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-   -   6th Gen Worst post story since Red and Blue? (https://www.pokecommunity.com/showthread.php?t=311371)

Kenna October 26th, 2013 1:51 PM

Worst post story since Red and Blue?
 
Now before I get flamed, the game is great, the story although a bit childish is great, but once I finished the game and got bored of breeding and doing multiplayer battles I clicked on that there is nothing to do once you finish the game.

You can go hunting for the stones, legendarys and items but that is about it, even Leaf Green and Fire Red had more to do post story.

Am I the only one who thinks that this is a huge step backwards considering B/W and many other recent Pokemon game post storys?

Kiara October 26th, 2013 1:55 PM

I feel kind of disappointed myself. I've been spending a lot of time shiny hunting and stuff so I'm not bored yet, but there was a very big lack of actual content after the elite four/ending part.

metalhand October 26th, 2013 1:56 PM

Yea the post-game very boring, but thats always the case. Gamefreak making the post game so the third game/sequel will have more content.

Decimosoma October 26th, 2013 2:01 PM

You also need to know that BW2 are remakes/sequels to the original, which didn't had any interesting post-game content as well. Yes, I agree that the post-game content is horrible. That is almost always corrected in their remake/sequel of the games.

L0RD G3NGAR October 26th, 2013 2:03 PM

Black and Whites Post game were horrible imo. I've heard X&Y's are to.

Kenna October 26th, 2013 2:05 PM

Quote:

Originally Posted by Flamebot (Post 7902896)
Black and Whites Post game were horrible imo. I've heard X&Y's are to.

There wasn't that much to do but I liked the idea of having 3 cities still to discover and explore after you finish the game, and in BW2 I liked the tournament's fighting leaders from other regions and such.

Rivvon October 26th, 2013 2:08 PM

After playing the Looker post-game quests I can honestly say, no, this game has a pretty solid post-game. Is it as good as B2W2? No. Is it better than gen 1, or BW? Yes, definitely. The Looker quests are great and there's a fair amount of them. The story they add to the game is quite lovely, too.

L0RD G3NGAR October 26th, 2013 2:10 PM

Quote:

Originally Posted by Kenna (Post 7902899)
There wasn't that much to do but I liked the idea of having 3 cities still to discover and explore after you finish the game, and in BW2 I liked the tournament's fighting leaders from other regions and such.

I have not played BW2. I here that X&Y had a decent story tho.

Jigglymilk October 26th, 2013 2:16 PM

Nah. All the games have fairly decent post games, with the exception of red and blue, where pretty much all there is to do is catch mewtwo. Johto was great because you get to go back to kanto (will never understand why they haven't done something like that again) but after that, there's not much. Hoenn was meh. Can't really remember what you can do except get rayquaza and play in that tournament thing. Sinnoh has a lot of nice new places to visit. Unova had the black/white tower which was really fun. And Kalos has the amazing friend safari, lots of mega stones to get, and a few other extras, but not much. Really though, all post games after gen 3 were fine and hard to get bored of thanks to online battles. It makes catching them all and building a multitude of diverse teams truly worth doing.

ramibas299 October 26th, 2013 2:19 PM

Quote:

Originally Posted by Kenna (Post 7902866)
the story although a bit childish is great

Not to be a dick or anything... but this is Pokemon you know....

Kenna October 26th, 2013 2:30 PM

Quote:

Originally Posted by ramibas299 (Post 7902931)
Not to be a dick or anything... but this is Pokemon you know....

Yeah I understand but I liked how in BW they managed to make the story dark yet not too dark, I love'd the story and the whole build up to the final showdown was amazing, never had that epic feeling since I first battled Blue in RB, I also love'd the fact that Plasma despite the fact that their leader was truly evil actually had a good cause to their work.

Flare just felt like Rocket again.

Spinosaurus October 26th, 2013 2:40 PM

Quote:

Originally Posted by Kenna (Post 7902950)
Yeah I understand but I liked how in BW they managed to make the story dark yet not too dark, I love'd the story and the whole build up to the final showdown was amazing, never had that epic feeling since I first battled Blue in RB, I also love'd the fact that Plasma despite the fact that their leader was truly evil actually had a good cause to their work.

Flare just felt like Rocket again.

I don't get this post.

Team Plasma were much more Team Rocket than Flare. B/W's theme wasn't any darker than X/Y's. (X/Y deals with mass genocide anyway so if anything it's way darker). Besides, N is a terrible character, and B/W's story was just way too cliche and cringe worthy, not to mention it ruined the pacing of the game. I'm glad they went back to the simplicity of the old games.

