The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Competitive Pokémon (https://www.pokecommunity.com/forumdisplay.php?f=260)
-   -   RMT Rate my team.... (https://www.pokecommunity.com/showthread.php?t=312930)

Etherion November 14th, 2013 3:13 PM

Rate my team....
 
Pillow (Politoed) @ Choice Specs
Ability: Drizzle
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Ice Beam
- Psychic
- Surf

Tinkerbell (Aromatisse) @ Leftovers
Ability: Healer
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Aromatherapy
- Calm Mind
- Moonblast
- Hidden Power [Ground]

Nightmare (Chandelure) @ Leftovers
Ability: Flame Body
Shiny: Yes
EVs: 248 HP / 252 SAtk / 8 SDef
Modest Nature
- Energy Ball
- Fire Blast
- Shadow Ball
- Substitute

FlowerPower (Venusaur) @ Venusaurite
Ability: Chlorophyll
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Sunny Day
- Giga Drain
- Sludge Bomb
- Hidden Power [Water]

Haunted (Trevenant) @ Sitrus Berry
Ability: Harvest
Shiny: Yes
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Substitute
- Curse
- Forest's Curse
- Hidden Power [Fire]

Da Vinchi (Smeargle) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Spore
- Spikes
- Stealth Rock
- Blue Flare

PlatinumDude November 14th, 2013 4:55 PM

The rain that Politoed brings hinders Chandelure's Fire STAB. Also, your weather seems to be all over the place. I'd recommend Greninja over Politoed because it hits harder and faster than Politoed can:
-Hydro Pump/Surf
-Dark Pulse
-Ice Beam
-U-turn/Hidden Power (Fire)
Nature: Hasty/Timid
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb

or
-Spikes
-Hydro Pump/Surf
-Dark Pulse/Ice Beam
-Hidden Power (Fire)
Nature: Timid
EVs: 4 Def/252 SAtk/252 Spe
Item: Life Orb/Focus Sash

Aromatisse's main selling point is the fact that its status moves can't be blocked by Taunt thanks to Aroma Veil:
-Wish
-Protect
-Moonblast
-Aromatherapy/Toxic
Nature: Relaxed
EVs: 252 HP/240 Def/16 SDef
Item: Leftovers
Ability: Aroma Veil

Another Fairy to consider is Sylveon, because of its higher Special Attack and better special bulk:
-Wish
-Protect
-Moonblast
-Shadow Ball/Hidden Power (Fire)
Nature: Bold
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers

or
-Calm Mind
-Moonblast
-Shadow Ball
-Hidden Power (Fire)
Nature: Modest
EVs: 252 HP/252 SAtk/4 Spe
Item: Leftovers

Substitute Chandelure should use Speed investment. You don't have any Rapid Spinners on the team to remove hazards from the field. You already have a Ghost Pokemon in Trevenant, so I'd replace Chandelure with something like Mandibuzz, who can use Defog to clear away hazards. Mandibuzz may share an Electric weakness with Greninja, but you have Trevenant and Venusaur to cover that weakness at least:
-Foul Play
-Defog
-Taunt
-Roost
Nature: Bold
EVs: 248 HP/136 Def/124 SDef
Item: Leftovers
Ability: Overcoat

Hidden Power Water on Sun Venusaur is a waste. It's also the only Pokemon who benefits from the sun. Sunny Day should only be used on teams that can benefit from it:
-Giga Drain/Power Whip
-Sludge Bomb/Sleep Powder
-Earthquake
-Synthesis
Nature: Relaxed
EVs: 252 HP/252 Def/4 SDef
Item: Venusaurite

or
-Giga Drain/Leech Seed
-Sludge Bomb
-Hidden Power (Fire)
-Synthesis/Protect
Nature: Modest
EVs: 252 HP/4 Def/252 SAtk
Item: Venusaurite

You're overlooking the fact that Trevenant has 110 Attack. It's rather decent and you're putting it to waste. Forest's Curse is very situational as well, since it simply adds the Grass type to the target, rather than replacing the opponent's current type:
-Wood Hammer/Horn Leech
-Earthquake/Rock Slide
-Will-o-Wisp
-Rest
Nature: Careful
EVs: 252 HP/140 SDef/116 Spe
Item: Leftovers/Lum Berry
Ability: Natural Cure/Harvest

or
-Substitute
-Leech Seed
-Will-o-Wisp
-Phantom Force
Nature: Careful
EVs: 252 HP/140 SDef/116 Spe
Item: Sitrus Berry
Ability: Harvest

