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-   -   6th Gen Worst post story since Red and Blue? (https://www.pokecommunity.com/showthread.php?t=311371)

Pendraflare October 26th, 2013 7:45 PM

One other thing that caught my eye here:

Quote:

Originally Posted by Spinosaurus (Post 7902970)
B/W's story was just way too cliche and cringe worthy, not to mention it ruined the pacing of the game. I'm glad they went back to the simplicity of the old games.

Also, B/W's finale had a build up? What? It actually happened instantaneously with no warning. You were about to fight the champion, but then all of a sudden a castle pops up and hey, you're fighting the legendary now. That's no build up, that's just a stupid twist that should not have happened. X/Y actually HAD a build up and well-done one too, and it wasn't a detriment to the main game as well, because you'll at least fight the damned champion.

This might just be me saying something completely random and sounding high, but isn't that the whole reason the story in BW is considered by quite a few to be the best in the series, BECAUSE of the final battles with N and Ghetsis? They've wanted something different than what every other main series game has done, and, well, they got it. Not to mention how the entirety of Team Plasma's goal is revealed to be different from what the entire game makes it out to be for you after you beat N and discover what Ghetsis was truly out for. I can guarantee that had you fought Alder at the end of BW instead of Ghetsis, it would NOT be deemed the best story. I'm sure some were expecting something similar at the end of BW2, but alas we didn't. Not that I completely agree with them, but it's what the general consensus seems to be.

9000chainz October 26th, 2013 10:00 PM

Post game definitely lacks. In BW, the typical "beat elite four hur hur profit" line skews off into a battle for legendaries, and then they give you the chance to come back later and become the champion, though the E4 has stronger pokemon this time around. Not to mention legendaries, and an entire half map left to explore. It wasn't thrilling, but it took you more than two hours to do.


X and Y is lackluster so far. For starters, they just give you mewtwo. for nothing. at least in R/B/Y/G and LG/FR you had to go through a cave maze on top of beating the elite four, which was not as easy as it is in this generation since you didn't get 3 starters (event Torchic included) and early access to Exp All and Amulet Coin for minimal work. Here, it's just 3 steps in and you smack right into mewtwo.

Zygarde is a joke. Very easy to get to, fairly easy to catch like Mewtwo. Both are susceptible to Turn 1 Quick Ball, Ultra Ball, Timer Ball, and even Dusk Ball since they are both in caves.


Looker's quests are entertaining to read, but don't take very long seeing as how by the time it came around you should have had 75s. It was nice seeing guys like Jellicent which aren't available yet, and Essentia's character is very cool, but it takes about an hour at most.


Game Freak put small things like the Battle Maison (absolutely no reason why that island couldn't have been a Battle Frontier) and the Mega Stone Hunt to try and occupy your time, but in reality they get very boring very fast. There's no motivation for you to do the Battle Maison, other than trying to win BP for things like Life Orb, Focus Sash, etc.


I believe that Game Freak is doing what all those EA memes state about EA: creating an incomplete game and completing it with DLC. I feel bad for people who don't play competitively, because if I didn't I know for a fact I'd have put this game down and never looked back at it a week ago.

Sebastian_Sommer October 26th, 2013 10:16 PM

dude, don't forget that the hunt for megastones also requires you play at 8:00pm-9:00pm. I personally didn't bother collecting them all cause I won't be using half of them in battle anyway.

Gigginold October 26th, 2013 10:55 PM

I'm actually not too upset about the lack of post-game content. Generation V games had a lot of post-game content, and I was a little bit baffled about the lack of it this time around, but I noticed that the real fun of these games is the player-vs-player interactions.

They have a lot of Pokemon available in these games alone, with access to a lot of quality Pokemon. They have made it easier to breed for natures and IVs, and they've made it much easier to find battles, both online and local, and an actual ladder system for battling!

I still say it's a bit weird that aftergame content was a bit shafted but I'm not too angered by it.

