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Quick Question:
I recently got the pokeball vivillion, just started to be released in Europe in aus, so what's a good nature and moveset for vivillion |
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-Quiver Dance -Hurricane -Sleep Powder -Substitute/Bug Buzz Nature: Modest/Timid EVs: 4 Def/252 SAtk/252 Spe Item: Leftovers/Life Orb/Focus Sash Ability: Compound Eyes |
-Bulk Up
-Crunch -Drain Punch -Rest Nature: Careful EVs: 252 HP/4 Def/252 SDef Item: Sitrus Berry Ability: Shed Skin What if I replace Rest with Amnesia? That way Scrafty can set up with either Bulk Up or Amnesia depending on what the opponent's Pokémon stronger offensive stat is. I'm not sure about this as Rest is very good with Shed Skin, but then again Scrafty will have Drain Punch for some recovery and being able to actually limit the damage done by oncoming attacks is more useful than recovering from that damage, even though I'd like to have both. |
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How can a Mamoswine be faster than a Fully Speed trained 31 ivs at speed Talonflame?Quick Claw?
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Now, I know Metronome is not in any way a reliable move. In fact, it is probably the most unreliable move in the game. But I would like to have a Metronome Pokémon not to use in Rating Battles, instead I want to have some random fun in Free Battles :).
What's a good Pokémon with Metronome and a good set for it? |
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-Thunder Wave -Air Slash -Metronome -Roost Nature: Calm/Bold EVs: 248 HP/8 Def/252 SDef (Calm) or 248 HP/252 Def/8 SDef Item: Leftovers Ability: Serene Grace |
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By the way, what's a good actual Togekiss build as well? I'm breeding for the Fairy compeition and I've already got Clefable and I'm doing Mawile right now, I just need one more. |
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I am using a harvest Exeggutor and Trevenant. Should I give them both Lum berries? Right now Exeggutor has the Lum and Trevenant has a Sitrus berry on it
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Move boosting
Assuming perfect set up fodder, is a life orb luxray using charge + electric terrain + wild charge a good idea? Don't think it'd fly in competitive very well, but what are your thoughts on boosting moves to oblivion?
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Other examples include Charizard X with Swords Dance + Tailwind, Therian Thundurus with Nasty Plot + Agility and Haxorus with Dragon Dance + Swords Dance. Quote:
Sets: Trevenant: -Substitute -Leech Seed -Will-o-Wisp -Phantom Force/Horn Leech Nature: Impish/Careful EVs: 252 HP/180 Def/76 Spe (Impish) or 252 HP/4 Def/252 SDef (Careful) Item: Sitrus Berry Abiilty: Harvest Exeggutor: -Giga Drain -Psychic -Sleep Powder -Rest Nature: Modest EVs: 248 HP/152 SAtk/108 Spe Item: Lum Berry Ability: Harvest |
Serene Grace Status Spam
Hey guys like the title says i want a team based off of status spammin and trolling. This will be for Rating double battles.
Heres what im looking for: 1. Kinda Push away from OU pokes. Dont want a full team of OU just some. Like Togekiss which will be my lead. 2. Dont want to use Poison or Burn trying to make this as uncommon and unpredictable as i can. Only Paralysis, Flinch, Sleep, or confusion. Ex. Togekiss para flinch. 3. Since im going to make use of Serene Grace dont want spore, or confuse ray or such. Just damage inflicting moves that have chance to inflict status. 4. Any ideas on a second Serene Grace pokemon. 5. How i should spead the EVs and IVs and what natures and movesets. 6. Sweeper? or staller team? |
There is a noble warrior who is mandatory to this team you seek
Dunsparce Serene Grace, Max HP and Atk, Glare and Headbutt. 100% Paralyze; 60% Flinch. Serene grace dunsparce man. Rock it. |
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-Glare/Body Slam -Coil -Headbutt/Rock Slide -Roost Nature: Careful EVs: 252 HP/4 Def/252 SDef Item: Leftovers Ability: Serene Grace Rock Slide is an option over Headbutt simply because nothing is immune to it. |
Hahaha. I'm glad you actually know Dunsparce sets too xD
I personally prefer headbutt's slightly larger damage due to stab and reliability thanks to 100 accuracy over rock slide's non stab and potential to miss; but hey - the thought's there on both sets. |
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I think going for a boosting / setup move with dunsparce is risky too; most people won't give it 2 free turns without something of a response I'd imagine ;'( |
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Hey there! Sadly, we don't allow threads that makes others build the team for them so I'm going to pop this off to the Simple Questions thread. Feel free to make a new thread when you've got at least some Pokemon and movesets figured out. Cheers!