Smeargle should NEVER use offensive moves because its 25 offenses are too weak to make use of the many offensive moves it gets. I also noticed that Gale Wings Talonflame can rip through this team, so having a check to it like Wash Rotom helps immensely (over Smeargle of course):
-Volt Switch
-Hydro Pump
-Will-o-Wisp
-Rest
Nature: Bold
EVs: 252 HP/252 Def/4 SDef
Item: Chesto Berry

or
-Volt Switch
-Discharge
-Hydro Pump
-Hidden Power (Ice)
Nature: Modest
EVs: 232 HP/56 SAtk/220 Spe
Item: Assault Vest

or
-Volt Switch
-Hydro Pump
-Hidden Power (Ice)
-Trick/Thunderbolt
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Scarf

If you're still desperate for Stealth Rock, Tyrantrum is your best bet for now, since it resists Talonflame's STABs:
-Stealth Rock
-Head Smash/Stone Edge/Rock Slide
-Dragon Claw
-Earthquake/Fire Fang
Nature: Adamant
EVs: 252 Atk/4 Def/252 Spe
Item: Focus Sash/Life Orb

Jet Pilot November 15th, 2013 10:16 AM

As Platinum said, and if you're using Smeargle, you'd be better off switching to Magic Bounce Espeon when they lay hazards than using a Smeargle. (<< Has worked for me well a few times actually) There's plenty of ways to kill him before he lays even one hazard. Let's just say Smeargle sucks that much.

dreyko November 15th, 2013 12:03 PM

Quote:

Originally Posted by Opitatertots (Post 7937362)
As Platinum said, and if you're using Smeargle, you'd be better off switching to Magic Bounce Espeon when they lay hazards than using a Smeargle. (<< Has worked for me well a few times actually) There's plenty of ways to kill him before he lays even one hazard. Let's just say Smeargle sucks that much.

While Smeargle is frail, it is not that bad of a pokemon. Its base speed is somewhat decent. I've found that the best set for smeargle is

Smeagle
@ Focus Sash
Jolly
252 HP/ 4 Def/ 252 Speed

Spore/Magic Coat
Stealth Rock
Sticky Web
Spikes/ Fake Out

Due to the fact that Smeargle can learn any move in the game you can go all out on entry hazards with him. Spore lets him set up on the opponent and the sash lets him survive to get another set up.

Fake Out + Magic Coat make it a sort of anti-lead

EDIT: I am a big fan of Bulky Rotom-W so i would suggest going that route, as PlatinumDude mentioned.

Also, Politoed does not need two water STAB moves. If you do chose to take out Smeargle then Politoed can make use of Focus Blast or Protect in that slot

zygardian harbinger November 15th, 2013 12:49 PM

I would agree with Opitatertots on this one. You're probably better off switching out Smeargle for another Pokemon that can lay entry hazards, since it is considerably weak. While the Focus Sash can let Smeargle survive a hit, it won't guarantee that it survives another hit, so the Smeargle can only get 1 or 2 hazards down, depending on the opposing Pokemon's speed and Smeargle's evasion. You're probably better off using some sort of Wall Pokemon.

I do agree, though, with Smeargle's ability to copy any move in the game. That can be a pretty useful tactic, if played right. And I also agree with PlatinumDude, that Smeargle wouldn't make a very good offense.

dreyko November 15th, 2013 1:05 PM

Keep in mind that Smeargle is going to get KOed easily. While the focus sash helps mitigate this from 1 hit to 2 hits, his ultimate goal is to get up Stealth Rock immediately. If you do feel risky or confident that you out speed your opponents lead you can go for Spore on their guy and proceed to set up essentially anything you want.

Anyway off of Smeargle, i feel that Scizor is an excellent choice for a rain team should you stick to that.

For a Scizor i'd would go with:

@ life orb/ Leftovers/ Scizorite
252 HP/ 252 Attk/ 4 Sp.def
Bullet Punch
U-turn
Pursuit
Brick Break

Bullet Punch is obvious on any Scizor. U turn is for scouting and pursuit is to hit them when they switch. Brick Break is for coverage.

PlatinumDude November 15th, 2013 8:27 PM

Quote:

Originally Posted by dreyko (Post 7937565)
Keep in mind that Smeargle is going to get KOed easily. While the focus sash helps mitigate this from 1 hit to 2 hits, his ultimate goal is to get up Stealth Rock immediately. If you do feel risky or confident that you out speed your opponents lead you can go for Spore on their guy and proceed to set up essentially anything you want.

Anyway off of Smeargle, i feel that Scizor is an excellent choice for a rain team should you stick to that.

For a Scizor i'd would go with:

@ life orb/ Leftovers/ Scizorite
252 HP/ 252 Attk/ 4 Sp.def
Bullet Punch
U-turn
Pursuit
Brick Break

Bullet Punch is obvious on any Scizor. U turn is for scouting and pursuit is to hit them when they switch. Brick Break is for coverage.

This set is better off using Choice Band with 248 HP/252 Atk/8 SDef. Life Orb and Leftovers are better suited for offensive Swords Dance. Scizorite should be used for bulky Swords Dance.


All times are GMT -8. The time now is 1:40 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.