ChaoTachi October 26th, 2013 10:57 PM

Sucks I saw this before I can even finish the game D:

Rengoku October 26th, 2013 11:29 PM

Jeez, this is too one sided.
I don't think the post-game is that bad, considering I can see more efforts put into X and Y.
I rather be anticipating the next game than complain about the post-game.

Hikamaru October 27th, 2013 2:54 AM

I've heard these games had quite a lack of postgame stuff to do, but usually the initial pairs of a generation tend to have a lacking postgame anyway. The really good postgame content is usually saved for third versions, sequels and remakes.

rivinus October 27th, 2013 3:17 AM

What I really love about this gen is the breeding. Because of how it is easier to breed and train pokes, I feel that I have an advantage and can compete easier online. I never did RNGs and hacks before, so I really love the breeding here.

Sweets Witch October 27th, 2013 3:27 AM

It's not really that bad. The Battle Maison alone is enough to keep me occupied well into the future. I'm a bit bummed out about there being no rematches or decent post-game grinding, but the E4 gets me what I need so I don't mind it too much.

TWOFACE October 27th, 2013 3:45 AM

other than the "safari zone" and the Mewtwo what else is there to do ?

is there more legends ?

bradenm October 27th, 2013 4:08 AM

Maybe we will get more post-game after we are able to transfer our old pokemon from Pokemon Bank? I do recall a few people asking if i had some legendaries from older games like Genesect. Plus there is sure to be event pokemon, like those 3 that havent been officially announced yet. Maybe they will have some bonus areas and story like darkrai and shaymin from D/P,

Superfox October 27th, 2013 5:56 AM

Well, I haven't gotten to the post-game yet, but that's solely because I'm pacing myself so I don't rush through the game. Anyway, from what people are saying, it does sound a bit disappointing. Although, to be fair, that's usually the case. The post-game is almost always disappointing because it's so ambiguous that even if there is something to do, you sometimes don't even know. Black and White had the sage search, but after that, what? Just a bunch of side quests that have no direction?

IMO, the games that had the best post-games were Gold/Silver/Crystal and Diamond/Pearl/Platinum. The 4th gen games had that whole Battle Frontier Island to explore and the 2nd gen games had an entire other region to go explore and league of gyms to conquer. I don't get why, then, Nintendo hasn't followed the same formula and allowed us in the new generation games to go back and explore at least the immediately preceding region, if not all of them. When I was at the Parfum Palace, I thought for sure because of the Reshiram and Zekrom statues, that we were at some point going to do something that involved Unova.

Spinosaurus October 27th, 2013 8:25 AM

Honestly I'd take a detective mini story over a gimped and empty Kanto any day. G/S/C is rigged as a whole anyway if you look past what it brought.

Platinum definitely has the best post story. G/S/C? No.

Superfox October 27th, 2013 9:08 AM

Quote:

Originally Posted by Spinosaurus (Post 7904546)
Honestly I'd take a detective mini story over a gimped and empty Kanto any day. G/S/C is rigged as a whole anyway if you look past what it brought.

Platinum definitely has the best post story. G/S/C? No.

How was the Kanto in G/S/C "gimped and empty"? It was actually quite fun, and there was a lot of post-game content. Kanto was where we met Bill for the first time. It had a bunch of cool side-quests that weren't ambiguous and directionless. But the point is that there was more space to explore. Those games actually drove home the point that there was a world outside of the immediate region you started the game in.

Oh, and yeah, we also got to battle the protagonist character from the previous games...just you know, to cap it all off. G/S/C an their remakes were the only games that actually acknowledged the games that came before in a way more than just having some of the same Pokemon running around. It had a sense of legacy that, sadly, I haven't seen matched by any of the following games. Of course, that's not to say that those games were bad. I loved every generation in its own right, but the second gen games had the best post game gameplay of any of the gens so far.


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