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I personally thought the puzzle wasn't worth the effort because I hated the design of the Regis. |
throwing the ability to catch one of the Legendary Dogs kind of pisses me off too, for 2 reasons.
1. Having the first encounter can take FOREVER, and without abilities like Arena Trap, it is extremely difficult to catch them. They are like overpowered Abra. It can be just downright annoying trying to catch them. 2. Giving you one of three Legendaries makes me really angry. It makes it so even if you do somehow succeed at catching one of them, you have to trade and completely start from scratch twice to get all three, which can take an outrageous amount of time to do. Also, one other thing that really bugs me is Mew. Mew makes completing the Pokedex virtually impossible. I only have FR, LG, R, S, and Crystal. There is no way for me to get Mew. I also only have a GBA SP, so i couldnt get Mew even if i had the right game to do so. |
Lack of certain johto pokemon such as Houndour/doom, Stantler, etc. was bothersome. Though it was remedied with release of Emerald, people who thought R/S and Emerald were basically same game and bought the former instead were out of luck.
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What bothered me the most is that RSE ended ;;. They are my favorite games ever and I would have simply loved to have continued playing them much longer <3
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Tate and Liza really bugged me on Emerald. The Claydol and Xatu combo decimated my team over and over >.>
Also, like many others have said, Victory Road in Hoenn. It required so many HMs and was just overall annoying to get through. Despite that, Emerald is still my favorite game :D |
Yeah, most of Emerald's gym leaders. I think Emerald has the hardest gym leaders of any Pokemon game. But a lot of them still give me a ton of problems.
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Mainly it's Wallace's Ludicolo and Juan's Kingdra for both, spamming DD.
Wallace, for the worst his Ludicolo knows the move Leech Seed... :( |
I'd say Victory Road is really annoying. I also never liked the Team Aqua Hideout to the east of Mossdeep :P
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I didn't like how fast Pokémon ran away from me in the Safari Zone, especially the ones that are hard to encounter. Chansey, Scyther, Pinsir, Kangaskhan, and Tauros are a few that comes to mind. Also, there was no way to bring your Pokémon back from the first and second generation games. This made me very upset. D:
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The fact that there's not much to do after beating the game. Pretty much just the Battle Tower in RS, and the Battle Frontier in Emerald.
And how terrible training is in Emerald. At least RS has high level Pokémon in the Sky Pillar. This might just be me, but training in HGSS is one thing (there's at least Mt. Silver with decent stuff to fight before Red), but Emerald is just pitiful. Maybe it's just the fact that there's a big water portion of the game with just Tentacool, Wingull and such. |
Let's see...
I got lost in Victory Road first time I reached it in Sapphire - until I came up with the "go around the walls" method (where you walk along the wall until you get to an exit or ladder). I didn't crack the regi code until a while after, using a very long process involving a Pokémon magazine, a pen, some paper and my game. In Emerald I was unprepared for Wallace replacing Steven. Those were my top three most annoying parts about the 3rd generation Hoenn games. As for the Kanto remakes, the only thing that really bugged me was the fact that I couldn't trade with any Hoenn games until some time after the National Pokédex - and that in itself was difficult for me because by the time I got around to that point I was too powerful to weaken most of the things you encounter. |
In RSE I really hate going up route 119 because there is just way too much tall grass.
Also wasn't a fan of Victory Road in that game. I also missed the night and day system since I got so used to it with Gen II. |
In Emerald, I think I speak for everyone in saying that the incredibly small bag space for the amount of items able to be picked up got annoying at times. Also, when I was younger the un-linearity of the story line frustrated me in not knowing which city to head to next. But now that I know better, that's what made the game so great.
But I would still go as far to say that Emerald was the best pokemon game, and a remake with the physical/special split and slightly more post-game progressional content along with the original Battle Frontier would keep me entertained forever. Please Game Freak? |
I really hated the Physical/special attacks being determined by type rather than the move itself
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Add this to the list: Finding Latias/Latios. Initially you have NO IDEA where it is, so you waste tons of time and repels trying to locate it.
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What annoyed me the most about Gen 3 was the huntail/gorebyss evolution items. If you could get both of them in one game, I'd have completed the Hoenn dex by now -.-
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Trying to talk to Mr. Briney was surely the toughest and the most annoying part.
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The amount of HM's to get through victory road on RSE
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Hoenn: F'n, the electric building south of Watson's Gym. Coudn't run in that building, ECH!!
Kanto: The number islands, such a waste of time. |
Catching a Feebas!
Then, Figuring out nothing cool happened after you've gotten 100 successful flights in the Mossdeep Space Center. |
Beating the Elite Four on Ruby. It was a pain in the ass, especially Drake.
But I must say the Victory Road wasn't nice either. |
No one's mentioned Emerald's Battle Frontier? I bought Emerald when it first came out. 8 years later, STILL haven't beaten it.
For FR/LG it was the Gen II happiness evolutions being disabled for no apparent reason. Especially since they make you watch the animation anyway every time your Golbat/Chansey/whatever levels up with max happiness... |
Sky Pillar. I hope I never come across anything like that again.
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Trying to land in Mirage Island and Shoal Cave with dead battery. You know what? I wouldn't have even gone there if it wasn't for Snorunt and Liechi Berry. Thankfully I got a Snorunt in Emerald, and then proceeded to get it on Ruby holding the Liechi Berry. I wouldn't want to go through this trouble again, nope.
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