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Project M is pretty fun, especially Turbo Mode. That mode is combo city. xD
I like it and all, it brings back just about everything we loved about Melee, but I probably won't ever go back to it now that we have Smash 4, and the Wii U version is coming in less than 2 weeks. Smash 4 has so many things to do (and a lot more characters), and I now find it more fun than PM any day. |
I've played Project M before. I was so use to Brawl's floaty physics, I wasn't able to get use to the Melee-ish physics and a couple of new animations some of the fighters were given.
Speaking of fighters, here's what the final roster of the Wii U version looks like: Spoiler:
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Just thought I'd put this here. It's actually funnier than Snake's Codec, IMO. |
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Snake codecs were actually informative and it felt like Snake and his team are actually up against people completely out of their league. Snake was also far more entertaining than Pit because he was actually being completely straight and serious (even among Otacon, Campbell and Mei Ling) in all this mess, making the situation all the more hilarious from seeing Snake's reactions. ("He attacks by...farting? Are you kidding me?!") Palutena's Guidance is just...boring. Pit is just SUPER EXCITED about everything, which makes me him really annoying, and Palutena hardly goes into the character's background and her tips are crappy (USE THE ORBITARS FOR EVERYTHING). Viridi is the only one entertaining about all this, but she only shines in some of them. This is coming from someone who absolutely adores Kid Icarus Uprising's dialog. Really disappointed. |
The Palutena's Guidance thing wasn't bad, but it wasn't exactly funny either. Except for the ones with Samus and Robin. I don't think that it was meant to be terribly informative though, at least not if you've played Smash and/or fighting games before. Think it was more for if you don't know squat about some or all of the characters.
Also, isn't it a little early for this to be revealed? The WiiU version doesn't come out until the 21st. |
I think a bunch of websites which have pre-release copies (for reviews and etc) have started releasing information about the games like these bits and pieces, including a bunch of youtube channels (also a source of music in the Wii U version, and similarly was the case for the 3DS version too. I've checked some out but kinda want to see the rest by myself with what got in and what they sound like).
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While I find it funnier than Snake's (Which half the time sounded like its jokes were written by an eight year old), it's a shame that Pit's Codex isn't very funny for the most part, especially since KIU was so funny.
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Also +1 for the sweet Mega Man theme you're rocking, mate. |
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Fake SSB Prodigy
So, I was watching a video of this 10 year old Girl Prodigy, but she was an actor. I was so sad when I found out. She actually made me want to actually learn combos and get better in SSB4. But here's the link.
http://www.escapistmagazine.com/forums/read/7.864928-Amazing-10-Year-Old-Girl-Playing-Super-Smash-Bros-Turns-Out-to-be-a-Hoax |
*Tumbleweed blows by*
... Hey everyone, Mewtwo's Y form for Smash 4!? Or just as a Alternate costume maybe? Any possible new movesets for Mewtwo? Do you want them to remake Mewtwo since it's been so long? Or, "PLEASE JUST LEAVE MEWTWO ALONE HE'S ALREADY AWESOME AND UNIQUE, JUST STOP MESSING UP MY LIHIFE!!!! D'x" Kind of thing? |
Not sure if anyone's heard yet, but here's DaThings1's hilarious take on the 50-fact extravaganza. Huzzah!
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Hey everyone, Version 1.0.4 is out! This update contains alteration of some fighters for the purpose of balance, which means any old Replays will be invalidated upon downloading the update.
Who do you think they changed? I've heard rumours that they removed Wectoring, and also speculation that they may have nerfed Rosalina slightly. Edit: Rosalina has been nerfed! Instead of Luma respawning after 8 seconds, it now respawns after 18 seconds! |
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buff Robin plz |
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Ah, I figured they'd get rid of the Wectoring thing. And I'm so glad that they nerfed the Bowsercide thing, that was so annoying.