Oh, and no flinch-spam is complete without the almighty haxlord Jirachi :p |
I just wanted to try this out, so is this good?
Bronzong @ (idk what item) Levitate Sassy 252 HP/4 Def/252 SpDef IVs: 31/31/31/31/31/0 (only if I can get 0 Spd, otherwise x Spd) -Gyro Ball -Reflect/Iron Defense -Trick Room -Heal Block/Confuse Ray/Earthquake I'd like to know if any of these moves are good ideas or if there's anything I should change about it. |
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-Trick Room -Stealth Rock -Explosion -Gyro Ball/Earthquake Nature: Relaxed EVs: 252 HP/104 Atk/152 Def Item: Mental Herb Ability: Levitate/Heatproof Tank Bronzong is played like this best: -Stealth Rock -Gyro Ball -Earthquake/Protect -Toxic Nature: Relaxed EVs: 252 HP/252 Def/4 SDef Item: Leftovers Ability: Levitate/Heatproof |
I would like a good moveset for terrakion, meloetta and staraptor?
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-Hyper Voice -Psyshock -Focus Blast -Thunderbolt/Shadow Ball Nature: Modest EVs: 136 HP/252 SAtk/8 SDef/112 Spe Item: Assault Vest or -Substitute -Calm Mind -Psyshock -Thunderbolt/Focus Blast Nature: Timid EVs: 136 HP/252 SAtk/120 Spe Item: Leftovers or -Substitute -Calm Mind -Hyper Voice -Shadow Ball Nature: Modest EVs: 252 HP/188 Def/24 SAtk/44 Spe Item: Leftovers The Pirouette forme isn't that good in standard play this time around because it's now more vulnerable to Talonflame's Brave Bird. But if you insist: -Relic Song -Zen Headbutt -Close Combat -Shadow Ball Nature: Hasty/Naive EVs: 48 Atk/252 SAtk/208 Spe Item: Life Orb or -Relic Song -Close Combat -Return -Knock Off Nature: Jolly/Adamant EVs: 252 Atk/4 SDef/252 Spe Item: Life Orb Terrakion: -Stone Edge -Close Combat -Earthquake -Hidden Power (Ice)/Swords Dance Nature: Naive/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Life Orb or -Stone Edge -Close Combat -Earthquake -X-Scissor/Rock Slide/Quick Attack Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Choice Scarf/Choice Band or -Stealth Rock -Stone Edge -Close Combat -Taunt/Swords Dance Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Life Orb/Focus Sash Staraptor: -Double-Edge -Brave Bird -Close Combat -U-turn/Final Gambit/Quick Attack Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Choice Scarf/Choice Band Ability: Reckless |
I need 2-4 Surf Water Absorb Pokémon for the Battle Maison which I plan on doing Doubles/Multis, and one of them will be Lapras.
Lapras @ Damp Rock Water Absorb Modest/Timid 4 HP/252 SpAtk/252 Spe -Surf -Rain Dance -Ice Beam -Thunder Not sure if I should do Modest or Timid, but right now I haven't even got a Modest one nor something that will allow me to breed a Modest Nature onto Lapras so I think I'll do Timid. I need at least one more Water Absorb Pokémon with Surf. Perhaps Lanturn? EDIT: Dry Skin does exactly the same thing, so that's fine as well. EDIT 2: Dry Skin does not do exactly the same thing, but it has very similar effects so it's fine. |
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Also, Politoed is pretty much mandatory on rain teams simply because it sets rain off the bat with Drizzle: -Scald -Icy Wind/Encore/Perish Song -Helping Hand/Encore/Perish Song -Protect Nature: Bold EVs: 252 HP/252 Def/4 SDef Item: Leftovers/Sitrus Berry/Damp Rock Ability: Drizzle or -Scald -Ice Beam -Protect -Rain Dance/Encore/Perish Song Nature: Calm EVs: 252 HP/236 Def/20 SDef Item: Damp Rock/Sitrus Berry Ability: Drizzle or -Hydro Pump/Scald -Ice Beam -Focus Blast -Psychic/Encore/Rain Dance Nature: Timid EVs: 4 HP/252 SAtk/252 Spe Item: Choice Scarf Ability: Drizzle or -Hydro Pump/Surf/Scald -Ice Beam/Psychic/Focus Blast -Ice Beam/Psychic/Focus Blast -Protect Nature: Modest EVs: 172 HP/252 Atk/84 Spe Item: Damp Rock/Sitrus Berry Ability: Drizzle Volt Absorb is the preferred ability for Lanturn, as it already resists Water. The only other viable Water Absorb user in doubles is Jellicent. Dry Skin has Water Absorb's exact same effect of restoring 1/4th of HP when the user is hit by a Water move, plus it restores 1/8ths HP every turn under rain. However, alternative Dry Skin Pokemon to use are Heliolisk and Toxicroak. Their frailty holds you back, though: Heliolisk: -Thunder -Focus