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Swagger (or anything that courses confusion).
Really hate the cowardly moves of Protect, Detect, spiky shield and worse of all kings shield the way how it cuts your attack. |
like wrap,taunt and curse
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There's so many, but the worst for me has to be Roar/Whirlwind. Uggh...WHY?!?! When I re-challenged Falkner he kept using whirlwind over and over and over again. What's the reason, other than to cheese your opponent off? It succeeded in that regard.
Next would be toxic. As an avid steel type user, I can usually avoid it. But when it does happen to me, MY GOD. The poison just gets worse and worse :( And when they use protect/detect to stall while your Pokemon slowly dies, it's utterly maddening. Any move that automatically gives you paralysis, sleep, or confusion. In this regard, the WORST is Spore. Only Paras and Parasect know it, but if you're ever up against one of them, be prepared to be asleep for 70% of the battle. |
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In general, I usually hate moves such as Confuse Ray, Will-O-Wisp, and Thunder Wave (in other words, 100% accuracy + 100% to proc). Captivate, Charm, and Attract are also annoying. I also EXTREMELY dislike it when a OHKO or <70% accuracy move makes contact without Lock-On, Mind Reader, etc.
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Infestation... seriously, the most annoying move I have ever have used on me.
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Another vote for Protect.
I don't play competitively, so it's always kinda annoying when NPCs use Protect. Your defeat is inevitable, stop prolonging the battle. :pink_blankstare: |
fake out
100% flinch chance is WAAAY TOO MUCH |
A pokemon with Rest and moves like snore or sleep talk. just -ugh.
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sucker punch. Think you are about to win the battle and bam they use sucker punch and kill you :(
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Thunder Wave and Air Slash + Serene Grace, get caught in that combo you'll just get a teensy-bit chance to fight back -_-
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Confuse ray, Attract and especially.... the king of all annoying moves...
MULTIPLE STACKS OF SAND ATTACK. |
Status moves no longer faze me in Gen VI since my in-game team has max affection and will probably break through it within 3 turns...
Fake Out, any move that causes invulnerability (Protect, Detect, Kings Shield, etc.) and recovery moves like Roost, Recover, Slack Off, Moonlight, etc. They're just delaying the inevitable! |
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