I did just do a match as Ike, and he does seem a little faster. Just a little. Either that or I'm imagining it because I was told he's faster. |
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I've also heard that they nerfed Greninja's lag cancel with Shadow Sneak or something. I think that before you could cancel his down air lag by using Shadow Sneak, and they completely removed that. I can't confirm this either until I test it, but I think it's made some Greninja mains upset.
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So, who is your favourite amongst the new characters? I think both Rosalina and Duck Hunt Dog are awesome in their own way.
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My favourite Newcomers... Little Mac Rosalina and Luma I think that's it, though I like the addition of Miis. About 1.0.4 more stuff has been confirmed, Mega Man's Leaf Shield has a lot less ending lag upon throwing it, which means it's actually USABLE now. Sheik's Bouncing Fish has been nerfed to deal less knockback, and personally I think that nerf was uncalled for. EDIT: THEY NERFED SHEIK'S UP AIR, I'M VERY UPSET ABOUT THIS BECAUSE IT WAS VERY SATISFYING TO KILL WITH THAT MOVE! Also, they buffed Luigi's F-smash by 1%. |
I needed to post because lol 1%
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Has anything else been confirmed though? |
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UPDATE: Please don't take any of this information as "confirmed". See this post by me. Here's a changelist of changes discovered by the community for character related changes, taken from this Smashboards thread. Zero Suit Samus: Spoiler:
Sheik: Spoiler:
Rosalina and Luma: Spoiler:
Wii Fit Trainer: Spoiler:
Mr. Game and Watch: Spoiler:
Little Mac: Spoiler:
Yoshi: Spoiler:
Okay, screw this, I just realised how many characters have been changed, and I am not gonna go to the effort of copy-pasting every single characters changes. If you'd like to see the rest, go to the Smashboards thread I linked above. Also keep in mind that these are only the ones that have been discovered, there may be more changes that are yet to be discovered. Alternatively, Nintendo could just release patch notes so everyone knows what's changed, but nope, they decide to be vague YET AGAIN. I just saw the rest of the nerfs Sheik got, and I think I might cry. Seriously though, that's just unfair. They nerfed her U-air like hell, and nerfed her F-air and Bouncing Fish, and it's not something I'm happy about at all. They also nerfed Mac's jab, which I am more understanding about. |
Gave the OP of that thread a look. I can't say I completely understand the finer points of Smash, but nothing horrendous happened imo. Er, well, I wish that that hadn't buffed Falco's blaster, but whatcha supposed to do?
Someone's gonna have to explain this one to me though: Quote:
And I agree, Nintendo should just give us detailed patch notes already. What's so hard about that? |
Super Smash Bros. for Wii U scored 96/100 on Metacritic so far
That's actually one of the best scores I've ever seen, the only other score beating that is GTA V which is only one point higher. Albiet this is early days, but so far things are looking good! |
So Sakurai finally reveals his reasons on why Ridley wasn't playable yet again: http://playeressence.com/sakurai-says-that-including-ridley-in-smash-bros-would-take-a-lot-of-convoluted-hocus-pocus/
At least now I can hope for a DK rep now that DLC is a thing, but I feel really bad for the Metroid fanbase, since there really isn't anyone important from the series left who has potential to be playable (Mother Brain and Dark Samus being assist trophies, and Ridley being a stage hazard). |
I'm honestly not sure how games like GTA V even get such high rating, then again I've never actually been a fan of the GTA franchise.
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UPDATE: I've since found out that the majority of the ZSS information from that thread and my earlier post is untrue. There are many people suffering from the Placebo effect, so I advise everyone to take any of the "confirmed" information about any of the characters in that thread or anywhere else with a grain of salt, unless it's confirmed by me doing tests or another reliable source, or anyone else who has confirmed it with side-by-side tests.
Of course, none of this would be necessary if Nintendo would just release patch notes... |
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As for what the a actual Robin infinite is, I have no idea. But it was clearly unintended, because they fixed it (according to that thread). EDIT: Sorry for double-posting. EDIT again: Decided I'll make this post of confirmed information: Information I can confirm about the update:
Information that is probably true, but is yet to be confirmed by me:
We'll see more as we discover more. I refuse to post anything under "Information I can confirm about the update" that I am any bit unsure about or I have not confirmed. |
Actually vectoring hasn't been removed entirely. It has been removed for vertical based knockbacks, but not horizontal ones.
