the League in Ruby and how terrified I was when he sent out his level 55 Salamence. Somehow, I just think there's a greater sense of achievement when you beat the 4 when they're organised in a linear way- but that's just me.

The more I think about it, the more I have to agree. While I liked the opportunity of choosing the order in which we battled the Elite 4 of Gen V, the feeling of achievement after beating each one just wasn't there. Sure, the older system was more linear, but you could feel the excitement level rising as each one got stronger and you got closer to the Champion's doors.

Rai April 21st, 2013 10:19 AM

Quote:

Originally Posted by Aerilyn (Post 7634231)
The more I think about it, the more I have to agree. While I liked the opportunity of choosing the order in which we battled the Elite 4 of Gen V, the feeling of achievement after beating each one just wasn't there. Sure, the older system was more linear, but you could feel the excitement level rising as each one got stronger and you got closer to the Champion's doors.

I agree completely. I liked the old Elite Four better because it was more exciting. The anticipation rose with every battle and it felt like there was no turning back as you moved forward.

I really did not like the way the Elite Four was set up in BW. I would prefer if they went back to the old style in the new games.

Jake♫ April 21st, 2013 10:57 AM

Quote:

Originally Posted by Jake♫ (Post 7596012)
I definitely liked generation five's method, although the static level thing was kind of iffy to me. I mean, I guess it makes sense so that all four of them are considered equal, while the champion is on his/her own level, but I don't really like that. I'd rather have the top five trainers be ranked, not have four tied for second and then a champion. Keep the choice mechanic, but give us some level curving.

So pretty much everyone agrees with that =P Which I definitely still support, since I thought having the Elite 4 as just one level cap silly. It really took all the challenge out of fighting them.

C Payne April 21st, 2013 4:17 PM

Quote:

Originally Posted by Rai (Post 7634246)
I agree completely. I liked the old Elite Four better because it was more exciting. The anticipation rose with every battle and it felt like there was no turning back as you moved forward.

I really did not like the way the Elite Four was set up in BW. I would prefer if they went back to the old style in the new games.

I think I'd have to agree with you there. I liked being able to choose the order of who I battled in Gen V, but the old method always seemed a lot more intense. Like you said, it definitely had more of that 'no turning back now' feeling that made it feel like you're in the big leagues. Gen V's league lacked that and I think that's why it had more of an empty feeling to me.

SolarAbusoru April 22nd, 2013 12:34 AM

Personally, I liked Generation 5's Elite 4 set up, cause honestly the old system felt kind of frustrating, I liked being able to choose, I myself still felt that feeling of achievement after beating each one even if I could choose which to go after, I want gen 5's system to stay, it was still intense but got rid of the frustration the old system brought.

Cassiopeiia April 22nd, 2013 8:56 AM

I'd actually like them to completely overhaul the whole Pokémon League. To me it has grown terribly stale, especially the Gyms.
Why are they even called Gyms, it's so uncool.

I'd still like there to be a number of trials you have to bypass before you're invited to challenge some kind of Pokémon Champion. It's a game mechanic that works, and it also functions as a checkpoint-system for our reference throughout the journey. But they could make it infinitely more interesting if they scrapped the whole organized-sports image that I associate with the Gyms and the Elite Four. Instead there should be a number (6?) of Pokémon Masters living solitarily in hard-to-reach places throughout the region, only accompanied by their Pokémon and nature. They should all have a full team of six Pokémon and be awesome. It wouldn't hurt if you encountered some of them beforehand either, giving their character some depth. After you have beaten them all you are invited, per letter, to face the Pokémon Champion in his/her personal sanctuary. My point is that they could make each of these trials unique, interesting and exciting if they would only deviate a little from the formula they've been using for each Pokémon game up to this day. And the changes would be mostly aesthetical really.

In addition to this there should be a huge festival and Pokémon Championship in which you fight in knockout tournaments. Here you would encounter mostly new trainers, but also trainers relevant to the story, as well as trainers from previous installments of Pokémon; Gym Leaders, Elite Four members, rivals etc. You know, this festival is the real deal, everyone wants to take part. Of course, you would face a new batch of trainers each time you enter, preventing it from getting boring and predictable, and making leveling Pokémon late-game more exciting.
The Battle Frontier could be even another thing, or perhaps part of this festival.

Jake♫ April 30th, 2013 8:30 AM

Although that all sounds like an awesome addition and revamp, I really don't see any sort of revamp of the system in the foreseeable future. For starters, changing the entire basis of you you enter the Pokémon League from all regions past probably wouldn't hold up to standards logistically in the Pokémon World. Although I think some things definitely could use some more depth, I don't think changing the entire layout of the games is really practical.

