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-   -   3rd Gen What part annoyed you the most in the 3d Gen Games? (https://www.pokecommunity.com/showthread.php?t=305413)

MarioManH July 24th, 2013 3:05 AM

What part annoyed you the most in the 3d Gen Games?
 
What part in any of the 3d Gen games has annoyed you the most?

For me, I would say Victory Road when I played Ruby version. I don't know why but it always seemed to take the longest time for me to complete and I felt like I would always get lost.

HSV15 July 24th, 2013 4:42 AM

Seeing my rival waiting up ahead and thinking to myself 'Oh damn....'

Or, spending ages attempting to make it up to Rayquaza without falling through the cracks in the floor.

Amore July 24th, 2013 4:58 AM

Yeah, Sky Pillar and Victory Road were both tough. However, even as my brain developed and I was able to conquer them with ease like I can now xD, this:

Quote:

Originally Posted by Amore (Post 7750304)
Well, Emerald was my first game, so I didn't experience day/night until Gen IV and really just forgot about the clock I'd set in Emerald.
However, once I realised there was time, I then thought I could get an Espeon/Umbreon with my Eevee in LeafGreen. how wrong was I.

This is probably my least favourite thing about Gen III - not only could I not get Machamp, Alakazam etc. due to the difficulties of trading pre-Gen IV, but I couldnt get these, two of my favourites, for no apparent reason.

I've also not had internal battery issues with Emerald, so to me there really does seem to be no upside to losing the time feature.


That's my least favourite part. No time in LeafGreen.

Kikaito plush July 24th, 2013 5:21 AM

the part in the Hoenn game that annoyed me the most was trying to get to the part to unlock the regi trio.

and in the kanto ones was not be able to trade my pokemon on from my Sapphire to LG/FR until after the league.

Palkia July 24th, 2013 5:29 AM

Victory road was really annoying, due to it using a cocktail of HMs to travel it. It isn't even that hard if you have late 50's Pokémon, but the requirement of HMs is Mt. Cornet bad. (Although Mt. Cornet will always be worse. :/)

XeroNos July 25th, 2013 1:31 AM

Well the unavailibility of VS Seeker so that I could train before the Elites as well to navigate Sky Pillar to reach Rayquaza that bothered me in Emerald

nitemate July 25th, 2013 5:35 AM

I also hate victory road. I took me more time to cross it than to reach it.

TreeKangaroo July 25th, 2013 6:44 PM

Wally in victory road and the rouytes with rain and you can't run in the tal grass there. Also the recover spamming militics.

Pichu2Pikachu2Raichu July 25th, 2013 6:56 PM

The first battle with May at the Lab. I hate those first battles.

Therizinosaurus July 25th, 2013 7:07 PM

if we're including the kanto games, itll be a tie between surge's gym (need I say more) and rock tunnel. that tunnel has put me off replaying the kanto games SO many times because I don't want to face it

Radioactivechimp July 25th, 2013 7:10 PM

I found the weather effects on the overworld really cool, but they really slowed down the battles. Battling in areas where there is rain or a sandstorm effect annoyed me because of the added text that made the battles last at least twice as long: "It started raining" "___ is buffeted by the storm", etc

Sabrewulf238 July 26th, 2013 3:21 AM

Two things in particular.

No day/night cycle and it was really hard or even impossible to get some pokemon. The third gen felt a bit detached from the previous two...even though overall the 3rd gen was my favourite.

PokeChris123 July 26th, 2013 5:29 AM

Victory Road. I just hate going through there with Pokemon that need to know certain HM moves, which means I have to leave a team member behind and they don't get the experience I want them to get.

Arma July 26th, 2013 10:22 AM

The cave you had to went through to get to Lavender town... Man I hate having to use flash. For some reason, Granite cave in RSY didn't annoy me at all, I can easily maneuver through it in the dark.

