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Revival November 4th, 2013 9:56 AM

My first competitive team
 
I've been thinking of this team for competitive battling. I'd appreciate some opinions and suggestions.

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 248 HP / 244 Def / 16 Spe
Timid Nature
- Scald
- Toxic Spikes
- Sludge Bomb
- Rapid Spin

Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SAtk / 252 Spe / 4 HP
Timid Nature
- Sticky Web
- Thunder
- Bug Buzz
- Volt Switch

Skarmory @ Leftovers
Ability: Sturdy
EVs: 224 HP / 32 Def / 252 SDef
Careful Nature
- Spikes
- Whirlwind
- Roost
- Steel Wing

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 156 Def / 100 SDef
Sassy Nature
- Stealth Rock
- Avalanche
- Earthquake
- Waterfall

Chandelure @ Life Orb
Ability: Infiltrator
EVs: 252 SAtk / 252 Spe / 4 SDef
Modest Nature
- Energy Ball
- Flamethrower
- Shadow Ball
- Psychic

Kangaskhan @ Kangaskhanite
Ability: Scrappy (Parental Bond)
EVs: 252 Atk / 252 Spd / 4 Def
Adamant Nature
- Earthquake
- Sucker Punch
- Double-Edge
- Power-Up Punch


PlatinumDude November 4th, 2013 2:15 PM

Tentacruel is seen as a bulky Rapid Spinner. Barrier, though it patches up Tentacruel's medicre Defense, isn't worth using and Tentacruel has better things to do:
-Scald
-Rapid Spin
-Toxic Spikes/Sludge Bomb
-Substitute/Protect/Sludge Bomb
Nature: Timid
EVs: 248 HP/244 Def/16 Spe
Item: Black Sludge
Ability: Rain Dish/Liquid Ooze

Sticky Web already slows down opposing grounded switch-ins. Galvantula can hit most of who are immune to Sticky Web with a supereffecitve Thunder:
-Sticky Web
-Thunder
-Bug Buzz
-Volt Switch/Hidden Power (Ice/Fire)
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb/Focus Sash
Ability: Compound Eyes

Skarmory's current EV spread is inefficient. Investing in its HP takes priority over its defenses because it's significantly lower than the defenses. Also, Skarmory NEEDS Roost to even be successful:
-Spikes
-Whirlwind
-Roost
-Brave Bird/Steel Wing/Taunt
Nature: Impish/Careful
EVs: 224 HP/252 Def/32 SDef or 224 HP/32 Def/252 SDef
Item: Leftovers/Shed Shell
Ability: Sturdy

Cradily is very impractical to use. Stealth Rock isn't available for it yet till Poke Bank. Its defensive typing is decent, but Ferrothorn does its job a LOT better:
-Spikes/Stealth Rock
-Leech Seed/Thunder Wave
-Power Whip/Gyro Ball
-Stealth Rock/Gyro Ball/Protect
Nature: Relaxed
EVs: 252 HP/76 Def/180 SDef or 252 HP/200 Def/56 SDef
Item: Leftovers
Ability: Iron Barbs

Hex is very unreliable for Chandelure to use. It relies on the opponent to be statused and Shadow Ball has consistent power:
-Fire Blast
-Shadow Ball
-Energy Ball
-Psychic/Hidden Power (Fighting)/Substitute
Nature: Timid/Modest
EVs: 252 SAtk/4 SDef/252 Spe
Item: Life OrbLeftovers
Ability: Flash Fire/Infiltrator

or
-Fire Blast/Overheat
-Shadow Ball
-Energy Ball
-Psychic/Hidden Power (Fighting)
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Choice Scarf/Choice Specs
Ability: Flash Fire/Infiltrator

Also consider Gengar or Aegislash over Chandelure. Gengar is faster while Aegislash hits harder.

Gengar:
-Shadow Ball
-Sludge Bomb
-Substitute/Protect
-Focus Blast/Hidden Power (Fire)
Nature: Timid
EVs: 4 Def/252 SAtk/252 Spe
Item: Black Sludge/Life Orb

or
-Shadow Ball
-Sludge Bomb
-Focus Blast
-Thunderbolt/Hidden Power (Ice/Fire)
Nature: Timid
EVs: 4 Def/252 SAtk/252 Spe
Item: Choice Scarf

Aegislash:
-Shadow Ball/Iron Head
-Shadow Sneak
-Iron Head/Sacred Sword
-King's Shield
Nature: Quiet/Adamant
EVs: 252 HP/4 Atk/252 SAtk (Quiet) or 252 HP/252 Atk/4 Def (Adamant)
Item: Leftovers

or
-Swords Dance
-Autotomize
-Shadow Claw
-Sacred Sword/Iron Head
Nature: Adamant
EVs: 88 HP/252 Atk/168 Spe
Item: Leftovers

or
-Shadow Ball
-Shadow Sneak
-Iron Head
-Sacred Sword
Nature: Quiet
EVs: 4 HP/252 Atk/252 SAtk
Item: Life Orb/Spooky Plate

or
-Swords Dance
-King's Shield
-Shadow Sneak/Shadow Claw
-Iron Head/Sacred Sword
Nature: Adamant
EVs: 252 HP/252 Atk/4 Spe
Item: Leftovers/Life Orb

or
-Autotomize
-Shadow Ball
-Hidden Power (Ice)
-Iron Head/Sacred Sword
Nature: Rash
EVs: 88 Atk/252 SAtk/168 Spe
Item: Life Orb

Kangkaskhan's current set isn't that good, tbh. Outrage locks it in for 2-3 turns and confuses it afterward. Dizzy Punch is weak and outclassed by Return. Retaliate only is effective if an ally fainted last turn and is outclassed by Return once again:
-Return/Double-Edge
-Power-Up Punch/Fake Out
-Sucker Punch
-Earthquake/Bulldoze
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Kangaskhanite
Ability: Scrappy

Revival November 5th, 2013 2:57 AM

Okay, thanks. I made some changes. I'm going to keep Chandelure and possibly replace Cradily with Swampert instead of Ferrothorn. Would that make any sense?

PlatinumDude November 5th, 2013 6:59 AM

Quote:

Originally Posted by Revival (Post 7920886)
Okay, thanks. I made some changes. I'm going to keep Chandelure and possibly replace Cradily with Swampert instead of Ferrothorn. Would that make any sense?

No. The power creep made it harder for Swampert to wall things. It's still a good Pokemon, but it doesn't see much use for that reason alone. That, and it's not available till Poke Bank is released. Stick to Ferrothorn.

Edit: Overheat only sees use on Chandelure's Choice sets; they're meant to get into battle, hit hard and get out. Either use Fire Blast with Life Orb/Leftovers or Overheat with Choice Specs/Choice Scarf.

Also note that Kangaskhan's Scrappy will be replaced with Parental Bond when it Mega Evolves. Scrappy is there to ensure that Kangaskhan can still hit Ghosts with Normal/Fighting moves before Mega Evolving.

Revival November 6th, 2013 8:41 AM

Hm. I really don't fancy making half of my team weak to fire, so meh, I guess I'll just try different Stealth Rock users myself and see what works the best for my team.

Alright. I think I'll rather stick with Flamethrower then. I don't trust Fire Blast because of its poor accuracy.

And I know. That's why I originally had Parental Bond as her ability. But yeah, I'll put it back there with Scrappy.

Thanks for all the advice. I think I'll be fine by myself now.


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