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Things you want to see in "Pokemon Z"
I got X a little over a week ago (still feel like Ash, waking up late after everyone already got their Pokemon), and I've been having fun with it, but I can't help think about things I'd like in the next installment. So I figured I'd make a thread to talk about things we'd like to see in future games.
Let me take off my hat/bag. Please. not every outfit looks good with a bag or hat. Let me organize my Friend Safari. I don't know if maybe it's in the game already but I'm just missing it, but you can get a lot of friends. I'd like to be able to sort them by type. Better customization. That's not saying much, everyone wants that, but for me specifically, I'd like to be able to unlock "colors" that I could apply to different aspects of clothing. It sucks only being able to weat a Pink or Black Logo hat, I want a Red one, or a Blue one, or a Purple one, or be able to have a Red and Purple one (with the back purple and the front Red). PC placement after catching a Pokemon. I'd very much like to capture a Pokemon and assign it a box before it goes into the PC. I do things like have a "Kalos" box or a "Kanto" box and whatnot. And then I have to go back and reorganize the boxes cause the new Pokemon went to the last box I worked on regardless of the fact that I know I don't want it in that one. No "do you want to battle" messages. One of the things that got on my nerves was getting ready to fight my Rival or the bad guy, and them asking me if I want to battle instead of forcing it. I liked the unexpectedness of being able to be thrown into a battle at any moment from past games. Relevant "Rivals". Shauna and Calem/Serena are the only ones really relevant. The other two didn't do anything even remotely meaningful or cool, they were just there. More Aggressive Rivals. One of the things I liked about early games is the actual antagonist aspect of a Rival. You get fired up after you beat your rival and he tells you that you suck anyway, it's not as fun when they're like "Oh, your so much better than me". My Ideal rival system would be three or four that are serious about battling, but go about it in different ways, so you have (for example) the Jerk trainer, the surprisingly strong trainer who emphasizes on pretty pokemon, the strongest one who is kind to their Pokemon (Champion?). I'd also like to see one of these Rivals join the evil Team of that game. Other Rivals. In the Anime, Ash would have his one Rival, but then there would be a handful of others that he'd run across through his travel, which he would meet again at later towns and events for battles. I'd like some of that. Let me meet up with a special Youngster who keeps popping up again with a stronger each time, swearing he'll beat me one day. I think this could really make the player feel a part of the world much more so than before. New Pokeballs. Just bring back all the old ones, and give us some more. I'd like Pokeballs dedicated to different types and appearances, and even Pokeballs dedicated to different organizations in the games. I would rock a Team Rocket ball any day. Maybe even varying sizes on Pokeballs? Not by much, but have some that are noticably smaller or larger than others? More Post-Game exploration. There was only Kiloude town and... that's all? Nothing else in the region was really locked off before you beat the elite 4 (save a restaurant, Looker stuff, the last room of a cave and the one-room Mewtwo cave). Event Pokemon. This is something I've always wanted, but I want to go to a town and have someone tell me there's a Pancham destroying stuff throwing a tantrum and I have to go calm it down (which I can then catch). Things like that to make me feel more connected to the world and immersed in it. It's happened once or twice before, but I'd like to see at least two in a game. Trainer models. This one is less of an issue, but it really bugged me throughout the whole game. You, your rivals, the Professor, and Team Flair are the only ones with 3d models, everyone else is just a picture. This really seems inconsistent, and I'd like to see actual Models for them all, maybe with different loss animations each time for the generic trainers (so I can't tell it's the same one over and over). At least for the Leaders and the E4 members. Legendary Pokemon doing Legendary stuff. The only time this has really happened is with RSE and I think B2W2 (I haven't played that one, but I think Kyurem freezes half the region). I wanna see Legendaries doing some truly epic stuff before I catch them. I guess the stuff in the 4th Gen was sorta larg scale, but it didn't affect the region. Even just seeing Legendaries fight would be cool. |
If they do decide to make "Pokemon Z" next then there's a few things I want.