Also, I hated the Digglet Cave, Arena Trap and the occasional overpowered Dugtrio are such a pain...

Dr. Zion July 26th, 2013 10:53 AM

i have to say my least favorite part of R/S is the Sky Tower. However, in FR/LG, it infuriates me that they give you the opportunity to begin collecting Pokemon from Gen II, only to find out they only give you a fraction of the Pokemon you should be able to get. Its like giving someone a piece of cake and taking away all of the frosting.

Silais July 26th, 2013 5:48 PM

The internal clock in Ruby went out after a year or so after it was first played, and after that the tides didn't work and other time-based events could not be completed, which annoyed me quite a bit. I also didn't like Sky Tower's broken tiles, but I liked grinding there and the music was good.

Hikamaru July 26th, 2013 6:40 PM

Victory Road in Hoenn, the amount of HMs required was so insane it wasted my team's movesets quickly.

Brendino July 26th, 2013 10:22 PM

It frustrated me to no end that I could never get to Mirage Island in Sapphire. I know that it's not even that special apart from the Liechi Berry, but I must've spent a solid year checking for it every day, and never having it appear. Then when my internal clock stopped, I think I was more upset that I'd never be able to get there over anything else.

tnfsf11 July 28th, 2013 11:46 AM

You guys already said everything I had in mind ^_^
I'll just quote the parts I agree with:

FR/LG
Quote:

Originally Posted by Sabrewulf238 (Post 7753232)
No day/night cycle and it was really hard or even impossible to get some pokemon.

Quote:

Originally Posted by elarmasecreta (Post 7753611)
Also, I hated the Digglet Cave, Arena Trap and the occasional overpowered Dugtrio are such a pain...

Quote:

Originally Posted by Therizinosaurus (Post 7752749)
if we're including the kanto games, itll be a tie between surge's gym (need I say more) and rock tunnel.

R/S/E
Quote:

Originally Posted by Para-Dox (Post 7750323)
Victory road was really annoying, due to it using a cocktail of HMs to travel it.

Quote:

Originally Posted by Curtis talli (Post 7750318)
the part in the Hoenn game that annoyed me the most was trying to get to the part to unlock the regi trio.

Quote:

Originally Posted by HSV15 (Post 7750291)
spending ages attempting to make it up to Rayquaza without falling through the cracks in the floor.

Now let me add my points:

1. The braille in FR/LG where you need to use Cut in front of a door to open it, I had to open the internet for help & inevitably spoiled parts of the game.
2. Receiving the running shoes only after the first gym in FR/LG, it's annoying because I got used to them since R/S/E.
3. The two bikes in R/S/E, each having a different "signature move" needed to reach certain places, I was too lazy to switch in every new area so I missed out on some items.
4. Natures, it was a pain trying to capture/breed a poke with a nature that doesn't suck, especially for someone who knew about them halfway through the game.

Tyrael July 28th, 2013 12:24 PM

Overpowered 7th Gym in RSE. Really hated those twins, always being forced to capture a Sharpedo before them and just hope I could actually get past the Xatu and Claydol :(

Seth Rollins July 28th, 2013 3:42 PM

I rly hated the victory road on hoenn, it was so long and too many HMs required. Also hated the water routes.

On FR/LG surge's gym and that cave where you have to use flash to light it were rly annoying for me. Ugh

Firecircuit July 29th, 2013 10:17 AM

Way too many HMs. Dive and Flash were really really annoying for me.

BlueMudkipz July 29th, 2013 10:45 AM

Catching the freaking Regis. It was so unnecessary and frankly wasn't worth it in the end.