When getting hit by an attack that sends you to the sides or corners, holding up actually INCREASES the amount of knockback you receive while holding down (While being a terrible DI direction) LESSENS the knockback you receive. It seems to me that this was put into place to make it more difficult for people to live. They saw how much DI can influence people living or dying (mostly living if you're good) and said "Hey! Stop holding up and to the corner when you're hit, because now it's going to help kill you." |
Yay! Our first (semi) major update! Actually changing some character stuff. And yes, I wish Nintendo would at least put a link to their website with all of the things that have been tweaked and changed. I also wish they wouldn't put in secrets to the game that never get found until a year or so later, but that's Nintendo for you.
I agree that Sheik's fish jump move thing (assuming it is true) Was a little uncalled for, since I was SO bad at landing that thing anyway. I personally haven't fought many Sheik's online before, But I suppose if Nintendo got multiple complaints that the launching power of it was too much and people WERE constantly getting easily KOed, then I could understand. But if not? Way uncalled for. I also can't speak for her Up Air because I don't play her often and I don't honestly know how it does or did, but sorry anyway. I'm guessing sad stuff like that is going to happen pretty regularly, but unlike most games I'm pretty sure Nintendo will do a great job of keeping us happy too by fixing stuff we've been annoyed by :) So don't think that this is totally the end for Smash just because you feel uncomfortable with your characters new move style. Has anything major, or anything at all changed with Marth? I feel like there's really nothing they can do to hurt Marth just because they nerfed him so much already, but I'm soooo hoping they fix him. |
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EDIT: It appears nothing has changed specifically about Marth, but the removal of vertical Vectoring is technically a huge indirect buff to Marth because of how it will be easier to juggle opponents and land Dancing Blade etc. About Sheik, basically her u-air was her primary juggling tool, and they nerfed it to do less hits, less knockback, and less damage. It was also a great kill move, but now it's less so. Bouncing Fish used to be able to take a stock early if you hit them while they're offstage - I've heard it's a lot harder to do that now because of the nerfed knockback. It was also a good kill move at high-ish percents, but it's now harder to kill with. |
Don't have it myself but played on a friends DS and it was FUN!
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Thank god they fixed the Luma spawn. That was a huge nerf (and a very good/needed one) In my opinion. Those Rosalina's shouldn't be too tough now Flame :p
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So I've been hearing some nasty comments on how unfair the CPUs are at higher difficulties on the Wii U version compared to the 3DS version. I had my fair share of these brutal CPUs on Event Mode when trying to beat the last two matches on a hard difficulty.
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Has anyone bought the Wii U version of Smash bros.? I just got it, so, hopefully it goes better than the 3DS version. :3
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Oh also, I can confirm that the "rumors" about Marth were not true. He is definitely not faster and his sword is definitely not longer. I know Marth super well so yeah, he hasn't changed sadly :/
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ZERO SUIT SAMUS AIR DODGE nerf LANDING LAG : 15 frames ⇒ 22 frames USMASH nerf HITS ON : Frame 9 ⇒ Frame 11 PARALYZER nerf ENDING LAG : Increased SPREADING SHOT buff ENDING LAG : Reduced |
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I don't see any pro Smasher in that thread. (Don't consider mods pro smashers, they normally aren't)
Also Project M AI is ridiculous and not fun at all, unless your idea of fun is going against a thing that has insane reactions and can counterplay you at any giving moment with no possible way of baiting and trapping it. |
I don't think the AI will ever be truly fun to fight, because they always have insane reactions, it's unavoidable. That's what makes up for their difficulty. In general, it's better to fight real people.
