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What part annoyed you the most in the 3d Gen Games?
What part in any of the 3d Gen games has annoyed you the most?
For me, I would say Victory Road when I played Ruby version. I don't know why but it always seemed to take the longest time for me to complete and I felt like I would always get lost. |
Seeing my rival waiting up ahead and thinking to myself 'Oh damn....'
Or, spending ages attempting to make it up to Rayquaza without falling through the cracks in the floor. |
Yeah, Sky Pillar and Victory Road were both tough. However, even as my brain developed and I was able to conquer them with ease like I can now xD, this:
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That's my least favourite part. No time in LeafGreen. |
the part in the Hoenn game that annoyed me the most was trying to get to the part to unlock the regi trio.
and in the kanto ones was not be able to trade my pokemon on from my Sapphire to LG/FR until after the league. |
Victory road was really annoying, due to it using a cocktail of HMs to travel it. It isn't even that hard if you have late 50's Pokémon, but the requirement of HMs is Mt. Cornet bad. (Although Mt. Cornet will always be worse. :/)
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Well the unavailibility of VS Seeker so that I could train before the Elites as well to navigate Sky Pillar to reach Rayquaza that bothered me in Emerald
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I also hate victory road. I took me more time to cross it than to reach it.
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Wally in victory road and the rouytes with rain and you can't run in the tal grass there. Also the recover spamming militics.
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The first battle with May at the Lab. I hate those first battles.
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if we're including the kanto games, itll be a tie between surge's gym (need I say more) and rock tunnel. that tunnel has put me off replaying the kanto games SO many times because I don't want to face it
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I found the weather effects on the overworld really cool, but they really slowed down the battles. Battling in areas where there is rain or a sandstorm effect annoyed me because of the added text that made the battles last at least twice as long: "It started raining" "___ is buffeted by the storm", etc
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Two things in particular.
No day/night cycle and it was really hard or even impossible to get some pokemon. The third gen felt a bit detached from the previous two...even though overall the 3rd gen was my favourite. |
Victory Road. I just hate going through there with Pokemon that need to know certain HM moves, which means I have to leave a team member behind and they don't get the experience I want them to get.
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The cave you had to went through to get to Lavender town... Man I hate having to use flash. For some reason, Granite cave in RSY didn't annoy me at all, I can easily maneuver through it in the dark.
Also, I hated the Digglet Cave, Arena Trap and the occasional overpowered Dugtrio are such a pain... |
i have to say my least favorite part of R/S is the Sky Tower. However, in FR/LG, it infuriates me that they give you the opportunity to begin collecting Pokemon from Gen II, only to find out they only give you a fraction of the Pokemon you should be able to get. Its like giving someone a piece of cake and taking away all of the frosting.
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The internal clock in Ruby went out after a year or so after it was first played, and after that the tides didn't work and other time-based events could not be completed, which annoyed me quite a bit. I also didn't like Sky Tower's broken tiles, but I liked grinding there and the music was good.
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Victory Road in Hoenn, the amount of HMs required was so insane it wasted my team's movesets quickly.
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It frustrated me to no end that I could never get to Mirage Island in Sapphire. I know that it's not even that special apart from the Liechi Berry, but I must've spent a solid year checking for it every day, and never having it appear. Then when my internal clock stopped, I think I was more upset that I'd never be able to get there over anything else.
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You guys already said everything I had in mind ^_^
I'll just quote the parts I agree with: FR/LG Quote:
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1. The braille in FR/LG where you need to use Cut in front of a door to open it, I had to open the internet for help & inevitably spoiled parts of the game. 2. Receiving the running shoes only after the first gym in FR/LG, it's annoying because I got used to them since R/S/E. 3. The two bikes in R/S/E, each having a different "signature move" needed to reach certain places, I was too lazy to switch in every new area so I missed out on some items. 4. Natures, it was a pain trying to capture/breed a poke with a nature that doesn't suck, especially for someone who knew about them halfway through the game. |
Overpowered 7th Gym in RSE. Really hated those twins, always being forced to capture a Sharpedo before them and just hope I could actually get past the Xatu and Claydol :(
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I rly hated the victory road on hoenn, it was so long and too many HMs required. Also hated the water routes.
On FR/LG surge's gym and that cave where you have to use flash to light it were rly annoying for me. Ugh |
Way too many HMs. Dive and Flash were really really annoying for me.
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Catching the freaking Regis. It was so unnecessary and frankly wasn't worth it in the end.
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they have no real effect on anything. its more for the challenge of getting them. but i do agree, the Regi trio is probably the hardest and most time consuming |
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