Dr. Zion July 29th, 2013 5:13 PM

Quote:

Originally Posted by BlueMudkipz (Post 7758290)
Catching the freaking Regis. It was so unnecessary and frankly wasn't worth it in the end.

true but you could also say the same thing about the other trios (Articuno, Zapdos, and Moltress) and (Entei, Raiku, and Suicune)

they have no real effect on anything. its more for the challenge of getting them. but i do agree, the Regi trio is probably the hardest and most time consuming

BlueMudkipz July 30th, 2013 7:56 AM

Quote:

Originally Posted by Dr. Zion (Post 7758811)
true but you could also say the same thing about the other trios (Articuno, Zapdos, and Moltress) and (Entei, Raiku, and Suicune)

they have no real effect on anything. its more for the challenge of getting them. but i do agree, the Regi trio is probably the hardest and most time consuming

For me catching Entei, Raiku, Suicune and the legendary birds was fun, but catching the Regis was downright hard and not fun.

tnfsf11 July 30th, 2013 11:15 AM

Quote:

Originally Posted by BlueMudkipz (Post 7759654)
For me catching Entei, Raiku, Suicune and the legendary birds was fun, but catching the Regis was downright hard and not fun.

I partially agree with that, to catch the Regis you had to solve a puzzle then go to the places where each Regi stayed, the puzzle was a bit hard considering that I don't read Braille :P but the idea wasn't bad, but catching the legendary dogs wasn't really that fun either, they were like [email protected] randomly roaming the land, you could just encounter them anytime just like you would encounter any other Pokémon.
I personally thought the puzzle wasn't worth the effort because I hated the design of the Regis.

Dr. Zion August 2nd, 2013 1:08 AM

throwing the ability to catch one of the Legendary Dogs kind of pisses me off too, for 2 reasons.

1. Having the first encounter can take FOREVER, and without abilities like Arena Trap, it is extremely difficult to catch them. They are like overpowered Abra. It can be just downright annoying trying to catch them.

2. Giving you one of three Legendaries makes me really angry. It makes it so even if you do somehow succeed at catching one of them, you have to trade and completely start from scratch twice to get all three, which can take an outrageous amount of time to do.

Also, one other thing that really bugs me is Mew. Mew makes completing the Pokedex virtually impossible. I only have FR, LG, R, S, and Crystal. There is no way for me to get Mew. I also only have a GBA SP, so i couldnt get Mew even if i had the right game to do so.

Aeroblast August 2nd, 2013 8:18 AM

Lack of certain johto pokemon such as Houndour/doom, Stantler, etc. was bothersome. Though it was remedied with release of Emerald, people who thought R/S and Emerald were basically same game and bought the former instead were out of luck.

Sirfetch’d August 8th, 2013 8:46 AM

What bothered me the most is that RSE ended ;;. They are my favorite games ever and I would have simply loved to have continued playing them much longer <3

Andrew August 8th, 2013 11:27 AM

Tate and Liza really bugged me on Emerald. The Claydol and Xatu combo decimated my team over and over >.>

Also, like many others have said, Victory Road in Hoenn. It required so many HMs and was just overall annoying to get through.

Despite that, Emerald is still my favorite game :D

clefable919 August 10th, 2013 7:30 AM

Yeah, most of Emerald's gym leaders. I think Emerald has the hardest gym leaders of any Pokemon game. But a lot of them still give me a ton of problems.

Precious Tears August 11th, 2013 6:02 AM

Mainly it's Wallace's Ludicolo and Juan's Kingdra for both, spamming DD.
Wallace, for the worst his Ludicolo knows the move Leech Seed... :(

ErikaInRainbowCity August 11th, 2013 7:56 PM

I'd say Victory Road is really annoying. I also never liked the Team Aqua Hideout to the east of Mossdeep :P

MarioManH August 15th, 2013 8:04 PM

Quote:

Originally Posted by BlueMudkipz (Post 7759654)
For me catching Entei, Raiku, Suicune and the legendary birds was fun, but catching the Regis was downright hard and not fun.

