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Spinosaurus March 7th, 2015 5:28 PM

For Glory players aren't particularly aware of the competitive scene. You see a lot of Marths despite him being pretty bad.

Kameken March 7th, 2015 6:14 PM

Quote:

Originally Posted by Pinkie-Dawn (Post 8646126)
Japan's tier list has been updated:


Spoiler:

http://i2.kym-cdn.com/photos/images/original/000/926/141/a80.png
> R.O.B. is B-tier
> Falco and Lucina are E-tier


What a good day to be a R.O.B. main, but an awful day to be a Falco and Lucina main.

Charizard, Robin, Falco, and Samus are E-Tier?

Yeah, the Japanese are weird.

I mean, I get that Charizard and even Samus take actual skill to use, but...

Robin and Falco? One of them's a damn clone of an A-teir!

Spinosaurus March 7th, 2015 6:17 PM

Robin is terrible especially in omega stages (which is standard for Japan)
Charizard could be higher but he's nothing special.
Falco isn't really a clone.

Kameken March 8th, 2015 12:42 AM

Quote:

Originally Posted by Spinosaurus (Post 8646333)
Robin is terrible especially in omega stages (which is standard for Japan)
Charizard could be higher but he's nothing special.
Falco isn't really a clone.

I would think Robin would be especially good on Omega stages, considering he's fairy projectile based, which people tend to believe Omega favors. Besides, how is he terrible? Because spamming one move isn't a good idea with him?

Charizard may not be that special, but he's not as bad as the likes of Ike or DK.

If Dark Pit is considered a full clone, Falco should be, too.

Nah March 8th, 2015 4:36 AM

Quote:

Originally Posted by Kameken (Post 8646636)
I would think Robin would be especially good on Omega stages, considering he's fairy projectile based, which people tend to believe Omega favors. Besides, how is he terrible? Because spamming one move isn't a good idea with him?

Robin's projectiles aren't really the kind you can spam, especially when you have a sorta limited usage of them. Try spamming Arcfire and the Thunder spells and see how far it gets you. Omega stages aren't all that great for Robin either because Robin is terribly weak to the characters who do excel on Omega stages, the fast, hard-hitting types like ZSS, Fox (especially Fox), Shiek, Little Mac, etc, or the ones with the actually spammable projectiles like Samus or Link. So I guess I'm fighting at a disadvantage a lot since For Glory is only Omega stages =(

Other problems with Robin include:
-is really slow
-very short melee range
-ass grab range
-options for hitting people below you in the air aren't good
-has 2 spikes but they're a bitch to use
-has no reliable combos that I'm aware of

And being floaty is kind of a blessing and a curse. It's not all bad with Robin, but there's plenty of issues.

Quote:

Charizard may not be that special, but he's not as bad as the likes of Ike or DK.
Yeah I think that Charizard should be a bit higher up on the list too.

Quote:

If Dark Pit is considered a full clone, Falco should be, too.
Not really. If this was Melee I'd agree, but Falco's moveset has changed enough over the years that he's not so much of a clone anymore. Same goes for Ganondorf.

Which, speaking of Pit/Dark Pit, why aren't they on the exact same tier? The only difference between them is the way their bow+arrow works and I doubt that really makes any difference. Though they are still really close anyway.

Pinkie-Dawn March 8th, 2015 8:57 AM

This is quite a surprise:


Spinosaurus March 10th, 2015 9:28 AM

Quote:

Originally Posted by Kameken (Post 8646636)
Charizard may not be that special, but he's not as bad as the likes of Ike or DK.

lol Charizard is my secondary but DK and especially Ike are way better than him.

Quote:

Originally Posted by Kameken (Post 8646636)
If Dark Pit is considered a full clone, Falco should be, too.

Play Pit and Dark Pit
then go play Fox and Falco

Falco is hardly a clone anymore honestly. He never was. Dude was completely different from Fox even in Melee where they only shared animations. Pit and Dark Pit have the exact same moves and properties bar three.

Quote:

Originally Posted by Zekrom (Post 8646767)

Which, speaking of Pit/Dark Pit, why aren't they on the exact same tier? The only difference between them is the way their bow+arrow works and I doubt that really makes any difference. Though they are still really close anyway.

