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Need Help With X/Y Teams
Hi guys. I've been practicing online for a set of big matches I'm having with a friend - we have money going on them - but I'm having trouble settling on my Pokemon. We're using different teams for each match (though you're allowed to use the same ones if you want), best out of seven, no duplicates and no legendaries (ubers are fine). I'm mostly practicing using online ranked 3v3 (so I haven't practiced with hazards very much), but I can't seem to get better than fifty-fifty at the default ranking and I can't experiment well with a full team.
I don't want to rebreed any of these Pokemon (though I do plan on getting some duplicates running different sets for both a Mixed Hydreigon and Technician Breloom) so I'd primarily like help with team composition, creating good offensive and defensive cores, and additions. Jolteon @ Life Orb Modest/Volt Absorb - Thunderbolt Shadow Ball Volt Switch --- [Need new suggestion since I can't get Signal Beam] Hydreigon @ Choice Specs Modest/Levivate - Draco Meteor Focus Blast Flamethrower U-Turn Talonflame @ ??? [Flying Gem once we can get them] Adamant/Gale Wings - Flare Blitz Brave Bird/Acrobatics Tailwind Swords Dance Breloom @ Toxic Orb Adamant/Poison Heal - Stone Edge Focus Punch Spore Substitute Tyranitar @ Tyranitarite Sassy/Sand Stream - Stone Edge Payback Dragon Tail Stealth Rock Vaporeon @ Leftovers Bold/Water Absorb - Scald Ice Beam Wish Protect Extras on Hand Careful Wish Support Umbreon Adamant Blaziken Offensive Rapid Spin Starmie Modest Mega-Charizard Y Jolly Drapion Also planning on getting Ferrothorn and Azumarill. |
EV spread would TOTALLY be appreciated here.
Jolteon is better off as Timid, since it needs to outspeed as much as possible. Without Timid, it fails to outspeed Greninja or Alakazam, and those run +Speed natures. The best way to use that moveslot is Hidden Power Ice or Fire, despite the power nerf. Use 252 SAtk/4 SDef/252 Spe as the EV spread. Use 4 HP/252 SAtk/252 Spe for Hydreigon's current spread. Talonflame's EV spread should be 192 HP/252 Atk/4 Def/60 Spe. With Gale Wings giving its Flying moves priority, Talonflame can afford to invest in bulk. Since Talonflame is 4x weak to Stealth Rock, Rapid Spin support is CRUCIAL to its success, and that's what you have Starmie for. Also, give Talonflame Brave Bird. As suicidal as that sounds, it's Talonflame's best Flying STAB. If you don't want to kill Talonflame faster with Life Orb and Flare Blitz/Brave Bird recoil together, use Sharp Beak or Sky Plate as Talonflame's item. Tyranitar's Sand Stream doesn't benefit everyone in the team. It also cuts into Talonflame's already limited longevity. I'd drop it for one of your reserves, if I were you, like Blaziken. Breloom should use 12 HP/252 Atk/244 Spe as its EV spread. Use 248 HP/252 Def/8 Spe for Vaporeon's EV spread. If you want to use Ferrothorn and Azumarill, here are their best bets: Ferrothorn: -Spikes/Stealth Rock -Leech Seed/Thunder Wave -Power Whip/Gyro Ball -Stealth Rock/Gyro Ball/Protect Nature: Relaxed EVs: 252 HP/76 Def/180 SDef or 252 HP/200 Def/56 SDef Item: Leftovers Ability: Iron Barbs Azumarill: -Waterfall -Aqua Jet -Play Rough -Superpower Nature: Adamant EVs: 212 HP/252 Atk/44 Spe Item: Choice Band Ability: Huge Power or -Belly Drum -Aqua Jet -Play Rough -Waterfall/Superpower Nature: Adamant EVs: 252 HP/252 Atk/4 Spe Item: Mystic Water/Splash Plate/Sitrus Berry Ability: Huge Power |
Thanks for the tips and sorry for the late reply. I could have sworn I replied already, but I guess it didn't go through... o_o
I'm trying to build another team around these two Pokemon too if you have any good suggestions for support. For the Spin Blocker I'd been thinking of training a Trevenant and I'd wanted a Rapid Spinner (possibly Forretress or Exadrill) for cleaning opposing webs and other hazards. I was also considering a Houndoom with Pursuit and Sucker Punch for a priority move that doesn't hit King's Shield. What do you think? Lead Galvantula Compound Eyes EVs: 252 SpAtt, 252 Speed, 4 SpDef Focus Band Thunder Volt Switch Energy Ball Sticky Web Garchomp Rough Skin EVs: 252 Attack, 252 Speed, 4 HP [Item Undecided, possibly Mega Stone] Swords Dance Dragon Claw Earthquake Fire Fang |
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Mega Garchomp without Sand support from Hippowdon or Tyranitar is pointless. Just to throw that out there. If you're not using Tyranitar anymore, use Lum Berry or Yache Berry. If you're still using Tyranitar, Mega Garchomp sets should look like this: -Swords Dance -Dragon Claw -Earthquake -Stone Edge Nature: Jolly EVs: 44 HP/252 Atk/212 Spe Item: Garchompite or -Draco Meteor -Earthquake -Stone Edge -Fire Blast Nature: Naughty EVs: 224 Atk/32 SAtk/252 Spe Item: Garchompite |
Okay, thanks. I wasn't really sold on his Mega form, but it was more of a lack of knowing what to put on him. I'll just run him with a berry then. What Rapid Spinner will still function well on that team if the enemy has no hazards?
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-Stealth Rock/Spikes -Rapid Spin -Gyro Ball/Volt Switch -Earthquake/Volt Switch Nature: Relaxed EVs: 252 HP/252 Def/4 SDef Item: Leftovers Ability: Sturdy |
As a rapid spinner here i kinda like Excadrill. it gives you the ability to also be a little offensive if you need to as well.
For your Garchomp i would do something like: @ life orb Nature: Jolly Rough Skin 4 HP/ 252 Attk/ 252 Speed Outrage Swords Dance Fire Fang/Stone Edge Earthquake |
Oh. Lol. I didn't even realize I wrote Band instead of Sash. xD I meant Focus Sash. I also wrote energy instead of enemy. o_o I'm typing way too fast.
I didn't need the Rapid Spinner to set hazards. I wanted one who will still be effective if the enemy doesn't have hazards, since a bunch of my friends don't run any. Garvantula's web is going to be my main field hazard. I was also thinking of running a Technician Breloom with Spore too since he'd really appreciate the enemy being slowed. I'm really having trouble deciding who to run together though. There's a lot of Pokemon I like and only so many spots on my team. Edit: Is Mega Houndoom viable outside of sun? Would Sucker Punch still work on him? |
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Starmie or Excadrill can be good Rapid Spinners for the team. Starmie: -Hydro Pump/Surf -Thunderbolt/Psyshock -Ice Beam -Rapid Spin Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Life Orb/Leftovers Ability: Natural Cure Excadrill: -Earthquake -Rock Slide -Rapid Spin -Swords Dance/Shadow Claw Nature: Adamant EVs: 4 HP/252 Atk/252 Spe Item: Life Orb/Leftovers/Air Balloon Ability: Mold Breaker/Sand Rush |
Alright. Thank you. : ) I'll let you guys know how everything goes.
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Defog is always an option with Talonflame if you're only using SR as it removes hazards from both side as im sure you know and cant be blocked.
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