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X/Y Weather Nerf
So what do people think about weather abilities being nerfed to 5 turns only? Does this hurt Ninetales or Politoed who were NU before Game Freak decided to do something about it. Will this result in a better metagame?
Should the Drizzle + Swift Swim ban be lifted? |
I don't think it's so bad, unless your team depends on it. If that is the case, It may be strategic to begin with Rain Dance and when that clears, run a pkmn with drizzle. It is a limiting change, but, not a major obstacle.
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It will really hurt sweepers in the meta game. It will also cripple weather reliant stallers .
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Basically, weather users are in a pretty deep steep at the moment. |
It's a pretty big nerf to weather teams. Some strategies get crippled like Hail Stall and some pokemon lose some efficiency like Excadrill. I'm not a fan of weather teams but if I was gonna run a team I would choose a Defensive set for Politoed and Ninetails with Damp Rock and Heat Rock over anything else.
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At least it weeds out the noobs who abuse weather to win.
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The weather nerf could basically mean weather teams may have to lead with a Pokemon that uses the move to induce the weather and/or hold the rock that extends the duration of the weather condition (Smooth/Icy/Heat/Damp Rock) as well as carry the weather-inducing ability Pokemon (Hippowdown/Tyranitar, Abomasnow, Drought Ninetales or Drizzle Politoed) as a backup weather inducer once the weather clears out. It's definitely one of the biggest impacts on competitive play this generation, and hopefully opens up the door to more teams that are less weather-based in the standard OU metagame. |
I was scared when I heard about weather nerfs cus I always play Rain Dance teams. But I have never used a Poke'mon with drizzle. So it does't really effect me.
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Doesn't really hurt the doubles metagame too much as far as I can tell. Matches don't often last past like, 8 turns. Not unusual to see a match end before the 5th.
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