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-   -   Chit-Chat "L'art pour l'art" - DCC (https://www.pokecommunity.com/showthread.php?t=301258)

Ice June 27th, 2015 10:53 AM

I recommend working on the outline a bit more. It's jagged and unsmooth in some places, and the coloring can be extremely light, which takes away depth. Lines, be it either outline or shading, usually have some smoothness to them, unless it's a sharp edge. This smoothness is basically the amount of pixels going either up or down per part of the line. That's pixels that actually touch each other. This really helps with making the sprite more smooth. Fairy also has a good point about pillow shading. I have a lot of tutorials saved about shading and spriting, I can see if I can dig those up for ya, if you're interested?

Gigadweeb June 27th, 2015 1:07 PM

Thanks for the advice, guys.

To be honest, I didn't notice there were 29 colours. Gonna fix that up now.

Also, the pillowshading is a bit iffy, but the fact that PG's lines are supposed to glow kind of put me in a predicament.

Fairy June 27th, 2015 6:37 PM

No problem! Spriting can be tricky, but you definitely have something good going here.

Yeah, I know what you mean. I recommend just getting down the appropriate shading before trying to add any kind of glowing effect, because honestly if the two are in contrast with one another it's just going to look messy. You're better off going with the "normal" shading/lighting since that's going to be what gives the piece consistency. Makes it easier on the eye with such contrasting colors.

We actually have a tutorial right here that may be useful to you! And if you want an awesome reference, Layell did an amazing Primal Groudon sprite, here. Keep at it and let us see how it goes! :)

Nina June 27th, 2015 8:16 PM

Quote:

Originally Posted by Fairy (Post 8817975)
You know what? I'm going to do it. I'm going to order a few of those things, crack into my mother in law's gear (she's got a much nicer set than I do, like those spinning circle plates and everything!-- I'm still piping out of Ziploc bags with the tips trimmed lmao), and just go for it. If I feel like I get a grasp on it, then maybe I'll look at some local bakeries. Worst case I'll have a bunch of fun!

When I get everything I'll posts some pics! :))

Yay!! The spinning circle plates are turntables. I have a crappy plastic one at home, but hey it works. At work we have $80 ones that work very well.
(I broke one actually. Also Friday I stacked a wedding cake for the first time. And ended up running my fingers through it hahahahahahahHAHAH)

...Anyways, I had heard about that! You could just use the edge of a plastic ziploc bag, but I never tried it. I'd worry about the bag busting along the seam. We use plastic decorating bags for colors beside white and we just replace them every week. We also put packing tape around the bottom to help them last a little longer and prevent busting, so I wonder if that'd help you out! But like I said, just getting one canvas bag and practicing with white would do you a lot of good. Most walmarts I go to now carry wilton stuff, as does michaels, and it's not ridiculously expensive, as long as you don't get like their big packs with all the whistles. Just a 2 couplers, a bag, and a set or two can get you a long way.

You can look at videos on youtube, a lot with the Wilton method, but a lot of times their techniques aren't really efficient, (oh my god they take forever) and are based around using fancier tools. My boss started out with very little, so she's taught us how to work with less. So please ask me any questions if you need help, or anything! I can find resources/list things for you to start with. : D
(Lets start Aiden's tutoring and I'll be your Cake Mentor hahah)

Fairy June 29th, 2015 10:04 AM

The Ziploc technique is exactly as fragile as it sounds, lol. It'll be good for bullshitting though though, if for whatever reason I can't find any canvas bags. There's a craft store near me that I'm going to check out today, since they have a lot of cooking-hobbyist type items. So I'm going to see if I can't get a set for cheap. I'm like super excited!

Gigadweeb June 30th, 2015 3:11 AM

http://i.imgur.com/5Rz5erW.png

Finally, I think I'm happy with it! Thanks so much lads. I'll probably go back over it when I've improved and make it better, but whatever. Pleased with the end result.

Circuit June 30th, 2015 6:03 AM

That latest update is really good! The shading looks really good on the leg now, well done!

I have no idea what any of this Ziploc technique is. Too much cake talk in the DCC haha!

EDIT: Due to the overwhelming amount of positive feedback from the discussion, I will likely begin working on the Graphics School in the near future. Give me time to plan it all out and you'll see it probably after the upcoming GT.

Gigadweeb July 4th, 2015 11:01 PM

Sprited the Moonlight Greatsword from Dark Souls. Please rate.

http://i.imgur.com/GV5I6Ey.png

Sopheria July 5th, 2015 6:49 AM

Hey all,

I wanted to get some feedback on my current signature. I made it myself, but I'm still not very well-versed in designing graphics and such. I'm happy with the background, but I feel like it still lacks depth. Anyone have any advice? :)

Circuit July 5th, 2015 8:16 AM

Quote:

Originally Posted by Sopheria (Post 8830060)
Hey all,

I wanted to get some feedback on my current signature. I made it myself, but I'm still not very well-versed in designing graphics and such. I'm happy with the background, but I feel like it still lacks depth. Anyone have any advice? :)

For a start, put it in the quick Q&A thread, that's why I made it :P

I want to write something quite long on it for you, but I'm not yet sure how to word it. If you move it to Q&A before I come back, I'll give you the advice there :)

Sopheria July 5th, 2015 8:43 AM

Quote:

Originally Posted by Ninja Aiden (Post 8830156)
For a start, put it in the quick Q&A thread, that's why I made it :P

I want to write something quite long on it for you, but I'm not yet sure how to word it. If you move it to Q&A before I come back, I'll give you the advice there :)

Oh, whoops, sorry. Posting it there in a minute!