Cassiopeiia April 30th, 2013 12:53 PM

Quote:

Originally Posted by Jake♫ (Post 7645097)
Although that all sounds like an awesome addition and revamp, I really don't see any sort of revamp of the system in the foreseeable future. For starters, changing the entire basis of you you enter the Pokémon League from all regions past probably wouldn't hold up to standards logistically in the Pokémon World. Although I think some things definitely could use some more depth, I don't think changing the entire layout of the games is really practical.

You definitely have a point, and I don't really expect them to do any of this either. I just got a little carried away, rambling on about my personal fantasy for the future of Pokémon. :3

Krookodile777 May 6th, 2013 2:59 AM

I want the elite 4 to not be type specific

I want the elite for to be mixed types, with perfect EVs movesets natures & held items

Same with the champion

So that when I get past them I feel like I've accomplished something. Cause right now it's just a damn joke.

blue May 6th, 2013 3:10 AM

Having set types for the Elite Four makes it all that little easier to defeat them, it would be interesting to have a mixture of all types so that every ground is covered and more tactical planning is required.

Zorogami May 6th, 2013 5:17 AM

Quote:

Originally Posted by Krookodile777 (Post 7651238)
I want the elite 4 to not be type specific

I want the elite for to be mixed types, with perfect EVs movesets natures & held items

So that when I get past them I feel like I've accomplished something. Cause right now it's just a damn joke.

I definitely agree with this, as the Elite 4 doesn't seem like thaaaat much of a challenge, at least imo. Especially in B/W, i don't get why they would give them only 4 pokes each...
But i don't think they would make them all non type specific, as that would be too much of a change. I guess they could make them 2 typed at least, so that one type can cover the other type's weakness(es)...that would make it more interesting at least.

OmegaRuby and AlphaSapphire May 6th, 2013 5:21 AM

I agree with it being at least two types rather than one. Half of their team can be one type, and the other half is radically different. Also they're signature Pokemon can be both of those types.

Krookodile777 May 6th, 2013 6:33 AM

Quote:

Originally Posted by Zorogami (Post 7651305)
I definitely agree with this, as the Elite 4 doesn't seem like thaaaat much of a challenge, at least imo. Especially in B/W, i don't get why they would give them only 4 pokes each...
But i don't think they would make them all non type specific, as that would be too much of a change. I guess they could make them 2 typed at least, so that one type can cover the other type's weakness(es)...that would make it more interesting at least.

Good ideas there

They absolutely should have a full team of 6 yes, it's astounding that they don't as it is lol

And then yeah AT LEAST 2 types. I still think they should come across as legitimate trainers with a full set of 6 different pokemon but yeah at least 2 kinds would be an improvement.

Cause they're the "elite four" realistically all a trainer would ever be is a chump using all 1 type.

It could work if they had weather based teams for the elite four

Like maybe

Elite Four #1 : Sandstorm team :
Tyranitar, Excadrill, Lucario, Empoleon, Steelix, Garchomp

Elite Four #2 : Drought team :
Ninetales, Venusaur, Rhypherior, Tangrowth, Exeggutor, Charizard

Elite Four #3 : Rain team :
Politoed, Kingdra, Ludicolo, Jolteon, Bronzong, Ferrothorn

Elite Four #4 : Hail team :
Abomasnow, Weavile, Mamoswine, Cloyster, Jellicent, Reniculus

Champion : Overpowered legendary squad
Arceus (Fire), Rayquaza, Mewtwo (Awakened/Mewthree), Genesect (Shock drive), Kyurem, Giratina

All 5 of these teams they would equip with good held items, ideal natures & EVs, and great movesets with surprise coverage moves included. Also the ideal abilities to capitalize on the weathers and whatnot.

Some members of those weather teams might not make sense at 1st glance, but they do if you think about it for a minute :D

Jake♫ May 6th, 2013 7:36 AM

I do actually like the weather theme, although the Champion is a little ridiculous. The Champion wouldn't ever have the god of Pokémon on their team, let alone legendaries that typical are considered to be "there's only one of these", especially since you're the one that's supposed to go out and capture them =P

blue May 6th, 2013 8:09 AM

I do think if there was a weather themed Elite Four, people would immediately jump to the RS Remake hints.