On a different subject, does anyone else think Lucina is competitively pointless while Marth exists? That's not to say she isn't competitively viable, but since she is just a direct downgrade of Marth once a player has spacing, if someone is truly playing to win in the competitive scene, there is no reason to pick her over Marth. |
Yeah all Lucina has over Marth is up smash and down air. Marth is pretty much better in every other way and is SAFER on block. (and has slightly better reach because he's a little taller)
So unless you wanna handicap yourself in some way or just like the character there's no reason to pick her over Marf. |
But wasn't Marth's air-game and speed nerfed, whereas Lucina is suppose to be what old Marth use to be other than the lack of spacing?
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Nah, the only difference between Marth and Lucina (besides appearance and voice) is Marth's tipping thing. Not sure how Marth's safer on block (or what that even means), but there's very little difference between the two.
And I can see how, in the hands of more skilled players, that Marth > Lucina. If you're really good at keeping the right amount of space between you and your opponent, Marth will always hit harder and for more damage than Lucina. What's better about Lucina than Marth on a larger scale is that she's easier to use for less competitive/skilled players since you don't have to worry about spacing/tipping at all to get the most out of her. |
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http://smashboards.com/threads/before-you-ask-the-differences-between-marth-and-lucina.376180/ Quote:
Which means she's actually HARDER to use than Marth because she cannot be as aggressive as him and instead needs to be more patient and careful. Moreover, you don't need to hit tippers with Marth consistently, as long as you do hit it occasionally. He's easier to use, more aggressive and just plain better. |
If that's all the case, why did they even bother creating Lucina for the game? D:
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Why didn't they bother making her comparable to Marth is the question, really. :V |
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Here's Brawl Marth compared to Smash 4 Marth, and looking at the pictures, you can't blame me for thinking he was a girl...(pics from SmashWiki): Spoiler:
Marth has more of a 'heroic' vibe than Lucina though, but in the end, both characters aren't bad. I just wish I had the option to play Lucina as an alt of Marth if I wanted to. |
With all of these comparisons, I have a feeling that Lucina is first in line to get the boot for the next game, as well as to make room for an FE rep from the latest installment, unless he/she suffers the same issues as Chrom.
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I highly doubt Lucina stays in the next smash; I think a huge part of Lucina's role in Smash is the fact that she was one of the main pulls of Awakening. The mystique behind this masked Marth coming out of nowhere in Awakening I think sold the game quite a bit.
It's really strange what they did to Marth though, considering this is his official art in the most recent game: http://old.serenesforest.net/media/fe12illust/marth2.png |
Too much stuff to comment about xD But I will say that I'm confused on all the hate on Project M? I find that beating a level 9 Fox on Project M is fairly simple? Not trying to brag all I'm saying is that it's not totally unbeatable. And yes versing a real live person will always be better, but why make it very easy for noobies and then once they advance into pros there's no challenge anymore?
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Well Lucina can still be good if you're like me and get into your opponents face all the time which you can't do alot with marth because the tipping will be really ineffective.
Also I prefer Lucina as a character because in the entirety of shadow dragon Marth only talks about enough to fill one page and is an incredibly bland character. |
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What's your opinion on Marth's Brawl appearance? Do you think that he looked just a little like a girl? I didn't know anything about Fire Emblem, and I couldn't tell what gender Marth was. Maybe I was just stupid... Also what's your opinion on Lucina? Downgrade of Marth? P.S. "Versing" isn't a word. You would instead use "fighting", "battling" etc. You may have noticed by now that I sort of have a compulsion to correct other people's grammar/spelling errors...I hope it's not annoying xD |
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I mean, Jigglypuff and Fox are largely the same from Melee (Except Fox is easier to use) yet Jigglypuff is one of the worst in Project M (despite being top 5 in Melee) and Fox is still the undisputed best in Project M like in Melee. It should tell you how screwed up it is when Puff, a pure fundamental character that doesn't require much execution, fell back significantly. It means Project M favors gimmicks and techniques over solid fundamentals. Smash 4 on the other hand is practically Street Fighter Smash 4 in that fundamentals are the one thing that reigns above all and as such all characters are actually properly balanced. Mew2king and Hungrybox complained about Project M for its stupid gimmicks (well Hungrybox moreso for the Jigglypuff reasoning), and they're absolutely right. |
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Except the Project M team themselves couldn't get Ridley to work properly. :V
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So my brother and I are looking to get into competitive.