More detailed trainer customization: Just minor things like facial features and more skin tones would be appreciated. New Zygarde Form: This is most likely gonna happen but I just really want it. Involvement with more Gym leaders: The only Gym leader that had any involvement in the story was Korrina so I hope next game the other Gym Leaders have some of the spotlight too. Challenge Mode: Pokemon X and Y are easy games so an added difficulty would be nice. Upgrade Pokemon Amie: I had my doubts with Pokemon Amie but now I see its potential. They should upgrade it to the point where all of your party pokemon can be integrated into pokemon amie at ones. It would look similar to Mii's but with Pokemon. Also the decorations should actually affect what pokemon amie looks like. Finally more mini games should be added, sorta like Pokemon Stadium Mini games if anyone remembers those. |
No more HM's. Enough already.
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Of course, simply making them removable easily could help a lot. |
inb4MewtwoniteZ lololol
Idk, I'm just looking for a more extensive story line and hopefully that extends to the post game. I wouldn't mind some more mega evolutions either tbh. |
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Just give me Mega Farfetch'd.
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I really like the suggestions made so far, especially in regards to our "rivals" - who are far too likeable and there really is no joy after beating them. Another small nitpick I have is with the visuals during nighttime, which seem to actually get lighter once the clock hits 9pm. The battle scenes look great at night, but I would like to see the environments a little darker during those later hours.
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Yeah, I noticed the "bright at night" thing too. I actually thought I accidentally mis-set my clock at the beginning cause it was never dark out.
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The lack of things to do after the main story was...disheartening. I suppose you can...do the Battle Maison and...chain for shinies? I don't know.
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1. ( I wish they would do this one sooo bad ) be able to use him moves if you have a pkmn in box that knows it ... I mean before anyone sais that is ridicolous, look at an important counter point, you have always been able to send pokemon from the wild to a PC box after capture... what's so hard about calling one in to do some in field tree cutting. Or 2. Give each pokemon 4 move slots like always and a out of battle skill slot. I wouldn't mind having each pkmn know a different hm if I could keep 4 moves on them in battle. I mean of course everyone wants a chestnaught with cut and strength Or or a modest noivern with fly... I have to plan a team I don't really wanna raise to go through the story with around my HMS Or either plan on an hm slave. Even worse, okay I have a modest water type, I don't mind teaching him surf. Wait but I got to have a water type learn waterfall which is a physical attack move. So I gotta teach my modest water type an attack that don't even benefit it each time I want to go up a waterfall, then fly on my timid sigilyph to a move deleter before I go further in the story. Or I got to have two water types in my team? Or deposit and pick one up after or before I go to scale a waterfall? The HM system is broken... I wonder how long it will take them to realize this |
I want to see Megas for the Johto starters. Maybe even get them instead of the Kanto starters.
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Here's my list:
Don't hate me, I love X and Y, I just feel there were so many missed opportunities and things done wrong. xD |
No one's complaining about the lACK OF A FREAKING BATTLE FRONTIER???
I really don't understand why the developers introduce such an amazing post-game feature like the Battle Frontier, then take it away at the beginning of every generation, only to add it in a sequel, making everyone buy it. >.> To be fair, I never took advantage of the Battle Frontier in previous generations, but with gen 6, I've taken a liking to the world of competitive battling. The Battle Maison in Kiloude City can only provide so much entertainment before it just becomes a grind for more BP. Pokemon Z (or whatever the sequel happens to be called), should have a Battle Frontier. Another thing that annoyed me about Pokemon X/Y was the lack of stuff to do post-game. After defeating the Pokemon League, I was scouring the internet, looking for what to do next in the games. What I found was an overwhelming number of complaints from people who had the same problem as me - there was next to nothing to be done after you complete the main quest. Yes, there are some things to be done, like Looker's missions, maxing style in Lumiose City and the nearly-endless quest of trying to catch 'em all, but there wasn't anything interesting to do. Previous generations had Pokemon Contests and the Battle Frontier, and it was sad to see that Pokemon X/Y lacked these. I think that an upcoming sequel should have far more to do post-game. There were also some strange quirks in Pokemon X/Y, such as odd camera angles, strange pauses in battles and dialogue and graphical hiccups that are always present in the first games of every Pokemon generation that are usually rectified in the sequel. I'm sure that Game Freak knows about these little issues and is already working on rectifying them so that the sequel(s) to Pokemon X/Y will be flawless, at least in that regard. |
Things I'd like to see in Z:
-More trainer customization. Character customization was a great addition to Pokemon. Now I want more. -Way more post-game/post Elite 4 content. IDK why Game Freak is so inconsistent about post game content. I really enjoyed the fact that G/S/C/HG/SS and Black2/White2 had a lot of post game content. -Return of the PWT and Black Tower/White Treehollow. I guess this is related to the previous point, but I really liked those 2 things in Black2/White2. -More Hidden Abilities to be available. I want my Head Smash Tyrantrum. -Boost the Elite 4's levels and number of party Pokemon after beating them once. IDK why Game Freak stopped that this gen; they've been doing that since Gen 3. -Return of the Black2/White2 move tutors. They could teach some really useful moves for competitve play. -And finally, give Black Kyurem a non-crappy physical ice move. |
I hope there's a more Battle Frontier type place.. I need a facility like the Battle Factory where you choose from their pokemon. I love those.