Also, B/W's finale had a build up? What? It actually happened instantaneously with no warning. You were about to fight the champion, but then all of a sudden a castle pops up and hey, you're fighting the legendary now. That's no build up, that's just a stupid twist that should not have happened. X/Y actually HAD a build up and well-done one too, and it wasn't a detriment to the main game as well, because you'll at least fight the damned champion.



Back to the post-game thing. I disagree, Looker's mini story is better than anything from the previous post games, or maybe it's because I'm into detective stories anyway.

Pendraflare October 26th, 2013 2:52 PM

No, Ruby/Sapphire's post-game is the worst since RB. At least this has the Looker side quest and big battle rematches in the Battle Chateau, while BW had Elite Four rematches and the Sage search. RS had nothing other than Rayquaza and the Battle Tower.

But yeah, I haven't really bothered to play much of the post-game either. Not that much to do afterward from what i've played so far.

Perriechu October 26th, 2013 2:56 PM

Pretty much all of the first two games in the trio/quartets have a pretty small post-game. I'd say Diamond and Pearl had the strongest, though.

The third version/sequel will have more.

and lol childish storyline? wanting to rid the world of everything to make it beautiful again is pretty dark tbh.

Kenna October 26th, 2013 3:04 PM

Quote:

Originally Posted by dragonomega (Post 7902997)
Pretty much all of the first two games in the trio/quartets have a pretty small post-game. I'd say Diamond and Pearl had the strongest, though.

The third version/sequel will have more.

and lol childish storyline? wanting to rid the world of everything to make it beautiful again is pretty dark tbh.

When you put the plot like that it sounds dark but there is just something about it, I can't put my finger on that makes it not seem as dark as it should be.

Spinosaurus October 26th, 2013 3:06 PM

Quote:

Originally Posted by novachief37 (Post 7902993)
No, Ruby/Sapphire's post-game is the worst since RB. At least this has the Looker side quest and big battle rematches in the Battle Chateau, while BW had Elite Four rematches and the Sage search. RS had nothing other than Rayquaza and the Battle Tower.

But R/S/E has the cool regi/braille thing and if you're like me and found that out on your own then it's the best post game ever.
Quote:

Originally Posted by Kenna (Post 7903017)
When you put the plot like that it sounds dark but there is just something about it, I can't put my finger on that makes it not seem as dark as it should be.

It's the subtlety of it which makes it more appreciable. They don't straight tell you they're gonna kill everyone, unlike B/W where every single thing had to be explained in detail for some reason..

Nick October 26th, 2013 3:12 PM

Quote:

Originally Posted by Kenna (Post 7902950)
Yeah I understand but I liked how in BW they managed to make the story dark yet not too dark, I love'd the story and the whole build up to the final showdown was amazing, never had that epic feeling since I first battled Blue in RB, I also love'd the fact that Plasma despite the fact that their leader was truly evil actually had a good cause to their work.

Flare just felt like Rocket again.

We're talking about a team who tried to take Pokémon all to themselves (or, rather, himself) versus a team who literally wanted to kill every single thing on the planet outside of their team. I'm not really sure how Black and White gets the props for being darker there.

Flare did feel like Rocket, I'll give you that, but I mean, so did Team Plasma and Team Galactic, and Team Magma and Team Aqua. To me, at least.

Goatie October 26th, 2013 3:21 PM

Did someone just say the story was childish? With all due respect but Team Flare attempted genocide on Kalos- Heck on the whole world.

That doesn't seem childish to me.

..and they wanted to KILL POKÉMON! WHO DOES THAT?!

L0RD G3NGAR October 26th, 2013 3:30 PM

I felt for over all story Hoenn was the best. Tho, I haven't played X&Y yet so idk if X&Y's is better.

TreeKangaroo October 26th, 2013 3:33 PM

Genocide is not childish. And look at the phone name: HOLO CASTER. Oh and Y had suicide while B2/W2 Ghetsis became depressed forever. With the exception of Johto, all of the first 2 series of a generation had little post game but then a third version comes up and fixes everything. Hell, in platinum you can finish the entire Pokedex without trade.

I.T. October 26th, 2013 3:48 PM

I can't answer seeing as though I haven't even beat the game yet (I've had the game for exactly 2 weeks now). Reason for it is that it's not that I don't have enough time to play, seeing as though I've put in 90+ hours into the game, it's just that I get side tracked too much during my journey.

I'm honestly getting tired of Gamefreak making us wait 1-2 years for a "completed" version of a Generation's first pair of games. So damn annoying.

L0RD G3NGAR October 26th, 2013 3:59 PM

Quote:

Originally Posted by IAm2Sarcastic4U (Post 7903106)
I can't answer seeing as though I haven't even beat the game yet (I've had the game for exactly 2 weeks now). Reason for it is that it's not that I don't have enough time to play, seeing as though I've put in 90+ hours into the game, it's just that I get side tracked too much during my journey.

