The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Competitive Pokémon (https://www.pokecommunity.com/forumdisplay.php?f=260)
-   -   RMT WiFi Team - Cut a member for MegaAggron (https://www.pokecommunity.com/showthread.php?t=311735)

SnowpointQuincy October 29th, 2013 9:09 PM

WiFi Team - Cut a member for MegaAggron
 
I have a full team of six but want to cut one to make room for Mega Aggron. Any advise on which Mon to cut out, or improvements on existing teammates is welcome.
Mega Aggron
Careful
Hp 252
SpD 252
Att 4
Iron Head
Rock Slide
Thunder Wave
Rest
The idea is to ParaFlinch targets. Rest to heal bad status.
------------------------------
Talonflame @ Nothing
Adamant
Gale Wings
252 Att
252 Spe
Acrobatics
Flare Blitz
U-Turn
Roost
I put Talon Flame up as a Lead. If they match up is bad, Just U-Turn into something better. It is surprisingly effective so far. I use Acrobatics SO much more than Flare Blitz. Life Orb + Brave Bird is an Option, but Talonflame survives surprisingly long the way it is now.
------------------------------------
Doublade @ Eviolite
Adamant
252 Hp
252 Attack
Shadow Sneek
Shadow Claw
Sacred Sword
Sword Dance
--------------------------------------
Goodra @ Assault Vest
Bold
Gooey
252 Hp
252 SpAttack
Dragon Pulse
Flamethrower
Thunderbolt
Sludge Bomb
--------------------------------------------
Clawitzer @ Quick Claw
Modest
252 SpA
252 ?? (He's pretty slow)
Water Pulse
Aura Shpere
Dark Pulse
Sludge Bomb
Quick Claw has made the difference in many matches. His speed is so slow I don't thing 252 investment is wise. May put it in HP or DEF for bulk.
---------------------------------------------
Malamar @ ??
Nature ??
Contrary
Night Slash
Psycho Cut
Super Power
Topsey-Turvey
Perfect Counter for Agieslash. Gets boosts from King's Shield. He can be wiped out if played wrong, though.
---------------------------------------------------
Florges @ Leftovers
Bold
Flower Veil (both of its abilities are non-existent?)
Moon Blast
Energy Ball
Calm Mind
Wish
Not the best Wish User, but the Team really likes having one. Might replace with a Clefable come December, as I have a near perfect on with Wish already to go.
----------------------------------------------

PlatinumDude October 29th, 2013 9:35 PM

I'd cut Doublade, since it's already another Steel Pokemon. Despite Mega Aggron's reduced weaknesses to Fire, Fighting and Ground, having 2 Steel Pokemon with the same weaknesses may not be a good idea. RestTalk is the best alternative for Mega Aggron to use due to its lack of recovery:
-Iron Head/Heavy Slam
-Dragon Tail
-Rest
-Sleep Talk
Nature: Careful
EVs: 252 HP/4 Def/252 SDef
Item: Aggronite
Ability: Sturdy

Acrobatics isn't worth using without Flying Gem. Talonflame needs a boosting item to succeed, even it means cutting through its low HP. It can also afford to invest in bulk because of the priority of Gale Wings:
-Swords Dance
-Flare Blitz
-Brave Bird
-Roost/Tailwind/Will-o-Wisp
Nature: Adamant
EVs: 192 HP/252 Atk/4 Def/60 Spe
Item: Sharp Beak/Life Orb
Ability: Gale Wings

Consider using a bulky offensive spread for Goodra (252 HP/252 SAtk/4 SDef), because 110 uninvested Special Attack means it won't be hitting too hard.

You may be referring to Clawitzer here. Clauncher is its pre-evolved form. Don't bother with Quick Claw at all. It's a luck/hax item, and those aren't worth using:
-Water Pulse
-Ice Beam/Dragon Pulse
-Aura Sphere
-Dark Pulse/Hidden Power (Grass)/Sludge Wave
Nature: Modest
EVs: 240 HP/252 SAtk/12 Spe (it runs enough Speed to outspeed uninvested base 60s)
Item: Choice Specs/Life Orb/Assault Vest

Consider Sylveon over Florges. It passes bigger Wishes:
-Wish
-Protect
-Moonblast
-Shadow Ball/Hidden Power (Fire)/Toxic/Heal Bell
Nature: Calm/Bold
EVs: 252 HP/4 Def/252 SDef or 252 HP/252 Def/4 SDef
Item: Leftovers

Malamar's EV spread should be 148 HP/252 Atk/108 Spe to let it outspeed Pokemon like Wash Rotom:
-Night Slash
-Psycho Cut
-Superpower
-Topsy Turvy/Return/Taunt/Substitute
Nature: Adamant
EVs: 148 HP/252 Atk/108 Spe
Item: Leftovers/Assault Vest
Ability: Contrary

SnowpointQuincy October 30th, 2013 8:22 AM

I just did a 3on3 where I used Acrobatics Exclusively to Sweep Mega-Mewtwo-Y, Yeveltal, and...Something. Talonflame took one Psychic from MegaMewtwo-Y and survived with 6HP, If I had been using Recoil Moves, Talonflame would be done right there. I Think Flying Gem Acrobatics will fit my play-style best. It would have guaranteed a KO on MegaMewto and kept me in a better position.