Fairy July 8th, 2015 9:23 PM

Yo so anyone working on anything cool lately? B)

Circuit July 9th, 2015 1:48 AM

I'm mostly doing stuff for the GT, but the Art School will be top priority once it's over!

Fairy July 17th, 2015 1:36 PM

All you guys should go to PC's DA Group. ;)

Circuit July 19th, 2015 3:04 PM

Alright

My apologies to A&D in general. My plan was to have the Art School up by now, but irl stuff and my own organisational failures have left me sorely behind schedule. Tomorrow is the planned opening of the Art School, please bare with me while I sort myself out.

Fairy July 19th, 2015 5:46 PM

Quote:

Originally Posted by Ninja Aiden (Post 8853152)
Alright

My apologies to A&D in general. My plan was to have the Art School up by now, but irl stuff and my own organisational failures have left me sorely behind schedule. Tomorrow is the planned opening of the Art School, please bare with me while I sort myself out.

It's no problem at all! You're not obligated to do any of that, so just take your time and make sure you are doing alright before worrying about A&D.

Take your time, you're doing fine. :)

Kotone July 19th, 2015 7:07 PM

Quote:

Originally Posted by Ninja Aiden (Post 8853152)
Alright

My apologies to A&D in general. My plan was to have the Art School up by now, but irl stuff and my own organisational failures have left me sorely behind schedule. Tomorrow is the planned opening of the Art School, please bare with me while I sort myself out.

art school? that sounds like a lot fun! is there going to be tutorials posted?

Nina July 19th, 2015 8:07 PM

Quote:

Originally Posted by xxkaylabby (Post 8853371)
art school? that sounds like a lot fun! is there going to be tutorials posted?

It's a little more than tutorials!

Here are the first and second thread in which we were discussing it!
edit: hey you posted on the first one : p did you forget hehe

queeniewolf July 20th, 2015 3:29 AM

Quote:

Originally Posted by Ninja Aiden (Post 8853152)
Alright

My apologies to A&D in general. My plan was to have the Art School up by now, but irl stuff and my own organisational failures have left me sorely behind schedule. Tomorrow is the planned opening of the Art School, please bare with me while I sort myself out.

Omg there's absolutely no reason to apologise! It's amazing you're doing it in the first place, so please take as much time as you need and don't worry!

Circuit July 20th, 2015 1:25 PM

It's up!

The Art School is LIVE. Checked, and there should be no faults in spelling or layout. Tutor Applications are also open. PM those to me once you've read the thread :D

Nina July 20th, 2015 3:57 PM

Quote:

Originally Posted by Ninja Aiden (Post 8854467)
It's up!

The Art School is LIVE. Checked, and there should be no faults in spelling or layout. Tutor Applications are also open. PM those to me once you've read the thread :D

Congrats! I'm working on my application now!

The mentor application in the thread is missing the Timezone/Availability: and Additional Information: sections that both you and Fairy have.

Addition:
I have a question for everyone! I've already pretty planned out what I will teach in Visual Development, but past that I'm trying to figure out other things I could teach. For right now with my job and the very starts of the school, I will just focus on this one class, however I'd like to ask what when looking at my art, what would you like me to teach from it?
There are many things I'm knowledgeable about, but I'm trying to pin something more specific down. Like I can do digital painting, but I feel like trying to encompass that in one class would leave out a lot.

Fairy July 20th, 2015 6:14 PM

^I fixed the above errors.

That... is a really hard question for anyone that isn't you to answer! I mean I look at your art and I personally feel like your composition and positioning is really strong, but you might not feel so confident in those! Visual Development sounds like it'll encompass most of what you want to cover though, and as you teach that I'd say make a class of those topics that deserve being expanded upon. It's up to how much knowledge you feel you have in those areas too, not just your own talent!

queeniewolf July 20th, 2015 6:26 PM

Thanks so much for setting up everything! :>
One thing that's probably just my weird laptop: The "Available Tutors" box cuts off/overlaps with some of the "How to Sign up" text.


I'm still debating what exactly I'd be able to teach that isn't already covered by other tutors and what to put into the syllabus. Hmmmm

Fairy July 20th, 2015 6:34 PM

The coding is a work in progress.

You can teach overlapping topics! There's no rule saying you have to add to the programs diversity, or that you're obligated to teach something different from anyone else. Just do what feels comfortable for you. :)

And honestly, the syllabus I made up was just an example. You don't need to follow that guideline if it's a pain lol.

Nina July 20th, 2015 8:29 PM

Quote:

Originally Posted by queeniewolf (Post 8854877)
Thanks so much for setting up everything! :>
One thing that's probably just my weird laptop: The "Available Tutors" box cuts off/overlaps with some of the "How to Sign up" text.


I'm still debating what exactly I'd be able to teach that isn't already covered by other tutors and what to put into the syllabus. Hmmmm

Like Fairy said, multiple people teaching the same thing is fine, but didn't you say you wanted to teach a digital painting/color class earlier? No one is teaching that right now I believe!


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