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my OU team.
Rate my team
well i have played a lot with this team and i have interestingly defeated a lot of ubers with this also , but when it comes to ou , i fail miserably. so i would like you to rate and any suggestions would be welcome Rhyperior Rhyperior (M) @ Focus Sash Trait: Lightningrod EVs: 67 HP / 252 Atk / 120 Def / 69 SDef Adamant Nature - Stealth Rock - Crunch - Earthquake - ThunderPunch i like this set a lot .. the high attack lets me take down other leads and the focus shash is a big help . breloom Breloom (F) @ Toxic Orb Trait: Poison Heal EVs: 32 HP / 224 Atk / 252 Spd Jolly Nature - Swords Dance - Mach Punch - Seed Bomb - Spore well this guy is mainly to help me set up ... either it self with swords dance or switch in to something more suitable or powerful . Jellicent Jellicent @ Leftovers Trait: Water Absorb EVs: 32 HP / 252 SAtk / 224 Spd Timid Nature IVs: 30 Atk / 30 SAtk / 30 Spd - Water Spout - Rain Dance - Dark Pulse - Recover Scizor Scizor (M) @ Steel Gem Trait: Technician EVs: 252 HP / 56 Atk / 140 SDef / 60 Spd Adamant Nature - Swords Dance - Bug Bite - Bullet Punch - Roost this guy is a beast ... i mean with the swords dance and the gem ... at least one threatening enemy can be ohko'd .but even otherwise , bug bite for dark types like hydreigon . i love this guy Dragonite Dragonite (F) @ Lum Berry Trait: Multiscale EVs: 56 HP / 252 Atk / 200 Spd Adamant Nature - ExtremeSpeed - Outrage - Dragon Dance - Fire Punch one or two dragon dance can sweep almost any team with outrage and lum berry helps you with that , the fire punch is for the likes of ferrothorn , which otherwise is a threat . Espeon Espeon @ Leftovers Trait: Magic Bounce EVs: 252 Atk / 252 SDef / 4 Spd Careful Nature IVs: 30 SAtk - Calm Mind - Psychic - Shadow Ball - Substitute the only reason i use this guy is for its magic bounce ability . other than that i find him totally useless . but the magic bounce is extremely helpful against uber teams that start with darkrai or normal ou team that want to set up . but i am open to a better suggestion . well that's my team ... pls rate and tell me if there is anything to change about it :) |
For one Rhyperior is really bad in OU because of its terrible defensive typing (though Solid Rock somewhat compensates; speaking of Solid Rock it's the ability Rhyperior should always use. Regardless, it's better off in UU). And for another thing, it's too bulky to use Focus Sash (though its Special Defense is bad). also, LightningRod is completely and utterly useless on it, as it doesn't use Special moves at all (not only is it already immune to Electric, its Special Attack is so terrible it can't put its excellent Special movepool to good use). Terrakion is way better than Rhyperior in every way:
-Stealth Rock -Close Combat -Stone Edge -Swords Dance/Taunt Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Focus Sash or -Close Combat -Stone Edge -X-Scissor -Quick Attack/Sacred Sword/Rock Slide Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Choice Band/Choice Scarf or -Rock Polish -Swords Dance -Stone Edge -Close Combat Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Air Balloon or -Substitute -Swords Dance -Close Combat -Stone Edge Nature: Jolly EVs: 252 Atk/4 Def/252 Spe Item: Life Orb/Rock Gem/Salac Berry Technician Breloom is all the rage these days; you should be using it, considering how hard Technician-boosted Bullet Seeds hurt: -Swords Dance -Bullet Seed -Mach Punch -Spore Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Lum Berry Ability: Technician or -Bullet Seed -Low Sweep -Mach Punch -Spore/Stone Edge Nature: Adamant/Jolly EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Choice Band Ability: Technician or -Bullet Seed -Low Sweep/Force Palm -Stone Edge -Spore Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Choice Scarf Ability: Technician Poison Heal Breloom is still useful to an extent, but they play differently: -Substitute -Leech Seed -Spore -Focus Punch Nature: Impish EVs: 236 HP/252 Atk/20 Spe Item: Toxic Orb Ability: Poison Heal or -Spore -Substitute -Focus Punch -Seed Bomb/Stone Edge/Facade Nature: Adamant EVs: 12 HP/252 Atk/244 Spe Item: Toxic Orb Ability: Poison Heal Jellicent's current set is a waste of its offensive and defensive prowess. For one, Shadow Ball is way better than Dark Pulse (because both have redundant coverage, and Jellicent gets STAB on the former attack). Jellicent is also rather slow, so it'll be forced to take a hit before firing off an attack, weakening Water Spout. Thirdly, this doesn't look like a rain team to me, and manual Rain Dance is better done by Tornadus. You should use defensive sets mainly, or go for Choice Specs to surprise the opponent: -Scald/Surf -Will-o-Wisp -Recover -Taunt Nature: Bold EVs: 248 HP/216 Def/44 Spe Item: Leftovers or -Scald/Surf -Shadow Ball/Ice Beam -Will-o-Wisp/Toxic -Recover Nature: Calm EVs: 252 HP/36 Def/220 SDef Item: Leftovers Ability: Water Absorb or -Water Spout -Hydro Pump/Surf/Scald -Shadow Ball -Ice Beam/Giga Drain Nature: Modest EVs: 172 HP/252 SAtk/84 Spe Item: Choice Specs Ability: Water Absorb TBH, I don't see a reason why Scizor should use Steel Gem. The bulky Swords Dance Scizor set should use 252 HP/40 Atk/216 SDef to let it survive special moves more easily. What's the point of the 60 Speed EVs? I don't see what's wrong with maxing out Dragonite's Attack and Speed. What purpose do the 200 Speed EVs serve? Careful is a terrible nature on Espeon, as it wastes away its high Special Attack. Despite its offensively leaning stats, Espeon is mainly used as a support Pokémon: -Reflect -Light Screen -Psychic/Psyshock -Hidden Power (Fire)/Baton Pass Nature: Timid EVs: 252 HP/4 Def/252 Spe Item: Light Clay Ability: Magic Bounce If you want a good Calm Mind user, go with Jirachi, Latias or Latios: Jirachi: -Substitute -Calm Mind -Thunderbolt -Psyshock/Flash Cannon Nature: Timid EVs: 252 HP/100 Def/156 Spe Item: Leftovers or -Calm Mind -Psychic/Psyshock/Flash Cannon -Grass Knot/Thunderbolt -Hidden Power (Fire/Ground) Nature: Modest EVs: 4 HP/252 SAtk/252 Spe Item: Life Orb/Leftovers or -Wish -Calm Mind -Thunderbolt -Psyshock/Flash Cannon Nature: Bold EVs: 252 HP/236 Def/20 Spe Item: Leftovers Latias: -Calm Mind -Dragon Pulse -Substitute/Hidden Power (Fire)/Psyshock -Recover Nature: Timid EVs: 252 HP/4 SAtk/252 Spe Item: Leftovers Latios: -Calm Mind -Dragon Pulse -Surf -Recover/Psyshock Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Leftovers/Life Orb |
Scizor @ Life Orb
Ability: Technician Nature: Adamant Bullet Punch Bug Bite Superpower Swords Dance EVs: 248 HP/252 Atk/8 Spe how about this for scizor??? |
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1. Scizor - it's better off with it's EV spread being concentrated on it's HP and Atk. 248 HP, 252 Atk and 10 SpD Moveset: Bullet Punch, U-Turn, Pursuit and Superpower Item: Choice Band Remember that technician increases the base power of moves with 60 or less by 50%. With STAB moves such as Bullet Punch with a Choice Band, it's an effective move that can dominate in the OU tier. You also have U-turn with it's STAB bug type, and pursuit/superpower for those moments you come across certain Psychic/Steel types that aren't effective with Steel/Bug types. 2. Dragonite - You have a pretty decent EV spread, I can't find fault in this one. As for you moveset, you have the most recommended moveset out there. |
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i personally don't want a choice banded scizor , onlybecause i always keep my scizor to clean things up so i need roost .... but i did change it into LO scizor .. Scizor (M) @ Life Orb Trait: Technician EVs: 248 HP / 252 Atk / 8 Spd Adamant Nature - Swords Dance - Bug Bite/u-turn - Bullet Punch - Roost |
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ok i made a lot of changes to the team i am going to make one more thread about it :)
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