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-   -   6th Gen Gym Types/Puzzles/Appearance Speculation (https://www.pokecommunity.com/showthread.php?t=297968)

OmegaRuby and AlphaSapphire May 14th, 2013 7:49 AM

I think it may be grass because as Jake says Roselia is more connected to Grass than Poison. I wonder if the inside will be that place that we saw in first trailer with the vines.

Bluerang1 May 15th, 2013 5:26 PM

http://img90.imageshack.us/img90/8205/screenshot8cz.png

Well it's definitely a Gym, and I think grass because of the leaf extending from the symbol.

LycaNinja May 15th, 2013 9:53 PM

Copypasta coming through!

After the gym leaders all teamed up to help you in the previous game, I'd love to see more of the manga style, with the gym leaders all being evil and with a Dark gym leader already! Maybe a dual type of Fairy-Light/Dark gym.

I would love dual typing gyms being everywhere... If they did dual type gyms, however, I think the 8*2=16 would leave 1-2 types out unless there are more new types. If they did this I bet that the types left out would be Fairy-Light and Dark type meaning that Dark-type would be left by the evil team and Fairy-Light would be the Elite Four Champion's type.

Zorogami May 15th, 2013 11:11 PM

A dark typed Gym is long overdue, i don't see why it should be E4 exclusive
Dual typed Gyms are an awesome idea, which would make things more challenging as well.

shubham2207 May 16th, 2013 1:12 AM

I think gym leader should hav single type pkmns but more difficult, like drizzle + swift swim... What would i like is that there should be 3 on 3 battle in which we have to choose any 3 pkmn fr battling. Nt like we have 6 pkmns and they have just 2.. That would be unfair

LycaNinja May 16th, 2013 1:42 AM

Quote:

Originally Posted by shubham2207 (Post 7663826)
I think gym leader should hav single type pkmns but more difficult, like drizzle + swift swim... What would i like is that there should be 3 on 3 battle in which we have to choose any 3 pkmn fr battling. Nt like we have 6 pkmns and they have just 2.. That would be unfair

I also like the idea of using the same number of Pokemon. I would also like choices of which gym leader to fight instead of it being predetermined. Maybe they have a different team based on the number of badges you own.

blue May 16th, 2013 4:04 AM

You know what, I'd be surprised if they did include a Dark type gym.

CliCliW May 16th, 2013 4:10 AM

3 on 3 battling for the win - it makes it way more difficult and tactical.

I don't know about having the choice of which gym to face though. Generally we're required to get a gym badge to be able to use a HM that's necessary to progress. If you can fight in whatever order or (as suggested way back) explore the entire region then go back and fight gym leaders it seems moot. You may as well remove the concept of gym leaders altogether then...

Though it always bugged me that the first gym leaders were always ridiculously weak, but I don't know how to counter that.

LycaNinja May 16th, 2013 4:14 AM

Quote:

Originally Posted by CliCliW (Post 7663948)
3 on 3 battling for the win - it makes it way more difficult and tactical.

I don't know about having the choice of which gym to face though. Generally we're required to get a gym badge to be able to use a HM that's necessary to progress. If you can fight in whatever order or (as suggested way back) explore the entire region then go back and fight gym leaders it seems moot. You may as well remove the concept of gym leaders altogether then...

Though it always bugged me that the first gym leaders were always ridiculously weak, but I don't know how to counter that.

Apparently HMs are replaced with natural abilities. If they made it so you don't do your first gym battle until later on then they could easily make it a challenge... Different routes leading to each town isn't abnormal... In the first games you had the ability to skip over gyms to your liking and do them out of order in a way. Maybe they could have more than 8 gyms where you could choose which of the eight you'd like to defeat to go to the elite four...

blue May 16th, 2013 4:18 AM

I'd like the option to choose what battle style to use against Gym Leaders out of Single, Double or Triple. I think having all one on one can become a little tedious, at least with Double and Triple more tactical planning is needed, more so for Triple battles and it would make Gym Battles a little extra challenging and rewarding.

Ho-Oh May 16th, 2013 6:17 AM

Quote:

Originally Posted by shubham2207 (Post 7663826)
I think gym leader should hav single type pkmns but more difficult, like drizzle + swift swim... What would i like is that there should be 3 on 3 battle in which we have to choose any 3 pkmn fr battling. Nt like we have 6 pkmns and they have just 2.. That would be unfair

:( That'd be really strong @ Drizzle + SS. If they did that it'd have to be the E4 or something, rather than just in any old gym lmao.

OmegaRuby and AlphaSapphire May 16th, 2013 8:23 AM

Well only Politoad and Kyogre have Drizzle so it'll have to be a Politoad (I don't want them to give it to anyone else either). Also the strategy will be easy to break if one has a Pokémon that can set up sun to disrupt Drizzle...preferably a grass type so it can hopefully survive, so it can be done.

blue May 16th, 2013 2:39 PM

I hope more of the Gyms use this type of theme for their music.