Haha it's kind of funny how I caught my legendary dog in Leaf Green, I was in the patch of grass right next to Cerulean Cave when I was going to catch Mewtwo. Kind of lucky on my part :P

Hiatus August 17th, 2013 12:00 PM

I didn't like how fast Pokémon ran away from me in the Safari Zone, especially the ones that are hard to encounter. Chansey, Scyther, Pinsir, Kangaskhan, and Tauros are a few that comes to mind. Also, there was no way to bring your Pokémon back from the first and second generation games. This made me very upset. D:

Pendraflare August 17th, 2013 2:29 PM

The fact that there's not much to do after beating the game. Pretty much just the Battle Tower in RS, and the Battle Frontier in Emerald.

And how terrible training is in Emerald. At least RS has high level Pokémon in the Sky Pillar. This might just be me, but training in HGSS is one thing (there's at least Mt. Silver with decent stuff to fight before Red), but Emerald is just pitiful. Maybe it's just the fact that there's a big water portion of the game with just Tentacool, Wingull and such.

Lucky1Yena August 18th, 2013 3:18 AM

Let's see...

I got lost in Victory Road first time I reached it in Sapphire - until I came up with the "go around the walls" method (where you walk along the wall until you get to an exit or ladder).

I didn't crack the regi code until a while after, using a very long process involving a Pokémon magazine, a pen, some paper and my game.

In Emerald I was unprepared for Wallace replacing Steven.

Those were my top three most annoying parts about the 3rd generation Hoenn games.

As for the Kanto remakes, the only thing that really bugged me was the fact that I couldn't trade with any Hoenn games until some time after the National Pokédex - and that in itself was difficult for me because by the time I got around to that point I was too powerful to weaken most of the things you encounter.

BubbleBeams August 18th, 2013 3:40 AM

In RSE I really hate going up route 119 because there is just way too much tall grass.
Also wasn't a fan of Victory Road in that game.

I also missed the night and day system since I got so used to it with Gen II.

Sneaky Truth August 18th, 2013 5:22 AM

In Emerald, I think I speak for everyone in saying that the incredibly small bag space for the amount of items able to be picked up got annoying at times. Also, when I was younger the un-linearity of the story line frustrated me in not knowing which city to head to next. But now that I know better, that's what made the game so great.

But I would still go as far to say that Emerald was the best pokemon game, and a remake with the physical/special split and slightly more post-game progressional content along with the original Battle Frontier would keep me entertained forever. Please Game Freak?

mwuzatm August 18th, 2013 6:34 AM

I really hated the Physical/special attacks being determined by type rather than the move itself

Lucky1Yena August 21st, 2013 4:43 PM

Add this to the list: Finding Latias/Latios. Initially you have NO IDEA where it is, so you waste tons of time and repels trying to locate it.

rxyquaza August 22nd, 2013 2:46 AM

What annoyed me the most about Gen 3 was the huntail/gorebyss evolution items. If you could get both of them in one game, I'd have completed the Hoenn dex by now -.-

Banz August 22nd, 2013 6:30 AM

Trying to talk to Mr. Briney was surely the toughest and the most annoying part.

Dark Zapdos August 26th, 2013 12:44 PM

The amount of HM's to get through victory road on RSE

T!M August 26th, 2013 1:55 PM

Hoenn: F'n, the electric building south of Watson's Gym. Coudn't run in that building, ECH!!

Kanto: The number islands, such a waste of time.

Ehrgeiz August 26th, 2013 11:22 PM

Catching a Feebas!

Then, Figuring out nothing cool happened after you've gotten 100 successful flights in the Mossdeep Space Center.

Loki Laufeyson August 29th, 2013 1:34 PM

Beating the Elite Four on Ruby. It was a pain in the ass, especially Drake.
But I must say the Victory Road wasn't nice either.

Sceptile0111 September 19th, 2013 12:51 PM

No one's mentioned Emerald's Battle Frontier? I bought Emerald when it first came out. 8 years later, STILL haven't beaten it.