Blast/Surf -Hidden Power (Ice) -Protect Nature: Timid EVs: 4 Def/252 SAtk/252 Spe Item: Life Orb Ability: Dry Skin Toxicroak: -Drain Punch/Cross Chop -Sucker Punch -Fake Out -Protect Nature: Jolly/Adamant EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Black Sludge Ability: Dry Skin It's best to use Swift Swimmers in rain teams, to make up for the lack of Speed you currently have. Ludicolo and Kingdra 4x resist Surf, so they have no problems being hit by it: Ludicolo: -Hydro Pump -Giga Drain -Ice Beam -Fake Out/Rain Dance/Protect Nature: Modest EVs: 4 HP/252 SAtk/252 Spe Item: Life Orb/Sitrus Berry/Lum Berry Ability: Swift Swim Kingdra: -Hydro Pump -Draco Meteor/Dragon Pulse -Surf/Waterfall -Protect/Rain Dance Nature: Modest/Rash/Mild EVs: 4 HP/252 SAtk/252 Spe Item: Haban Berry/Roseli Berry Ability: Swift Swim |
What's a good Mega Gardevoir set? I was thinking that if it's good enough it might replace my Mega Mawile for the upcoming competition. I don't know how many anti-Fairy moves this Pokémon has, but if there is a good one I'll probably need it.
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-Mega Gardevoir w/Gardevoirite Nature: Timid Ability: Pixilate EVs: 252 Sp.Attack, 252 Speed, 4 Defense Moves: Hyper Voice, Focus Blast, Psyshock, Shadow Ball/Hidden Power Ground Mega Mawile is still a bit easier to do though, since Hyper Voice is a Black2/White2 move tutor move (and Pixilated Hyper Voices are Mega Gardevoir's main selling point). Mega Mawile can also get Iron Head. |
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While I was making a Sand team I noticed that Excadrill (which I wanted to use as my Rapid Spinner) likes to run Iron Head, which I unfortunately don't have access to. Also since I'm taking advantage of using entry hazards myself, using a Defogger wouldn't be the best idea.
Is there a good alternative? |
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As for other spinners, there's Mega Blastoise, Cloyster, Claydol, Starmie, Tentacruel, among others. |
I just bred a modest roselia in ur guys opinion where should I put the evs. 6 perfect ivs btw
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Assuming that you're gonna evolve it into a Roserade. |
Of course gonna evolve it but not sure if I should split evs into special defense and speed or what. I want it to be able to take a hit and still knock off a fairy or dragon
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I have an Adamant Diancee with 31 IVs at HP,Atk and SpAtk(Hidden Power Ice).
I want to keep Diamond Storm on it.Should I go for both Sp.Atk and Atk EVs? |
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What's a good Mega Gengar Perish Song set?
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-Perish Song -Taunt -Protect -Disable/Substitute Nature: Timid EVs: 248 HP/84 SDef/176 Spe Item: Gengarite It's weird that this Gengar runs no offensive moves whatsoever, but all it should do is use Perish Song, stall out the 3 turns, then switch out before its Perish count hits 0. |
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What would the sequence of moves be for Mega Gengar when it enters? As in, what order would you use the moves? Taunt first? Or Perish Song first?
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I need some help here with my B/W in-game team. I'm planning on playing Pokemon Black soon after my completion of Platinum, and though I noticed a lack of Battle Frontier in Unova, I'm assuming that there's probably going to be a similarly post-game battling place, so I want to build my team like a competitive team as I always do with Battle Frontiers in previous games.
That said, do the Elites and the more powerful trainers post-game ever switch their Pokemon? I noticed that even the Frontier Brains rarely did this, but I was wondering if they upgraded the in-game AI in BW? I ask this because I'm wondering if a Spikes/Spinblocker role is necessary for post-game BW. |
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Is this a good M-Herracross set?
Herracross Item: Herracrossite Ability: Swarm (Becomes Skill Link once Mega'ed) Moves: Close Combat Swords Dance Pin missile Rock Blast |
I want a good Jolteon set.