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My biggest desires for Z:
An Older Kalos: Do what they did for B2/W2, set the game a year or so later. This would allow people who bought X and Y to have new experiences as well. Record Mixing Stuff: This kind of goes along with the above, but I would love it if you could use your party data from X and Y as an NPC. Either as the Champion, or...something? I mean, once you become the Champion, its not like you have to wait in that room for challengers. Why should Diantha have to? Also, it would be nice to battle myself without controlling both parties lol. More Megas: I know it'll never happen, but I would LOVE a mega Lapras. More Legendaries: The total of 4 legendaries in X and Y is a pathetic number. I mean, yeah there's Zoroark, but they made it a fairly common Pokemon now. More Story after the Story: I finished the Looker missions, and I want more Post-game crap that actually has plot significance. I hate grinding for BP. |
Oh yeah, the PWT! I never actually played B2W2, but that was always the most interesting thing I always thought about. And hopefully by the time they implement it again (in Z, please!), all those leaders and e4 members and champions have full 3d models. Really really really want to see that.
As for character customization, I'd like to be able to unlock outfits and hair styles by beating notable trainers. Give me the chance to buy different parts of the e4's clothing each time I beat them. Let me unlock Team Flair outfits (and past organizations, too!). The Professor's coat, Shauna's shorts, the elite 4 dude's armor, and It'd be cool to unlock hairstyles as well (why couldn't we have the Punk hair styles??). I'd even like to be able to choose a body size at the beginning (or change it in the Post-Game, along with my skin tone!). Another thing I would like is to split the Pokedex into "Kanto", Johto", "Hoenn", etc. when I'm looking for certain Pokemon. I know I could just "Search", but sometimes I want to browse. I really liked the colored bars on the side letting you know what came from what gen (even though the colors didn't really seem to fit all of them), the pokedex seemed to lag quite a bit and be hard to navigate by scrolling. |
:ESSAY WARNING LOL:
Things I wanna see: #1: Harder Game/Steeper difficulty/Veteran Mode: Self explanatory really. I know these games have a younger target audience, but I would like the game to be a challenge, especially post Elite Four. #2: Differing Story Arc: I'd like to see a story that is completely different to previous games. All Pokemon games seem to follow a similar formula: >Get pokemon. >Get Dex. >Beat a few gyms. >Meet enemy team blahblah. >Beat some more gyms. >Incident which prevents you from Gym progression. >Finish off team blahblah. >Finish Gyms. >Rival + Pokemon League. What if we didn't start gaining our badges till at around lvl40-50? I mean Gym leaders should be the best in their given type right? yet the majority of them aren't even worth the effort. Lets have them be strong, mature trainers like they should be. No more kids as gym leaders! Begin with a story that has the hero doing something normal trainers do, maybe a pokemon competition of some sort. Your mother in X/Y is a Ryhorn racer right? lets have something like that! for example: Pokemon NEOCHU version: (Excuse the comical names lol) :P
More of the trainers (especially Gym Leaders and the Elite Four) in Pokemon games need to have full teams of 6! And I don't mean the idiot in every generation that has 6 damn Magikarp! Diversify the teams more too. The only trainer variant that should have more than one of the same pokemon evolution line are the Pokefans. #4: HM's: HM's have been the bane of our existence since Gen 1! Frankly besides being an inconvenience they serve very little purpose besides traversing specific obstacles. If they aren't removed, then at least allow us to overwrite them without the need of a move tutor. While were at it, remove the badge requirement for the use of HM moves outside of battle! I never understood why we can teach the moves to Pokemon, but without a badge we're unable to use them outside a battle. Look Lapras there's a Growlithe! Use Surf!! Super effective! Look Lapras there's the ocean lets go for a swim! Use Surf! HERP DERP NO BADGE NERP! Seems daft to me.. #5: Companions and Rivals: I for one, loved the improvement to the rival/friend system in X & Y. Although not without its hollow areas I thought it was great! Some more depth, purpose and interaction would be amazing! #6: Better way of gathering IV information: I