![]() |
Quote:
Non-legend Dragons are sort off unbalanced in that, statwise, they equal or compete most legendaries. Half of the pseudo legends(w/ BST 600) are dragon types so it adds to my point. Fairy-type shouldn't have been announced to counter them, but if not, what can? Sure there is Ice to fight them and Steel to resist them, but most dragons are able to carry Flamethrower and Steel-types are mostly Specially weak. Both Ice and Steel are slow, and so is Fairy, but it can take a Flamethrower, or two. |
Dragon-Types were originally meant to be super powerful, and even when they added the new types into Gen II the only weaknesses that Dragon-Types have are Ice and Dragon. Now, seriously that's a little overpowered. Don't forget that many Dragon-Types are legendaries, and lots are psuedo. Now, the stats would be immense. I'd understand if Dragon was meant for legendaries only; but quite a lot of Pokémon have the typing, so it was kinda strong.
But with the addition of the Fairy-Type in X/Y, Dragon-Types have been nerfed. Personally, I think they needed this. Now many people are saying Fairy is OP, but seriously it's not. If a Dragon-Type is carefully EV trained, it could stand out most Fairy attacks. Also mentioning that there is only a few strong Fairy-Type moves, such as Moonblast. |
Dragons did need to be balanced as they could just use fore/fight/ground moves to get pass their steel resistant.
|
The fact that they could hit everything except Steel-types for neutral damage with 120/140 base power moves in the form of Outrage and Draco Meteor (before the DM nerf), combined with Earthquake and Fire Blast for perfect coverage on everything, was ridiculous. No other type matched the offensive prowess of the Dragon-type, aside from maybe Water and Fire in their respective weathers (but there were Pokemon that were immune to them). Switching into powerful dragons like Salamence, Garchomp, Latios, Hydreigon, etc. was (and probably still is) a guessing game when battling against a good player. There were no reliable methods of switching in for a good chunk of them. Does this mean the Dragon-type should be nerfed? Maybe, but competitive Pokemon in general is so unbalanced nowadays that even a new type won't come close to fixing all of its problems. The Fairy-type is better than nothing, though.
|
Creating weaker Dragon types would be loathsome due to its main archetype as lightning bruisers, so giving them another weakness was their only choice to balance them. Archetypes are an important factor for game balance, which is why Electric's status as fragile speedsters allowed them to have only one weakness.
|
Dragons needed to be heavily nerfed because of their advantage over almost every type in the game. You know about the insanely diverse movepools, fantastic base stats rivaled by no other type and only one resistance to Dragon type moves, Steel. Besides Metagross and a few others, Steel types weren't used much because of their common weaknesses.
GF aimed to make their metagame a little more strategic than battles with 13 year olds and their Outrage Garchomps. I'll admit I've used at least one Dragon in nearly every team I made, so of course Fairy type was necessary. The Fairy type is obviously a work in progress, there are only a few Fairies that are regularly used. Look at Pokemon like Azumarill with that Belly Drum/Aqua Jet set, and the annoying Sylveon stall sets. To use these correctly, players now need to use more strategy, the goal of GF's metagame. TLDR: Fairy type was needed, Dragons were so overpowered in the previous gens. I don't like the new Fairy pokemon but I'm in favor of their Dragon-nerfing purpose. |
Generally speaking, I like the idea of a new type that counters the Dragon type but I'm not totally satisfied with how it was done.
When the people of Game Freak noted how OP the Dragon type was, they seemed to overlook just how weak the Ice type is defensively..... I think that in setting up the Fairy type the way they did, they made the Steel type even more OP than before, even with the resistances to Ghost and Dark cleared. Not only are Steel attacks super effective against Fairy types, Steel is the unique type that resists both of the Fairy type's weaknesses, and with the Ice type being weak to Steel and not getting any additional resistances, and the Fairy type providing competition with Ice types to serve as Dragon counters, this change served to further marginalize Ice type Pokémon ._. I mean, why didn't they make Ice resist Water at least? I think that a better way would be to clear the Steel type's resistances to Dragon and Psychic attacks in addition to Ghost and Dark and make Ice types resist Dragon, Water and possibly Ground attacks so that Ice types would have some defensive utility and they could better serve to counter Dragon types and the Steel type wouldn't be so OP ;) |
Quote:
|
Quote:
Quote:
Revising the type chart is one solution (which I'm still desperately looking forward to for grass-types) to this problem; and, as mentioned above, creating (competitively) better pokemon under those types is another. I'd have to admit, the former can cause more harm than good, but both have already worked well in the past. I'll just wait for Gamefreak to make their move... hopefully. |
| All times are GMT -8. The time now is 10:38 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.