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OU Team
Uhm, Is my team pretty balanced?
[email protected] Sash Timid Ability:Compound Eyes 4HP/252SpA/252Speed -Bug Buzz -Quiver Dance -Sleep Powder -Stun Spore [email protected] Belt Timid Ability:Protean 4HP/252SpA/252Speed -Spikes -Scald -Ice Beam -Extrasensory [email protected](thinking at the moment) Calm Ability:Flower Veil 252HP/4SpA/252SpD -Moonblast -Wish -Protect -Aromatherapy [email protected] Relaxed Ability:Sturdy 252HP/252Def/4Atk -Avalanche -Rapid Spin -Recover -Toxic [email protected] Berry Adamant Ability:Sand Veil 4HP/252Atk/252Speed -Dragon Claw -Earthquake -Stone Edge -Swords Dance [email protected] Modest Ability:Flash Fire 4HP/252Spatk/252Speed -Will-O-Wisp -Pain Split -Fire Blast -Substitute |
Quote:
-Sticky Web -Thunder -Bug Buzz -Volt Switch/Giga Drain/Energy Ball/Hidden Power (Ice/Fire) Nature: Timid EVs: 4 HP/252 SAtk/252 Spe Item: Life Orb/Focus Sash Ability: Compound Eyes You have a bunch of Rock-weak Pokemon on you and that's not good. Even Avalugg is weak to Stealth Rock itself, so I'd find another Rapid Spinner/Defogger because of the last sentence I said. Donphan or Starmie are better Rapid Spinners in this case: Donphan: -Earthquake -Rapid Spin -Stealth Rock -Ice Shard Nature: Impish EVs: 252 HP/252 Def/4 Spe Item: Leftovers Ability: Sturdy Starmie: -Hydro Pump/Surf -Thunderbolt/Psyshock -Ice Beam -Rapid Spin Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Leftovers/Life Orb Ability: Natural Cure or -Scald -Rapid Spin -Psyshock/Ice Beam/Thunderbolt -Recover Nature: Timid EVs: 248 HP/32 Def/4 SAtk/224 Spe Item: Leftovers Ability: Natural Cure Extrasensory sees niche use on Greninja, so consider using U-turn (to scout for an attack; change the nature to Hasty/Naive if you do so) or Dark Pulse (to get past Jellicent). Considering Greninja's frailty, you can use Focus Sash instead to ensure you get a layer or two up. A Jolly nature is better for Garchomp because while 102 Speed is good, it's not the best. It must outspeed as much things as possible. Mono-Fire is terrible on Chandelure because it's walled by opposing Flash Fire users. Drop Will-o-Wisp for Shadow Ball, as it really needs the extra coverage. |
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