He mains Mario and I main Peach. We know their moves and their capabilities pretty well. I secondary Pac man and his is Ike. Any tips for us? We do okay online. We win some we lose some, more win that lose to be honest and the only time we lose is to super sweaty mega try hard ultra deluxes. Just kidding haha but yeah really any tips? |
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And it's not annoying, no worries. Quote:
That's the only tip I have for anyone xD |
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P.S. Mewtwo is better in Project M. ;) |
...I did play Project M. I even played it online a lot of times.
You think I made up my reasoning out of thin air? |
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Last time I played it was just a bit before Smash 4's release, which isn't a long time ago.
I can still play online via an exploit. |
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I really doubt the update (which was released just recently) fixed my major problems with the mod.
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I can't say much about what I think of Project M, I've never played it, only watched it. It actually looks fun, though. |
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#PlayingProjectMWithFriends x) Quote:
Sorry for the long post, but I hope you understand where I'm coming from. Simplistic characters are needed to get newer players started so they can advance too. |
I kinda just wanted sakurai to make a chibi ridley and be extremely weak to shut the Ridley fans up "Here I sized him down, now he's pathetic. Are you happy now?"
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But Sakurai would never do that since he actually cares about his work. |
I respect that Sakurai doesn't want Ridley in the games, but the people claiming it would be terrible are just a little bit
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I like characters, but I also like the integrity of the original works kept in tact, which Smash does a pretty good job of. |
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Wario and Kirby aren't accurately portrayed? What the ****?
I get Ness and Ganondorf but considering their situation it's understandable. |
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Christ, he powers up by eating raw garlic in Wario Land 1, and Wario Land 2 starts the game with Wario sleeping with a huge snot coming out of his nose. That's ignoring Warioware. Wario fans my ass. |
Even with or without unlimited flight, I don't see how this meant that Kirby wasn't really 'portrayed right'. D:
He had some of his normal copy abilities, and even his swallow powers. @[email protected] |
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Though I do find it interesting that people think the creator can misrepresent their own character in his own game, especially since Kirby has historically taken influence and even some features from the Smash Bros Series. |
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Anyway, my final say in this, (and I hope everyones had their final say or this could go on a while) Is that me and a lot of other people would enjoy having Ridley finally make it into Smash. And the other group of people that either hate him or don't even know who he is honestly wouldn't mind. But with all the complications, and with all the people that would probably think Sakurai made a big mistake with Ridley, one Smash may or may not get more hate than love for adding Ridley. Two, to give it to you easy and simple, Ridley is unnecessary, plain fact. You can try to tell me that a lot of characters in Smash are unnecessary, but that would be untrue. No one wants Ridley because it would give them a fun new play style to master, only because Ridley is famous. Sure, most people in Smash are famous, but they do have a pretty unique style. Ridley, being a dragon, fighting like a dragon and just being a dragon isn't unique enough for me to say that he's necessary. But if anyone has ideas for Ridley's move set that can be both unique and not totally overpowered at the same time, please share them so we all can get a better idea of Ridley. |
OK so am I the only one who is really disappointed with the Wii U game?
The graphics are awesome, character roster is pretty great (despite getting rid of Lucas and Wolf, RIP) and it's a beautiful looking game all around, but... where's the content? There's no single player story mode. There's no story mode at all. I know that seems like a shallow gripe in a game like Smash Bros but after the awesomeness of Subspace Emissary, playing the game without a single player campaign to glue the game together just seems pointless and directionless. Without it, it's just endless replays of Classic Mode and Endless Smash which make the game seem tedious and really hard to get into. |
This game has way better content than Brawl because the modes are actually good. (Especially Events and Online)
Also SSE was awful. I'm glad it's gone. :V |
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