The tier is based on tournament results. Pit players are just simply doing more than Dark Pit. (I do agree that Pit > Dark Pit but the difference is like a spot in the list, not a whole tier)

Nah March 10th, 2015 9:32 AM

Quote:

Originally Posted by Spinosaurus (Post 8649761)
The tier is based on tournament results. Pit players are just simply doing more than Dark Pit. (I do agree that Pit > Dark Pit but the difference is like a spot in the list, not a whole tier)

Ah, right. Sometimes I forget that.

Aven March 10th, 2015 4:27 PM

Quote:

Originally Posted by Spinosaurus (Post 8646333)
Robin is terrible especially in omega stages (which is standard for Japan)
Charizard could be higher but he's nothing special.
Falco isn't really a clone.

Having Robin as one of my co-mains, my preference would actually be a flat stage. As long as it's not too small and it doesn't have many platforms, I can play Robin pretty well. But all that's just based on how you play the character, not the character itself. That's why I don't judge characters, I judge players.

I do agree that Charizard could probably be higher, but none of this is based on potential, it's based on how well players are doing with them. So far Charizard is carved out to be a spammy character, it really sucks.

Falco isn't a clone at all, that's one of the reasons they kept him.

Quote:

Originally Posted by Spinosaurus (Post 8646280)
For Glory players aren't particularly aware of the competitive scene. You see a lot of Marths despite him being pretty bad.

I wouldn't base anything on which character gets played the most, especially in For Glory.

Quote:

Originally Posted by Pinkie-Dawn (Post 8647029)
This is quite a surprise:


That was sort of expected, just not from Nintendo themselves. And I don't feed my amiibo's or anything like that, just train them. I don't think they'd allow customs unless they want it to be THAT much of a friendly game.

Pinkie-Dawn March 10th, 2015 5:53 PM

Quote:

Originally Posted by Spinosaurus (Post 8649761)
Falco is hardly a clone anymore honestly. He never was. Dude was completely different from Fox even in Melee where they only shared animations. Pit and Dark Pit have the exact same moves and properties bar three.

Isn't shared animations part of a traits of being a clone character, followed by similar B moves and final smash?

Aven March 10th, 2015 7:19 PM

Quote:

Originally Posted by Pinkie-Dawn (Post 8650365)
Isn't shared animations part of a traits of being a clone character, followed by similar B moves and final smash?

I see what you mean, you're right in a way. Speaking of Melee, because now they really are different, Falco's speed compared to Fox's almost forced players to play Falco differently than Fox, but technically they're the same.

Nah March 11th, 2015 5:52 AM

Quote:

Originally Posted by Aven Starkiller (Post 8650257)
Having Robin as one of my co-mains, my preference would actually be a flat stage. As long as it's not too small and it doesn't have many platforms, I can play Robin pretty well. But all that's just based on how you play the character, not the character itself. That's why I don't judge characters, I judge players.

What you say is true, but at the same time Final Destination/Omega stages aren't really what I'd call the most favorable stages to Robin either. I've learned how to play on FD/Omega (because there's no other option in For Glory), but occasionally I'm left wondering if maybe things would've gone better if we were fighting on Battlefield or something similar instead. FD/Omega versions are still better than shit like....Find Mii, or Hanenbow in Brawl though.

Aven March 11th, 2015 7:05 PM

Okay, this is probably just me since I'm so used to the Gamecube controller, but is it easier for anyone else to use Marth's side B on the Wii U version? Sometimes it feels like I could just spam the button and it would work.

Gardevoir the Dragon Slayer March 12th, 2015 4:21 AM

Has anyone totally given up the non Omega stages yet? I find the ones where you spend most of your time trying to keep up with the constantly moving stage really annoying.

Also anyone given up on items? I really think they allow to many cheap knockouts,

Judge Mandolore Shepard March 12th, 2015 6:10 AM

When it comes to the stages, I find that the Omega versions make me bored. So I have given up on the Omega stages. As for the items, I have given up on the explosive items. All of the other items I find interesting.