For FR/LG it was the Gen II happiness evolutions being disabled for no apparent reason. Especially since they make you watch the animation anyway every time your Golbat/Chansey/whatever levels up with max happiness...

OmegaTL September 19th, 2013 3:59 PM

Sky Pillar. I hope I never come across anything like that again.

Elaitenstile September 20th, 2013 5:04 AM

Trying to land in Mirage Island and Shoal Cave with dead battery. You know what? I wouldn't have even gone there if it wasn't for Snorunt and Liechi Berry. Thankfully I got a Snorunt in Emerald, and then proceeded to get it on Ruby holding the Liechi Berry. I wouldn't want to go through this trouble again, nope.

Guardian September 22nd, 2013 8:06 AM

Cave on the island, with the second gym I think. If I'm right there was a guy with Devon goods(?) in the cave? Let's just say, I had no idea what Flash is nor how to use it. So yeah, Cave without Flash.

Ari Niko September 28th, 2013 9:16 PM

Every time I entered Hoenn's ocean I would dread the masses of weak Pokémon I had to encounter http://img.photobucket.com/albums/v232/korn0818/ed2305b7.png

Endless_Void September 28th, 2013 10:56 PM

1.The VS SEEKER
2.Getting lost in really enormous caves

Ari Niko September 28th, 2013 10:58 PM

Quote:

Originally Posted by ShatteredSoul (Post 7853977)
1.The VS SEEKER

!!!!!!!!!!

That thing was so annoying http://img.photobucket.com/albums/v232/korn0818/ed2305b7.png

FlameChocobo September 29th, 2013 4:49 PM

My main beef with Ruby and Sapphire is Norman. Why?

Spoiler:
http://www.gamehiker.com/wiki/images/thumb/1/1c/Slaking.png/800px-Slaking.png

That FREAKING SLAKING! I always hated fighting those.

Silais September 29th, 2013 5:42 PM

Making it up Sky Tower without falling through the tiles and the length and confusing-ness of Victory Road were probably the two most annoying aspects of the R/S/E games.

Yumetaro September 29th, 2013 8:14 PM

The unbearable horror that is Hoenn's Water Routes.

Ari Niko October 5th, 2013 6:27 AM

Quote:

Originally Posted by Silais (Post 7855110)
Making it up Sky Tower without falling through the tiles and the length and confusing-ness of Victory Road were probably the two most annoying aspects of the R/S/E games.

Forgot about the terrible Sky Tower...

Quote:

Originally Posted by Yumetaro (Post 7855333)
The unbearable horror that is Hoenn's Water Routes.

How can you hate the water routes? Sure the Pokémon encounters were annoying, but it was way better than land routes imo.

DynamicD October 5th, 2013 9:28 AM

Can anybody agree that R/S/E's Victory Road was the toughest one in pokemon HISTORY?

MarioManH October 14th, 2013 11:26 AM

Quote:

Originally Posted by DynamicD (Post 7865462)
Can anybody agree that R/S/E's Victory Road was the toughest one in pokemon HISTORY?

I can agree, I can say that I found it more annoying then Mt. Coronet in D/P/P.

krabbypatz93 October 14th, 2013 1:50 PM

Victory Road and Wallace/Juan's gym in RSE, as well as mach biking over the cracks to get to Rayquaza.

In FRLG, team rockets hideout on the Sevii Islands was such a headache for me.

Shizzable October 14th, 2013 1:55 PM

When they ended :(

No seriously, I can't think of anything that really annoyed me. Pokemon Emerald is a masterpiece. I love it, and 3rd Gen is clearly the best. Water routes? Loved them. Sky Tower? Didn't mind it that much. Victory Road? Not too hard. Gym Leaders? Just some of the puzzles.

Banz October 15th, 2013 4:24 AM

Some of the Gym puzzles in Hoenn were really annoying. Getting to the Gym Leader was more difficult than beating them.