don't bother with IV breeding simply because I have next to no interest in online competitive multiplayer, nor do I want to spend days catching and breeding the same Pokemon over and over. So there's very little point to do it in my case. However if there were an easier way to achieve/influence IV's then I'd consider both trying to accomplish those perfect IV's and in turn perhaps improve my interest in Multiplayer. #7: More Pokemon/Mega-Evolutions: Praying for a Mega Marowak!! :P #8: DLC: I know GF have said that DLC is pretty much a no go, and I understand why. Excluding a part of the playerbase regardless of its size, from being able to play content isn't a great idea. With that said, there is a plethora of possibilities that could come from DLC.
#9: A version for consoles: I would love to see the world of Pokemon transformed into a full game for the WII-U. With this being the first iteration of a full Pokemon adventure that has used a full 3D rendered world, we get a glimpse of what this could be like on a more powerful system. #10: Camera Direction Change: Now that were in rendered environments, I would love to be able to swap the way the camera faces to get a better view of the town or route I'm in. Even if it's just a locked 4 way up, down, left, right view. Would give us some use for the shoulder buttons too. Could also add more depth and dimention to puzzles as well! That's all for now, my head hurts lol. |
I read everything except for the bullets wall of text. Some breaks in that would be nice.
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Hope that breaks it up a bit, there were Empty lines between each bullet but the forum reformatted it and removed them :(
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I couldn't care less about a Wii-U version, but now I want to play Pokemon Neochu. When is game freak going to buy your plot-line and begin development? I'm definitely down with a change in structure for the next game
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All the rivals seemed melancholy/negative to me when it came to battling. From Tierno giving me the Intriguing Stone because I'm a better battler than he is, to Shauna not wanting to compete for the Mega Ring because she also thinks she's not as good as a battler as me or Serena, and Serena herself accepting defeat a little too easily time and again. I disliked how easily my rivals gave up on being my rivals(aside from Serena, but even then), and calling me the better battler when I didn't accomplish anything that great at that time or won any significant enough battles to be deemed so. Not only did this type behavior made me not passionate for battling them, it actually made me feel sorry for them every time I did battle them. To the point where I just wanted to avoid battling them entirely. I do like some of your rival examples and hope something similar appears in the next installment, especially the one joining the evil Team. The other thing that I wanted that GF did not deliver on X and Y was full 3D. By that I meant the camera positioning for the overworld. I was completely disappointed when I found out it was still the top down view but with 3D models, after them hyping up otherwise. What I wanted was exactly the 3rd person PoV camera positioning of Glittering Cave, and a not so linear mapping of the area, throughout the entire game; or at least an option to change to this PoV. Personally, I feel this is the type of PoV provides a much more immersive experience when exploring the world. |
I also wish they would expand on rare battle items more.
They have slowly been creating a collection of items, we got assault vest and weakness policy this time but I would like to see 20 or 30 new diverse items. It would create a scramble on the competitive side. Think about it... Just some ideas Tap root: cuts ground type sp.def in half, ground types take no damage from grass type moves. Blade Coat: Raises attack one stage, damages target that would make physical contact, pkmn wearing blade coat loose defense one stage each turn Heat ring: targets that would make physical contact with pkmn wearing heat ring take fire type damage and have chance of being burned. Grass types and ice types wearing heat ring have equal chance of beingburned while using defensive moves. I mean, I know its out there but with natures and abilities and team support I believe that more diverse items is the answer to being able to actually use pkmn you want online, instead of having to pick from an OU tier just to compete |
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