Aven March 12th, 2015 1:19 PM

Quote:

Originally Posted by Gardevoir the Dragon Slayer (Post 8652230)
Has anyone totally given up the non Omega stages yet? I find the ones where you spend most of your time trying to keep up with the constantly moving stage really annoying.

Also anyone given up on items? I really think they allow to many cheap knockouts,

When I'm practicing, or playing a serious match I really only play on Omega without items. Unless I'm trying to get better at random stages, or of course, having a match for fun. If it's a friendly fun match then Omega stages are out of the question ;P And of course all items on, probably set to a medium or low drop rate.

And of course items allow for knockouts that weren't fair or deserved. That's the whole point of a fun match. I play fun matches all the time with my little brother, friends and family such as cousins. Because playing matches over and over again and winning just because you're better isn't fun at all. Items, and even stages sometimes just allows the winner to be random most of the time.

Dter ic March 12th, 2015 2:31 PM

Quote:

Originally Posted by Judge Mandolore Shepard (Post 8652315)
When it comes to the stages, I find that the Omega versions make me bored.

They aren't that great either if you want to really get into the competitive side of smash. FD stages heavily favour grounded characters like Little Mac or projectile uses like Link who camp in the corner :V

Pinkie-Dawn March 21st, 2015 7:47 AM

IT'S HAPPENING! https://t.co/yinDTfHhlo


Please let there be a Nintendo Direct soon; it's the perfect place to reveal Mewtwo in action.

Night Watcher March 23rd, 2015 3:06 AM

Quote:

Originally Posted by Dter ic (Post 8652816)
They aren't that great either if you want to really get into the competitive side of smash. FD stages heavily favour grounded characters like Little Mac or projectile uses like Link who camp in the corner :V

I have never seen a lot of competitive Little Macs of Links. I don't tink you can even play Little Mac on a competitive level, even with Omega on, imo. I really think the best competitive characters on smash are Diddy Kong, Mewtwo(?), Marth, and some other characters. But I guess it's just how you play them that counts, since I main Lucina and she isn't a really competitive character.

Spinosaurus March 23rd, 2015 4:36 AM

Every character can be competitive, but not every character can be viable.

Marth certainly isn't viable. (And Mewtwo who isn't out at all??)

Nah March 23rd, 2015 11:07 AM

WOO I LEARNED HOW TO DO ARCFIRE COMBOS TODAY

ok you all can go back to what you were doing

Night Watcher March 23rd, 2015 11:57 AM

Quote:

Originally Posted by Zekrom (Post 8669096)
WOO I LEARNED HOW TO DO ARCFIRE COMBOS TODAY

ok you all can go back to what you were doing

I have another one for people to use. Arcfire > Jump > Arcfire > Fastfall > Jump > F air

Aven March 23rd, 2015 12:10 PM

Quote:

Originally Posted by Spinosaurus (Post 8668355)
Every character can be competitive, but not every character can be viable.

Marth certainly isn't viable. (And Mewtwo who isn't out at all??)

Not sure what you mean by "viable". If you mean potential on how good they can get, I think it's too random to decide if a character is "viable" to play. Because of the stage, opponent, and character you're facing, it's too random to cancel characters out of the competitive roster.

Quote:

Originally Posted by Zekrom (Post 8669096)
WOO I LEARNED HOW TO DO ARCFIRE COMBOS TODAY

ok you all can go back to what you were doing

Congrats Zekrom xD

Spinosaurus March 23rd, 2015 11:30 PM

Viability means if they can compete and make consistent high results at top level play. Marth definitely can't because he, by design, is an inconsistent character and has no kill set ups. (Which are important)

Inconsistency and having losing matchups against dominant characters can really hurt your viability.

Aven March 24th, 2015 2:06 PM

Quote:

Originally Posted by Spinosaurus (Post 8670255)
Viability means if they can compete and make consistent high results at top level play. Marth definitely can't because he, by design, is an inconsistent character and has no kill set ups. (Which are important)

Inconsistency and having losing matchups against dominant characters can really hurt your viability.

How about Lucina?


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