GreyVirgo October 15th, 2013 5:55 PM

1.The Victory Road in R/S/E and FR/LG I'm too lazy to go there so I use cheats
2.The VS Seeker
3.Gym Puzzles (Especially Lt. Surge's Gym)
4.Battling Your Rival in FR/LG
5.Deserts
6.Zubat's everywhere in a Cave

lmcde22 October 16th, 2013 7:01 PM

Lt. Surge's gym was designed by Satan

GreyVirgo October 16th, 2013 9:25 PM

Quote:

Originally Posted by lmcde22 (Post 7886268)
Lt. Surge's gym was designed by Satan

:t274: Yeah your Right. :17:

moon October 17th, 2013 3:49 PM

Quote:

Originally Posted by lmcde22 (Post 7886268)
Lt. Surge's gym was designed by Satan

I second (or third?) this.

I thought the most annoying parts were the first routes of FR/LG when they tried to give you Teachy TV and you didn't have running shoes. And also Wally catching Ralts in R/S/E.

Mystify October 17th, 2013 7:50 PM

The stupid help menu from the FireRed and LeafGreen games. I had a tendency to accidentally bump the LR buttons into things and the help screen would pop up with that stupid little jingle. Even worse was the fact that it made another jingle when you closed it.

dexter1o6 October 17th, 2013 8:32 PM

How the happy golbat fails evolving after EVERY level-up until you get the national dex in FR/LG...

...And about that VS-Seeker... I actually really really miss the possibility to rebattle trainers starting from Gen V... So I saw the VS Seeker in those games as a great improvement.

Murkrow October 18th, 2013 5:04 AM

no physical special split.
it was real annoying going back to gen3 after the newer gens to find many pokemons being set back because of this.

Memoric November 1st, 2013 6:30 AM

If it's a place that needs Flash, I automatically hate it.

...

But really, Flash is one of the most useless moves (battling with Splash, IMO) in the games. Plus, I don't really like the concept of HM Slaves, so it's either I use one or I wing it....

SKY PILLAR, I HATE YOU TOO. It's just Arceus-hard.

And the Zubats for every cave? I'd rather not about them. Crobat is useful...

Pilkie November 1st, 2013 8:00 AM

I was always annoyed by weather effects. Every round the game would take time to remind you 'it's still raining!' or 'the sun is still shining bright!' or 'yep, there's still hail'.

Even to this day, those weather effects, while cool, still annoy me because they really slow down the battles.

xseed November 1st, 2013 10:12 AM

fighting may right on the route right before you get to the city with the electric gym. Always had trouble with her

And all the trolling tentacools in the oceans. in both firered/leafgreen and emerald. ugh

Cerberus87 November 2nd, 2013 11:56 AM

Half the world covered in water. I like exploration but Hoenn had me checking the ****ing Town Map every 10 tiles in the later routes. Think about it: the Town Map. The most useless key item in all the games. I don't know if it's a merit or a flaw.

Also, most Pokémon have crap level up movepools and there's no physical/special split, which makes it hard for me to get back to Hoenn. Things they fixed in Sinnoh.

Lavaridge and Sootopolis City locations. Very difficult to reach without Fly.

BlazingNinetales November 2nd, 2013 11:59 AM

The fact it was nearly impossible to train up till Pokemon Sapphire/Ruby...

Jet Pilot November 2nd, 2013 1:44 PM

Sootopolis is the only thing I was annoyed by in the Hoenn region.
Everything in FR/LG annoys me, it's just all so... terrible.. The game was awful.

Pave Low November 2nd, 2013 4:20 PM

I think towards the end of RSE really annoyed me. All the surfing around and diving finding Sootopolis and Kyogre before that, I think it's just a bit too much. Also, Victory Road was really annoying because it felt so long and the amount of HMs you have to use is really annoying so you are bound to bring in at least 1 HM slave. All the back and forth traveling in the game wasn't really my favorite thing, either.


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