How do I breed Wish onto Eevee in Gen6? Do I need Chain Breeding?

PlatinumDude October 30th, 2013 9:59 AM

Quote:

Originally Posted by SnowpointQuincy (Post 7910102)
I just did a 3on3 where I used Acrobatics Exclusively to Sweep Mega-Mewtwo-Y, Yeveltal, and...Something. Talonflame took one Psychic from MegaMewtwo-Y and survived with 6HP, If I had been using Recoil Moves, Talonflame would be done right there. I Think Flying Gem Acrobatics will fit my play-style best. It would have guaranteed a KO on MegaMewto and kept me in a better position.

How do I breed Wish onto Eevee in Gen6? Do I need Chain Breeding?

Flying Gem isn't available. While the Talonflame set I suggested does indeed rely on recoil moves to be effective, Talonflame can simply Roost away the damage.

A male Smeargle can just Sketch Wish and breed with a female Eevee.

SnowpointQuincy October 31st, 2013 3:05 PM

Quote:

Originally Posted by PlatinumDude (Post 7909489)
RestTalk is the best alternative for Mega Aggron to use due to its lack of recovery:
-Iron Head/Heavy Slam
-Dragon Tail
-Rest
-Sleep Talk
Nature: Careful
EVs: 252 HP/4 Def/252 SDef
Item: Aggronite
Ability: Sturdy

I tried using this set on WiFi. Though I believe the Nature and EV spread are optimal, I didn't like the way Rest-Talk Played. Technicly, I did Win, but the match took Twice (or triple) the amount of time a Battle usually takes. Also, There is a lot of luck involved with the set which can be taken advantage of.

I'm playing Super Singles at BM to test out a more offensive Aggron and having more fun.
Same Nature and EVs, but new Moves

Iron Head
Stone Edge
Earthquake
Hone Claws (I will/would need to breed a fresh one to get Curse)

The Special Defense investment allows Mega Aggron to survive a hit from Mega Mewtwo-Y, allowing it to survive and be Passed a Wish latter. An investment in Attack and defense is not needed as a boosting move like Hone-Claws, or Curse would give just as much of a boost, freeing up EV points for Special Defense.

Hone Claws does help Stone Edge, but Curse is probably better. It would be nice to have Stealth Rocks, but that too required breeding a new one. What are your thoughts on a more Aggressive Aggron?

PlatinumDude October 31st, 2013 3:34 PM

Quote:

Originally Posted by SnowpointQuincy (Post 7912521)
I tried using this set on WiFi. Though I believe the Nature and EV spread are optimal, I didn't like the way Rest-Talk Played. Technicly, I did Win, but the match took Twice (or triple) the amount of time a Battle usually takes. Also, There is a lot of luck involved with the set which can be taken advantage of.

I'm playing Super Singles at BM to test out a more offensive Aggron and having more fun.
Same Nature and EVs, but new Moves

Iron Head
Stone Edge
Earthquake
Hone Claws (I will/would need to breed a fresh one to get Curse)

The Special Defense investment allows Mega Aggron to survive a hit from Mega Mewtwo-Y, allowing it to survive and be Passed a Wish latter. An investment in Attack and defense is not needed as a boosting move like Hone-Claws, or Curse would give just as much of a boost, freeing up EV points for Special Defense.

Hone Claws does help Stone Edge, but Curse is probably better. It would be nice to have Stealth Rocks, but that too required breeding a new one. What are your thoughts on a more Aggressive Aggron?

Hyper-offensive Aggron is good, but not great, IMO. Mega Aggron's main job is to check physical threats, as seen by this set down here. In the last slot, you have the option of forcing out non-Fairies with Dragon Tail or Earthquake as extra coverage. It plays similarly to B2/W2 Druddigon, to an extent:
-Stealth Rock
-Heavy Slam/Iron Head
-Thunder Wave
-Dragon Tail/Earthquake
Nature: Impish
EVs: 252 HP/252 Def/4 SDef
Item: Aggronite
Ability: Sturdy


All times are GMT -8. The time now is 1:40 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.