I'm honestly getting tired of Gamefreak making us wait 1-2 years for a "completed" version of a Generation's first pair of games. So damn annoying.

They dont add to much more post game events in sequels anyways (Not sure about b2/w2) So completed versions dont offer To much more.

Pendraflare October 26th, 2013 5:35 PM

Quote:

Originally Posted by TreeKangaroo (Post 7903079)
B2/W2 Ghetsis became depressed forever.

Apparently, it's worse than that. From what I read on TV Tropes, he becomes a "non-functioning gibbering vegetable" as a result of his insanity. In the post-game, the Shadow Triad even say "he can't do anything anymore", after correcting them saying he "won't".

And to the above post, BW2 does add the Black Tower/White Treehollow and the PWT, along with the entire half of Southeastern Unova, and some tougher trainers (i.e. Colress) in addition to giving rewards for Pokédex completion. YMMV as to whether you think that compensates for not having a Battle Frontier, however. It's surely better than BW's, if nothing else.

Quote:

Originally Posted by Spinosaurus
But R/S/E has the cool regi/braille thing and if you're like me and found that out on your own then it's the best post game ever.

You can do that before beating the game, though.

Cyclone October 26th, 2013 7:34 PM

Quote:

Originally Posted by IAm2Sarcastic4U (Post 7903106)
I'm honestly getting tired of Gamefreak making us wait 1-2 years for a "completed" version of a Generation's first pair of games. So damn annoying.

Their thinking: if they complete the story now, will you buy the other games in the generation? Z (presumed title) will not have the first part of the story and will be done as a continuation, most likely. I still wish we had a Gray in Unova that reopened Route 10 and connected it through an alternate path and a new set of areas to Anville Town, but that's just me. I guess that story was finished.

crystalzapdos October 26th, 2013 7:36 PM

I'm not sure why people are surprised. All the post game stuff comes in the third version. It's been like this for every game. At least this time we have all the online features to keep us entertained.

Pendraflare October 26th, 2013 7:45 PM

One other thing that caught my eye here:

Quote:

Originally Posted by Spinosaurus (Post 7902970)
B/W's story was just way too cliche and cringe worthy, not to mention it ruined the pacing of the game. I'm glad they went back to the simplicity of the old games.

Also, B/W's finale had a build up? What? It actually happened instantaneously with no warning. You were about to fight the champion, but then all of a sudden a castle pops up and hey, you're fighting the legendary now. That's no build up, that's just a stupid twist that should not have happened. X/Y actually HAD a build up and well-done one too, and it wasn't a detriment to the main game as well, because you'll at least fight the damned champion.

This might just be me saying something completely random and sounding high, but isn't that the whole reason the story in BW is considered by quite a few to be the best in the series, BECAUSE of the final battles with N and Ghetsis? They've wanted something different than what every other main series game has done, and, well, they got it. Not to mention how the entirety of Team Plasma's goal is revealed to be different from what the entire game makes it out to be for you after you beat N and discover what Ghetsis was truly out for. I can guarantee that had you fought Alder at the end of BW instead of Ghetsis, it would NOT be deemed the best story. I'm sure some were expecting something similar at the end of BW2, but alas we didn't. Not that I completely agree with them, but it's what the general consensus seems to be.

9000chainz October 26th, 2013 10:00 PM

Post game definitely lacks. In BW, the typical "beat elite four hur hur profit" line skews off into a battle for legendaries, and then they give you the chance to come back later and become the champion, though the E4 has stronger pokemon this time around. Not to mention legendaries, and an entire half map left to explore. It wasn't thrilling, but it took you more than two hours to do.


X and Y is lackluster so far. For starters, they just give you mewtwo. for nothing. at least in R/B/Y/G and LG/FR you had to go through a cave maze on top of beating the elite four, which was not as easy as it is in this generation since you didn't get 3 starters (event Torchic included) and early access to Exp All and Amulet Coin for minimal work. Here, it's just 3 steps in and you smack right into mewtwo.

Zygarde is a joke. Very easy to get to, fairly easy to catch like Mewtwo. Both are susceptible to Turn 1 Quick Ball, Ultra Ball, Timer Ball, and even Dusk Ball since they are both in caves.


Looker's quests are entertaining to read, but don't take very long seeing as how by the time it came around you should have had 75s. It was nice seeing guys like Jellicent which aren't available yet, and Essentia's character is very cool, but it takes about an hour at most.


Game Freak put small things like the Battle Maison (absolutely no reason why that island couldn't have been a Battle Frontier) and the Mega Stone Hunt to try and occupy your time, but in reality they get very boring very fast. There's no motivation for you to do the Battle Maison, other than trying to win BP for things like Life Orb, Focus Sash, etc.


