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My NU Team
I have recently started to get into wifi battling, and feel as though my NU team could use some help. I know it does, but I don't really know how to, so I need help :)
Scolipede: -Spikes -Megahorn -Aqua Tail -Swords Dance/Rock Slide Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Focus Sash Ability: Swarm Added in from advice below Probopass ~ Stealth Rock ~ Power Gem ~ Toxic ~ Volt Switch Item: Leftovers Ability: Sturdy Nature: Calm EVs: 252 HP / 56 SpA / 200 SpD Replacing Regirock Serperior(M) @ Leftovers Trait: Overgrow Timid Nature EVs: 252 SpA/ 252 Spe/ 4 HP Calm Mind Substitute Giga Drain Hidden Power(Rock) Not a lot to say about it, I usually try to set up a Substitute, and then Calm Mind. Hidden Power Rock is great coverage against fire and flying, while having STAB Giga Drain to regain health. It struggles against steel types though... Zangoose(M) @ Toxic Orb Trait: Toxic Boost Jolly Nature EVs 252 Atk/ 4 SpD/ 252 Spe Swords Dance Facade Close Combat Quick Attack Zangoose is a great Sweeper in my opinion. With the Toxic Boost, it becomes extremely powerful, and can wreck a lot of teams. It is completely stopped by ghost Pokemon, however, with great attack, and an awesome ability, I like to overlook this. Musharna -Calm Mind -Psychic -Moonlight -Signal Beam Nature: Bold EVs: 240 HP/252 Def/16 SDef Item: Leftovers Ability: Synchronize Replaced Hypno. Am going to carry Signal Beam because of type coverage. Pinsir(M) @ Choice Scarf Trait: Moxie Adamant Nature EVs 252 Atk/ 252 Spe/ 4 SpD SuperPower X-Scissor Earthquake Stone Edge Pinsir is my main sweeper, along with Zangoose. With Moxie, it can keep gaining attack, when sweeping making it nearly impossible once getting started. With Choice Scarf, it also out speeds most threats in NU, without the same item. Any improvements I can make? |
Glalie is seriously outclassed as a Spiker by Scolipede and even Garbodor; the former's high Speed lets it get in a layer or two of Spikes, while the latter's bulk eases setup:
Scolipede: -Spikes -Megahorn -Aqua Tail -Swords Dance/Rock Slide Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Focus Sash Ability: Swarm or -Spikes -Toxic Spikes -Megahorn -Aqua Tail/Toxic Nature: Jolly EVs: 248 HP/36 Atk/56 Def/168 Spe Item: Black Sludge Ability: Swarm Garbodor: -Spikes -Toxic -Pain Split/Toxic Spikes -Gunk Shot/Rock Blast Nature: Impish EVs: 252 HP/240 Def/16 Spe Item: Black Sludge Ability: Aftermath Musharna is generally better than Hypno because of its better offensive presence and better physical bulk: -Calm Mind -Psychic -Moonlight -Baton Pass/Heal Bell/Signal Beam Nature: Bold EVs: 240 HP/252 Def/16 SDef Item: Leftovers Ability: Synchronize or -Psychic -Thunder Wave -Moonlight -Heal Bell/Baton Pass Nature: Bold EVs: 240 HP/252 Def/16 SDef Item: Leftovers Ability: Synchronize |
I agree with PD on choosing a better Spiker. Garbodor would be my choice as it has a better defensive typing. Also your team has opened up a few weaknesses in Bug, Dark and Rock; in other words no-one resists them. I know you have Regirock who can tank most of these types of hits, but Probopass has a better typing and more equalized defenses to tank special hits better than Regirock can.
~ Stealth Rock ~ Power Gem ~ Toxic ~ Volt Switch Item: Leftovers Ability: Sturdy Nature: Calm EVs: 252 HP / 56 SpA / 200 SpD ~ Stealth Rock ~ Flash Cannon ~ Earth Power ~ Volt Switch Item: Leftovers/Air Balloon Ability: Magnet Pull Nature: Modest EVs: 160 HP / 252 SpA / 96 Spe The first set is the Defensive set, the second is a little more offensive but more importantly it reliably traps Steel-types, and it also works well on a Baton Pass Chain. The choice is yours. Good luck! |
Thanks for the posts, and I will try what you guys said. I do have a Scolipede with the same set as the one PD stated, except for it might have earthquake instead of aqua tail, I'll have to check that... Plus, I'm fine with taking Hypno out for the reasons you listed. It seems like it will work better with my team.
@Boilurn, I will also put Probopass in there too, to see how it goes. Think I will go with the more defensive set because looking at the rest of the team, not a lot of them can take a lot of hits. |
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