I really liked how they introduced vocals into the themes for Roxie and Elesa's gyms and the different instruments too.

shubham2207 May 16th, 2013 6:43 PM

I want the questionaire frm cinnabar to rtrn.

Jake♫ May 16th, 2013 7:04 PM

Quote:

Originally Posted by CliCliW (Post 7663948)
3 on 3 battling for the win - it makes it way more difficult and tactical.

I don't know about having the choice of which gym to face though. Generally we're required to get a gym badge to be able to use a HM that's necessary to progress. If you can fight in whatever order or (as suggested way back) explore the entire region then go back and fight gym leaders it seems moot. You may as well remove the concept of gym leaders altogether then...

Though it always bugged me that the first gym leaders were always ridiculously weak, but I don't know how to counter that.

I'd definitely love to see some more stuff with three-on-three battles like the Battle Tower. It makes for a much more interesting fight with a lot more strategy, but I guess I don't really see the Gyms implementing it. I mean, you can easily brute force your way through it, but a lot of people who are just playing through the main game don't really have strategies set up. It'd definitely be nice for maybe one Gym, but that's it.

Quote:

Originally Posted by Suicune™ (Post 7663956)
I'd like the option to choose what battle style to use against Gym Leaders out of Single, Double or Triple. I think having all one on one can become a little tedious, at least with Double and Triple more tactical planning is needed, more so for Triple battles and it would make Gym Battles a little extra challenging and rewarding.

I think having maybe more than one Gym having the gimmick of being a Double/Triple/Rotational battle would be nice, instead of just having the one. I mean, especially if they introduce the battle system in that generation, it'd make sense to use it more than once. Having the option for each Gym though is kind of iffy, but I guess it couldn't do much harm. They don't really have to create any additional leaders to do it, so why not?

Quote:

Originally Posted by Suicune™ (Post 7664559)
I hope more of the Gyms use this type of theme for their music.



I really liked how they introduced vocals into the themes for Roxie and Elesa's gyms and the different instruments too.

Agree completely.

C Payne May 16th, 2013 11:43 PM

I loved how each of the gyms had their own unique take on the gym theme.

SolarAbusoru May 17th, 2013 12:57 AM

Quote:

Originally Posted by C Payne (Post 7665071)
I loved how each of the gyms had their own unique take on the gym theme.

Same, I hope that feature makes a return.

MarinoKadame May 17th, 2013 10:55 AM

I just hope the first gym will be a bit more difficult and not a waste of a good type with a battle that take less than 3min to do.

SolarAbusoru May 17th, 2013 11:02 AM

Quote:

Originally Posted by MarinoKadame (Post 7665542)
I just hope the first gym will be a bit more difficult and not a waste of a good type with a battle that take less than 3min to do.

It's the first gym, it's supposed to be easy (except for Cheren, he was unnaturally difficult for a first gym leader, it took me ages to even get to Virbank cause I kept losing to the guy, that's not how a Pokemon game should start.)

MarinoKadame May 17th, 2013 11:08 AM

The challenge mode should come back then.

Jake♫ May 21st, 2013 11:15 AM

Quote:

Originally Posted by MarinoKadame (Post 7665542)
I just hope the first gym will be a bit more difficult and not a waste of a good type with a battle that take less than 3min to do.


Quote:

Originally Posted by SolarAbusoru (Post 7665555)
It's the first gym, it's supposed to be easy (except for Cheren, he was unnaturally difficult for a first gym leader, it took me ages to even get to Virbank cause I kept losing to the guy, that's not how a Pokemon game should start.)

I agree that the first Gym shouldn't be too much of a challenge, and that Cheren was kind of ridiculous. I think GSC had it pretty well with Falkner. The Pokémon themselves weren't hard, but Mud Slap made it annoying is heck. You could take the hits and survive pretty easily, but it wasn't easy to get the KO either. Something like that would be ideal to me in the new games.

blue May 21st, 2013 11:45 AM

I hope they make use of the Gyroscope feature for one of the gyms, maybe tilting through a maze to reach the Gym Leader would make it a little more of a challenge.

Jake♫ May 27th, 2013 6:03 AM

Quote:

Originally Posted by Suicune™ (Post 7670606)
I hope they make use of the Gyroscope feature for one of the gyms, maybe tilting through a maze to reach the Gym Leader would make it a little more of a challenge.

I actually really like this concept. I'd love to see a Rock gym where it was a boulder-dash type thing, where you're being chased by a giant boulder and you have to run around a maze with little niches to avoid them. Would be a fun way to navigate it. I could see it being like a downhill landslide kind of thing so you don't have to control your movement with the Dpad/Analog stick, just by tilting the 3DS around.


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