Zorogami May 6th, 2013 8:15 AM

I like the idea of having a weather themed pokeleague, but i think this is pretty unlikely.
After all Pokemon is primarily designed for kids, not competitive players, and having them change the whole concept of the league doesn't seem like something would do.

smurf May 6th, 2013 12:14 PM

I always thought it would be kool if you had to go find the elite four and battle them like at there home town or just out in the pokemon world. Make it a little more relistic besides haveing the elite four wait around on you

Jake♫ May 6th, 2013 6:25 PM

I guess they're always waiting around because it's their job, plus they tend to have the Pokémon League in just one location. However, having them varied around a bit more would definitely be interesting. Maybe even if the Pokémon League itself was a puzzle that you had to get through to reach the members of the Elite Four that'd be pretty cool!

Zorogami May 7th, 2013 12:09 AM

Giving the Elite 4 Puzzles sounds like a nice idea to me, they just would have to be pretty hard to make it interesting

Krookodile777 May 7th, 2013 2:04 AM

Quote:

Originally Posted by Zorogami (Post 7651493)
I like the idea of having a weather themed pokeleague, but i think this is pretty unlikely.
After all Pokemon is primarily designed for kids, not competitive players, and having them change the whole concept of the league doesn't seem like something would do.

Well as I previously suggested, when you start the game they could give you difficulty options

1.Normal
2.Pokemon Master

If you pick Normal you get the kid mode game, you pick Pokemon Master you get the beast mode weather elite four and legitimately challenging gym leaders & everything

metalhand May 7th, 2013 3:37 AM

i wish there was a pokemon league like in the anime instead of the elite, if the trainers will be random i think it will be more challenging a fun

Zorogami May 7th, 2013 5:22 AM

Quote:

Originally Posted by metalhand (Post 7652495)
i wish there was a pokemon league like in the anime instead of the elite, if the trainers will be random i think it will be more challenging a fun

I actually think The PWT could be compared to the Anime PokeLeague, and i hope it will be featured in X/Y again, but bigger and better!! I wouldn't like to have a "random" Pokemon League...it just wouldn't feel that...epic?

Quote:

Originally Posted by Krookodile777 (Post 7652458)
Well as I previously suggested, when you start the game they could give you difficulty options

1.Normal
2.Pokemon Master

If you pick Normal you get the kid mode game, you pick Pokemon Master you get the beast mode weather elite four and legitimately challenging gym leaders & everything

This would be a pretty nice idea. Insted of having "Keys", like in B2/W2, introducing a difficulty level would be fun and fair for everyone. I actually could see this being a thing

Jake♫ May 7th, 2013 6:52 AM

Quote:

Originally Posted by metalhand (Post 7652495)
i wish there was a pokemon league like in the anime instead of the elite, if the trainers will be random i think it will be more challenging a fun

I'd honestly love a combination of the two. Perhaps having a 32 man tournament to determine the victor (so you'd have to fight in 4 matches to win), and then you move on to the Elite Four and Champion. I'm pretty sure that's how the Anime worked as well (but if I'm wrong feel free to correct me!), but yeah, it'd be really cool to see. I mean, it's not like you're the only trainer that's reached that point!

Ho-Oh May 7th, 2013 7:13 AM

Quote:

Originally Posted by Suicune™ (Post 7651484)
I do think if there was a weather themed Elite Four, people would immediately jump to the RS Remake hints.

Not necessarily. For me I'd relate it as tribute to Gen 5, which brought about weather all over OU. :( So if they did include it, it wouldn't have too many other connotations imo.

metalhand May 7th, 2013 7:21 AM

Quote:

Originally Posted by Zorogami (Post 7652550)
I actually think The PWT could be compared to the Anime PokeLeague, and i hope it will be featured in X/Y again, but bigger and better!! I wouldn't like to have a "random" Pokemon League...it just wouldn't feel that...epic?

i also see PWT as a replacement, but if it will be some challenge that we must go through like the elite 4 it will be more fun. about the random trainers-i want it because it will be more challenging and harder to be preapare for the opponents

Quote:

Originally Posted by Jake♫ (Post 7652620)
I'd honestly love a combination of the two. Perhaps having a 32 man tournament to determine the victor (so you'd have to fight in 4 matches to win), and then you move on to the Elite Four and Champion. I'm pretty sure that's how the Anime worked as well (but if I'm wrong feel free to correct me!), but yeah, it'd be really cool to see. I mean, it's not like you're the only trainer that's reached that point!

thats also would be nice, i just want some change that would be refreshment

Zorogami May 7th, 2013 10:50 AM

Quote:

Originally Posted by Jake♫ (Post 7652620)
I'd honestly love a combination of the two. Perhaps having a 32 man tournament to determine the victor (so you'd have to fight in 4 matches to win), and then you move on to the Elite Four and Champion.

