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Cave on the island, with the second gym I think. If I'm right there was a guy with Devon goods(?) in the cave? Let's just say, I had no idea what Flash is nor how to use it. So yeah, Cave without Flash.
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Every time I entered Hoenn's ocean I would dread the masses of weak Pokémon I had to encounter http://img.photobucket.com/albums/v232/korn0818/ed2305b7.png
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1.The VS SEEKER
2.Getting lost in really enormous caves |
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That thing was so annoying http://img.photobucket.com/albums/v232/korn0818/ed2305b7.png |
My main beef with Ruby and Sapphire is Norman. Why?
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Making it up Sky Tower without falling through the tiles and the length and confusing-ness of Victory Road were probably the two most annoying aspects of the R/S/E games.
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The unbearable horror that is Hoenn's Water Routes.
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Can anybody agree that R/S/E's Victory Road was the toughest one in pokemon HISTORY?
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Victory Road and Wallace/Juan's gym in RSE, as well as mach biking over the cracks to get to Rayquaza.
In FRLG, team rockets hideout on the Sevii Islands was such a headache for me. |
When they ended :(
No seriously, I can't think of anything that really annoyed me. Pokemon Emerald is a masterpiece. I love it, and 3rd Gen is clearly the best. Water routes? Loved them. Sky Tower? Didn't mind it that much. Victory Road? Not too hard. Gym Leaders? Just some of the puzzles. |
Some of the Gym puzzles in Hoenn were really annoying. Getting to the Gym Leader was more difficult than beating them.
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1.The Victory Road in R/S/E and FR/LG I'm too lazy to go there so I use cheats
2.The VS Seeker 3.Gym Puzzles (Especially Lt. Surge's Gym) 4.Battling Your Rival in FR/LG 5.Deserts 6.Zubat's everywhere in a Cave |
Lt. Surge's gym was designed by Satan
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I thought the most annoying parts were the first routes of FR/LG when they tried to give you Teachy TV and you didn't have running shoes. And also Wally catching Ralts in R/S/E. |
The stupid help menu from the FireRed and LeafGreen games. I had a tendency to accidentally bump the LR buttons into things and the help screen would pop up with that stupid little jingle. Even worse was the fact that it made another jingle when you closed it.
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How the happy golbat fails evolving after EVERY level-up until you get the national dex in FR/LG...
...And about that VS-Seeker... I actually really really miss the possibility to rebattle trainers starting from Gen V... So I saw the VS Seeker in those games as a great improvement. |
no physical special split.
it was real annoying going back to gen3 after the newer gens to find many pokemons being set back because of this. |
If it's a place that needs Flash, I automatically hate it.
... But really, Flash is one of the most useless moves (battling with Splash, IMO) in the games. Plus, I don't really like the concept of HM Slaves, so it's either I use one or I wing it.... SKY PILLAR, I HATE YOU TOO. It's just Arceus-hard. And the Zubats for every cave? I'd rather not about them. Crobat is useful... |
I was always annoyed by weather effects. Every round the game would take time to remind you 'it's still raining!' or 'the sun is still shining bright!' or 'yep, there's still hail'.
Even to this day, those weather effects, while cool, still annoy me because they really slow down the battles. |
fighting may right on the route right before you get to the city with the electric gym. Always had trouble with her
And all the trolling tentacools in the oceans. in both firered/leafgreen and emerald. ugh |
Half the world covered in water. I like exploration but Hoenn had me checking the ****ing Town Map every 10 tiles in the later routes. Think about it: the Town Map. The most useless key item in all the games. I don't know if it's a merit or a flaw.
Also, most Pokémon have crap level up movepools and there's no physical/special split, which makes it hard for me to get back to Hoenn. Things they fixed in Sinnoh. Lavaridge and Sootopolis City locations. Very difficult to reach without Fly. |
The fact it was nearly impossible to train up till Pokemon Sapphire/Ruby...
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