![]() |
Songtable Sounds Listing
Hey, Gogo here and I'm showing what the whole songtable really is.
There's a thread around here basically restating everything known from Sappy, but what about the songs from 1-255? This thread will be regularly updated to include each song hidden in the songtables of our favorite 3rd Gen Games. Remember, if you recognize something that's unknown in these lists, be sure to comment or tell me! (If you're a guest, come and join! No loss whatsoever.) Also, most songs in the songtables are continuous, If they are continuous I will put it there. If there's nothing said, don't assume it's continuous! Without further ado: Fire Red (possibly Leaf Green too) Spoiler:
Spoiler:
Spoiler:
|
Sounds 89 and 90 are used in ember's attack animation. That's all I know atm.
|
Is this decimal or hexadecimal?
|
Quote:
Quote:
|
Thanks!
It would be great if you'll put those songs into Sappy.xml, for easier access to 'em! |
I just found that 88 in FR is Level up!
|
I'm pretty sure that the other 5 of these kinds of threads were real, so... yeah.
But, that doesn't mean that I'm not willing to help. I happen to like the idea of a crowdsourced song table, so I'll pitch this one in: 95 (or in Hex it's 0x5F) is the shiny pokemon sparkle. I happen to know since I used it in my custom intro. |
K, I will add that up. The reason for this thread is to help people who would like to use these sounds in a script. A few people may find these useful.
|
113-Metal Move
114-Curse & Nightmare 115-Brick Break 116-some fighting move 117-Bubble 130-Ice move 131-Thunder 133-Sounds like Superpower start I will add more when I will be back home :) |
Just saying it's a move doesn't help, but the Curse, brick break, and thunder help. Bubble could be any of the other water moves posted, so get a pokemon that knows bubble and change the song. if the song plays when bubble plays, you got it. Just tell me Galoo.
|
141 - Bubblebeam..?
143 - Sound like flamethrower to me 146 - Sounds like Silver Wind 164 - Overheat, i guess 177 - Supersonic 178 - Belly Drum 179 - Amnesia 182 - Maybe Haze 192 - Dive? 194 - Solarbeem 205 - Charm 220 - Attract 224 - Grasswhistle 226 - Another dive? 249 - S.S Anne leave |
55-62 are actually the note mats from RSE. Each one corresponds to a note from low C to high C.
|
Thanks, Ruby is being checked out ATM.
|
For Fire Red:
34 - RSE click sound of this berry mixing machine 35 - Falling through an damaged layer of ice floor 36 - damaging ice floor 37 - RSE the roulette ball falls down on the wheel 38 - RSE the roulette ball lands on the wheel 53 - some sound that occurs when trying to catch a Pokemon (that moment when it get's sucked into it) |
I got those in now, ipatix
|
Quote:
|
I know a function in Firered that finds the sound number for a given the door block number. (0805B364) It either returns 18/0x12 or 241/0xF1. These are definitely door sounds.
|
So, I was looking for a good cellphone sound for my hack and I ended up identifying a good chunk of the unknown sounds.
Spoiler:
|
I added up Knizz's door research a while ago but I guess I forgot to post about it :P
I added Telinc1's just now. Though you had some that you weren't sure, and I wasn't, so those weren't added up. The majority of them helped a lot! |
0x1C was intended for ledge jumping while running.
|
Is there a guide on replacing these? I've inserted a sample, but don't really know how to repoint it over the originals.
|
Quote:
|
Quote:
Quote:
|
Quote:
|
Le created a video for Emerald sound effects, added to the first post!
EDIT: Added FR as well |
| All times are GMT -8. The time now is 8:39 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.