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Is This Game Just Too Easy?
Hey guys! I haven't been this excited for a game in a very VERY long time, however, after perusing the internet and coming across some of these videos, it seems to me that the challenge in these games are almost non-existent; there's no need to grind; and it seems that even a bad team could get through the gyms... In this video below, the player takes on the second Gym (we've already seen this Gym Leader so it's not exactly spoilers, but if you don't want to see gameplay - don't click). Basically, the Gym Leader uses two Pokémon that are Level 25 and it just doesn't seem like much of a challenging. What do you think? Spoiler:
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Level 25 for the second Gym is the highest level curve we've had in any Pokémon games to date. Black 2 & White 2's Challenge Mode had a maximum of Level 19 at the second Gym, from the other level barriers I've heard these games sound very challenging.. if not the most.
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I hope the game would get uber harder every gym leaders
didn't pre order for some ez game |
"Easy" is a relative term, also, the NPC battles were never the real focus of the game so they may have just made those less consequential to encourage PvP battles, which has always been the primary aspect of the games. The Elite Four tend to be the toughest, usually I find all but them to be easy to defeat anyway because a gym has a particular type they use, making battles against them very predictable, but the Elite Four always have a large variety.
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Some people said the same thing about Gen V (that there was no challenge except for N and Ghetsis at the end of BW). However, Gen V introduced more overpowered Pokémon (if they're only giving us around 70 here there probably won't be many overpowered ones), but there might still be stuff to make it easy to steamroll through everything.
And there's gonna be a Lucky Egg later in the game apparently. Yeah, this game isn't going to be overly difficult unless it has Challenge Mode also. And that video isn't showing for me. |
well you can always do a nuzlocke or set yourself some other rules to challenge yourself (like not using the exp share given in the game?).
in the video it would have been unthinkable to let kirlia faint just like that in a nuzlocke. sad that there doesn't seem to be any challange mode implemented |
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I guess we sometimes forget that these games are still made for "children", so it cant be too hard. If you "force" children to grind so that they can beat the game, then maybe they´ll have less fun, thus Nintendo selling less copies. Although the Gym leader has "only" 2 pokemon, lv 25 seems increibly high for a 2nd gym!! in comparison, the 3rd gym in BW2 has 3 pokemon, but his highest is at lv 24. i think the level of a pokemon makes for a bigger challenge than the amount.
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The solo adventure is always basic, and always set around one main story, to catch them all. Not much you can do to ruin that, seriously, anything they add to "catch them all" is an improvement. The older gen games also had level limitations between gyms, done by pokemon "not obeying" you during attacks if they are too high in level, which use to be really heavy handed but is now almost negligible. The second gym badge in the last gen was up to level 30, which puts 25 as a good level to battle the gym leader. But one thing forgotten in all this, as I said, to me .... all gyms are easy, they are predictable because of the types, even a pokemon of a much lower level can knock out a level 100 pokemon with the correct move, I know, I have done this very thing many times. Levels can only benefit you if you can match the types correctly, otherwise the level can be rendered completely meaningless, thus why I say "easy is a relative term." To some players, all gyms will always be easy. |
all pokemon games are easy. game for pvp
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if you would like i can delete my post and bring it up in a more appropriate thread |
Hm, koff~
I hope they put in a challenge more here as well, and not require you to beat the game to get higher difficulties unlocked. I haven't lost many Pokemon matches since the second generation, and that was possibly due to the lack of internet. This time around, I'll just be going it alone without any help from the internet or looking to see what type something is or what moves a particular Pokemon learns. I'll also try and tackle it using only three Pokemon in my party, koffi~ |
I hope it will find the right amount of challenge for most of the players. And while I do not worry about the gyms being to easy, I hope there will be a decent amount of post game play.
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My gosh, if that's the second gym, then that's nowhere near easy at all.. I'd say between Levels 15 and 20 would be adequate for the second gym, but then again, I'm not too sure about the gap between the first gym and the second gym, as that could be a major player in why the levels are that high.
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I feel the compedetive battle curcuit is very difficult, but the actual game tends to be easy but addicting.
Also manutdrule, please change you profile pick for a couple of days, some people don't want the final evos spoiled. |
There is nothing wrong with being easy. Pokemon is not designed to be difficult by any means (except gen 2 which was frankly poorly designed in that department). Pokemon is like Mario in a sense that, it is developed to be accessible to others, but allows you to play in ways that could make it harder. There is a surprising amount of depth in both series, and the post game offers a challenge to the veteran players for anyone. (Mario moreso, though).
Also, unlike Mario which you just play for fun and enjoy the level design, Pokemon's main strength lies in it's exploration and getting that feeling of discovery. Being hard can get a bit contradictory with that idea since making a hard game for what is supposed to be an open world exploration-oriented game can really go against the design since it could DISCOURAGE the player to play and explore. I'd be more concerned if it was hand-holdy and filled with tutorials. That's when it gets really stupid. I'm looking at you, gen 5. |
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The first 1-4 gym leaders are always easy to beat
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Well when you consider that Pokemon is supposed to be accessible for all ages, it sounds stupid to make the games so difficult like people here want them to be. I don't care about the game's difficulty, rather I care about how long the game is.
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This kind of problem could be solved easily with 2 options
a) Make the player choose the difficulty setting he prefers from the beginning b) Make him choose the same amount of pkmn the gym leader has to battle him, like in the anime |
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By introducing certain levels (with clear and definitive listings as to how the difficulties are different and what they change) would be a great way to increase the difficulty for this game. I am getting what people are saying. I do understand that this game is not predominantly about the difficulty of the battling, and is more about exploration, discovery, and socialising, however, no one can deny that making a game too easy could run the risk of making the game boring (at least ever so slightly) in some aspects. I am personally not bothered too much like yourselves; I will still enjoy this game thoroughly regardless, but I just noticed that the level of difficulty differs somewhat to previous titles and thought it should be opened for discussion. I will, however, take Hiroshi Sotomura's advice and complete a Nuzlocke. I purchased both games, and they should both be in my grasp in 7 hours when the mail comes! ^_^ So I will do a normal run-through of Pokémon X and that will be my main game where I complete the National Dex, Competitive Battle, EV Train etc., whereas Pokémon Y will be my Nuzlocke run. :) Problem solved. Still thought this was worthwhile discussion though... |
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