I believe that Game Freak is doing what all those EA memes state about EA: creating an incomplete game and completing it with DLC. I feel bad for people who don't play competitively, because if I didn't I know for a fact I'd have put this game down and never looked back at it a week ago.

Sebastian_Sommer October 26th, 2013 10:16 PM

dude, don't forget that the hunt for megastones also requires you play at 8:00pm-9:00pm. I personally didn't bother collecting them all cause I won't be using half of them in battle anyway.

Gigginold October 26th, 2013 10:55 PM

I'm actually not too upset about the lack of post-game content. Generation V games had a lot of post-game content, and I was a little bit baffled about the lack of it this time around, but I noticed that the real fun of these games is the player-vs-player interactions.

They have a lot of Pokemon available in these games alone, with access to a lot of quality Pokemon. They have made it easier to breed for natures and IVs, and they've made it much easier to find battles, both online and local, and an actual ladder system for battling!

I still say it's a bit weird that aftergame content was a bit shafted but I'm not too angered by it.

ChaoTachi October 26th, 2013 10:57 PM

Sucks I saw this before I can even finish the game D:

Rengoku October 26th, 2013 11:29 PM

Jeez, this is too one sided.
I don't think the post-game is that bad, considering I can see more efforts put into X and Y.
I rather be anticipating the next game than complain about the post-game.

Hikamaru October 27th, 2013 2:54 AM

I've heard these games had quite a lack of postgame stuff to do, but usually the initial pairs of a generation tend to have a lacking postgame anyway. The really good postgame content is usually saved for third versions, sequels and remakes.

rivinus October 27th, 2013 3:17 AM

What I really love about this gen is the breeding. Because of how it is easier to breed and train pokes, I feel that I have an advantage and can compete easier online. I never did RNGs and hacks before, so I really love the breeding here.

Sweets Witch October 27th, 2013 3:27 AM

It's not really that bad. The Battle Maison alone is enough to keep me occupied well into the future. I'm a bit bummed out about there being no rematches or decent post-game grinding, but the E4 gets me what I need so I don't mind it too much.

TWOFACE October 27th, 2013 3:45 AM

other than the "safari zone" and the Mewtwo what else is there to do ?

is there more legends ?

bradenm October 27th, 2013 4:08 AM

Maybe we will get more post-game after we are able to transfer our old pokemon from Pokemon Bank? I do recall a few people asking if i had some legendaries from older games like Genesect. Plus there is sure to be event pokemon, like those 3 that havent been officially announced yet. Maybe they will have some bonus areas and story like darkrai and shaymin from D/P,

Superfox October 27th, 2013 5:56 AM

Well, I haven't gotten to the post-game yet, but that's solely because I'm pacing myself so I don't rush through the game. Anyway, from what people are saying, it does sound a bit disappointing. Although, to be fair, that's usually the case. The post-game is almost always disappointing because it's so ambiguous that even if there is something to do, you sometimes don't even know. Black and White had the sage search, but after that, what? Just a bunch of side quests that have no direction?

IMO, the games that had the best post-games were Gold/Silver/Crystal and Diamond/Pearl/Platinum. The 4th gen games had that whole Battle Frontier Island to explore and the 2nd gen games had an entire other region to go explore and league of gyms to conquer. I don't get why, then, Nintendo hasn't followed the same formula and allowed us in the new generation games to go back and explore at least the immediately preceding region, if not all of them. When I was at the Parfum Palace, I thought for sure because of the Reshiram and Zekrom statues, that we were at some point going to do something that involved Unova.

Spinosaurus October 27th, 2013 8:25 AM

Honestly I'd take a detective mini story over a gimped and empty Kanto any day. G/S/C is rigged as a whole anyway if you look past what it brought.

Platinum definitely has the best post story. G/S/C? No.

Superfox October 27th, 2013 9:08 AM

Quote:

Originally Posted by Spinosaurus (Post 7904546)
Honestly I'd take a detective mini story over a gimped and empty Kanto any day. G/S/C is rigged as a whole anyway if you look past what it brought.

Platinum definitely has the best post story. G/S/C? No.

How was the Kanto in G/S/C "gimped and empty"? It was actually quite fun, and there was a lot of post-game content. Kanto was where we met Bill for the first time. It had a bunch of cool side-quests that weren't ambiguous and directionless. But the point is that there was more space to explore. Those games actually drove home the point that there was a world outside of the immediate region you started the game in.

Oh, and yeah, we also got to battle the protagonist character from the previous games...just you know, to cap it all off. G/S/C an their remakes were the only games that actually acknowledged the games that came before in a way more than just having some of the same Pokemon running around. It had a sense of legacy that, sadly, I haven't seen matched by any of the following games. Of course, that's not to say that those games were bad. I loved every generation in its own right, but the second gen games had the best post game gameplay of any of the gens so far.


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