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rate my team
heres what i have
1)kabutops ability: weak armor moves: rock slide, aqua jet, z-scissor, stealth rock 2)rapidash ability: flame bodoy moves: flame charge, flare blitz, drill run, bounce 3)toxocroak ablilitly: poison touch moves: foul play, crain punch, gunk shot, venoshock 4)skarmory ablilitly: weak armor moves: night slash, flash cannon, guard swap, sky drop 5)galvantula ablilitly: compuond eyes moves: bug buzz, eletroweb, giga drain, thunder 6)froslass ablilitly: cursed body moves: ice beam, shadow ball, spikes, pain spilt |
For one, you need to post the team's nature and EVs.
While most of your Pokémon are UU, RU and NU, this looks like an OU team to me, considering the presence of Toxicroak and Skarmory. Weak Armor wastes away Skarmory's excellent defensive prowess: -Spikes/Stealth Rock -Whirlwind -Roost -Brave Bird/Taunt Nature: Impish/Careful EVs: 224 HP/252 Def/32 SDef or 224 HP/32 Def/252 SDef Item: Leftovers/Shed Shell Ability: Sturdy or -Spikes -Stealth Rock -Taunt -Brave Bird Nature: Jolly EVs: 252 Atk/4 Def/252 Spe Item: Custap Berry Ability: Sturdy Toxicroak sees use on Rain teams only. Terrakion or Conkeldurr your best bets as a Fighting Pokémon outside of rain: Terrakion: -Close Combat -Stone Edge -X-Scissor -Quick Attack/Sacred Sword/Rock Slide Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Choice Band/Choice Scarf or -Rock Polish -Swords Dance -Close Combat -Stone Edge Nature: Jolly/Adamant EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Air Balloon or -Stealth Rock -Taunt/Swords Dance -Stone Edge -Close Combat Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Focus Sash or -Substitute -Swords Dance -Close Combat -Stone Edge Nature: Jolly EVs: 252 Atk/4 Def/252 Spe Item: Life Orb/Rock Gem/Salac Berry Conkeldurr: -Bulk Up -Drain Punch -Ice Punch/Stone Edge/Payback -Mach Punch Nature: Adamant EVs: 120 HP/252 Atk/136 SDef Item: Leftovers Ability: Guts or -Drain Punch -Mach Punch -Facade/Payback -Ice Punch Nature: Adamant EVs: 128 HP/252 Atk/128 SDef Item: Flame Orb/Toxic Orb Ability: Guts or -Substitute -Focus Punch -Mach Punch -Payback/Stone Edge Nature: Adamant EVs: 252 HP/252 Atk/4 Spe Item: Leftovers Ability: Iron Fist or -Drain Punch -Ice Punch -ThunderPunch -Mach Punch Nature: Adamant EVs: 120 HP/252 Atk/136 SDef Item: Life Orb Ability: Sheer Force Rapidash's shallow movepool and Stealth Rock weakness hold it back from being OU. Galvantula's movepool is decent, but again, its Stealth Rock weakness holds it back. You can form a Volt-turn core with Scizor and Rotom-W/Jolteon/Thundurus-T: Rotom-W: -Volt Switch -Hydro Pump -Will-o-Wisp -Pain Split/Hidden Power (Ice) Nature: Modest EVs: 232 HP/56 SAtk/220 Spe Item: Leftovers or -Volt Switch -Hydro Pump -Thunder Wave/Will-o-Wisp -Pain Split Nature: Calm EVs: 248 HP/28 SAtk/232 SDef Item: Leftovers or -Volt Switch -Hydro Pump -Hidden Power (Ice) -Trick/Thunderbolt Nature: Timid EVs: 4 HP/252 SAtk/252 Spe Item: Choice Specs/Choice Scarf Thundurus-T: -Thunderbolt -Volt Switch -Hidden Power (Ice) -Focus Blast/Grass Knot Nature: Timid EVs: 4 Def/252 SAtk/252 Spe Item: Expert Belt/Choice Scarf Scizor: -U-turn -Bullet Punch -Superpower -Quick Attack/Pursuit Nature: Adamant EVs: 248 HP/252 Atk/8 Spe Item: Choice Band Ability: Technician Jolteon: -Thunderbolt -Volt Switch -Signal Beam -Hidden Power (Ice) Nature: Timid EVs: 4 Def/252 SAtk/252 Spe Item: Life Orb/Choice Specs Ability: Volt Absorb Starmie is the better alternative over Kabutops, IMO, since it has excellent coverage, plus it's faster: -Hydro Pump/Surf -Ice Beam/Recover -Thunderbolt/Psyshock -Rapid Spin Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Leftovers/Life Orb Ability: Natural Cure or -Scald -Rapid Spin -Psyshock/Ice Beam/Thunderbolt -Recover Nature: Timid EVs: 248 HP/36 Def/224 Spe Item: Leftovers Ability: Natural Cure If you want to keep Kabutops, this set is better: -Rapid Spin -Stone Edge -Aqua Jet -Swords Dance/Low Kick Nature: Adamant/Jolly EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Lum Berry Ability: Weak Armor/Swift Swim |
I like the idea you have for Skarmory, going for an offensive set over a defensive set, which, considering that Skarmory is mostly used defensively, will be an interesting strategy.
I'm not a fan of Galvantula due to it's various weaknesses, including a weakness to Stealth Rock, and that combined with it's rather frail defenses is not a good thing. Compoundeyes is a decent ability, though. 75% accuracy is about 100% accurate with this ability. If you are determined to keep Galvantula, replace Electro Web and Giga Drain with Ice Hidden Power and Energy Ball. HP Ice defeats Flying-types and Energy Ball is a more powerful Grass-type move that defeats Ground- and Rock-types that present a threat to it. Froslass is a great Suicide Lead for offensive teams like this one. You have a nice set, but being a suicide lead, it shouldn't use Pain Split to recover health (because that's not the point of using it). I'd give it Taunt instead to prevent the opposing team from using entry hazards or setting up for a sweep. I also like Destiny Bond over Ice Beam since that basically prevents you from being KO'd in against the first Pokemon on the opposing team and will basically ensure that Froslass does not die in vein. This does need to be accompanied by the Focus Sash and Timid Nature to make sure it can use Destiny Bond before most leading Pokemon can even attack it. |
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