Jolteon @ _____ Volt Absorb Timid 4 __/252 SpAtk/252 Spe -Thunderbolt -_____ -_____ -_____ Also, PlatinumDude, where do you get your sets from? |
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Anyway: -Thunderbolt -Volt Switch -Signal Beam/Shadow Ball -Hidden Power (Water/Ice) Nature: Timid EVs: 4 Def/252 SAtk/252 Spe Item: Life Orb Ability: Volt Absorb Here's another take on Jolteon as a Substitute Baton Passer: -Substitute -Baton Pass -Thunderbolt -Wish/Hidden Power (Grass) Nature: Timid EVs: 80 HP/252 SAtk/176 Spe Item: Leftovers Ability: Volt Absorb |
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Remember that item clause isn't active in Wi-Fi battles with other people in the PSS, but it is in Battle Spot and the Battle Maison. If you must use another item, use Magnet or Zap Plate to at least power up Volt Switch and Thunderbolt, but the loss in power for Jolteon's coverage moves hurts. The Substitute has the user's HP when it is passed. If it's Baton Passed to something else, the recipient's typing and defenses are factored in how much damage the Substitute takes. No matter what, the Substitute's HP has 1/4ths of the HP of the one who Baton Passed it. |
Whats the best moveset for defog crobat? Yes PlatniumDude I know you’re going to say Siczor is better suited for the job….
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-Brave Bird -Toxic/U-turn/Super Fang -Defog -Roost Nature: Jolly EVs: 248 HP/80 Atk/4 SDef/176 Spe Item: Black Sludge Ability: Infiltrator |
How long does it usually take to IV Breed one 5IV Pokemon? I'm asking this because it seems like a lot of work, and I'm wondering if it's worth months and months of effort if I'm not battling competitively, and just merely building a team for Battle Subway. If it is required, then could I simply just IV Breed a Pokemon with 31 IVs in one or two stats instead of five? Will that be enough for Battle Subway?
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I revised my Lapras' EVs and I'm gonna do this for a Rain team, I don't know what to have for the other two though. This will be in Doubles, so these two will be sent out first which will start the rain.
Lapras @ Leftovers Water Absorb Modest 252 HP/252 SpAtk/4 Spe -Surf -Protect -Ice Beam -Thunder Politoed @ Damp Rock Drizzle Modest 152 HP/204 SpDef/152 SpAtk -Surf -Ice Beam -Psychic -Protect The reason I put so much into SpDef is because I don't want Lapras' Surf to do too much damage to Politoed, because while it will be not very effective, Lapras will be gaining STAB and Rain boost as well as Lapras' EVs in SpAtk and Modest nature. |
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252+ SpA Lapras Surf vs. 252 HP / 4 SpD Politoed in Rain: 68-81 (17.7 - 21%) -- possible 5HKO It would be preferable to lead with Politoed and a Swift Swimmer so you can start wrecking things off the bat. See my response to your workings on the rain team for potential teammates. |
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So that brings my Rain Team to this: Spoiler:
I decided to use Surf instead of Hydro Pump on Ludicolo, as it will allow healing of allies with Dry Skin or Water Absorb. Also, what can Heliolisk have instead of Hidden Power Ice if I'm unable to get the specific IVs required? |
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Tech me Competitive Pokemon
I am not really sure where I should be posting this, if it gets locked so be it, but I would like to know if there is anyone that would be willing to teach me how to play competitive pokemon. PM if you you are or just discuss it here.
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I'd start off by using my favourites to get a feel of how things work--assuming that you already know about EVs, IVs, natures, etc. (the earlier link should help!). Once you're familiarized, I suggest looking through the SmogDex since they have one of the best resources in terms of Pokemon sets. If you already have a team in mind, feel free to post it in the forum so that the good people here can help you. Cheers! |
Thank you Zef! :) Appreciate the help man. I know a little bit about EV's, IV's, Natures, etc. But not enough to just jump in.
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I am going to compete in a 1 vs. 1 Fighting Pokémon tournament and I've chosen Poliwrath and I am wondering what moveset I should use.
I am thinking about: - Protect, to see what kind of moves my opponent has and to protect against eventually Gallade (which someone already said to be going to use) and Hawlucha - Brick Break, STAB - Waterfall, STAB + Chance to flinch the opponent - Poison Jab, to protect against the Grass fighters |
How should I train an Airidos
I'm not sure if I spelt it right, Aridos or Ariados, but I am referring to the spider that evolves from Spinarack. if I was to use one on my team, even though it may not be the best, what would I use (For a 6 iv) including items and EV.