This does sound like a pretty awesome idea!
It would definitely make the league more challenging and have a pretty "realistic" vibe to it.
Rebattling the Elite 4 would be more fun as well, as the prior tournament would (almost) always be different than the one before that!

metalhand May 7th, 2013 11:00 AM

it maybe a small detail, but i would like to see a crowd watching us(neither its a pokeleague or elite four i still would like to see it), i really like crowd in PWT, and i believe people want to watch the 5 best trainers in the region challenged and battle someone.

Zorogami May 7th, 2013 10:30 PM

Quote:

Originally Posted by metalhand (Post 7652902)
i really like crowd in PWT, and i believe people want to watch the 5 best trainers in the region challenged and battle someone.

I guess they could make it work, but tbh i always liked the feeling of being alone in the PokeLeague. You walk this path by yourself, just your pokemon with you, and when you enter the next room, the door behind you closes. The only way to go is forward, beating the next Elite 4 member and continuing on your path to becoming champion. This always made me feel pretty epic, and had kind of a "do or die" feel to it.

Jake♫ May 8th, 2013 6:22 AM

If there was some sort of tournament implemented that lead to the Elite Four, it'd be cool to have people watching that. As for the actual Elite Four battles I'd have to agree that it'd be weird having a crowd in that. It is more of a secretive battle set anyways, at least that's how I interpreted it.


Posted from Pokecommunity.com App for Android

Eruption May 8th, 2013 6:31 AM

Quote:

Originally Posted by Krookodile777 (Post 7652458)
Well as I previously suggested, when you start the game they could give you difficulty options

1.Normal
2.Pokemon Master

If you pick Normal you get the kid mode game, you pick Pokemon Master you get the beast mode weather elite four and legitimately challenging gym leaders & everything

It'd be better if the 'kid mode' remained as the main game and the rematches contained this level of challenge.

As long as the E4 has the right balance between their level of OP in Gen I and their underleveled teams in every Gen since, I don't care which order we fight them in.

Branellope May 9th, 2013 4:46 PM

Elite Four should have themes instead of types. Sandstorm, Sun, Rain, Hail, then Trick Room.

Atomic Pirate May 9th, 2013 5:02 PM

I hated the extremely easy Elite Four of B/W/B2/W2. I'd like to see a more traditional Elite Four, where you have to face them in ascending order of difficulty.

As for types, I'd like to see:
Elite Four 1: Normal
Elite Four 2: Steel
Elite Four 3: Dark
Elite Four 4: Dragon

As for the actual members of the Elite Four, I'd like to see something a bit different. Specifically, the new Elite Four needs to have a real background. Maybe the whole thing could be a conspiracy, and the Elite Four could turn out to be homicidal maniacs, like in the manga.

Jake♫ May 9th, 2013 6:00 PM

Since the games are catered to kids primarily, I severely doubt that would ever happen (although I would love to see a more serious Pokémon game, like I would love it). I do like your typings for the most part though (maybe not a Dragon final member since that's kind of getting overdone =P).

Zorogami May 9th, 2013 10:50 PM

Jake is probably right, since kids are still the primary customers, i don't think they'll be including a homicidal Elite 4. I love the idea though of there being a twist to it, like in B/W and N's Castle appearing out of nowhere. Would make the whole thing more interesting and memorable!

As far as types go, I'd love to see some new ones being included. Dragon is been overdone in my opinion, and so has Fighting and Ghost probably as well.
I Like the idea of a Normal and/or stell type E4 member, i personally would love to see a Fire and a Poison type

OmegaRuby and AlphaSapphire May 9th, 2013 11:02 PM

Maybe an E4 is actually the real leader of the Evil team but we don't learn that until post game, having only seen the admins of it lead the group. She or he could be like Giovanni in that aspect only without seeing them before the battle. Or they could make her appear before...that'll be interesting if that happened.
For types it could be Water, Electric, Grass, and Flying, types we've not seen in any E4 barring the champions (as Wallace has water).

jrevm30 May 9th, 2013 11:39 PM

i liked what they did on BW/B2W2...
I think they should mix-up what they did on the previous games with the BW series meaning you will have the ability to pick who you want to fight first with there levels gradually increasing. They can do this by making the next E4 you are facing say "I saw your match with E1, seeing how strong you are i have prepared my strongest pokemons" or something like that.


All times are GMT -8. The time now is 8:05 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.