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Ultimate team!!!! Really!
No way in hell this team could be beaten:
Ultimate Pokemon Team (Pokedex Generation 2) Dragonite: Fly Twister Outrage Hyper Beam Magneton: Flash Thunder Lock On Zap Cannon Poliwrath: Surf Hydro Pump Mind Reader Dynamicpunch Houndoom: Strength Crunch Flamethrower Fire Blast Golem: Dig Rock Throw Earthquake Magnitude Victreebel: Cut Razor Leaf Solarbeam Sleep Powder hmmmm? kicks *** eeeeeeehhhhhh? any additions or suggestionS!!!!/???? |
I think it can be beaten.I seen better teams.It's good but I think it can be beat.Oh and please don't curse it's anginst the rules.Teach Poliwrath Ice Beam and this is a good moveset for Victerbell
Sunny Day Solarbeam Slude Bomb Fury cutter. |
This could easly be beaten, actually. XD First off, don't ever give a Pokemon two attacks of the same type, unless one is a staus inflicting move. Also, all of the HM's you have on your Pokemon are pointless with the exception of Surf, which is decent. Try changing your team with this in mind, and it should be much better. ^^
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well, i disagree about the HMs, i personally think all HMs should be at your displosal, even if not for battle purpposes. dig is awesome too. the "no two moves of the same type' is an interesting suggestion, but i wouldnt see a problem with that except with dragonite, houndoom, and maybe golem.
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This goes better in GB Strategies and Movesets.And that is definately beatable.My team would walk all over it lol.
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Yea the thread does go in Strategies and Movesets.
*Moved* |
Lol no offense but, that team is really bad
The whole point of no two moves of the same type on a pokemon is so that you can cover more types and kill more pokemon |
This is for GSC right?
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Ok then...
GSC...hmm Dragonite thunderbolt ice beam/flamethrower/wing attack/return extremespeed thunderwave blak... since ur ingame i won't recommend HP magneton thunderwave/toxic raindance protect thunder bad....i guess u could always take swagger/lock on for some kind of psuedo haze ? take the advice given for the rest sunnybeaming victreebel can work...but not very well |
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Consider this, too: using moves of types different from the Pokémon is fine, except for the fact that when you use a move of a different type, that move is not as powerful as it could have been, had it been the same type as the Pokémon. If the move is the same type as the user, it's 150% as effective as it would have been normally. If it's a different type, you're not taking advantage of this rule that can really help you out. In my experience, I find that if I add moves of different types, I don't use them too often, anyway, except only when something calls for it. What I like to do is have a versatile set of Pokémon types themselves, and just use those types to the best of their ability. Now, don't get me wrong, I'm certainly not going to teach a Pokémon attacks only of its own type, as it's always good to have a backup of some other type. But I think that a Pokémon should concentrate on its type, and use moves primarily of its own type. But, this is just my opinion and my battle style--if you're not the same, that's okay, it's just always been a winning formula for me. I will be posting my G/S team sometime tomorrow (Feb. 12), and you will see what I did with my team. :) |
dude,a mew2 level 50 can cream that.whats with the cut?
wheres your starter?i could stomp you.GET YOUR STARTER IN THERE!!!!!!!!!!!!!!!!!!!!!!!!! |
Maybe something like
flamethrower and Blast Burn together but, Fire blast has acceptable enough accuracy to use over flame thrower if power is needed STAB moves are good but, a Charizard with the set Flame Thrower Fire Blast Blast Burn Wing Attack really sucks |
I like to have something else then Fire Blast on my ingame teams. For ingame I often use Flamethrower and Fireblast.
But you can't have Flamethrower+Fireblast+Ember+Blastburn or something like that, it just utterly sucks. |
No who tries to convince you, having two moves that do the same thing is pointless and space wasting.
If you are concerned about your PP then go with the move with more PP and ditch the one with less. For example, Charizard has Flamethrower, Fire Blast, Earthquake and Aeria Ace, now OBVIOUSLY you decide on Flamethrower or Fire Blast. Why? To free up space and get Dragon Dance in there. The only time you should have 2 moves that do the same thing is when you want Overheat as a last resort. |
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You can do this with certain types, but with others it's not really necessary. Take the Psychic type, for example. You really don't need Psychic Attack and Psybeam on Mewtwo at the same time, that's just unnecessary (unless you're going for Psybeam's "occasional" surge of extra power, of which I tried--and believe me, I've never seen Psybeam go more powerful than Psychic Attack.) It all comes down to this: do you want to use the extra space for insurance, or do you want to use it on a move of another type for versatility (like what Lion Heart likes to do)? It all depends on your battle style and personal preference on how you like to do things. There's always more ways than one to have a perfect team, and sometimes it's just the differences in a person's style. :) |
No matter what type it is unnecessary.
You used Vaporeon as an example. So I'll use him aswell. Let's say, you said use both Surf and Hydro Pump, so what's the other 2 moves? Surf/Hydro Pump/Ice Beam/Roar? Then he loses his healing capabilities with Wish, or perhaps you have Wish over Roar? Then he loses his shuffling capabilities with Roar, so obviously, we'd want to incorporate as many elements of a pokemon into 1 set, which would be by removing Hydro Pump (He DOES NOT need the extra power, maxed out it hits 350) and replacing it with Roar, or Wish if you have Roar. Etc, etc.. |
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But with other Pokémon like, say, a Fire type like Ninetales, I still like the insurance of having two moves of the same type for reasons already stated. I find the accuracy and PP insurance that Flamethrower and Fire Blast gives you to be quite useful. If you want, you can check out my entire team which is up in this very forum right now, in which we can discuss my entire team. |
Nope wrong again, Ice Beam > Blizzard.
Unless stated otherwise I always assume we are referring to the latest generation of pokemon by the way. |
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But what do you mean by "Ice Beam > Blizzard?" Do you mean that Ice Beam is better (the "greater" symbol) than Blizzard because of its accuracy? |
Sure do.
Blizzard misses when you need it to hit. It's not a random thing. >_> <_< *runs into car and gets smashed all over the street* |
I think this is for ingame. I think that Hazing/Phazing moves are unnessecairy for Ingame. It's only wasting a slot. Flamethrower and Fireblast is something I can live with FOR INGAME. Ofcourse on NB/RSbot you wouldn't dream of those sets.
You wouldn't use an annoyer Jumpluff for Ingame aswell? How would you train him if he has no attacks. ;) |
dragonite can be beaten by articuno
magnemite can be beaten by moltres poliwrath beaten by venusaur houndoom beaten by blastoise golem beaten by victreebell they r to easy to beat try a few ghosts |
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No offence but that team is really wimpy :) For a start, my Mewtwo would defeat them all on its own and thats no lie. Tell me the stats of the best Pokemon there and ill tell u if there any good. And I hope there all lvl 100 cause if there not then u just need to train. *get some legendaries! and get rid of the HMs*
~Mewtwo Lord~ |
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