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Ariados is best played as a suicide hazard stacker, but Smeargle (and to a lesser extent, Galvantula), do this better:
-Sticky Web -Toxic Spikes -Megahorn -Sucker Punch Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Focus Sash Ability: Insomnia |
What's the best klefki moveset (let me guess klefki got swag-ger)
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-Reflect -Light Screen -Spikes -Fairy Lock/Foul Play/Play Rough Nature: Bold/Impish EVs: 252 HP/252 Def/4 SDef Item: Light Clay Ability: Prankster or -Spikes -Play Rough/Dazzling Gleam -Foul Play -Thunder Wave Nature: Impish/Bold EVs: 252 HP/252 Def/4 SDef Item: Leftovers Ability: Prankster |
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Fairy Lock is to be used to prevent the opponent from switching out the next turn; it should only be used when Klefki is about to be taken out. |
So the fairy face off battle compeition is starting soon, I was wondering if this was the best sets for these pokemon:
Klefki:Leftovers Ability: Prankster Swagger Thunder Wave Foul Play ? Mawile:Mawileite Ability: Huge Power Sucker Punch Protect Iron Head Play Rough Slurpuff: Sitrus Berry Ability: Unburden Belly Drum Play Rough Return Flamethrower So are these the best movesets? Should I switch out one of mega mawile's moves for fire fang? What are some threats I should look out for? |
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I don't think Mawile needs Protect; the Fairy competition isn't a doubles format. Using Swords Dance to increase Mawile's power further would be preferred. Fairy threats to look out for are Azumarill, Mega Mawile, Choice Scarf Gardevoir. |
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252+ Atk Huge Power Mega Mawile Iron Head vs. 132 HP / 0 Def Mega Mawile: 67-81 (75.2 - 91%) -- guaranteed 2HKO 252+ Atk Huge Power Mega Mawile Fire Fang vs. 132 HP / 0 Def Mega Mawile: 74-88 (83.1 - 98.8%) -- guaranteed 2HKO |
Speaking of Iron Heads,
wanna confirm for a battle I just had, there's no way to get Iron Head on Excadril in Gen 6 yet albeit from importing a gen 5 one correct? Phrased differently, a Kalos Born Excadrill cannot know Iron Head, right? Just wanna make sure I'm not crazy or missing something here. |
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So I wanted to ask: What do you think is the best disguise for a Zoroark, that doesn't necessarily give it away on the first turn?
See I kind of wanted to make a team around Zoroark and I'm still working on finding suitable disguises for the Spy. |
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What's a good set for a protean greninja? It's it viable to make a physical build?
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While Greninja's physical attack stat is decent at 95, it is usually unwise to run a physical build because the best way to take advantage of Protean is using its higher special attack + superior special movepool. With that being said, Greninja normally runs an all out attacking set
Greninja @ Life Orb Ability: Protean EVs: 4 Def / 252 SpA / 252 Spe Timid Nature - Hydro Pump - Ice Beam - Extrasensory - Grass Knot / Hidden Power Fire Or a Spikes set Greninja @ Life Orb Ability: Protean EVs: 4 Def / 252 SpA / 252 Spe Timid Nature - Spikes - Hydro Pump - Ice Beam - Extrasensory Hope it helps. |
Personally i feel Greninja needs Dark Pulse on the all out set and smogon are actually synapse for not including it in their analysis when it hits alot of its checks for good neutral damage such as Rotom-W which Grass Knot hardly touches, bulky psychics and waters etc, then again a few of their analysis have been kinda questionable recently but oh well i digress. Grass Knot and HP Fire are so niche when you think what they hit lol.
Anyway as for Zoroark just dont use it as a disguise for something weak to Stealth Rock or resistant to Stealth Rock or your opponent will see it coming a mile away unless they are stupid. :| Its best to use it in tangent with something that is bait for physical walls to come in and then nail it with special moves, so physical sweepers. Try not to make said phys sweeper/zoro walled by fairies for obv reasons lol. |
I agree, Greninja needs Dark Pulse. Dark is such a huge attacking type, even in non-Aegi meta.
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Ok so I bred the crap out of life for a shiny 5 IV shiny Gourgeist. It's nature is adamant, But Jolly is recommended. The reason I wanted Adamant was to make it an offensive pokemon, not a subseeding one.
Here's my current idea for the set on Gourgeist @ Leftovers HP: 252 Speed 252 Sp.Def 4 Moves: Leech Seed, Seed Bomb, Explosion, Phantom Force |
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What size Gourgeist are you talking about here? Each of Gourgeist's forms has varying HP, Attack and Speed, where the larger ones are slower, stronger and bulkier than the smaller ones. |
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